mirror of
https://github.com/JannisX11/blockbench.git
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Update zh.json (POEditor.com)
This commit is contained in:
parent
8e977958ec
commit
a00666cd5c
164
lang/zh.json
164
lang/zh.json
@ -51,7 +51,6 @@
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"message.file_not_found.title": "找不到目标",
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"message.file_not_found.message": "找不到此文件。请确保此文件为本地文件而非云端文件。",
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"message.screenshot.title": "屏幕截图",
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"message.screenshot.message": "截图成功",
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"message.screenshot.clipboard": "剪贴板",
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"message.screenshot.right_click": "截图 - 右键单击以复制",
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"message.invalid_file.title": "无效的文件",
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@ -143,7 +142,6 @@
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"dialog.entitylist.bones": "骨骼",
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"dialog.entitylist.cubes": "立方体",
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"dialog.create_texture.folder": "文件夹",
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"dialog.create_texture.template": "模板",
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"dialog.create_texture.resolution": "分辨率",
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"dialog.input.title": "输入",
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"dialog.settings.settings": "设置",
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@ -178,7 +176,6 @@
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"about.version": "版本:",
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"about.creator": "作者:",
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"about.website": "网址:",
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"about.electron": "此应用程序使用 Electron 构建,这是一个使用 Javascript、HTML、CSS 等 Web 技术制作的本地应用程序框架。",
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"about.vertex_snap": "基于 SirBenet 的插件的顶点捕捉功能",
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"about.icons": "图标包:",
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"about.libraries": "库:",
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@ -234,17 +231,13 @@
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"settings.ctrl_size.desc": "按住 Ctrl 时立方体移动的距离",
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"settings.negative_size": "负值尺寸",
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"settings.negative_size.desc": "调整尺寸时使用负值",
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"settings.dialog_larger_cubes": "模型过大",
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"settings.dialog_larger_cubes.desc": "显示“模型过大”的提示",
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"settings.dialog_rotation_limit": "旋转限制",
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"settings.dialog_rotation_limit.desc": "显示“旋转限制”的提示",
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"settings.minifiedout": "简化导出",
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"settings.minifiedout.desc": "导出单行 JSON 文件",
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"settings.export_groups": "导出组",
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"settings.export_groups.desc": "保存方块模型中的组类信息",
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"settings.credit": "添加制作信息注释",
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"settings.credit.desc": "为导出的文件添加制作信息注释",
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"settings.default_path": "默认路径",
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"settings.default_path": "Minecraft默认贴图路径",
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"settings.default_path.desc": "Blockbench 获取默认贴图的文件夹",
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"settings.image_editor": "图像编辑器",
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"settings.image_editor.desc": "默认修改贴图的图像编辑器",
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@ -316,10 +309,6 @@
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"action.load_plugin.desc": "通过导入源文件来加载插件。",
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"action.reload_plugins": "重载插件",
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"action.reload_plugins.desc": "重新载入所有开发插件",
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"action.uv_dialog": "UV 窗口",
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"action.uv_dialog.desc": "打开所有面的 UV 窗口",
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"action.uv_dialog_full": "大视图",
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"action.uv_dialog_full.desc": "打开一个当前面的 UV 大窗口",
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"action.undo": "撤消",
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"action.undo.desc": "撤消上次更改",
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"action.redo": "重做",
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@ -425,7 +414,6 @@
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"menu.group.sort": "排序",
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"menu.group.resolve": "退组",
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"menu.texture.face": "应用到面",
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"menu.texture.cube": "应用到方块",
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"menu.texture.file": "文件",
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"menu.texture.refresh": "刷新",
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"menu.texture.change": "更改文件",
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@ -673,7 +661,6 @@
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"action.fill_mode": "填充模式",
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"action.fill_mode.face": "面",
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"action.fill_mode.color": "颜色",
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"action.fill_mode.cube": "立方体",
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"action.toggle_mirror_uv": "镜像 UV",
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"action.toggle_mirror_uv.desc": "在所选立方体的 X 轴上切换 UV 镜像",
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"action.toggle_uv_overlay": "切换 UV 叠加层",
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@ -904,8 +891,6 @@
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"action.import_theme": "导入主题",
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"action.export_theme": "导出主题",
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"action.export_theme.desc": "创建当前设置的主题文件",
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"action.reset_theme": "重置主题",
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"action.reset_theme.desc": "重置为默认的 Blockbench 主题",
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"action.slider_color_h": "色调",
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"action.slider_color_s": "饱和度",
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"action.slider_color_v": "值",
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@ -1128,7 +1113,7 @@
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"generic.all": "全部",
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"message.small_face_dimensions.title": "不兼容的界面维度",
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"message.small_face_dimensions.message": "选区中存在小于1个单位的立方体。Box UV 将对该类立方体视作0像素宽度处理,因此该类方块的贴图可能出现异常。",
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"message.small_face_dimensions.face_uv": "The current format supports per-face UV maps which can handle small face dimensions. Go to \"File\" > \"Project...\" and uncheck \"Box UV\".",
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"message.small_face_dimensions.face_uv": "目前的格式支持逐面UV贴图,可以处理单独面的贴图尺寸。进入“文件”>“项目…”,将“UV模式”改为“逐面UV”。",
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"dialog.plugins.outdated_client": "需要更新版本的 Blockbench",
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"dialog.plugins.outdated_plugin": "插件已过时,不适用于当前版本的Blockbench",
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"settings.motion_trails": "运动轨迹",
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@ -1147,10 +1132,10 @@
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"action.lock_motion_trail": "锁定运动轨迹",
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"action.lock_motion_trail.desc": "锁定运动轨迹到当前选择的组",
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"menu.animation_file.unload": "卸载动画文件",
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"data.null_object": "Null Object",
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"status_bar.toggle_sidebar": "Toggle Sidebar",
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"data.null_object": "空目标",
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"status_bar.toggle_sidebar": "显示侧边栏",
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"message.load_plugin_failed.title": "插件加载失败",
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"message.load_plugin_failed.message": "Ensure that the base file name of the plugin matches the plugin ID `%0`, as specified in Plugin.register().",
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"message.load_plugin_failed.message": "确保插件的基本文件名与 Plugin.register() 中定义的插件ID '%0' 匹配。",
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"dialog.project.uv_mode": "UV 模式",
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"dialog.project.uv_mode.box_uv": "箱型 UV",
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"dialog.project.uv_mode.face_uv": "逐面 UV",
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@ -1158,15 +1143,15 @@
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"dialog.animation_export.title": "选择要导出的动画",
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"dialog.create_texture.rearrange_uv": "重新排列 UV",
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"layout.color.subtle_text": "Subtle Text",
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"layout.color.subtle_text.desc": "Secondary text color with less contrast",
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"layout.color.subtle_text.desc": "对比度较低的文本颜色",
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"settings.interface_scale": "Interface Scale",
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"settings.interface_scale.desc": "Scale of the entire Blockbench interface",
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"settings.background_rendering": "Background Rendering",
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"settings.background_rendering": "背景渲染",
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"settings.background_rendering.desc": "Update the preview while the window is not focused",
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"settings.ctrl_shift_size": "极精确移动(Ctrl + Shift)",
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"settings.ctrl_shift_size.desc": "同时按住 Ctrl 和 Shift 时立方体移动的距离",
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"settings.hardware_acceleration": "硬件加速",
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"settings.hardware_acceleration.desc": "Outsource rendering tasks to the graphics card. Restart Blockbench to apply changes",
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"settings.hardware_acceleration.desc": "使用显卡渲染。重新启动Blockbench以应用更改",
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"action.explode_skin_model": "皮肤模型分解视图",
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"action.explode_skin_model.desc": "切换到分解视图,便于编辑被覆盖的面",
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"action.export_minecraft_skin": "导出Minecraft皮肤",
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@ -1227,9 +1212,8 @@
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"dialog.flip_animation.info": "Opposite bones are identified by the keywords 'left' and 'right' within their name.",
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"dialog.flip_animation.offset": "Offset by half the animation length",
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"dialog.export_private_settings.title": "Private Settings",
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"dialog.export_private_settings.message": "Your file contains the following private informations: **%0**. Remove these values if you plan to share the file with someone else.",
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"dialog.export_private_settings.message": "Your file contains the following private informations: **%0**. Leave these values out if you plan to share the file with someone else.",
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"dialog.export_private_settings.keep": "保留",
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"dialog.export_private_settings.remove": "移除",
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"settings.timecode_frame_number": "Display Timecodes as Frame Numbers",
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"settings.timecode_frame_number.desc": "Display fraction timecodes in the timeline as frame number instead of centisecond",
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"settings.animation_sample_rate": "Animation Sample Rate",
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@ -1292,7 +1276,133 @@
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"camera_angle.true_isometric_left": "True Isometric Left (30°)",
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"menu.help.wiki": "Blockbench 维基百科",
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"about.repository": "Repository:",
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"dialog.settings.title": "Preferences",
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"settings.update_to_prereleases": "Update to Pre-releases",
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"settings.update_to_prereleases.desc": "Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don't enable this option if you rely on Blockbench for work or other important projects."
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"settings.update_to_prereleases.desc": "Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don't enable this option if you rely on Blockbench for work or other important projects.",
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"data.separator.spacer": "Spacer",
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"data.separator.linebreak": "Line Break",
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"data.setting": "Setting",
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"generic.select_all": "Select All",
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"generic.select_none": "Select None",
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"projects.new_tab": "New Tab",
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"projects.close_tab": "Close Tab",
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"message.invalid_format.title": "Invalid Format",
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"message.invalid_format.message": "This model was made in the format '%0', which is not available in your Blockbench installation. You most likely need a specific plugin to open it correctly.",
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"message.invalid_link": "无效或过期的模型链接",
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"message.default_textures.current": "当前路径",
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"message.update_after_restart": "此次更新将会在软件重启后完成",
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"message.copy_paste_tool_viewport": "此工具仅能在UV界面中使用",
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"dialog.project.shadow_size": "Shadow Size",
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"dialog.find_replace.target": "Target",
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"dialog.find_replace.target.element_names": "Element Names",
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"dialog.find_replace.target.group_names": "Group Names",
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"dialog.find_replace.target.animation_names": "Animation Names",
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"dialog.find_replace.target.keyframe_values": "Keyframe Values",
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"dialog.find_replace.find": "查找",
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"dialog.find_replace.replace": "替换",
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"dialog.find_replace.regex": "正则表达式",
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"dialog.add_primitive.shape": "形状",
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"dialog.add_primitive.shape.circle": "圆形",
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"dialog.add_primitive.shape.tube": "圆筒",
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"dialog.add_primitive.shape.cone": "圆锥",
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"dialog.add_primitive.shape.cylinder": "圆柱",
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"dialog.add_primitive.shape.sphere": "球形",
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"dialog.add_primitive.shape.torus": "圆环",
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"dialog.add_primitive.shape.cube": "方形",
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"dialog.add_primitive.shape.pyramid": "棱锥",
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"dialog.add_primitive.diameter": "直径",
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"dialog.add_primitive.height": "高度",
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"dialog.add_primitive.sides": "段数",
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"dialog.add_primitive.minor_diameter": "厚度",
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"dialog.add_primitive.minor_sides": "Minor Sides",
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"dialog.create_texture.combine_polys": "Combine Faces",
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"dialog.create_texture.combine_polys.desc": "Combine connected coplanar faces into one UV section",
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"dialog.model_stats.meshes": "Meshes",
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"dialog.export_private_settings.omit": "Leave Out",
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"layout.select": "Select",
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"layout.options": "Options",
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"layout.color": "Color Scheme",
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"layout.documentation": "Documentation",
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"layout.color.bright_ui_text": "Bright UI",
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"layout.color.bright_ui_text.desc": "Text on bright backgrounds",
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"layout.name": "Name",
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"layout.author": "Author",
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"settings.color_wheel": "Color Wheel",
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"settings.color_wheel.desc": "Use the color wheel as the main color picker",
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"settings.dialog.desc": "Show the \"%0\" dialog",
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"settings.export_empty_groups": "导出空组",
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"settings.export_empty_groups.desc": "导出时包含没有内容的空组",
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"category.separators": "Separators",
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"keybind.preview_area_select": "Area Select",
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"action.color_erase_mode": "Erase Mode",
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"action.color_erase_mode.desc": "With erase mode enabled, tools like Fill and Rectangle subtract colors rather than adding them",
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"action.open_from_link": "从链接打开模型...",
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"action.open_from_link.desc": "从 blckbn.ch 链接打开模型",
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"action.import_obj": "导入 OBJ 模型",
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"action.import_obj.desc": "以网格形式导入 OBJ 模型",
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"action.add_plugin": "安装插件",
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"action.add_plugin.desc": "Install a plugin through Action Control",
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"action.remove_plugin": "卸载插件",
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"action.remove_plugin.desc": "Uninstall a plugin through Action Control",
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"action.add_mesh": "添加网格",
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"action.add_mesh.desc": "添加一个新的网格形状",
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"action.add_texture_mesh": "Add Texture Mesh",
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"action.add_texture_mesh.desc": "Adds a new Texture Mesh",
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"action.find_replace": "查找/替换...",
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"action.find_replace.desc": "查找并替换部分名字",
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"action.hide_everything_except_selection": "Hide Everything Except Selection",
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"action.hide_everything_except_selection.desc": "Toggle visibility on all elements except the ones that are selected",
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"action.transform_space.normal": "Normal",
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"action.selection_mode": "Selection Mode",
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"action.selection_mode.desc": "Change how elements can be selected in the viewport",
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"action.selection_mode.object": "Object",
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"action.selection_mode.face": "Face",
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"action.selection_mode.line": "Line",
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"action.selection_mode.vertex": "顶点",
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"action.create_face": "创建面",
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"action.create_face.desc": "在选中的顶点间创建面或线",
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"action.convert_to_mesh": "转换成网格",
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"action.convert_to_mesh.desc": "转换使选中的元素成网格",
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"action.invert_face": "反转面",
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"action.invert_face.desc": "反转选中的面使其面向相反方向",
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"action.extrude_mesh_selection": "拉伸选区",
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"action.extrude_mesh_selection.desc": "拉伸选中部分的网格",
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"action.loop_cut": "Loop Cut",
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"action.loop_cut.desc": "Split the mesh in a loop across the selected line",
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"action.merge_meshes": "合并网格",
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"action.merge_meshes.desc": "合并多个网格为一个",
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"action.keyframe_uniform": "Uniform Scaling",
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"action.keyframe_uniform.desc": "Enable uniform scaling on the selected keyframes",
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"menu.locator.ignore_inherited_scale": "Ignore Inherited Scale",
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"menu.texture_mesh.texture_name": "Texture Name...",
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"menu.texture.elements": "应用到元素",
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"panel.color.picker_type": "Toggle Picker Type",
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"uv_editor.transparent_face": "透明面",
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"display.pose_angle": "Pose Angle (For Preview Only)",
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"data.mesh": "Mesh",
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"message.box_uv_for_meshes": "Meshes cannot be used in box UV templates",
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"dialog.create_texture.type": "Type",
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"dialog.create_texture.type.blank": "Blank",
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"dialog.create_texture.type.template": "Texture Template",
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"dialog.create_texture.type.color_map": "Solid Color Template",
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"dialog.sketchfab_uploader.suggested_tags": "Suggested Tags",
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"dialog.sketchfab_uploader.category": "Category",
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"dialog.sketchfab_uploader.category2": "Category 2",
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"layout.restore_backup": "Your customized theme \"%0\" was overwritten. Click here to restore it.",
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"layout.borders": "Borders",
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"action.fill_mode.element": "Element",
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"action.inset_mesh_selection": "Inset Selection",
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"action.inset_mesh_selection.desc": "Inset the selected parts of the mesh",
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"action.dissolve_edges": "Dissolve Edges",
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"action.dissolve_edges.desc": "Dissolve selected edges in a mesh and merge the faces they divide",
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"action.split_mesh": "Split Mesh",
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"action.split_mesh.desc": "Split the selected faces of the mesh into a new mesh",
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"action.merge_vertices": "Merge Vertices",
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"action.merge_vertices.desc": "Merge the selected vertices into the position of the first selected verted",
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"action.merge_vertices_by_distance": "Merge Vertices by Distance",
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"action.merge_vertices_by_distance.desc": "Merge vertices that are close in proximity to each other",
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"action.view_mode.normal": "Face Normal",
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"action.snap_uv_to_pixels": "Snap UV to Pixels",
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"action.snap_uv_to_pixels.desc": "Snaps the selected UV vertices to the pixel grid",
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"menu.file.import.import_open_project": "Import Open Project",
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"menu.help.unlock_projects": "Unlock All Projects"
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}
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