Fix issue with painting through transparency

This commit is contained in:
JannisX11 2023-07-29 21:02:13 +02:00
parent 3060d3fb5a
commit acf0a21631

View File

@ -391,9 +391,9 @@ class Preview {
while (true) {
element = OutlinerNode.uuids[intersect_object.name];
if (element instanceof Cube) {
face = intersect_object.geometry.faces[Math.floor(intersect.faceIndex / 2)];
face = intersect_object.geometry.faces[Math.floor(intersects[0].faceIndex / 2)];
} else if (element instanceof Mesh) {
let index = intersect.faceIndex;
let index = intersects[0].faceIndex;
for (let key in element.faces) {
let {vertices} = element.faces[key];
if (vertices.length < 3) continue;