JannisX11
06af54e962
Split screen layouts replacing quad view
2023-05-10 23:24:46 +02:00
JannisX11
c671fe68c2
Add hasAny and hasSelected to improve performance
2023-05-07 00:12:28 +02:00
JannisX11
2ca0ef9712
Fix #1262 inset faces don't have default UV mapping
2023-04-29 16:32:30 +02:00
JannisX11
615b07b2fe
Fix moving mesh selection in group space
2023-04-29 14:59:43 +02:00
JannisX11
ac41bb4ea3
Fix seam tool still selecting edges based on vertices
2023-04-28 20:09:59 +02:00
JannisX11
b8212ae763
Merge branch 'next' of https://github.com/JannisX11/blockbench into next
2023-04-27 23:08:18 +02:00
JannisX11
388372a204
Fix loop cut issue
2023-04-24 12:59:40 +02:00
JannisX11
0f9734fdb8
Fix direction of extruded edges
2023-04-23 21:11:07 +02:00
AaronWoodward
b1b7223c81
PR Feedback
2023-04-20 22:50:19 -07:00
AaronWoodward
ee25fae85f
Adding axis-independent stretching (like inflate but multiplicative)
2023-04-20 22:50:05 -07:00
JannisX11
65934f71be
Pre-compute vertex weights for proportional editing
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Improve mesh selection update performance
2023-04-12 23:33:02 +02:00
JannisX11
cee9f9074a
Improve edge/vertex extrusion in side views
2023-04-09 14:13:33 +02:00
JannisX11
7128d69f74
Fix #1804 Centering view on empty project corrupts view
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Reset Zoom on UV editor now also resets position
2023-04-01 19:29:14 +02:00
JannisX11
95d7f5b35a
FIx inflate slider in bedrock block format
2023-03-30 22:10:39 +02:00
JannisX11
593dc833cf
Fix painting grid on bent mesh quads
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Fix issue with creating mesh faces between disconnected vertices
2023-03-29 22:58:57 +02:00
JannisX11
0e4272bee3
Proportional editing lang strings
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Add bedrock animation compile event hooks
2023-03-25 23:52:50 +01:00
JannisX11
3b747de048
Changed box UV origin when resizing Z axis
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Partially solves #1794
Fix #1795 Center View on Selection in UV is based on texture rather than UV resolution
2023-03-25 19:32:51 +01:00
JannisX11
fda020d26e
Fix dissolving edges creating inverted faces
2023-03-21 21:33:39 +01:00
JannisX11
426970aee5
Merge branch 'master' into next
2023-03-12 13:55:59 +01:00
JannisX11
a302c122dd
Ability for loop cut tool to cut ring of tris
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Rename Face Normal to Face Orientation
2023-03-12 13:45:51 +01:00
JannisX11
71333cbc27
Change "dont show again" in dialogs to checkbox
2023-03-12 12:03:25 +01:00
JannisX11
5c86d28afb
Fix #1762 Incorrectly converts cube to mesh sometimes
2023-03-09 17:45:11 +01:00
JannisX11
ffa80e81f2
Fix "Deactivate Size Limit" ignored on rotate + vertex snap
2023-03-09 00:07:26 +01:00
JannisX11
aeea007f48
Fix Scale always affecting all axes on bones
2023-02-25 21:45:04 +01:00
JannisX11
3f6bdf096c
Basic proportional editing
2023-02-21 22:56:44 +01:00
JannisX11
80c89cd8c0
Merge branch 'master' into next
2023-02-17 00:19:24 +01:00
JannisX11
2b0505d890
Improve mesh selection mode conversion
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Closes #1740
2023-02-04 20:59:46 +01:00
JannisX11
74f7296d63
Implement sub-keybindings
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Improve keybinding dialog styling
Implement keybind options for individual paste options, closes #1149
2023-01-31 23:48:29 +01:00
JannisX11
d7fb09bd02
Optimize extruding with edges
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Fix edge drag selection not selecting all vertices
2023-01-20 20:36:37 +01:00
JannisX11
0174561f83
Fix issue with dissolving edges between quads
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Fix error when extruding all edges around face
2023-01-20 16:14:16 +01:00
JannisX11
fa2b616c43
Loop cuts no longer floors offset coordinates
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Fix issues when switching between different selection modes
Fix issues with select all in mesh selection modes
2023-01-20 11:40:39 +01:00
JannisX11
35ced3b3d0
Make OBJ importer accept more formats
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Auto generate mesh instance if OBJ file does not define one
2023-01-18 22:49:28 +01:00
JannisX11
fecd841127
Rewrite edge dissolve function, fixes #1073
2023-01-16 18:21:04 +01:00
JannisX11
8b63208a3e
Fix mesh inset not working
2023-01-11 19:08:16 +01:00
JannisX11
cbe66ce729
Warning when scaling box UV model
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Closes #1701
2023-01-10 21:31:06 +01:00
JannisX11
da1fe851e4
Mesh cluster selection mode
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Closes #1589
2023-01-09 22:22:35 +01:00
JannisX11
d35653db8b
Convert last dialogs from legacy system
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Convert Transform > Scale dialog to new system
Convert extrude image dialog
2023-01-07 22:18:29 +01:00
JannisX11
2382d7dd55
Display UV and Element panels when no elements selected
2023-01-06 23:38:54 +01:00
JannisX11
3a836a17e1
Let new cubes and meshes inherit parent marker color
2023-01-05 21:47:27 +01:00
JannisX11
0896c7dcd9
Fix some number input issues
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Fix min-max not working for number settings
Change PWA screen orientation
Fix dialog stack issue
Update molang
2022-12-31 01:28:49 +01:00
JannisX11
d005c7661c
Merge branch 'face-selection' into next
2022-12-18 16:05:51 +01:00
JannisX11
98b59b7ca7
Change mesh selection system
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Faces and edges can now be selected individually rather than vertex based
Closes #1050
2022-12-04 20:45:25 +01:00
JannisX11
5a72f592d7
Fix vertex snap for individual vertices not working in some cases
2022-11-25 19:11:14 +01:00
JannisX11
94596d10e9
Fix issue with loop cuts when only line was selected
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Fix shift and ctrl keys not working when changing loop cut offset
Allow percentage to be used in num sliders
2022-11-19 12:59:03 +01:00
JannisX11
79a3047d17
Fix issues with Box UV Mirror
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Fixes #1653
2022-11-12 12:01:26 +01:00
JannisX11
ea24c06e21
Merge pull request #1610 from MrCrayfish/rotation_snapping
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Model formats can now disable cube rotation snapping
2022-11-10 14:39:16 +01:00
JannisX11
14c9e5c094
Make rotation_snap false by default
2022-11-08 21:35:29 +01:00
JannisX11
2f45d43cee
Implement loop cut direction fix by @Rox
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Improve compatibility for custom cube-like elements
2022-11-07 19:53:17 +01:00
JannisX11
94406b2f97
Hide UV Overlay button in 3D paint mode
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Fix issue with collada export
Fix missing Resize Texture action in texture context menu
Fix issue with vertex snapping cube pivot points in java block/item
2022-11-06 20:16:22 +01:00
JannisX11
91df921b25
Allow moving bones in skin mode
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Fix #881 Skin explode does not return to correct position after saving model in exploded state
Resizing folded top or bottom panel will now unfold panel
2022-11-05 10:39:38 +01:00