Update pt.json (POEditor.com)

This commit is contained in:
JannisX11 2023-07-27 16:56:33 +02:00
parent a3b95157c8
commit 844f5f2913

View File

@ -132,7 +132,6 @@
"dialog.plugins.web_only": "Apenas para o aplicativo da web",
"dialog.plugins.app_only": "Apenas para o aplicativo da área de trabalho",
"dialog.plugins.author": "por %0",
"dialog.plugins.show_less": "Recolher",
"dialog.create_texture.folder": "Pasta",
"dialog.create_texture.resolution": "Resolução",
"dialog.input.title": "Entrada",
@ -358,8 +357,6 @@
"action.screenshot_model.desc": "Fazer uma captura de tela recortada do modelo do ângulo atual",
"action.screenshot_app": "Fotografar Aplicativo",
"action.screenshot_app.desc": "Tirar uma captura de tela de toda a aplicação",
"action.toggle_quad_view": "Alternar Visão Quad",
"action.toggle_quad_view.desc": "Alternar o modo de 4 pontos de vista",
"action.import_texture": "Importar Textura",
"action.import_texture.desc": "Importar uma ou mais texturas do seu arquivo do sistema",
"action.create_texture": "Criar Textura",
@ -632,8 +629,6 @@
"action.eraser.desc": "Ferramenta borracha para substituir cores em uma textura com transparência",
"action.color_picker": "Seletor de Cores",
"action.color_picker.desc": "Ferramenta para escolher a cor dos pixels na sua textura",
"action.open_backup_folder": "Abrir Pasta de Backup",
"action.open_backup_folder.desc": "Abre a pasta de backup do Blockbench",
"switches.mirror": "Espelhar UV",
"language_name": "Português",
"message.plugin_reload": "Recarregados %0 plugins locais",
@ -743,7 +738,6 @@
"message.wireframe.enabled": "Visualização de estrutura de arame ativada",
"message.wireframe.disabled": "Visualização de estrutura de arame desativada",
"dialog.convert_project.title": "Converter Projeto",
"dialog.convert_project.text": "Tem certeza de que deseja converter este projeto? Você não pode desfazer esta etapa.",
"dialog.create_texture.double_use": "Manter ocupação de textura múltipla",
"dialog.model_stats.title": "Status do Modelo",
"dialog.model_stats.cubes": "Cubos",
@ -926,7 +920,6 @@
"dialog.resize_texture.fill.transparent": "Transparente",
"dialog.resize_texture.fill.color": "Cor",
"dialog.resize_texture.fill.repeat": "Repetir",
"dialog.resize_texture.fill.stretch": "Esticar",
"dialog.scale.element_pivot": "Elemento do Pivô",
"dialog.scale.selection_center": "Centro de Seleção",
"dialog.create_gif.length_mode": "Modo Comprimento",
@ -1567,9 +1560,9 @@
"uv_editor.scale_uv": "Scale UV",
"action.preview_scene": "Preview Scene",
"action.preview_scene.desc": "Change the model preview scene",
"preview_scene.minecraft_overworld": "Minecraft Overworld",
"preview_scene.minecraft_nether": "Minecraft Nether",
"preview_scene.minecraft_end": "Minecraft End",
"preview_scene.minecraft_overworld": "Overworld",
"preview_scene.minecraft_nether": "Nether",
"preview_scene.minecraft_end": "End",
"dialog.project.modded_entity_flip_y": "Flip Y Axis",
"preview_scene.studio": "Studio",
"format.image": "Image",
@ -1873,5 +1866,95 @@
"dialog.open_url": "Open URL",
"reference_image.image": "Image",
"uv_editor.rotate_uv": "Rotate UV",
"projects.start_screen": "Start Screen"
"generic.error": "Error",
"projects.start_screen": "Start Screen",
"message.invalid_link.message": "The shared model \"%0\" that you are trying to load is either invalid or has expired.",
"message.plugin_dependencies.title": "Plugin Dependencies",
"message.plugin_dependencies.message1": "The plugin requires these dependencies:",
"message.plugin_dependencies.message1_update": "The plugin %0 has been updated and now requires these dependencies:",
"message.plugin_dependencies.message2": "Do you want to install them to continue?",
"message.plugin_dependencies.invalid": "Unfortunately the plugin cannot be installed, it has an invalid dependency:",
"message.preview_scene_load_failed": "Failed to load preview scene. Check your internet connection.",
"dialog.convert_project.text1": "Convert the project into a different format.",
"dialog.convert_project.text2": "Use conversion at your own risk. Formats have different features and restrictions, so converting will in some cases break parts of your project.",
"dialog.convert_project.text3": "You cannot undo converting, that is why by default a copy will be created.",
"dialog.unsaved_work.title": "Unsaved Work",
"dialog.unsaved_work.text": "The following projects contain unsaved changes. Do you want to save your changes?",
"dialog.unsaved_work.discard_all": "Discard All",
"dialog.unsaved_work.save_all": "Save All",
"dialog.resize_texture.mode": "Mode",
"dialog.resize_texture.mode.crop": "Crop/Expand",
"dialog.resize_texture.mode.scale": "Scale",
"dialog.plugins.is_installed": "Installed",
"dialog.plugins.is_disabled": "Disabled",
"dialog.plugins.disable": "Disable",
"dialog.plugins.enable": "Enable",
"dialog.plugins.dependencies": "Depends on:",
"dialog.view_backups.open_folder": "Open Folder",
"dialog.share_model.reference_images": "Include Reference Images",
"dialog.share_model.too_large": "Failed to upload: Model is too large",
"dialog.share_model.too_large_references": "Failed to upload: Model is too large. Try without reference images.",
"settings.stretch_linked": "Link Stretching",
"settings.stretch_linked.desc": "Stretch the cube in all directions with the same value",
"settings.grids": "Show Grids",
"settings.grids.desc": "Show or hide all 3D grids",
"settings.double_click_switch_tools": "Switch Tools on Double Click",
"settings.double_click_switch_tools.desc": "Double click the viewport to switch between tools",
"settings.outlines_in_paint_mode": "Selection Outlines in Paint Mode",
"settings.outlines_in_paint_mode.desc": "Display element selection outlines while in paint mode",
"settings.json_indentation": "JSON Indentation",
"settings.json_indentation.desc": "Indentation style for exported JSON files",
"settings.json_indentation.tabs": "Tabs",
"settings.json_indentation.spaces_4": "Spaces: 4",
"settings.json_indentation.spaces_2": "Spaces: 2",
"action.slider_stretch": "Stretch",
"action.slider_stretch.desc": "Stretches cubes multiplicatively on the %0 axis without changing the UV",
"action.view_backups": "View Backups",
"action.view_backups.desc": "Browse the list of auto-saved project backups",
"action.search_outliner": "Search Outliner",
"action.search_outliner.desc": "Search for specific element names in the outliner",
"action.mirror_modeling": "Mirror Modeling",
"action.mirror_modeling.desc": "Enable Mirror Modeling on the X axis. All changes you make in the viewport will be reflected to the other side, unless specifically disabled on the element.",
"action.allow_element_mirror_modeling": "Allow Mirror Modeling",
"action.allow_element_mirror_modeling.desc": "Choose whether the selected elements can be affected by mirror modeling",
"action.switch_face_crease": "Switch Face Crease",
"action.switch_face_crease.desc": "Switch in which direction the quad folds in the middle",
"action.clear_unused_texture_space": "Clear Unused Texture Space",
"action.clear_unused_texture_space.desc": "Clear parts of the texture that are not UV-mapped to any elements",
"action.split_screen": "Split Screen",
"action.split_screen.desc": "Select a viewport split screen mode",
"action.split_screen.single": "Single",
"action.split_screen.double_horizontal": "Double Horizontal",
"action.split_screen.double_vertical": "Double Vertical",
"action.split_screen.quad": "Quad",
"action.split_screen.triple_left": "Triple Left",
"action.split_screen.triple_right": "Triple Right",
"action.split_screen.triple_top": "Triple Top",
"action.split_screen.triple_bottom": "Triple Bottom",
"action.uv_project_from_view": "UV Project from View",
"action.uv_project_from_view.desc": "Automatically generate UVs for the selected faces from the perspective of the 3D view",
"action.graph_editor_other_graphs": "Display Other Graphs",
"action.graph_editor_other_graphs.desc": "Whether the graph graphs of the axes that are not selected are displayed",
"action.graph_editor_include_other_graphs": "Include Other Graphs",
"action.graph_editor_include_other_graphs.desc": "Whether the graph editor includes the graphs that are not selected in the view",
"action.set_ik_source": "Set IK Root",
"action.set_ik_source.desc": "Select the root bone of the chain that should be moved by this null object via Inverse Kinematics",
"edit.loop_cut.cuts": "Cuts",
"panel.element.stretch": "Stretch",
"preview_scene.minecraft_plains": "Plains",
"preview_scene.minecraft_cherry_grove": "Cherry Grove",
"preview_scene.minecraft_snowy_tundra": "Snowy Tundra",
"preview_scene.minecraft_sunset": "Sunset",
"preview_scene.minecraft_night": "Night",
"preview_scene.minecraft_desert": "Desert",
"preview_scene.minecraft_underwater": "Underwater",
"preview_scene.minecraft_coral_reef": "Coral Reef",
"preview_scene.minecraft_lush_cave": "Lush Cave",
"preview_scene.minecraft_deep_dark": "Deep Dark",
"generic.navigate_forward": "Forward",
"generic.navigate_back": "Back",
"action.element_render_order": "Transparency Render Order",
"action.element_render_order.default": "Auto",
"action.element_render_order.behind": "Behind",
"action.element_render_order.in_front": "In Front"
}