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Setting for bedrock UV rotations
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@ -465,6 +465,10 @@ const Settings = {
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}});
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new Setting('stretch_linked', {category: 'edit', value: true});
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new Setting('auto_keyframe', {category: 'edit', value: true});
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new Setting('bedrock_uv_rotations', {category: 'edit', value: false, name: 'Bedrock UV Rotations (Experimental)', description: 'Enable the experimental bedrock UV rotations feature.', onChange(value) {
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Formats.bedrock.uv_rotation = value;
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Formats.bedrock_block.uv_rotation = value;
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}});
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//Grid
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new Setting('grids', {category: 'grid', value: true, onChange() {Canvas.buildGrid()}});
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@ -1298,7 +1298,7 @@ var entity_format = new ModelFormat({
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rotate_cubes: true,
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box_uv: true,
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optional_box_uv: true,
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uv_rotation: true,
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uv_rotation: settings.bedrock_uv_rotations.value,
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single_texture: true,
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bone_rig: true,
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centered_grid: true,
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@ -1337,7 +1337,7 @@ var block_format = new ModelFormat({
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rotate_cubes: true,
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box_uv: false,
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optional_box_uv: true,
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uv_rotation: true,
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uv_rotation: settings.bedrock_uv_rotations.value,
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single_texture: false,
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bone_rig: true,
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centered_grid: true,
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