AaronWoodward
5835a067d8
Fixup for missing return, adding stretch to last export formats.
2023-04-20 22:50:21 -07:00
AaronWoodward
b1b7223c81
PR Feedback
2023-04-20 22:50:19 -07:00
AaronWoodward
ee25fae85f
Adding axis-independent stretching (like inflate but multiplicative)
2023-04-20 22:50:05 -07:00
JannisX11
6907ebeecc
Fix inverted normals when deleting vertices
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Remove shadow from floating reference images
2023-04-17 13:51:18 +02:00
JannisX11
65934f71be
Pre-compute vertex weights for proportional editing
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Improve mesh selection update performance
2023-04-12 23:33:02 +02:00
JannisX11
893c7fbec8
Fix error when using resize slider with box UV cube
2023-04-12 21:22:03 +02:00
JannisX11
1294db77dd
Add support for animated textures on meshes
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Closes #1634
2023-04-11 22:13:30 +02:00
JannisX11
fa87749758
Allow scrolling while dragging UV face
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Switch rotate gizmo cursors
Applying texture to box UV cube in UV editor not applies to all sides
2023-04-09 13:26:44 +02:00
JannisX11
e8af0437be
Fix #1805 Issue when running edits while painting
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Add missing translations
2023-04-08 13:46:11 +02:00
JannisX11
b60c817024
Fix #1809 issue with edge selection
2023-04-07 23:45:34 +02:00
JannisX11
593dc833cf
Fix painting grid on bent mesh quads
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Fix issue with creating mesh faces between disconnected vertices
2023-03-29 22:58:57 +02:00
JannisX11
0e4272bee3
Proportional editing lang strings
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Add bedrock animation compile event hooks
2023-03-25 23:52:50 +01:00
JannisX11
3b747de048
Changed box UV origin when resizing Z axis
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Partially solves #1794
Fix #1795 Center View on Selection in UV is based on texture rather than UV resolution
2023-03-25 19:32:51 +01:00
JannisX11
6d60649e0c
Implement "once" listener
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Closes #1656
Add EventSystem super class
Refactor util file
2023-03-19 21:36:43 +01:00
JannisX11
426970aee5
Merge branch 'master' into next
2023-03-12 13:55:59 +01:00
JannisX11
a302c122dd
Ability for loop cut tool to cut ring of tris
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Rename Face Normal to Face Orientation
2023-03-12 13:45:51 +01:00
JannisX11
23b0ef330e
Introduce enum property type
2023-03-12 11:57:06 +01:00
JannisX11
2b1df1ef17
Fix #1760 Undo+save does not track mesh seams
2023-02-22 19:07:16 +01:00
JannisX11
3f6bdf096c
Basic proportional editing
2023-02-21 22:56:44 +01:00
JannisX11
291fbd31fb
Allow float sizes in modded entity format
2023-02-16 21:37:47 +01:00
JannisX11
e6566a8704
Add API to add toolbars to panel
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Refactor panel toolbar setup
2023-02-05 13:47:40 +01:00
JannisX11
d90513ae37
Fix randomly assigned element marker colors limited to 8
2023-01-23 23:47:52 +01:00
JannisX11
27ad3eacd9
Cleanup and performance tweaks
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Update electron to 22.0.3
2023-01-22 07:18:29 +01:00
JannisX11
de7d3f58e8
Fix particle size when in locator local space
2023-01-20 20:04:18 +01:00
JannisX11
93117035de
Fix temp memory leaks
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Improve performance
2023-01-14 22:08:41 +01:00
JannisX11
459160b178
Fix #1682 Bidirectional resizing can create negative cube size
2023-01-11 15:53:31 +01:00
JannisX11
4d0c6f02dc
Remove Transparent from cube texture menu
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Closes #1722
Minor improvements
2023-01-09 22:48:13 +01:00
JannisX11
da1fe851e4
Mesh cluster selection mode
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Closes #1589
2023-01-09 22:22:35 +01:00
JannisX11
72dc9ec7e1
Performance improvements
2023-01-08 14:38:20 +01:00
JannisX11
e9dac47b42
Element performance improvements
2023-01-07 23:25:11 +01:00
JannisX11
2382d7dd55
Display UV and Element panels when no elements selected
2023-01-06 23:38:54 +01:00
JannisX11
3a836a17e1
Let new cubes and meshes inherit parent marker color
2023-01-05 21:47:27 +01:00
JannisX11
400ece7fe2
Merge branch 'animation-controllers' into next
2022-12-19 20:37:02 +01:00
JannisX11
d005c7661c
Merge branch 'face-selection' into next
2022-12-18 16:05:51 +01:00
JannisX11
fc1915c7da
Merge branch 'master' into next
2022-12-18 13:30:42 +01:00
JannisX11
330b71523c
Fix locators and nulls not updating when flipped
2022-12-18 13:29:46 +01:00
JannisX11
91b79515aa
Animation controllers particle and sound support
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Molang input fixes
UI Improvements
Added "impulse" button type to placeholders
2022-12-18 03:09:36 +01:00
JannisX11
2dd87cd954
Molang autocomplete
2022-12-17 02:00:18 +01:00
JannisX11
abc3d07353
Animation controllers progress
2022-12-11 23:08:35 +01:00
JannisX11
98b59b7ca7
Change mesh selection system
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Faces and edges can now be selected individually rather than vertex based
Closes #1050
2022-12-04 20:45:25 +01:00
JannisX11
e7eb6e1917
Fix pasted cubes not switching to required UV mode
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Fix error when loading animation with no matching element
2022-11-29 20:04:13 +01:00
JannisX11
d0ec1035bb
Fix outdated browser detection not working correctly
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FIx #1647 Null objects can be added outside of edit mode
Increase max color picker size, closes #1577
2022-11-20 13:45:45 +01:00
JannisX11
ac89a9c269
Fix Set IK Target still showing with no options
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Change modded entity export version name to 1.17+
2022-11-17 22:16:53 +01:00
JannisX11
79a3047d17
Fix issues with Box UV Mirror
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Fixes #1653
2022-11-12 12:01:26 +01:00
JannisX11
91df921b25
Allow moving bones in skin mode
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Fix #881 Skin explode does not return to correct position after saving model in exploded state
Resizing folded top or bottom panel will now unfold panel
2022-11-05 10:39:38 +01:00
JannisX11
8c94058095
Fix #1630 FBX inconsistent scale across importers
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Fix #1631 Inverted face direction on cubes in FBX export
Move locators and null objects to 3D foreground when selected
Fix "Edit in Blockbench" and project tab thumbnails not working
2022-11-03 21:56:14 +01:00
JannisX11
63fefe9e24
Fix #1629 Image editor disappears when enabling quad view
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Add image_editor format feature
2022-11-02 18:33:31 +01:00
JannisX11
3100a4858f
Auto Set Cullfaces tool
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Scale all elements if none are selected, closes #970
2022-11-02 13:44:20 +01:00
JannisX11
aaac6a22db
Fix drag&drop image import menu not showing up
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Fix converting to bedrock block undoing removed faces
2022-10-27 20:08:31 +02:00
JannisX11
f63008bed9
Add support for per-frame frame times in mcmeta
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Fix UV mirror action not working
Fix UV mirror toggles missing in outliner
Fix missing Folder translation in texture dialog
2022-10-24 22:34:39 +02:00