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Update sv.json (POEditor.com)
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parent
27c37dded5
commit
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115
lang/sv.json
115
lang/sv.json
@ -84,7 +84,6 @@
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"message.display_skin.title": "Visa skin",
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"message.display_skin.message": "Välj en skinfil från din dator eller ange ett spelarnamn",
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"message.display_skin.upload": "Ladda upp skin",
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"message.display_skin.name": "Användarnamn",
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"message.display_skin.reset": "Återställ",
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"message.invalid_plugin": "Ogiltig plugin fil, se konsolen",
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"message.load_plugin_app": "Vill du tillåta detta plugin att göra ändringar på din dator? Använd bara plugins från personer du litar på.",
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@ -419,11 +418,7 @@
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"menu.preview.perspective.normal": "Normal",
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"menu.preview.quadview": "Fyrvy",
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"menu.preview.stop_drag": "Stoppa bakgrundspositionering",
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"menu.uv.mapping": "UV kartläggning",
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"menu.uv.mapping.export": "Exportera",
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"menu.uv.mapping.rotation": "Rotation",
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"menu.uv.mapping.mirror_x": "Spegla X",
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"menu.uv.mapping.mirror_y": "Spegla Y",
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"menu.uv.texture": "Textur",
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"cube.color.light_blue": "Ljus blå",
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"cube.color.yellow": "Gul",
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@ -689,8 +684,6 @@
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"action.element_colors": "Kubfärg",
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"action.element_colors.desc": "Visa kubfärger i konturerna",
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"texture.error.file": "Filen hittades inte",
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"texture.error.invalid": "Ogiltig fil",
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"texture.error.ratio": "Ogiltigt bildförhållande",
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"texture.error.parent": "Texturfil försedd av modermodell",
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"message.recover_backup.title": "Recover Model",
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"message.recover_backup.message": "Blockbench stängdes utan att spara. Vill du återställa modellen?",
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@ -1151,12 +1144,10 @@
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"dates.weeks": "%0 Weeks",
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"dates.year": "%0 Year",
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"dates.years": "%0 Years",
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"message.drag_background": "Drag the background to move its position. Hold shift and drag up and down to change its size. Click here to save the position.",
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"message.installed_plugin": "Successfully installed the plugin %0",
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"message.installed_plugin_fail": "Failed to installed the plugin %0",
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"dialog.share_model.title": "Share Model",
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"dialog.share_model.expire_time": "Expire Time",
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"dialog.share_model.copied_to_clipboard": "Link copied to clipboard",
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"dialog.share_model.failed": "Failed to upload model",
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"action.import_java_block_model": "Add Java Block/Item Model",
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"action.import_java_block_model.desc": "Add a Minecraft Java block/item model from a json file to the current model",
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@ -1260,7 +1251,7 @@
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"message.invalid_link": "Invalid or Expired Model Link",
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"message.default_textures.current": "Current path",
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"message.update_after_restart": "The update will be installed after the next restart",
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"message.copy_paste_tool_viewport": "This tool can only be used in the UV panel",
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"message.copy_paste_tool_viewport": "This tool can only be used in the 2D editor",
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"dialog.project.shadow_size": "Shadow Size",
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"dialog.find_replace.target": "Target",
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"dialog.find_replace.target.element_names": "Element Names",
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@ -1364,8 +1355,8 @@
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"action.split_mesh": "Split Mesh",
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"action.split_mesh.desc": "Split the selected faces of the mesh into a new mesh",
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"action.merge_vertices": "Merge Vertices",
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"action.merge_vertices.desc": "Merge the selected vertices into the position of the first selected verted",
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"action.view_mode.normal": "Face Normal",
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"action.merge_vertices.desc": "Merge the selected vertices into the position of the first selected vertex",
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"action.view_mode.normal": "Face Orientation",
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"action.snap_uv_to_pixels": "Snap UV to Pixels",
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"action.snap_uv_to_pixels.desc": "Snaps the selected UV vertices to the pixel grid",
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"menu.file.import.import_open_project": "Import Open Project",
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@ -1526,9 +1517,6 @@
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"panel.timeline": "Timeline",
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"action.pan_tool": "Pan Tool",
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"action.pan_tool.desc": "Tool to navigate in the viewport and the texture editor",
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"message.set_background_position.title": "Set Background Position",
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"message.set_background_position.position": "Position",
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"message.set_background_position.size": "Size",
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"mode.start.recent.favorite": "Mark as Favorite",
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"mode.start.info": "Info",
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"mode.start.target": "Target",
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@ -1636,7 +1624,7 @@
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"menu.mirror_painting.global.desc": "Enabled mirror painting on the model in global space",
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"menu.mirror_painting.local": "Local Symmetry",
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"menu.mirror_painting.local.desc": "Enable mirror painting in local space for each element",
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"menu.mirror_painting.texture_frames": "Animated Texture Frames",
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"menu.mirror_painting.texture_frames": "Repeat on Animated Texture Frames",
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"menu.mirror_painting.texture_frames.desc": "Mirror paint strokes to every frame of animated textures",
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"format.bedrock_block.info.size_limit": "Size total size of a block is limited to 30 pixels in all dimensions. The limit can be off-centered in all directions by 7 pixels from the block center.",
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"format.bedrock_block.info.textures": "Multiple textures can be applied to different cubes in Blockbench, but require additional setup in the behavior pack to work correctly in-game.",
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@ -1789,5 +1777,98 @@
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"settings.only_selected_bezier_handles.desc": "Hide handles of bézier keyframes that are not currently selected",
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"settings.embed_textures": "Embed Textures",
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"settings.embed_textures.desc": "Embed texture file content in .bbmodel files",
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"action.selection_mode.cluster": "Cluster"
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"action.selection_mode.cluster": "Cluster",
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"dialog.copied_to_clipboard": "Copied to clipboard",
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"data.reference_image": "Reference Image",
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"message.delete_reference_image": "Are you sure you want to delete this reference image? This cannot be undone.",
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"message.add_reference_image.message": "Select where to load the reference image",
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"message.add_reference_image.project": "Add to this project",
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"message.add_reference_image.app": "Add to all projects",
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"message.import_particle_texture.import": "Import Particle Texture",
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"message.import_particle_texture.message": "Would you like to import a texture file to be used for your particle?",
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"message.save_codec_selector.title": "Save Model Format",
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"message.save_codec_selector.message": "Select a format to save the model in.",
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"message.save_codec_selector.project_file": "Blockbench Project (.bbmodel)",
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"message.save_codec_selector.both": "Both",
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"message.display_skin.username": "Username (Java)",
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"message.palette_locked": "The palette is locked",
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"dialog.project.default_uv_mode": "Default UV Mode",
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"dialog.project.default_uv_mode.description": "Default UV Mode of the project. The UV mode can also be changed per cube.",
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"dialog.export_options.title": "Export Options",
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"dialog.edit_texture.preview": "Preview",
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"dialog.proportional_editing.range": "Range",
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"dialog.proportional_editing.falloff": "Falloff",
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"dialog.proportional_editing.falloff.linear": "Linear",
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"dialog.proportional_editing.falloff.hermite_spline": "Smooth",
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"dialog.proportional_editing.falloff.constant": "Constant",
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"dialog.proportional_editing.selection": "Selection",
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"dialog.proportional_editing.selection.linear": "Linear Distance",
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"dialog.proportional_editing.selection.connections": "Connections",
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"dialog.mirror_painting_texture_center.middle": "Middle",
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"dialog.mirror_painting_texture_center.custom": "Custom",
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"dialog.settings.reset_to_default": "Reset to Default",
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"keybindings.item.num_slider.increase": "Increase",
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"keybindings.item.num_slider.decrease": "Decrease",
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"settings.always_show_splash_art": "Always Show Splash Art",
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"settings.always_show_splash_art.desc": "Always display the splash art on the start screen",
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"action.slider_palette_color": "Switch Palette Color",
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"action.slider_palette_color.desc": "Cycle between the colors in the palette",
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"action.proportional_editing": "Proportional Editing",
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"action.proportional_editing.desc": "Proportionally affect surrounding vertices when editing parts of a mesh",
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"action.limit_to_palette": "Limit to Palette",
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"action.limit_to_palette.desc": "Limits the colors of the texture to those in the currently loaded palette",
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"action.edit_reference_images": "Edit Reference Images",
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"action.edit_reference_images.desc": "Turn on reference image mode to add or edit reference images and blueprints",
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"action.add_reference_image": "Add Reference Image",
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"action.reference_image_from_clipboard": "Reference Image from Clipboard",
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"action.reference_image_list": "Reference Images",
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"action.connect_uv_faces": "Connect UV Faces",
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"action.connect_uv_faces.desc": "Connect the selected UV faces to the last selected UV face",
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"action.merge_uv_vertices": "Merge UV Vertices",
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"action.merge_uv_vertices.desc": "Snap the first selected UV vertices to the last selected UV vertices",
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"action.bedrock_animation_mode": "Bedrock Animation Mode",
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"action.bedrock_animation_mode.desc": "Select the mode to edit animations for Minecraft: Bedrock Edition in",
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"action.bedrock_animation_mode.entity": "Entity",
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"action.bedrock_animation_mode.attachable_first": "Item 1st Person",
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"action.bedrock_animation_mode.attachable_third": "Item 3rd Person",
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"timeline.amplify": "Amplify",
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"menu.options": "Options...",
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"menu.palette.lock_palette": "Lock Palette",
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"menu.uv.export": "Export UV Mapping",
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"menu.uv.flip_x": "Mirror X",
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"menu.uv.flip_y": "Mirror Y",
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"menu.mirror_painting.enabled": "Enabled",
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"menu.mirror_painting.configure_texture_center": "Configure Texture Center...",
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"reference_image.position": "Position",
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"reference_image.size": "Size",
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"reference_image.rotation": "Rotation",
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"reference_image.opacity": "Opacity",
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"reference_image.visibility": "Visibility",
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"reference_image.clear_mode": "Clear Mode",
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"reference_image.layer": "Layer",
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"reference_image.layer.background": "Behind Model",
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"reference_image.layer.viewport": "Above Model",
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"reference_image.layer.float": "Above Interface",
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"reference_image.layer.blueprint": "Locked Blueprint",
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"reference_image.scope": "Scope",
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"reference_image.scope.project": "Just this project",
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"reference_image.scope.global": "All projects",
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"reference_image.enabled_modes": "Enabled in Modes",
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"codec.common.encoding": "Encoding",
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"codec.common.armature": "Export Groups as Armature",
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"codec.common.export_animations": "Export Animations",
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"codec.common.embed_textures": "Embed Textures",
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"preview.center_camera": "Center Camera",
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"display.reference.frame_top": "Item Frame Top",
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"display.reference.frame_top_invisible": "Item Frame Top (Invisible)",
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"action.proportional_editing_range": "Proportional Editing Range",
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"action.proportional_editing_range.desc": "Adjust the range for proportional editing",
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"action.toggle_all_reference_images": "Hide/Show All Reference Images",
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"action.toggle_all_reference_images.desc": "Toggle the visibility of all reference images at once",
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"action.add_animation_controller_state": "Add Animation Controller State",
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"action.add_animation_controller_state.desc": "Add a new state to the animation controller",
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"menu.slider.round_value": "Round Value",
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"texture.error.too_large": "Resolution exceeds the maximum of %0",
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"dialog.copy_to_clipboard": "Copy to clipboard",
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"dialog.open_url": "Open URL"
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}
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