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synced 2024-11-21 01:13:37 +08:00
Fix error on startup with action conditions
Fix 3D brush outline staying after unselecting brush
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dc479ce9ce
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@ -161,7 +161,7 @@ class BarItem {
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var scope = this;
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if (scope.uniqueNode && scope.toolbars.length) {
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for (var i = scope.toolbars.length-1; i >= 0; i--) {
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scope.toolbars[i].remove(scope)
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scope.toolbars[i].remove(scope, false);
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}
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}
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if (idx !== undefined) {
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@ -426,6 +426,9 @@ class Tool extends Action {
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if (typeof Toolbox.selected.onUnselect == 'function') {
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Toolbox.selected.onUnselect()
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}
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if (Toolbox.selected.brush?.size && !this.brush?.size) {
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scene.remove(Canvas.brush_outline);
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}
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if (Transformer.dragging) {
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Transformer.cancelMovement({}, true);
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}
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@ -1444,9 +1447,6 @@ class Toolbar {
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if (item) {
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item.pushToolbar(this);
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/*if (BARS.condition(item.condition)) {
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content.append(item.getNode())
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}*/
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this.positionLookup[itemPosition] = item;
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} else {
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var postloadAction = [items[itemPosition], itemPosition];
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@ -1497,14 +1497,14 @@ class Toolbar {
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this.update().save();
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return this;
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}
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remove(action) {
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remove(action, update = true) {
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var i = this.children.length-1;
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while (i >= 0) {
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var item = this.children[i]
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if (item === action || item.id === action) {
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item.toolbars.remove(this)
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this.children.splice(i, 1)
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this.update(true).save();
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if (update != false) this.update(true).save();
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return this;
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}
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i--;
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@ -654,7 +654,6 @@ const Canvas = {
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alphaTest: 0.2
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})
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Canvas.brush_outline = new THREE.Mesh(new THREE.PlaneBufferGeometry(1, 1), brush_outline_material);
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scene.add(Canvas.brush_outline);
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/*
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// Vertex gizmos
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