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Update fr.json (POEditor.com)
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lang/fr.json
33
lang/fr.json
@ -663,8 +663,6 @@
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"action.fill_mode.color": "Couleur",
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"action.toggle_mirror_uv": "Miroir UV",
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"action.toggle_mirror_uv.desc": "Active/désactive la réflexion UV selon l'axe X des cubes sélectionnés.",
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"action.toggle_uv_overlay": "Changer l'overlay UV",
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"action.toggle_uv_overlay.desc": "Si activé, affiche toutes les superpositions de mappage UV au-dessus de la texture.",
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"menu.texture.blank": "Appliquer aux faces non texturées",
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"dialog.scale.select_overflow": "Sélectionner le débordement",
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"dialog.create_texture.compress": "Compresser l'étalon",
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@ -798,7 +796,6 @@
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"action.uv_turn_mapping.desc": "Fait tourner le mappage UV de 90 degrés",
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"action.remove_blank_faces": "Retirer les faces vierges",
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"action.remove_blank_faces.desc": "Supprime toutes les faces non texturées de la sélection",
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"menu.uv.select": "Sélectionner des cubes",
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"web.download_app": "Télécharger le logiciel",
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"uv_editor.turned": "Mappage UV tourné",
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"display.reference.crossbow": "Arbalète",
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@ -1069,7 +1066,6 @@
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"action.jump_to_timeline_start": "Passer au début de l'animation",
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"action.jump_to_timeline_end": "Passer à la fin de l'animation",
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"menu.help.updating": "Mise à jour en cours (%0%)",
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"menu.help.update_ready": "Relancer pour mettre à jour",
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"menu.help.update_failed": "Échec de la mise à jour",
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"menu.animation.loop.once": "Lire une fois",
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"menu.animation.loop.hold": "Rester à la dernière image",
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@ -1398,11 +1394,34 @@
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"action.split_mesh.desc": "Sépare les faces sélectionnées de la maille en une nouvelle",
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"action.merge_vertices": "Fusionner les sommets",
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"action.merge_vertices.desc": "Fusionne les sommets sélectionnés à la position du premier sommet sélectionné",
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"action.merge_vertices_by_distance": "Fusionner les sommets par distance",
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"action.merge_vertices_by_distance.desc": "Fusionne les sommets à proximité les uns des autres",
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"action.view_mode.normal": "Point de vue normal",
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"action.snap_uv_to_pixels": "Aligner UV aux pixels",
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"action.snap_uv_to_pixels.desc": "Aligne (aimante) les sommets UV sélectionnés à la grille de pixels",
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"menu.file.import.import_open_project": "Importer un projet ouvert",
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"menu.help.unlock_projects": "Débloquer tous les projets"
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"menu.help.unlock_projects": "Débloquer tous les projets",
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"status_bar.selection.faces": "%0 Faces",
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"status_bar.selection.lines": "%0 Lines",
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"status_bar.selection.vertices": "%0 Vertices",
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"message.merged_vertices": "Found and merged %0 vertices in %1 locations",
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"settings.vertex_merge_distance": "Vertex Merge Distance",
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"settings.vertex_merge_distance.desc": "Distance within which vertices are merged using merging by distance",
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"settings.show_only_selected_uv": "Show Only Selected UV",
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"settings.show_only_selected_uv.desc": "Only display the selected UV faces in the UV editor by default",
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"action.merge_vertices.merge_all": "Merge All",
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"action.merge_vertices.merge_all_in_center": "Merge All in Center",
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"action.merge_vertices.merge_by_distance": "Merge by Distance",
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"action.merge_vertices.merge_by_distance_in_center": "Merge by Distance in Center",
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"action.uv_rotate_left": "Rotate UV Left",
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"action.uv_rotate_left.desc": "Rotate the selected UV faces counter-clockwise",
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"action.uv_rotate_right": "Rotate UV Right",
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"action.uv_rotate_right.desc": "Rotate the selected UV faces clockwise",
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"menu.uv.display_uv": "Display UV",
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"menu.uv.display_uv.selected_faces": "Selected Faces",
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"menu.uv.display_uv.selected_elements": "All Faces",
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"menu.uv.display_uv.all_elements": "All Faces on All Elements",
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"menu.paste.face": "UV Face",
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"menu.paste.mesh_selection": "Mesh Selection",
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"menu.paste.outliner": "Elements",
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"uv_editor.show_all_faces": "Show All Faces",
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"uv_editor.show_selected_faces": "Show Selected Faces"
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}
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