Update es.json (POEditor.com)

This commit is contained in:
JannisX11 2022-09-15 13:35:59 +02:00
parent 7b23a1bad7
commit 9bfbea6a67

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@ -415,7 +415,7 @@
"menu.texture.refresh": "Refrescar",
"menu.texture.change": "Cambiar Archivo",
"menu.texture.folder": "Abrir en Carpeta",
"menu.texture.edit": "Editar",
"menu.texture.edit": "Edit Externally",
"menu.texture.export": "Guardar Como",
"menu.texture.save": "Guardar",
"menu.texture.properties": "Propiedades",
@ -1594,5 +1594,59 @@
"preview_scene.minecraft_nether": "Minecraft Nether",
"preview_scene.minecraft_end": "Minecraft End",
"dialog.project.modded_entity_flip_y": "Flip Y Axis",
"preview_scene.studio": "Studio"
"preview_scene.studio": "Studio",
"format.image": "Image",
"modifier_actions.set_copy_source": "Set Copy Source",
"message.load_images.title": "Load Images",
"message.load_images.edit_image": "Edit Image",
"dialog.add_primitive.align_edges": "Align Edges",
"dialog.flip_animation.show_in_timeline": "Show modified bones in timeline",
"settings.default_cube_size": "Cube Size",
"settings.default_cube_size.desc": "Set the default cube size when creating a new cube",
"settings.uniform_keyframe": "Uniform Scale Keyframes",
"settings.uniform_keyframe.desc": "Set scale keyframes to uniform scaling by default",
"settings.nearest_rectangle_select": "Rectangle Seletion: Nearest Edge",
"settings.nearest_rectangle_select.desc": "Snap rectangle selections to the nearest pixel edge, like in GIMP, instead of entire pixels.",
"settings.pick_color_opacity": "Pick Color Opacity",
"settings.pick_color_opacity.desc": "Pick the color opacity with the Color Picker and set it as brush opacity",
"settings.paint_with_stylus_only": "Paint with Stylus Only",
"settings.paint_with_stylus_only.desc": "Only use the stylus for painting, reserve mouse or touch input for navigation.",
"action.copy_brush_mode": "Copy Brush Mode",
"action.copy_brush_mode.copy": "Copy",
"action.copy_brush_mode.pattern": "Pattern",
"action.copy_brush_mode.sample": "Sample",
"action.brush_shape": "Brush Shape",
"action.brush_shape.square": "Square",
"action.brush_shape.circle": "Circle",
"action.blend_mode": "Blend Mode",
"action.blend_mode.default": "Default",
"action.blend_mode.set_opacity": "Set Opacity",
"action.blend_mode.color": "Color",
"action.blend_mode.behind": "Behind",
"action.blend_mode.multiply": "Multiply",
"action.blend_mode.divide": "Divide",
"action.blend_mode.add": "Add",
"action.blend_mode.subtract": "Subtract",
"action.blend_mode.screen": "Screen",
"action.blend_mode.overlay": "Overlay",
"action.blend_mode.hard_light": "Hard Light",
"action.blend_mode.difference": "Difference",
"action.copy_brush": "Copy Brush",
"action.copy_brush.desc": "Brush to clone parts of your texture or draw patterns",
"action.validator_window": "View Model Issues...",
"action.validator_window.desc": "Opens the validator, which lists issues with the current model.",
"action.cancel_gif": "Cancel GIF",
"menu.text_edit.copy_vector": "Copy Vector",
"menu.brush_presets.dialog": "Brush Presets...",
"menu.brush_presets.pixel_brush": "Pixel Brush",
"menu.brush_presets.smooth_brush": "Smooth Brush",
"menu.texture.edit_in_blockbench": "Edit in Blockbench",
"menu.mirror_painting.axis": "Axis",
"menu.mirror_painting.axis.desc": "Select on which axis paint strokes will get mirrored",
"menu.mirror_painting.global": "Global Symmetry",
"menu.mirror_painting.global.desc": "Enabled mirror painting on the model in global space",
"menu.mirror_painting.local": "Local Symmetry",
"menu.mirror_painting.local.desc": "Enable mirror painting in local space for each element",
"menu.mirror_painting.texture_frames": "Animated Texture Frames",
"menu.mirror_painting.texture_frames.desc": "Mirror paint strokes to every frame of animated textures"
}