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Update zh.json (POEditor.com)
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lang/zh.json
69
lang/zh.json
@ -138,7 +138,6 @@
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"dialog.plugins.reload": "重载",
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"dialog.plugins.none_installed": "未安装插件",
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"dialog.plugins.none_available": "没有可用的插件",
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"dialog.plugins.outdated": "需要更高版本的 Blockbench",
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"dialog.plugins.web_only": "仅网页版可用",
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"dialog.plugins.app_only": "仅桌面版可用",
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"dialog.plugins.author": "%0 制作",
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@ -240,8 +239,6 @@
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"settings.ctrl_size.desc": "按住 Ctrl 时立方体移动的距离",
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"settings.negative_size": "负值尺寸",
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"settings.negative_size.desc": "调整尺寸时使用负值",
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"settings.dialog_unsaved_textures": "未保存的材质纹理",
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"settings.dialog_unsaved_textures.desc": "显示“未保存的贴图”的提示",
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"settings.dialog_larger_cubes": "模型过大",
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"settings.dialog_larger_cubes.desc": "显示“模型过大”的提示",
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"settings.dialog_rotation_limit": "旋转限制",
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@ -614,8 +611,6 @@
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"action.load_animation_file.desc": "导入动画文件",
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"action.play_animation": "播放动画",
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"action.play_animation.desc": "预览所选的动画",
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"action.export_animation_file": "导出动画文件",
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"action.export_animation_file.desc": "导出当前动画的 JSON 文件",
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"action.slider_keyframe_time": "时间码",
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"action.slider_keyframe_time.desc": "修改选定关键帧的时间码",
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"timeline.rotation": "旋转",
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@ -627,7 +622,6 @@
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"panel.keyframe.type": "关键帧(%0)",
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"generic.delete": "删除",
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"generic.rename": "重命名",
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"message.animation_update_var": "动画更新变量",
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"message.no_animation_selected": "你必须选中一个动画才能执行此操作",
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"message.no_bone_selected": "你必须选中一个骨骼才能执行此操作",
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"message.duplicate_groups.title": "骨骼名称复制",
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@ -872,7 +866,6 @@
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"action.select_effect_animator.desc": "打开时间轴以添加声音和粒子效果",
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"action.timeline_focus": "通道",
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"action.timeline_focus.desc": "选择要在时间轴中显示的动画通道",
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"action.timeline_focus.all": "全部",
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"timeline.particle": "粒子",
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"timeline.sound": "声音",
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"timeline.effects": "效果",
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@ -1089,7 +1082,6 @@
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"action.resolve_keyframe_expressions": "解析关键帧",
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"action.resolve_keyframe_expressions.desc": "解析选定关键帧的数学表达式",
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"action.fold_all_animations": "折叠所有动画",
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"action.timeline_focus.used": "正在使用",
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"menu.palette.load.empty": "啥都没有",
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"switches.lock": "锁",
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"camera_angle.isometric_right": "等距右",
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@ -1123,5 +1115,64 @@
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"menu.animation.loop.once": "Play Once",
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"menu.animation.loop.hold": "Hold On Last Frame",
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"menu.animation.loop.loop": "Loop",
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"interface.streamer_mode_on": "Streamer Mode Enabled"
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"interface.streamer_mode_on": "Streamer Mode Enabled",
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"generic.reset": "Reset",
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"generic.restore": "Restore",
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"keys.mousewheel": "Mousewheel",
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"message.delete_animation.title": "Delete Animation",
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"message.delete_animation.message": "The animation was removed from Blockbench. Do you also want to delete the animation from the file that is was saved in?",
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"message.reset_keybindings": "Are you sure you want to reset all keybindings?",
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"message.no_animation_to_import": "No animations to import",
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"dialog.material_instances.title": "Material Instances",
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"dialog.animation_import.title": "Select Animations to Import",
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"dialog.create_texture.padding": "Padding",
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"settings.fov": "FOV",
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"settings.fov.desc": "Camera Field of View. Default is 45",
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"settings.sync_color": "Sync Color",
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"settings.sync_color.desc": "Synchronize the color between different Blockbench instances",
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"settings.dialog_drag_background": "Position Background",
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"settings.dialog_drag_background.desc": "Show \"Position Background\" dialog",
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"settings.minify_bbmodel": "Minified Project Files",
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"settings.minify_bbmodel.desc": "Write .bbmodel files minified into one line",
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"action.edit_material_instances": "Edit Material Instances",
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"action.edit_material_instances.desc": "Edit material instance names for bedrock block geometries",
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"action.save_all_animations": "Save All Animations",
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"action.save_all_animations.desc": "Save all currently loaded animations",
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"action.keyframe_interpolation": "Interpolation",
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"action.keyframe_interpolation.desc": "Select the keyframe interpolation mode",
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"action.keyframe_interpolation.linear": "Linear",
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"action.keyframe_interpolation.catmullrom": "Smooth",
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"action.timeline_focus.hide_empty": "Hide empty channels",
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"menu.file.preferences": "Preferences",
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"menu.animation.blend_weight": "Blend Weight",
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"menu.animation.save": "Save",
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"menu.animation.properties": "Properties...",
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"menu.animation.file": "File",
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"menu.animation.snapping": "Snapping",
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"menu.animation.open_location": "Open File Location",
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"panel.keyframe.add_data_point": "Add Keyframe Data Point",
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"panel.keyframe.remove_data_point": "Remove Data Point",
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"panel.keyframe.pre": "Pre",
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"panel.keyframe.post": "Post",
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"generic.all": "All",
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"message.small_face_dimensions.title": "Incompatible Face Dimensions",
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"message.small_face_dimensions.message": "The selection contains faces that are smaller than 1 unit in one direction. The Box UV mapping system considers any faces below that threshold as 0 pixels wide. The texture on those faces therefore may not work correctly.",
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"message.small_face_dimensions.face_uv": "The current format supports per-face UV maps which can handle small face dimensions. Go to \"File\" > \"Project...\" and uncheck \"Box UV\".",
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"dialog.plugins.outdated_client": "Requires a newer version of Blockbench",
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"dialog.plugins.outdated_plugin": "Plugin is outdated and does not work with this version of Blockbench",
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"settings.motion_trails": "Motion Trails",
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"settings.motion_trails.desc": "Show motion trails in the animation editor",
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"settings.antialiasing": "Anti-aliasing",
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"settings.antialiasing.desc": "Toggle anti-aliasing in the preview. Restart Blockbench to apply changes",
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"action.timeline_frame_back": "Jump 1 Frame Back",
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"action.timeline_frame_forth": "Jump 1 Frame Forth",
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"action.ik_enabled": "Enable IK",
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"action.ik_enabled.desc": "Enable Inverse Kinematics for this bone",
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"action.slider_ik_chain_length": "IK Chain Length",
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"action.slider_ik_chain_length.desc": "Upwards length of the IK bone chain",
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"panel.bone.ik": "Inverse Kinematics (Experimental)",
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"settings.particle_tick_rate": "Particle Tick Rate",
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"settings.particle_tick_rate.desc": "Tick rate for particle effects in ticks per second. Default is 30",
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"action.lock_motion_trail": "Lock Motion Trail",
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"action.lock_motion_trail.desc": "Lock the motion trail to the currently selected group"
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}
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