Update start screen for 4.8
Add mirror modeling tool to main toolbar
Before Width: | Height: | Size: 586 KiB After Width: | Height: | Size: 563 KiB |
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content/mirror_modeling.png
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@ -5,25 +5,25 @@
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"layout": "vertical",
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"insert_after": "splash_screen",
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"text": [
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{"text": "Welcome to Blockbench 4.7", "type": "h2"},
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{"text": "The Reference Image Update!", "type": "h1"},
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{"text": "Check out the [full changelog](https://github.com/JannisX11/blockbench/releases/tag/v4.7.0)!"}
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{"text": "Welcome to Blockbench 4.8", "type": "h2"},
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{"text": "The Plugin Browser Update!", "type": "h1"},
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{"text": "Check out the [full changelog](https://github.com/JannisX11/blockbench/releases/tag/v4.8.0)!"}
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],
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"features": [
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{
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"image": "https://web.blockbench.net/content/thumb_references.png",
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"title": "Reference Images",
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"text": "Load reference images into the program, arrange them to your liking, or use them as blueprints!"
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"image": "https://web.blockbench.net/content/plugin_browser.png",
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"title": "Plugin Browser",
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"text": "Redesigned plugin browser! More info about plugins, and other new features!"
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},
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{
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"image": "https://web.blockbench.net/content/thumb_mesh_edit.png",
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"title": "Mesh Improvements",
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"text": "Proportional Editing, glTF Armature export, UV features, and much more!"
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"image": "https://web.blockbench.net/content/mirror_modeling.png",
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"title": "Mirror Modeling",
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"text": "Model one half of your model, the other side updates automatically!"
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},
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{
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"image": "https://web.blockbench.net/content/thumb_attachables.png",
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"title": "Attachable Preview",
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"text": "Position and animate attachables for Minecraft Bedrock Edition with live preview"
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"image": "https://web.blockbench.net/content/outliner_search.png",
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"title": "Searchable Outliner",
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"text": "Find your elements quickly with the new search bar!"
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}
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]
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}
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content/outliner_search.png
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content/plugin_browser.png
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Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 118 KiB |
@ -2286,6 +2286,8 @@ const BARS = {
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'loop_cut',
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'create_face',
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'invert_face',
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'_',
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'mirror_modeling',
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]
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})
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