mirror of
https://github.com/JannisX11/blockbench.git
synced 2025-04-12 17:41:57 +08:00
Update ko.json (POEditor.com)
This commit is contained in:
parent
5f3b94658e
commit
cc7cdd4524
177
lang/ko.json
177
lang/ko.json
@ -311,8 +311,6 @@
|
||||
"action.settings_window.desc": "Blockbench 설정 대화 상자 열기",
|
||||
"action.plugins_window": "플러그인",
|
||||
"action.plugins_window.desc": "플러그인 스토어 메뉴를 엽니다.",
|
||||
"action.reset_keybindings": "조작키 초기화",
|
||||
"action.reset_keybindings.desc": "설정한 모든 단축키를 기본값으로 되돌립니다.",
|
||||
"action.reset_layout": "레이아웃 초기화",
|
||||
"action.reset_layout.desc": "Blockbench 기본으로 레이아웃 초기화",
|
||||
"action.load_plugin": "파일에서 플러그인 로드",
|
||||
@ -379,8 +377,6 @@
|
||||
"action.zoom_reset.desc": "기본의 100% 확대/축소 초기화",
|
||||
"action.reset_interface": "작업 화면 초기화",
|
||||
"action.reset_interface.desc": "GUI 크기 및 위치 초기화",
|
||||
"action.toggle_wireframe": "와어어프레임 보기 전환",
|
||||
"action.toggle_wireframe.desc": "와이어프레임 표시 모드 전환",
|
||||
"action.screenshot_model": "스크린샷 모델",
|
||||
"action.screenshot_model.desc": "현재 각도에서 모델 스크린샷 자르기",
|
||||
"action.screenshot_app": "스크린샷 앱",
|
||||
@ -619,8 +615,6 @@
|
||||
"message.no_bone_selected": "이 작업을 하려면 뼈대를 선택해야합니다",
|
||||
"message.duplicate_groups.title": "뼈대 이름 복제",
|
||||
"message.duplicate_groups.message": "이 뼈대의 이름은 여러 개의 뼈대에 존재합니다. 이것은 문제를 일으킬 수 있습니다",
|
||||
"action.select_all_keyframes": "모든 키프레임 선택",
|
||||
"action.select_all_keyframes.desc": "현재 뼈대의 모든 키프레임 선택",
|
||||
"action.delete_keyframes": "키프레임 삭제",
|
||||
"action.delete_keyframes.desc": "선택된 키프레임 삭제",
|
||||
"menu.animation": "애니메이션",
|
||||
@ -919,7 +913,7 @@
|
||||
"action.add_to_palette": "색상 견본에 추가",
|
||||
"action.add_to_palette.desc": "선택된 색깔을 팔레트에 추가합니다.",
|
||||
"action.import_palette": "색상 견본 불러오기",
|
||||
"action.import_palette.desc": "Import a .bbpalette file",
|
||||
"action.import_palette.desc": ".bbpalette 형식의 파일 불러오기",
|
||||
"action.export_palette": "색상 견본 내보내기",
|
||||
"action.export_palette.desc": ".GPL 파일로 색상 견본 내보내기",
|
||||
"action.generate_palette": "색상 견본 생성",
|
||||
@ -1068,8 +1062,6 @@
|
||||
"action.fold_all_animations": "모든 애니메이션 접기",
|
||||
"menu.palette.load.empty": "공백",
|
||||
"switches.lock": "잠금",
|
||||
"camera_angle.isometric_right": "우측 치수",
|
||||
"camera_angle.isometric_left": "좌측으로 회전",
|
||||
"settings.render_sides": "렌더 ",
|
||||
"settings.render_sides.desc": "어느 면이 렌더될지 선택",
|
||||
"settings.render_sides.auto": "자동",
|
||||
@ -1078,7 +1070,6 @@
|
||||
"generic.enable": "허용",
|
||||
"generic.disable": "비허용",
|
||||
"generic.redacted": "Redacted",
|
||||
"dialog.project.layered_textures": "레이어화 텍스쳐",
|
||||
"dialog.select_texture.import_all": "모두 불러오기",
|
||||
"dialog.skin.layer_template": "레이어 텍스쳐",
|
||||
"about.version.up_to_date": "최신 정보",
|
||||
@ -1105,7 +1096,6 @@
|
||||
"keys.mousewheel": "마우스 휠",
|
||||
"message.delete_animation.title": "애니메이션 삭제",
|
||||
"message.delete_animation.message": "애니메이션이 블록벤치에서 제거되었습니다. 파일에 저장된 애니메이션도 제거하시겠습니까?",
|
||||
"message.reset_keybindings": "정말 단축키 설정을 모두 초기화하시겠습니까?",
|
||||
"message.no_animation_to_import": "불러올 애니메이션이 존재하지 않습니다.",
|
||||
"dialog.material_instances.title": "Material Instances",
|
||||
"dialog.animation_import.title": "불러올 애니메이션 선택",
|
||||
@ -1136,42 +1126,41 @@
|
||||
"panel.keyframe.remove_data_point": "Remove Data Point",
|
||||
"panel.keyframe.pre": "Pre",
|
||||
"panel.keyframe.post": "게시",
|
||||
"generic.all": "All",
|
||||
"generic.all": "모두",
|
||||
"message.small_face_dimensions.title": "Incompatible Face Dimensions",
|
||||
"message.small_face_dimensions.message": "The selection contains faces that are smaller than 1 unit in one direction. The Box UV mapping system considers any faces below that threshold as 0 pixels wide. The texture on those faces therefore may not work correctly.",
|
||||
"message.small_face_dimensions.face_uv": "The current format supports per-face UV maps which can handle small face dimensions. Go to \"File\" > \"Project...\" and uncheck \"Box UV\".",
|
||||
"dialog.plugins.outdated_client": "Requires a newer version of Blockbench",
|
||||
"dialog.plugins.outdated_plugin": "Plugin is outdated and does not work with this version of Blockbench",
|
||||
"dialog.plugins.outdated_client": "Blockbench를 새 버전으로 업데이트 해야 합니다",
|
||||
"dialog.plugins.outdated_plugin": "플러그인이 구 버전이며 현재 Blockbench 버전에서 작동하지 않습니다",
|
||||
"settings.motion_trails": "Motion Trails",
|
||||
"settings.motion_trails.desc": "Show motion trails in the animation editor",
|
||||
"settings.antialiasing": "Anti-aliasing",
|
||||
"settings.antialiasing.desc": "Toggle anti-aliasing in the preview. Restart Blockbench to apply changes",
|
||||
"settings.antialiasing": "안티에일리어싱",
|
||||
"settings.antialiasing.desc": "프리뷰",
|
||||
"action.timeline_frame_back": "Jump 1 Frame Back",
|
||||
"action.timeline_frame_forth": "Jump 1 Frame Forth",
|
||||
"action.ik_enabled": "Enable IK",
|
||||
"action.ik_enabled.desc": "Enable Inverse Kinematics for this bone",
|
||||
"action.slider_ik_chain_length": "IK Chain Length",
|
||||
"action.ik_enabled": "IK 허용",
|
||||
"action.ik_enabled.desc": "이 뼈대에서 Inverse Kinematics을 허용합니다",
|
||||
"action.slider_ik_chain_length": "IK 연결 길이",
|
||||
"action.slider_ik_chain_length.desc": "Upwards length of the IK bone chain",
|
||||
"panel.bone.ik": "Inverse Kinematics (Experimental)",
|
||||
"panel.bone.ik": "Inverse Kinematics (실험적 기능)",
|
||||
"settings.particle_tick_rate": "Particle Tick Rate",
|
||||
"settings.particle_tick_rate.desc": "Tick rate for particle effects in ticks per second. Default is 30",
|
||||
"action.lock_motion_trail": "Lock Motion Trail",
|
||||
"action.lock_motion_trail.desc": "Lock the motion trail to the currently selected group",
|
||||
"menu.animation_file.unload": "Unload Animation File",
|
||||
"data.null_object": "Null Object",
|
||||
"data.null_object": "빈 객체",
|
||||
"status_bar.toggle_sidebar": "Toggle Sidebar",
|
||||
"message.load_plugin_failed.title": "Failed to load plugin",
|
||||
"message.load_plugin_failed.message": "Ensure that the base file name of the plugin matches the plugin ID `%0`, as specified in Plugin.register().",
|
||||
"dialog.project.layered_textures.desc": "Enable preview mode for layered textures. Allows you to see up to 3 textures layered on top of each other.",
|
||||
"dialog.project.uv_mode": "UV Mode",
|
||||
"message.load_plugin_failed.title": "플러그인을 불러오는데 실패했습니다",
|
||||
"message.load_plugin_failed.message": "플러그인의 기본 파일 이름이 Plugin.register()에 정의된 플러그인 ID '%0'과 일치하는지 확인하십시오",
|
||||
"dialog.project.uv_mode": "UV 모드",
|
||||
"dialog.project.uv_mode.box_uv": "Box UV",
|
||||
"dialog.project.uv_mode.face_uv": "Per-face UV",
|
||||
"dialog.project.texture_size": "Texture Size",
|
||||
"dialog.animation_export.title": "Select Animations to Export",
|
||||
"dialog.project.texture_size": "텍스쳐 크기",
|
||||
"dialog.animation_export.title": "내보낼 애니메이션을 선택하세요",
|
||||
"dialog.create_texture.rearrange_uv": "Rearrange UV",
|
||||
"layout.color.subtle_text": "Subtle Text",
|
||||
"layout.color.subtle_text.desc": "Secondary text color with less contrast",
|
||||
"settings.interface_scale": "Interface Scale",
|
||||
"settings.interface_scale": "인터페이스 크기",
|
||||
"settings.interface_scale.desc": "Scale of the entire Blockbench interface",
|
||||
"settings.background_rendering": "Background Rendering",
|
||||
"settings.background_rendering.desc": "Update the preview while the window is not focused",
|
||||
@ -1179,45 +1168,127 @@
|
||||
"settings.ctrl_shift_size.desc": "Resolution of the grid while holding control and shift",
|
||||
"settings.hardware_acceleration": "Hardware Acceleration",
|
||||
"settings.hardware_acceleration.desc": "Outsource rendering tasks to the graphics card. Restart Blockbench to apply changes",
|
||||
"action.explode_skin_model": "Explode Skin Model",
|
||||
"action.explode_skin_model": "스킨 모델 파괴",
|
||||
"action.explode_skin_model.desc": "Toggles an explosion view that allows you to edit covered faces",
|
||||
"action.export_minecraft_skin": "Export Minecraft Skin",
|
||||
"action.export_minecraft_skin.desc": "Export the Minecraft skin as a PNG texture",
|
||||
"action.add_null_object": "Add Null Object",
|
||||
"action.add_null_object.desc": "Adds a new null object",
|
||||
"action.export_minecraft_skin": "마인크래프트 스킨 내보내기",
|
||||
"action.export_minecraft_skin.desc": "마인크래프트 스킨 PNG로 내보내기",
|
||||
"action.add_null_object": "빈 객체 추가",
|
||||
"action.add_null_object.desc": "새 빈 객체를 추가합니다",
|
||||
"action.animated_texture_frame": "Animated Texture Frame",
|
||||
"action.animated_texture_frame.desc": "Set the current frame of the animated texture",
|
||||
"action.export_animation_file": "Export Animations...",
|
||||
"action.export_animation_file": "애니메이션 내보내기...",
|
||||
"action.export_animation_file.desc": "Export a selection of animations into a new file",
|
||||
"action.timeline_graph_editor": "Toggle Graph Editor",
|
||||
"action.timeline_graph_editor.desc": "Toggle the timeline between graph editor view and keyframe view",
|
||||
"menu.file.recent.clear": "Clear Recent Files",
|
||||
"menu.file.recent.clear": "최근 사용된 파일 기록 삭제",
|
||||
"switches.shade": "Shade",
|
||||
"generic.share": "Share",
|
||||
"dates.minute": "%0 Minute",
|
||||
"dates.minutes": "%0 Minutes",
|
||||
"dates.hour": "%0 Hour",
|
||||
"dates.hours": "%0 Hours",
|
||||
"dates.day": "%0 Day",
|
||||
"dates.days": "%0 Days",
|
||||
"dates.week": "%0 Week",
|
||||
"dates.weeks": "%0 Weeks",
|
||||
"dates.year": "%0 Year",
|
||||
"dates.years": "%0 Years",
|
||||
"generic.share": "공유",
|
||||
"dates.minute": "%0분",
|
||||
"dates.minutes": "%0분",
|
||||
"dates.hour": "%0시간",
|
||||
"dates.hours": "%0시간",
|
||||
"dates.day": "%0일",
|
||||
"dates.days": "%0일",
|
||||
"dates.week": "%0주",
|
||||
"dates.weeks": "%0주",
|
||||
"dates.year": "%0년",
|
||||
"dates.years": "%0년",
|
||||
"message.drag_background": "Drag the background to move its position. Hold shift and drag up and down to change its size. Click here to save the position.",
|
||||
"message.installed_plugin": "Successfully installed the plugin %0",
|
||||
"message.installed_plugin_fail": "Failed to installed the plugin %0",
|
||||
"message.installed_plugin": "%0 플러그인을 성공적으로 설치했습니다",
|
||||
"message.installed_plugin_fail": "%0 플러그인을 설치하는 데 실패했습니다",
|
||||
"dialog.share_model.title": "Share Model",
|
||||
"dialog.share_model.expire_time": "Expire Time",
|
||||
"dialog.share_model.copied_to_clipboard": "Link copied to clipboard",
|
||||
"dialog.share_model.failed": "Failed to upload model",
|
||||
"action.import_java_block_model": "Add Java Block/Item Model",
|
||||
"dialog.share_model.failed": "모델을 업로드하는 데 실패했습니다",
|
||||
"action.import_java_block_model": "Java 블록/아이템 모델 추가",
|
||||
"action.import_java_block_model.desc": "Add a Minecraft Java block/item model from a json file to the current model",
|
||||
"action.share_model": "Share...",
|
||||
"action.share_model": "공유하기...",
|
||||
"action.share_model.desc": "Generate a short link to share your model",
|
||||
"action.import_project": "Import Project",
|
||||
"action.import_project": "프로젝트 불러오기",
|
||||
"action.import_project.desc": "Import another project from a .bbmodel file into the current project",
|
||||
"dialog.toolbar_edit.hidden_tools": "Some tools might be hidden because they are not available in the current mode, format, or situation.",
|
||||
"settings.camera_near_plane": "Camera Near Plane",
|
||||
"settings.camera_near_plane.desc": "The minimum distance from the camera where objects render. Higher values decrease Z-fighting. Default is 1."
|
||||
"settings.camera_near_plane.desc": "The minimum distance from the camera where objects render. Higher values decrease Z-fighting. Default is 1.",
|
||||
"mode.start.keymap_preference": "Keybinding Preference",
|
||||
"mode.start.keymap_preference.desc": "If you are new to Blockbench and you are coming from another 3D program, you can select a keymap to make your transition easier. You can change the keymap or individual keybindigns later in the settings.",
|
||||
"mode.start.select_keymap": "Select Keymap",
|
||||
"message.recording_gif": "GIF creation in progress. Click here to abort.",
|
||||
"message.load_keymap": "Are you sure you want to load this keymap? This will overwrite your current keybindings.",
|
||||
"message.keymap_loaded": "Keymap loaded",
|
||||
"dialog.convert_project.current_format": "Current Format",
|
||||
"dialog.create_texture.rearrange_uv.desc": "Create a new UV arrangement to give every face its own spot on the texture",
|
||||
"dialog.create_texture.compress.desc": "Arrange the UV maps in a dense layout to minimize the texture size",
|
||||
"dialog.create_texture.power.desc": "Lock the automatic texture size to a power-of-2, such as 64 or 128. This is required by some renderers",
|
||||
"dialog.create_texture.double_use.desc": "If two elements already have the same UV space assigned, keep it that way in the new map",
|
||||
"dialog.create_texture.padding.desc": "Add a small padding between the individual parts of the template",
|
||||
"dialog.create_texture.resolution.desc": "The base resolution of the texture, in pixels per meter. The real size of the texture map may differ depending on the amount and size of elements.",
|
||||
"dialog.create_gif.color": "Background Color",
|
||||
"dialog.save_angle.zoom": "Zoom",
|
||||
"dialog.skin.variant": "Variant",
|
||||
"dialog.flip_animation.info": "Opposite bones are identified by the keywords 'left' and 'right' within their name.",
|
||||
"dialog.flip_animation.offset": "Offset by half the animation length",
|
||||
"dialog.export_private_settings.title": "Private Settings",
|
||||
"dialog.export_private_settings.message": "Your file contains the following private informations: **%0**. Remove these values if you plan to share the file with someone else.",
|
||||
"dialog.export_private_settings.keep": "Keep",
|
||||
"dialog.export_private_settings.remove": "Remove",
|
||||
"settings.timecode_frame_number": "Display Timecodes as Frame Numbers",
|
||||
"settings.timecode_frame_number.desc": "Display fraction timecodes in the timeline as frame number instead of centisecond",
|
||||
"settings.animation_sample_rate": "Animation Sample Rate",
|
||||
"settings.animation_sample_rate.desc": "Sample rate in samples per second for curves that the respective format does not support natively",
|
||||
"keybind.preview_zoom": "Zoom View",
|
||||
"action.gradient_tool": "Gradient Tool",
|
||||
"action.gradient_tool.desc": "Create a color gradient on your texture",
|
||||
"action.import_settings": "Import Settings",
|
||||
"action.import_settings.desc": "Import a .bbsettings file",
|
||||
"action.export_settings": "Export Settings",
|
||||
"action.export_settings.desc": "Export the Blockbench settings as a .bbsettings file",
|
||||
"action.load_keymap": "Load Keymap",
|
||||
"action.load_keymap.default": "Default (Trackpad)",
|
||||
"action.load_keymap.mouse": "Default (Mouse)",
|
||||
"action.load_keymap.default.desc": "Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads",
|
||||
"action.load_keymap.mouse.desc": "Default Blockbench keybindings, with viewport navigation bound to the middle mouse button",
|
||||
"action.load_keymap.blender.desc": "Keymap for users who are familiar with the controls of Blender",
|
||||
"action.load_keymap.cinema4d.desc": "Keymap for users who are familiar with the controls of Cinema 4D",
|
||||
"action.load_keymap.maya.desc": "Keymap for users who are familiar with the controls of Autodesk Maya",
|
||||
"action.import_keymap": "Import Keymap",
|
||||
"action.import_keymap.desc": "Import keybindings a .bbkeymap file",
|
||||
"action.export_keymap": "Export Keymap",
|
||||
"action.export_keymap.desc": "Export the current keybindings as a .bbkeymap file",
|
||||
"action.edit_history": "Edit History",
|
||||
"action.edit_history.desc": "View the editing history and undo or redo steps",
|
||||
"action.group_elements": "Group Elements",
|
||||
"action.group_elements.desc": "Wrap selected elements into a new group",
|
||||
"action.unfold_groups": "Unfold Groups",
|
||||
"action.unfold_groups.desc": "Unfold all groups in the outliner",
|
||||
"action.edit_bedrock_binding": "Edit Binding...",
|
||||
"action.edit_bedrock_binding.desc": "Change which bone the geometry is bound to",
|
||||
"action.pick_screen_color": "Pick Screen Color",
|
||||
"action.pick_screen_color.desc": "Pick a color from somewhere on your screen",
|
||||
"action.view_mode": "View Mode",
|
||||
"action.view_mode.desc": "Change the model view mode",
|
||||
"action.view_mode.textured": "Textured",
|
||||
"action.view_mode.solid": "Solid",
|
||||
"action.view_mode.wireframe": "Wireframe",
|
||||
"action.toggle_sidebars": "Toggle Sidebars",
|
||||
"action.toggle_sidebars.desc": "Enable or disable the sidebars",
|
||||
"action.set_animation_end": "Set Animation End",
|
||||
"action.set_animation_end.desc": "Set the end of the selected animation to the current timeline time",
|
||||
"action.flip_animation": "Flip Animation",
|
||||
"action.flip_animation.desc": "Flips part of an animation by copying selected keyframes to the other side of the model",
|
||||
"action.graph_editor_zero_line": "Include Zero Line",
|
||||
"action.graph_editor_zero_line.desc": "Whether the graph editor always includes the zero line in the view",
|
||||
"menu.texture.render_mode": "Render Mode",
|
||||
"menu.texture.render_mode.normal": "Normal",
|
||||
"menu.texture.render_mode.emissive": "Emissive",
|
||||
"menu.texture.render_mode.layered": "Layered",
|
||||
"menu.preview.angle.edit": "Edit Angle...",
|
||||
"menu.animation.start_delay": "Start Delay",
|
||||
"menu.animation.loop_delay": "Loop Delay",
|
||||
"menu.animation.flip_keyframes": "Flip Keyframes",
|
||||
"menu.mobile_keyboard.disable_all": "Disable All",
|
||||
"panel.keyframe.toggle_uniform_scale": "Toggle Uniform Scale",
|
||||
"camera_angle.common_isometric_right": "Isometric Right (2:1)",
|
||||
"camera_angle.common_isometric_left": "Isometric Left (2:1)",
|
||||
"camera_angle.true_isometric_right": "True Isometric Right (30°)",
|
||||
"camera_angle.true_isometric_left": "True Isometric Left (30°)"
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user