4.5 update screen

This commit is contained in:
JannisX11 2022-11-10 13:18:09 +01:00
parent 00c2c9705e
commit fec2946a2a
8 changed files with 14 additions and 12 deletions

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@ -5,24 +5,25 @@
"layout": "vertical",
"insert_after": "splash_screen",
"text": [
{"text": "Welcome to Blockbench 4.4 - The Brush Update!", "type": "h1"},
{"text": "Check out the [full changelog](https://github.com/JannisX11/blockbench/releases/tag/v4.4.0)!"}
{"text": "Welcome to Blockbench 4.5 - The FBX Update!", "type": "h1"},
{"text": "FBX Export, new features for Minecraft: Java Edition models, and much more!", "type": "h3"},
{"text": "Check out the [full changelog](https://github.com/JannisX11/blockbench/releases/tag/v4.5.0)!"}
],
"features": [
{
"image": "https://web.blockbench.net/content/custom_brushes.png",
"title": "Custom Brushes",
"text": "Create custom brushes, change the blend mode and brush shape, or use the brand new Copy Brush!"
"image": "https://web.blockbench.net/content/predicate_editor.png",
"title": "Predicate Editor",
"text": "Select models in your Minecraft Java resource pack to override the current item when certain conditions are met."
},
{
"image": "https://web.blockbench.net/content/image_editor.png",
"title": "2D Image Editor",
"text": "Edit textures or create pixel art in the new built-in 2D image editor!"
"image": "https://web.blockbench.net/content/fbx.png",
"title": "FBX Export",
"text": "Export FBX model files and use them for rendering or for games in Unreal Engine and Unity!"
},
{
"image": "https://web.blockbench.net/content/validator.png",
"title": "Validator",
"text": "The new Validator will automatically spot common issues with your model so that you can catch them early!"
"image": "https://web.blockbench.net/content/face_editor.png",
"title": "Face Properties Editor",
"text": "View and edit face properties like texture and tint all in one place!"
}
]
}

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@ -50,8 +50,9 @@ function addStartScreenSection(id, data) {
data.text.forEach(line => {
var content = line.text ? marked(tl(line.text)) : '';
switch (line.type) {
case 'h1': var tag = 'h2'; break;
case 'h1': var tag = 'h1'; break;
case 'h2': var tag = 'h3'; break;
case 'h3': var tag = 'h4'; break;
case 'list':
var tag = 'ul class="list_style"';
line.list.forEach(string => {