mirror of
https://github.com/JannisX11/blockbench.git
synced 2025-02-11 16:12:06 +08:00
Fix issue with painting through transparency
This commit is contained in:
parent
3060d3fb5a
commit
acf0a21631
@ -391,9 +391,9 @@ class Preview {
|
||||
while (true) {
|
||||
element = OutlinerNode.uuids[intersect_object.name];
|
||||
if (element instanceof Cube) {
|
||||
face = intersect_object.geometry.faces[Math.floor(intersect.faceIndex / 2)];
|
||||
face = intersect_object.geometry.faces[Math.floor(intersects[0].faceIndex / 2)];
|
||||
} else if (element instanceof Mesh) {
|
||||
let index = intersect.faceIndex;
|
||||
let index = intersects[0].faceIndex;
|
||||
for (let key in element.faces) {
|
||||
let {vertices} = element.faces[key];
|
||||
if (vertices.length < 3) continue;
|
||||
|
Loading…
Reference in New Issue
Block a user