From f618fd799046b8a1207b39aa2a4aa71663265bfa Mon Sep 17 00:00:00 2001 From: JannisX11 Date: Sun, 27 Jun 2021 19:23:16 +0200 Subject: [PATCH] Update es.json (POEditor.com) --- lang/es.json | 95 +++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 83 insertions(+), 12 deletions(-) diff --git a/lang/es.json b/lang/es.json index c12c734c..e5127b5a 100644 --- a/lang/es.json +++ b/lang/es.json @@ -311,8 +311,6 @@ "action.settings_window.desc": "Abre la ventana de ajustes de Blockbench", "action.plugins_window": "Plugins...", "action.plugins_window.desc": "Abre la ventana de la tienda de plugins", - "action.reset_keybindings": "Resetear Atajos de Teclado", - "action.reset_keybindings.desc": "Resetea todos los atajos de teclado a los que tiene Blockbench por defecto", "action.reset_layout": "Resetear Diseño", "action.reset_layout.desc": "Resetea el diseño al que tiene Blockbench por defecto", "action.load_plugin": "Cargar Plugin desde Archivo", @@ -379,8 +377,6 @@ "action.zoom_reset.desc": "Reseta el zoom al 100% por defecto.", "action.reset_interface": "Resetar Interfaz", "action.reset_interface.desc": "Resetea el tamaño y las posiciones de la Interfaz.", - "action.toggle_wireframe": "Activar estructura", - "action.toggle_wireframe.desc": "Cambiar el modo de visualización de la estructura", "action.screenshot_model": "Captura de Pantalla del Modelo", "action.screenshot_model.desc": "Toma una captura de pantalla recortada del modelo desde el ángulo actual", "action.screenshot_app": "Captura de Pantalla de la Aplicación", @@ -619,8 +615,6 @@ "message.no_bone_selected": "Tienes que seleccionar un hueso para hacer esto", "message.duplicate_groups.title": "Duplicar Nombre del Hueso", "message.duplicate_groups.message": "El nombre de este hueso existe en varios huesos. Esto puede causar problemas", - "action.select_all_keyframes": "Seleccionar Todos los Frames Clave", - "action.select_all_keyframes.desc": "Selecciona todos los frames clave del hueso actual", "action.delete_keyframes": "Eliminar Frames Clave", "action.delete_keyframes.desc": "Elimina todos los frames clave seleccionados", "menu.animation": "Animación", @@ -1068,8 +1062,6 @@ "action.fold_all_animations": "Plegar Todos los Animadores", "menu.palette.load.empty": "Vacío", "switches.lock": "Bloquear", - "camera_angle.isometric_right": "Derecha Isométrica", - "camera_angle.isometric_left": "Izquierda Isométrica", "settings.render_sides": "Renderizar Lados", "settings.render_sides.desc": "Seleccionar qué lado de una cara es renderizado", "settings.render_sides.auto": "Automático", @@ -1078,7 +1070,6 @@ "generic.enable": "Activar", "generic.disable": "Desactivar", "generic.redacted": "Censurado", - "dialog.project.layered_textures": "Texturas de Capa", "dialog.select_texture.import_all": "Importar Todas", "dialog.skin.layer_template": "Textura de Capa", "about.version.up_to_date": "Actualizado", @@ -1105,7 +1096,6 @@ "keys.mousewheel": "Rueda de ratón", "message.delete_animation.title": "Eliminar animación", "message.delete_animation.message": "La animación se eliminó de Blockbench. ¿También desea eliminar la animación del archivo en el que se guardó?", - "message.reset_keybindings": "¿Estás segura de que quieres restablecer todos los enlaces de teclado?", "message.no_animation_to_import": "No hay animaciones para importar", "dialog.material_instances.title": "Instancias de material", "dialog.animation_import.title": "Seleccionar animaciones para importar", @@ -1162,7 +1152,6 @@ "status_bar.toggle_sidebar": "Toggle Sidebar", "message.load_plugin_failed.title": "Failed to load plugin", "message.load_plugin_failed.message": "Ensure that the base file name of the plugin matches the plugin ID `%0`, as specified in Plugin.register().", - "dialog.project.layered_textures.desc": "Enable preview mode for layered textures. Allows you to see up to 3 textures layered on top of each other.", "dialog.project.uv_mode": "UV Mode", "dialog.project.uv_mode.box_uv": "Box UV", "dialog.project.uv_mode.face_uv": "Per-face UV", @@ -1219,5 +1208,87 @@ "action.import_project.desc": "Import another project from a .bbmodel file into the current project", "dialog.toolbar_edit.hidden_tools": "Some tools might be hidden because they are not available in the current mode, format, or situation.", "settings.camera_near_plane": "Camera Near Plane", - "settings.camera_near_plane.desc": "The minimum distance from the camera where objects render. Higher values decrease Z-fighting. Default is 1." + "settings.camera_near_plane.desc": "The minimum distance from the camera where objects render. Higher values decrease Z-fighting. Default is 1.", + "mode.start.keymap_preference": "Keybinding Preference", + "mode.start.keymap_preference.desc": "If you are new to Blockbench and you are coming from another 3D program, you can select a keymap to make your transition easier. You can change the keymap or individual keybindigns later in the settings.", + "mode.start.select_keymap": "Select Keymap", + "message.recording_gif": "GIF creation in progress. Click here to abort.", + "message.load_keymap": "Are you sure you want to load this keymap? This will overwrite your current keybindings.", + "message.keymap_loaded": "Keymap loaded", + "dialog.convert_project.current_format": "Current Format", + "dialog.create_texture.rearrange_uv.desc": "Create a new UV arrangement to give every face its own spot on the texture", + "dialog.create_texture.compress.desc": "Arrange the UV maps in a dense layout to minimize the texture size", + "dialog.create_texture.power.desc": "Lock the automatic texture size to a power-of-2, such as 64 or 128. This is required by some renderers", + "dialog.create_texture.double_use.desc": "If two elements already have the same UV space assigned, keep it that way in the new map", + "dialog.create_texture.padding.desc": "Add a small padding between the individual parts of the template", + "dialog.create_texture.resolution.desc": "The base resolution of the texture, in pixels per meter. The real size of the texture map may differ depending on the amount and size of elements.", + "dialog.create_gif.color": "Background Color", + "dialog.save_angle.zoom": "Zoom", + "dialog.skin.variant": "Variant", + "dialog.flip_animation.info": "Opposite bones are identified by the keywords 'left' and 'right' within their name.", + "dialog.flip_animation.offset": "Offset by half the animation length", + "dialog.export_private_settings.title": "Private Settings", + "dialog.export_private_settings.message": "Your file contains the following private informations: **%0**. Remove these values if you plan to share the file with someone else.", + "dialog.export_private_settings.keep": "Keep", + "dialog.export_private_settings.remove": "Remove", + "settings.timecode_frame_number": "Display Timecodes as Frame Numbers", + "settings.timecode_frame_number.desc": "Display fraction timecodes in the timeline as frame number instead of centisecond", + "settings.animation_sample_rate": "Animation Sample Rate", + "settings.animation_sample_rate.desc": "Sample rate in samples per second for curves that the respective format does not support natively", + "keybind.preview_zoom": "Zoom View", + "action.gradient_tool": "Gradient Tool", + "action.gradient_tool.desc": "Create a color gradient on your texture", + "action.import_settings": "Import Settings", + "action.import_settings.desc": "Import a .bbsettings file", + "action.export_settings": "Export Settings", + "action.export_settings.desc": "Export the Blockbench settings as a .bbsettings file", + "action.load_keymap": "Load Keymap", + "action.load_keymap.default": "Default (Trackpad)", + "action.load_keymap.mouse": "Default (Mouse)", + "action.load_keymap.default.desc": "Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads", + "action.load_keymap.mouse.desc": "Default Blockbench keybindings, with viewport navigation bound to the middle mouse button", + "action.load_keymap.blender.desc": "Keymap for users who are familiar with the controls of Blender", + "action.load_keymap.cinema4d.desc": "Keymap for users who are familiar with the controls of Cinema 4D", + "action.load_keymap.maya.desc": "Keymap for users who are familiar with the controls of Autodesk Maya", + "action.import_keymap": "Import Keymap", + "action.import_keymap.desc": "Import keybindings a .bbkeymap file", + "action.export_keymap": "Export Keymap", + "action.export_keymap.desc": "Export the current keybindings as a .bbkeymap file", + "action.edit_history": "Edit History", + "action.edit_history.desc": "View the editing history and undo or redo steps", + "action.group_elements": "Group Elements", + "action.group_elements.desc": "Wrap selected elements into a new group", + "action.unfold_groups": "Unfold Groups", + "action.unfold_groups.desc": "Unfold all groups in the outliner", + "action.edit_bedrock_binding": "Edit Binding...", + "action.edit_bedrock_binding.desc": "Change which bone the geometry is bound to", + "action.pick_screen_color": "Pick Screen Color", + "action.pick_screen_color.desc": "Pick a color from somewhere on your screen", + "action.view_mode": "View Mode", + "action.view_mode.desc": "Change the model view mode", + "action.view_mode.textured": "Textured", + "action.view_mode.solid": "Solid", + "action.view_mode.wireframe": "Wireframe", + "action.toggle_sidebars": "Toggle Sidebars", + "action.toggle_sidebars.desc": "Enable or disable the sidebars", + "action.set_animation_end": "Set Animation End", + "action.set_animation_end.desc": "Set the end of the selected animation to the current timeline time", + "action.flip_animation": "Flip Animation", + "action.flip_animation.desc": "Flips part of an animation by copying selected keyframes to the other side of the model", + "action.graph_editor_zero_line": "Include Zero Line", + "action.graph_editor_zero_line.desc": "Whether the graph editor always includes the zero line in the view", + "menu.texture.render_mode": "Render Mode", + "menu.texture.render_mode.normal": "Normal", + "menu.texture.render_mode.emissive": "Emissive", + "menu.texture.render_mode.layered": "Layered", + "menu.preview.angle.edit": "Edit Angle...", + "menu.animation.start_delay": "Start Delay", + "menu.animation.loop_delay": "Loop Delay", + "menu.animation.flip_keyframes": "Flip Keyframes", + "menu.mobile_keyboard.disable_all": "Disable All", + "panel.keyframe.toggle_uniform_scale": "Toggle Uniform Scale", + "camera_angle.common_isometric_right": "Isometric Right (2:1)", + "camera_angle.common_isometric_left": "Isometric Left (2:1)", + "camera_angle.true_isometric_right": "True Isometric Right (30°)", + "camera_angle.true_isometric_left": "True Isometric Left (30°)" } \ No newline at end of file