Add preview scene player model option

This commit is contained in:
JannisX11 2023-07-16 00:12:14 +02:00
parent 86b4bb720e
commit 85eb7a04bf
4 changed files with 235 additions and 26 deletions

View File

@ -1393,7 +1393,7 @@
opacity: 0.8;
}
#timeline_graph_editor svg .main_graph:not(.selected) {
opacity: 0.25;
opacity: 0.35;
}
#timeline_graph_editor svg .loop_graph:not(.selected) {
opacity: 0.25;

View File

@ -1612,6 +1612,11 @@ function updateDisplaySkin(feedback) {
material.map.image.src = skin;
material.map.needsUpdate = true;
}
if (PreviewModel.models.minecraft_player) {
let {material} = PreviewModel.models.minecraft_player;
material.map.image.src = skin;
material.map.needsUpdate = true;
}
}
if (!val || typeof val !== 'string') {
setPSkin('assets/player_skin.png')

View File

@ -101,9 +101,6 @@ class PreviewScene {
await this.lazyLoadFromWeb()
}
if (PreviewScene.active) PreviewScene.active.unselect();
this.preview_models.forEach(model => {
model.enable();
})
Canvas.global_light_color.copy(this.light_color);
Canvas.global_light_side = this.light_side;
@ -112,6 +109,13 @@ class PreviewScene {
if (this.fov) {
Preview.selected.setFOV(this.fov);
}
// Update independent models
PreviewModel.getActiveModels().forEach(model => {
model.update();
});
this.preview_models.forEach(model => {
model.enable();
})
PreviewScene.active = this;
Blockbench.dispatchEvent('select_preview_scene', {scene: this});
Canvas.updateShading();
@ -159,11 +163,15 @@ class PreviewModel {
this.condition = data.condition;
this.model_3d = new THREE.Object3D();
this.onUpdate = data.onUpdate;
this.enabled = false;
this.build_data = {
prefabs: data.prefabs,
cubes: data.cubes || [],
texture: data.texture,
position: data.position,
rotation: data.rotation,
scale: data.scale,
}
this.color = data.color || '#ffffff';
this.shading = data.shading !== false;
@ -174,16 +182,26 @@ class PreviewModel {
}
enable() {
Canvas.scene.add(this.model_3d);
this.enabled = true;
this.update();
}
disable() {
Canvas.scene.remove(this.model_3d);
this.enabled = false;
}
update() {
if (typeof this.onUpdate == 'function') {
this.onUpdate();
}
this.model_3d.position.x = this.model_3d.position.z = Format.centered_grid ? 0 : 8;
if (this.build_data.position) {
this.model_3d.position.fromArray(this.build_data.position);
} else {
this.model_3d.position.set(0, 0, 0);
}
let offset = Format.centered_grid ? 0 : 8;
this.model_3d.position.x += offset;
this.model_3d.position.z += offset;
this.model_3d.visible = !!Condition(this.condition);
}
buildModel() {
@ -209,6 +227,10 @@ class PreviewModel {
this.material.color.copy(this.color);
}
if (this.build_data.position) this.model_3d.position.fromArray(this.build_data.position);
if (this.build_data.rotation) this.model_3d.rotation.fromArray(this.build_data.rotation.map(r => Math.degToRad(r)));
if (this.build_data.scale) this.model_3d.scale.fromArray(this.build_data.scale);
this.build_data.cubes.forEach(cube => {
if (cube.prefab) {
if (!this.build_data.prefabs[cube.prefab]) console.error(`Invalid prefab "${cube.prefab}"`)
@ -289,10 +311,14 @@ class PreviewModel {
}
PreviewModel.models = {};
PreviewModel.getActiveModels = function() {
if (PreviewScene.active) {
return PreviewScene.active.preview_models.filter(model => Condition(model.condition));
let list = [];
for (let id in PreviewModel.models) {
let model = PreviewModel.models[id];
if (model.enabled) {
list.push(model);
}
}
return [];
return list;
}
new PreviewModel('studio', {
@ -417,6 +443,185 @@ new PreviewScene('minecraft_end', {
});
let player_preview_model = new PreviewModel('minecraft_player', {
texture: './assets/player_skin.png',
texture_size: [64, 64],
position: [30, 0, 8],
rotation: [0, 20, 0],
scale: [0.9375, 0.9375, 0.9375],
onUpdate() {
this.material.color.copy(Canvas.global_light_color);
},
cubes: [
{
// "Head
"position": [-4, 24, -4],
"size": [8, 8, 8],
"rotation": [0, 18, 0],
"faces": {
"north": {"uv": [8, 8, 16, 16]},
"east": {"uv": [0, 8, 8, 16]},
"south": {"uv": [24, 8, 32, 16]},
"west": {"uv": [16, 8, 24, 16]},
"up": {"uv": [16, 8, 8, 0]},
"down": {"uv": [24, 0, 16, 8]}
}
},
{
// Hat Layer
"position": [-4.5, 23.5, -4.5],
"size": [9, 9, 9],
"rotation": [0, 18, 0],
"faces": {
"north": {"uv": [40, 8, 48, 16]},
"east": {"uv": [32, 8, 40, 16]},
"south": {"uv": [56, 8, 64, 16]},
"west": {"uv": [48, 8, 56, 16]},
"up": {"uv": [48, 8, 40, 0]},
"down": {"uv": [56, 0, 48, 8]}
}
},
{
// "Body
"position": [-4, 12, -2],
"size": [8, 12, 4],
"faces": {
"north": {"uv": [20, 20, 28, 32]},
"east": {"uv": [16, 20, 20, 32]},
"south": {"uv": [32, 20, 40, 32]},
"west": {"uv": [28, 20, 32, 32]},
"up": {"uv": [28, 20, 20, 16]},
"down": {"uv": [36, 16, 28, 20]}
}
},
{
// Body Layer
"position": [-4.25, 11.75, -2.25],
"size": [8.5, 12.5, 4.5],
"faces": {
"north": {"uv": [20, 36, 28, 48]},
"east": {"uv": [16, 36, 20, 48]},
"south": {"uv": [32, 36, 40, 48]},
"west": {"uv": [28, 36, 32, 48]},
"up": {"uv": [28, 36, 20, 32]},
"down": {"uv": [36, 32, 28, 36]}
}
},
{
// Right Arm
"position": [4, 12, -2],
"size": [4, 12, 4],
"origin": [5, 22, 0],
"rotation": [-1, 0, 3],
"faces": {
"north": {"uv": [44, 20, 48, 32]},
"east": {"uv": [40, 20, 44, 32]},
"south": {"uv": [52, 20, 56, 32]},
"west": {"uv": [48, 20, 52, 32]},
"up": {"uv": [48, 20, 44, 16]},
"down": {"uv": [52, 16, 48, 20]}
}
},
{
// Arm Layer
"position": [3.75, 11.75, -2.25],
"size": [4.5, 12.5, 4.5],
"origin": [5, 22, 0],
"rotation": [-1, 0, 3],
"faces": {
"north": {"uv": [44, 36, 48, 48]},
"east": {"uv": [40, 36, 44, 48]},
"south": {"uv": [52, 36, 56, 48]},
"west": {"uv": [48, 36, 52, 48]},
"up": {"uv": [48, 36, 44, 32]},
"down": {"uv": [52, 32, 48, 36]}
}
},
{
// Left Arm
"position": [-8, 12, -2],
"size": [4, 12, 4],
"origin": [-5, 22, 0],
"rotation": [1, 0, -3],
"faces": {
"north": {"uv": [36, 52, 40, 64]},
"east": {"uv": [32, 52, 36, 64]},
"south": {"uv": [44, 52, 48, 64]},
"west": {"uv": [40, 52, 44, 64]},
"up": {"uv": [40, 52, 36, 48]},
"down": {"uv": [44, 48, 40, 52]}
}
},
{
// Arm Layer
"position": [-8.25, 11.75, -2.25],
"size": [4.5, 12.5, 4.5],
"origin": [-5, 22, 0],
"rotation": [1, 0, -3],
"faces": {
"north": {"uv": [52, 52, 56, 64]},
"east": {"uv": [48, 52, 52, 64]},
"south": {"uv": [60, 52, 64, 64]},
"west": {"uv": [56, 52, 60, 64]},
"up": {"uv": [56, 52, 52, 48]},
"down": {"uv": [60, 48, 56, 52]}
}
},
{
// Right Leg
"position": [-0.1, 0, -2],
"size": [4, 12, 4],
"faces": {
"north": {"uv": [4, 20, 8, 32]},
"east": {"uv": [0, 20, 4, 32]},
"south": {"uv": [12, 20, 16, 32]},
"west": {"uv": [8, 20, 12, 32]},
"up": {"uv": [8, 20, 4, 16]},
"down": {"uv": [12, 16, 8, 20]}
}
},
{
// Leg Layer
"position": [-0.35, -0.25, -2.25],
"size": [4.5, 12.5, 4.5],
"faces": {
"north": {"uv": [4, 36, 8, 48]},
"east": {"uv": [0, 36, 4, 48]},
"south": {"uv": [12, 36, 16, 48]},
"west": {"uv": [8, 36, 12, 48]},
"up": {"uv": [8, 36, 4, 32]},
"down": {"uv": [12, 32, 8, 36]}
}
},
{
// Left Leg
"position": [-3.9, 0, -2],
"size": [4, 12, 4],
"faces": {
"north": {"uv": [20, 52, 24, 64]},
"east": {"uv": [16, 52, 20, 64]},
"south": {"uv": [28, 52, 32, 64]},
"west": {"uv": [24, 52, 28, 64]},
"up": {"uv": [24, 52, 20, 48]},
"down": {"uv": [28, 48, 24, 52]}
}
},
{
// Leg Layer
"position": [-4.15, -0.25, -2.25],
"size": [4.5, 12.5, 4.5],
"faces": {
"north": {"uv": [4, 52, 8, 64]},
"east": {"uv": [0, 52, 4, 64]},
"south": {"uv": [12, 52, 16, 64]},
"west": {"uv": [8, 52, 12, 64]},
"up": {"uv": [8, 52, 4, 48]},
"down": {"uv": [12, 48, 8, 52]}
}
}
]
})
StateMemory.init('minecraft_eula_accepted', 'boolean');
const MinecraftEULA = {
@ -480,22 +685,21 @@ BARS.defineActions(function() {
})
}
}
list.push(new MenuSeparator('individual_objects'));
list.push({
name: 'Minecraft Player',
icon: player_preview_model.enabled ? 'check_box' : 'check_box_outline_blank',
click() {
if (!player_preview_model.enabled) {
player_preview_model.enable();
} else {
player_preview_model.disable();
}
}
})
list.push(BarItems.toggle_all_grids);
return list;
}/*: [
{icon: 'radio_button_unchecked', name: 'Studio'},
{icon: 'radio_button_unchecked', name: 'Landscape'},
'_',
{name: 'Minecraft Player', icon: 'check_box_outline_blank'},
{icon: 'radio_button_unchecked', name: 'Overworld'},
{icon: 'radio_button_unchecked', name: 'Snowy Tundra', click() {PreviewScene.scenes.minecraft_snowy_tundra.select()}},
{icon: 'radio_button_unchecked', name: 'Lush Caves'},
{icon: 'radio_button_unchecked', name: 'Deep Dark'},
{icon: 'radio_button_unchecked', name: 'Nether'},
{icon: 'radio_button_unchecked', name: 'Basalt Deltas'},
{icon: 'radio_button_unchecked', name: 'Soul Sand Valley'},
{icon: 'radio_button_unchecked', name: 'The End'},
{icon: 'radio_button_unchecked', name: 'Overworld'},
]*/
}
})
})

View File

@ -306,7 +306,7 @@
"message.save_codec_selector.project_file": "Blockbench Project (.bbmodel)",
"message.save_codec_selector.both": "Both",
"message.display_skin.title": "Display Skin",
"message.display_skin.title": "Minecraft Skin",
"message.display_skin.message": "Select a skin file from your computer or enter a player name",
"message.display_skin.upload": "Select File",
"message.display_skin.username": "Username (Java)",
@ -812,8 +812,8 @@
"settings.control_size.desc": "Size of the transform gizmo",
"settings.motion_trails": "Motion Trails",
"settings.motion_trails.desc": "Show motion trails in the animation editor",
"settings.display_skin": "Display Skin",
"settings.display_skin.desc": "Skin used for the display reference player model",
"settings.display_skin": "Minecraft Skin",
"settings.display_skin.desc": "Skin used for the reference player model",
"settings.seethrough_outline": "X-Ray Outlines",
"settings.seethrough_outline.desc": "Show outlines through objects",
"settings.brightness": "Brightness",