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Fix anim controller blending using value of wrong state
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@ -1143,7 +1143,7 @@ const Animator = {
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let controller = AnimationController.selected;
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let {selected_state, last_state} = controller;
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let state_time = selected_state.getStateTime();
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let blend_progress = (selected_state.blend_transition && last_state) ? Math.clamp(state_time / selected_state.blend_transition, 0, 1) : 1;
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let blend_progress = (last_state && last_state.blend_transition) ? Math.clamp(state_time / last_state.blend_transition, 0, 1) : 1;
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// Active State
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Timeline.time = state_time;
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