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Update zh.json (POEditor.com)
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lang/zh.json
21
lang/zh.json
@ -200,8 +200,8 @@
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"settings.control_size.desc": "三轴控制工具的大小",
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"settings.display_skin": "显示皮肤",
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"settings.display_skin.desc": "用于显示玩家参考模型的皮肤",
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"settings.shading": "阴影",
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"settings.shading.desc": "启用阴影",
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"settings.shading": "阴影(预览)",
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"settings.shading.desc": "预览时启用阴影",
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"settings.texture_fps": "动态贴图 FPS",
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"settings.texture_fps.desc": "动态贴图的帧数 (仅Blockbench视觉作用,与实际动态帧数无关)",
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"settings.base_grid": "小网格",
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@ -924,7 +924,7 @@
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"action.add_keyframe": "添加关键帧",
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"action.add_keyframe.desc": "自动添加关键帧,按下 Shift 键强制使用默认值",
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"action.bring_up_all_animations.desc": "将所有修改后的动画置入到时间轴内",
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"timeline.timeline": "使用说明",
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"timeline.timeline": "指令",
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"menu.palette.load.default": "默认",
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"panel.color.picker": "拾色器",
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"panel.color.palette": "调色板",
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@ -1128,7 +1128,7 @@
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"generic.all": "全部",
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"message.small_face_dimensions.title": "不兼容的界面维度",
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"message.small_face_dimensions.message": "选区中存在小于1个单位的立方体。Box UV 将对该类立方体视作0像素宽度处理,因此该类方块的贴图可能出现异常。",
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"message.small_face_dimensions.face_uv": "当前的格式支持每面UV贴图,可以处理小的面尺寸。进入“文件”>“项目…”,取消选中“框UV”。",
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"message.small_face_dimensions.face_uv": "The current format supports per-face UV maps which can handle small face dimensions. Go to \"File\" > \"Project...\" and uncheck \"Box UV\".",
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"dialog.plugins.outdated_client": "需要更新版本的 Blockbench",
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"dialog.plugins.outdated_plugin": "插件已过时,不适用于当前版本的Blockbench",
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"settings.motion_trails": "运动轨迹",
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@ -1167,9 +1167,9 @@
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"settings.ctrl_shift_size.desc": "同时按住 Ctrl 和 Shift 时立方体移动的距离",
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"settings.hardware_acceleration": "硬件加速",
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"settings.hardware_acceleration.desc": "Outsource rendering tasks to the graphics card. Restart Blockbench to apply changes",
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"action.explode_skin_model": "Explode Skin Model",
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"action.explode_skin_model.desc": "Toggles an explosion view that allows you to edit covered faces",
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"action.export_minecraft_skin": "Export Minecraft Skin",
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"action.explode_skin_model": "皮肤模型分解视图",
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"action.explode_skin_model.desc": "切换到分解视图,便于编辑被覆盖的面",
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"action.export_minecraft_skin": "导出Minecraft皮肤",
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"action.export_minecraft_skin.desc": "导出为我的世界皮肤 PNG 贴图",
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"action.add_null_object": "新增一个空白项目",
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"action.add_null_object.desc": "Adds a new null object",
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@ -1180,7 +1180,7 @@
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"action.timeline_graph_editor": "Toggle Graph Editor",
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"action.timeline_graph_editor.desc": "Toggle the timeline between graph editor view and keyframe view",
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"menu.file.recent.clear": "清空最近的文件",
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"switches.shade": "阴影(预览)",
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"switches.shade": "阴影(游戏)",
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"generic.share": "分享",
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"dates.minute": "%0 分钟",
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"dates.minutes": "%0 分钟",
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@ -1291,5 +1291,8 @@
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"camera_angle.true_isometric_right": "True Isometric Right (30°)",
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"camera_angle.true_isometric_left": "True Isometric Left (30°)",
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"menu.help.wiki": "Blockbench 维基百科",
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"about.repository": "Repository:"
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"about.repository": "Repository:",
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"dialog.settings.title": "Preferences",
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"settings.update_to_prereleases": "Update to Pre-releases",
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"settings.update_to_prereleases.desc": "Automatically update to Blockbench beta versions to test new features. Pre-release versions can be unstable, don't enable this option if you rely on Blockbench for work or other important projects."
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}
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