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Add Reset Layout to help menu
Make Reset Layout unfold panels
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@ -936,18 +936,7 @@ BARS.defineActions(function() {
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for (let id in Panels) {
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let panel = Panels[id];
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if (!Interface.data.panels[id]) Interface.data.panels[id] = {};
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panel.position_data = Interface.data.panels[id];
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let defaultp = panel.default_position || 0;
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if (!panel.position_data.slot) panel.position_data.slot = defaultp.slot || 'left_bar';
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if (!panel.position_data.float_position)panel.position_data.float_position = defaultp.float_position || [0, 0];
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if (!panel.position_data.float_size) panel.position_data.float_size = defaultp.float_size || [300, 300];
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if (!panel.position_data.height) panel.position_data.height = defaultp.height || 300;
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if (panel.position_data.folded == undefined) panel.position_data.folded = defaultp.folded || false;
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panel.moveTo(panel.slot);
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panel.resetCustomLayout();
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}
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Blockbench.dispatchEvent('reset_layout', {});
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@ -459,6 +459,7 @@ const MenuBar = {
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singleButton: true
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}).show();
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}},
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'reset_layout',
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{name: 'menu.help.developer.reset_storage', icon: 'fas.fa-hdd', click: () => {
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if (confirm(tl('menu.help.developer.reset_storage.confirm'))) {
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localStorage.clear()
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@ -334,7 +334,19 @@ class Panel extends EventSystem {
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this.position_data.folded = !!state;
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}
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resetCustomLayout() {
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if (!Interface.data.panels[this.id]) Interface.data.panels[this.id] = {};
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this.position_data = Interface.data.panels[this.id];
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let defaultp = this.default_position || 0;
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if (!this.position_data.slot) this.position_data.slot = defaultp.slot || 'left_bar';
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if (!this.position_data.float_position) this.position_data.float_position = defaultp.float_position || [0, 0];
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if (!this.position_data.float_size) this.position_data.float_size = defaultp.float_size || [300, 300];
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if (!this.position_data.height) this.position_data.height = defaultp.height || 300;
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if (this.position_data.folded == undefined) this.position_data.folded = defaultp.folded || false;
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this.moveTo(this.slot);
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this.fold(this.folded);
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return this;
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}
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addToolbar(toolbar, position = this.toolbars.length) {
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let nodes = [];
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