blockbench/js/preview/OrbitControls.js

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2018-10-18 01:50:25 +08:00
/**
* @author qiao / https://github.com/qiao
* @author mrdoob / http://mrdoob.com
* @author alteredq / http://alteredqualia.com/
* @author WestLangley / http://github.com/WestLangley
* @author erich666 / http://erichaines.com
*/
THREE.OrbitControls = function ( object, preview ) {
this.object = object;
this.preview = preview
this.domElement = preview.canvas;
this.enabled = true;
this.isEnabled = function() {
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return this.enabled// && Toolbox.selected.navigate
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};
this.target = new THREE.Vector3();
this.minDistance = 0;
this.maxDistance = Infinity;
this.minZoom = 0;
this.maxZoom = Infinity;
this.minPolarAngle = 0; // radians
this.maxPolarAngle = Math.PI; // radians
this.minAzimuthAngle = - Infinity; // radians
this.maxAzimuthAngle = Infinity; // radians
this.enableDamping = false;
this.dampingFactor = 0.25;
this.enableZoom = true;
this.zoomSpeed = 1.0;
this.enableRotate = true;
this.rotateSpeed = 1.0;
this.enablePan = true;
this.keyPanSpeed = 7.0; // pixels moved per arrow key push
this.autoRotate = false;
this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60
this.enableKeys = true;
// The four arrow keys
this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 };
// Mouse buttons
this.mouseButtons = { ORBIT: THREE.MOUSE.LEFT, ZOOM: THREE.MOUSE.MIDDLE, PAN: THREE.MOUSE.RIGHT };
// for reset
this.target0 = this.target.clone();
this.position0 = this.object.position.clone();
this.zoom0 = this.object.zoom;
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var updateHandlers = [];
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this.getPolarAngle = function () {
return spherical.phi;
};
this.getAzimuthalAngle = function () {
return spherical.theta;
};
this.reset = function () {
scope.target.copy( scope.target0 );
scope.object.position.copy( scope.position0 );
scope.object.zoom = scope.zoom0;
scope.object.updateProjectionMatrix();
scope.dispatchEvent( changeEvent );
scope.update();
state = STATE.NONE;
};
this.updateSceneScale = function() {
if (scope.preview.isOrtho === true && scope.preview.camOrtho.axis && scope.preview.background.image !== false) {
scope.preview.updateBackground()
}
Transformer.update()
Blockbench.dispatchEvent('update_camera_position', {preview: scope.preview})
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};
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this.onUpdate = function(call) {
if (typeof call == 'function') {
updateHandlers.push(call);
}
}
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// this method is exposed, but perhaps it would be better if we can make it private...
this.update = function () {
var offset = new THREE.Vector3();
// so camera.up is the orbit axis
var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) );
var quatInverse = quat.clone().inverse();
var lastPosition = new THREE.Vector3();
var lastQuaternion = new THREE.Quaternion();
return function update() {
var position = scope.object.position;
offset.copy( position ).sub( scope.target );
// rotate offset to "y-axis-is-up" space
offset.applyQuaternion( quat );
// angle from z-axis around y-axis
spherical.setFromVector3( offset );
if ( scope.autoRotate && state === STATE.NONE ) {
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let auto_rot_angle = getAutoRotationAngle()
scope.autoRotateProgress += auto_rot_angle;
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scope.rotateLeft( auto_rot_angle );
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}
spherical.theta += sphericalDelta.theta;
spherical.phi += sphericalDelta.phi;
// restrict theta to be between desired limits
spherical.theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, spherical.theta ) );
// restrict phi to be between desired limits
spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
spherical.makeSafe();
spherical.radius *= scale;
// restrict radius to be between desired limits
spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
// move target to panned location
scope.target.add( panOffset );
offset.setFromSpherical( spherical );
// rotate offset back to "camera-up-vector-is-up" space
offset.applyQuaternion( quatInverse );
position.copy( scope.target ).add( offset );
scope.object.lookAt( scope.target );
if ( scope.enableDamping === true ) {
sphericalDelta.theta *= ( 1 - scope.dampingFactor );
sphericalDelta.phi *= ( 1 - scope.dampingFactor );
} else {
sphericalDelta.set( 0, 0, 0 );
}
scale = 1;
panOffset.set( 0, 0, 0 );
// update condition is:
// min(camera displacement, camera rotation in radians)^2 > EPS
// using small-angle approximation cos(x/2) = 1 - x^2 / 8
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if ( zoomChanged ||
lastPosition.distanceToSquared( scope.object.position ) > EPS ||
8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
scope.dispatchEvent( changeEvent );
lastPosition.copy( scope.object.position );
lastQuaternion.copy( scope.object.quaternion );
zoomChanged = false;
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updateHandlers.forEach(call => call(changeEvent));
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return true;
}
return false;
};
}();
this.dispose = function () {
scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false );
scope.domElement.removeEventListener( 'mousedown', onMouseDown, false );
scope.domElement.removeEventListener( 'wheel', onMouseWheel, false );
scope.domElement.removeEventListener( 'touchstart', onTouchStart, false );
scope.domElement.removeEventListener( 'touchend', onTouchEnd, false );
scope.domElement.removeEventListener( 'touchmove', onTouchMove, false );
document.removeEventListener( 'mousemove', onMouseMove, false );
document.removeEventListener( 'mouseup', onMouseUp, false );
window.removeEventListener( 'keydown', onKeyDown, false );
//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
};
//
// internals
//
var scope = this;
var changeEvent = { type: 'change' };
var startEvent = { type: 'start' };
var endEvent = { type: 'end' };
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var STATE = { NONE: - 1, ROTATE: 0, DOLLY: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_DOLLY_PAN: 4 };
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var state = STATE.NONE;
var EPS = 0.000001;
// current position in spherical coordinates
var spherical = new THREE.Spherical();
var sphericalDelta = new THREE.Spherical();
var scale = 1;
var panOffset = new THREE.Vector3();
var zoomChanged = false;
var rotateStart = new THREE.Vector2();
var rotateEnd = new THREE.Vector2();
var rotateDelta = new THREE.Vector2();
var panStart = new THREE.Vector2();
var panEnd = new THREE.Vector2();
var panDelta = new THREE.Vector2();
var dollyStart = new THREE.Vector2();
var dollyEnd = new THREE.Vector2();
var dollyDelta = new THREE.Vector2();
function getAutoRotationAngle() {
return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
}
function getZoomScale() {
return Math.pow( 0.95, scope.zoomSpeed );
}
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this.rotateLeft = function( angle ) {
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sphericalDelta.theta -= angle;
}
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this.rotateUp = function( angle ) {
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sphericalDelta.phi -= angle;
}
var panLeft = function () {
var v = new THREE.Vector3();
return function panLeft( distance, objectMatrix ) {
v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
v.multiplyScalar( - distance );
panOffset.add( v );
};
}();
var panUp = function () {
var v = new THREE.Vector3();
return function panUp( distance, objectMatrix ) {
v.setFromMatrixColumn( objectMatrix, 1 ); // get Y column of objectMatrix
v.multiplyScalar( distance );
panOffset.add( v );
};
}();
// deltaX and deltaY are in pixels; right and down are positive
var pan = function () {
var offset = new THREE.Vector3();
return function pan( deltaX, deltaY ) {
var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
if ( scope.object instanceof THREE.PerspectiveCamera ) {
// perspective
var position = scope.object.position;
offset.copy( position ).sub( scope.target );
var targetDistance = offset.length();
// half of the fov is center to top of screen
targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
// we actually don't use screenWidth, since perspective camera is fixed to screen height
panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
} else if ( scope.object instanceof THREE.OrthographicCamera ) {
// orthographic
panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
} else {
// camera neither orthographic nor perspective
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
scope.enablePan = false;
}
};
}();
function dollyIn( dollyScale ) {
if ( scope.object instanceof THREE.PerspectiveCamera ) {
scale /= dollyScale;
} else if ( scope.object instanceof THREE.OrthographicCamera ) {
scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
scope.object.updateProjectionMatrix();
zoomChanged = true;
} else {
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
scope.enableZoom = false;
}
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scope.updateSceneScale()
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}
function dollyOut( dollyScale ) {
if ( scope.object instanceof THREE.PerspectiveCamera ) {
scale *= dollyScale;
} else if ( scope.object instanceof THREE.OrthographicCamera ) {
scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
scope.object.updateProjectionMatrix();
zoomChanged = true;
} else {
console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
scope.enableZoom = false;
}
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scope.updateSceneScale()
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}
// event callbacks - update the object state
function handleMouseDownRotate( event ) {
rotateStart.set( event.clientX, event.clientY );
}
function handleMouseDownDolly( event ) {
dollyStart.set( event.clientX, event.clientY );
}
function handleMouseDownPan( event ) {
panStart.set( event.clientX, event.clientY );
}
function handleMouseMoveRotate( event ) {
rotateEnd.set( event.clientX, event.clientY );
rotateDelta.subVectors( rotateEnd, rotateStart );
var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
// rotating across whole screen goes 360 degrees around
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scope.rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed );
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// rotating up and down along whole screen attempts to go 360, but limited to 180
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scope.rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed );
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rotateStart.copy( rotateEnd );
scope.update();
scope.updateSceneScale();
}
function handleMouseMoveDolly( event ) {
dollyEnd.set( event.clientX, event.clientY );
dollyDelta.subVectors( dollyEnd, dollyStart );
if ( dollyDelta.y > 0 ) {
dollyIn( getZoomScale() );
} else if ( dollyDelta.y < 0 ) {
dollyOut( getZoomScale() );
}
dollyStart.copy( dollyEnd );
scope.update();
scope.updateSceneScale();
}
function handleMouseMovePan( event ) {
panEnd.set( event.clientX, event.clientY );
panDelta.subVectors( panEnd, panStart );
pan( panDelta.x, panDelta.y );
panStart.copy( panEnd );
scope.update();
scope.updateSceneScale();
}
function handleMouseUp( event ) {
}
function handleMouseWheel( event ) {
if ( event.deltaY < 0 ) {
dollyOut( getZoomScale() );
} else if ( event.deltaY > 0 ) {
dollyIn( getZoomScale() );
}
scope.update();
scope.updateSceneScale();
}
function handleKeyDown( event ) {
switch ( event.keyCode ) {
case scope.keys.UP:
pan( 0, scope.keyPanSpeed );
scope.update();
break;
case scope.keys.BOTTOM:
pan( 0, - scope.keyPanSpeed );
scope.update();
break;
case scope.keys.LEFT:
pan( scope.keyPanSpeed, 0 );
scope.update();
break;
case scope.keys.RIGHT:
pan( - scope.keyPanSpeed, 0 );
scope.update();
break;
}
}
function handleTouchStartRotate( event ) {
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if (scope.enableRotate) {
rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
}
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}
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function handleTouchStartDollyPan( event ) {
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if (scope.enableZoom) {
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var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
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var distance = Math.sqrt( dx * dx + dy * dy );
dollyStart.set( 0, distance );
}
if (scope.enablePan) {
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var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
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panStart.set( x, y );
}
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}
function handleTouchMoveRotate( event ) {
rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
rotateDelta.subVectors( rotateEnd, rotateStart );
var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
// rotating across whole screen goes 360 degrees around
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scope.rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed );
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// rotating up and down along whole screen attempts to go 360, but limited to 180
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scope.rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed );
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rotateStart.copy( rotateEnd );
scope.update();
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scope.updateSceneScale()
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}
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function handleTouchMoveDollyPan( event ) {
if (scope.enableZoom) {
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
var distance = Math.sqrt( dx * dx + dy * dy );
dollyEnd.set( 0, distance );
dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
dollyIn( dollyDelta.y );
dollyStart.copy( dollyEnd );
}
if (scope.enablePan) {
var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
panEnd.set( x, y );
panDelta.subVectors( panEnd, panStart ).multiplyScalar( 1 );
pan( panDelta.x, panDelta.y );
panStart.copy( panEnd );
}
scope.update();
/*
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var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
var distance = Math.sqrt( dx * dx + dy * dy );
dollyEnd.set( 0, distance );
dollyDelta.subVectors( dollyEnd, dollyStart );
if ( dollyDelta.y > 0 ) {
dollyOut( getZoomScale() );
} else if ( dollyDelta.y < 0 ) {
dollyIn( getZoomScale() );
}
dollyStart.copy( dollyEnd );
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scope.update();*/
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}
//
// event handlers - FSM: listen for events and reset state
//
function onMouseDown( event ) {
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if (scope.isEnabled() === false || Transformer.dragging) return;
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event.preventDefault();
scope.hasMoved = false
if ( Keybinds.extra.preview_rotate.keybind.isTriggered(event) ) {
if ( scope.enableRotate === false ) return;
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if (event.which === 1 && Canvas.raycast(event) && display_mode === false) {
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return;
}
handleMouseDownRotate( event );
state = STATE.ROTATE;
} else if ( Keybinds.extra.preview_drag.keybind.isTriggered(event) ) {
if ( scope.enablePan === false ) return;
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if (event.which === 1 && Canvas.raycast(event) && display_mode === false) {
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return;
}
handleMouseDownPan( event );
state = STATE.PAN;
}
if ( state !== STATE.NONE ) {
document.addEventListener( 'mousemove', onMouseMove, false );
document.addEventListener( 'mouseup', onMouseUp, false );
scope.dispatchEvent( startEvent );
}
}
function onMouseMove( event ) {
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if (scope.isEnabled() === false || Transformer.dragging) return;
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event.preventDefault();
scope.hasMoved = true
if ( state === STATE.ROTATE ) {
if ( scope.enableRotate === false ) return;
handleMouseMoveRotate( event );
} else if ( state === STATE.DOLLY ) {
if ( scope.enableZoom === false ) return;
handleMouseMoveDolly( event );
} else if ( state === STATE.PAN ) {
if ( scope.enablePan === false ) return;
handleMouseMovePan( event );
}
}
function onMouseUp( event ) {
if ( scope.isEnabled() === false ) return;
handleMouseUp( event );
document.removeEventListener( 'mousemove', onMouseMove, false );
document.removeEventListener( 'mouseup', onMouseUp, false );
scope.dispatchEvent( endEvent );
state = STATE.NONE;
}
this.stopMovement = function(event) {
onMouseUp()
}
function onMouseWheel( event ) {
if ( scope.isEnabled() === false || scope.enableZoom === false || ( state !== STATE.NONE && state !== STATE.ROTATE ) ) return;
event.preventDefault();
event.stopPropagation();
handleMouseWheel( event );
}
function onKeyDown( event ) {
if ( scope.isEnabled() === false || scope.enableKeys === false || scope.enablePan === false ) return;
handleKeyDown( event );
}
function onTouchStart( event ) {
if ( scope.isEnabled() === false ) return;
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event.preventDefault();
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switch ( event.touches.length ) {
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case 1: // one-fingered touch: rotate
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if ( scope.enableRotate === false ) return;
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if (event.touches[0].touchType == 'stylus' && Modes.paint) return;
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handleTouchStartRotate( event );
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state = STATE.TOUCH_ROTATE;
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break;
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case 2: // two-fingered touch: dolly-pan
//if ( scope.enableZoom === false && scope.enablePan === false ) return;
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handleTouchStartDollyPan( event );
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state = STATE.TOUCH_DOLLY_PAN;
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break;
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default:
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state = STATE.NONE;
}
if ( state !== STATE.NONE ) {
scope.dispatchEvent( startEvent );
}
}
function onTouchMove( event ) {
if ( scope.isEnabled() === false ) return;
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if ( Transformer.dragging || Painter.painting ) return;
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event.preventDefault();
event.stopPropagation();
switch ( event.touches.length ) {
case 1: // one-fingered touch: rotate
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//if ( scope.enableRotate === false ) return;
if ( state !== STATE.TOUCH_ROTATE ) return; // is this needed?
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handleTouchMoveRotate( event );
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break;
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case 2: // two-fingered touch: dolly-pan
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//if ( scope.enableZoom === false && scope.enablePan === false ) return;
if ( state !== STATE.TOUCH_DOLLY_PAN ) return; // is this needed?
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handleTouchMoveDollyPan( event );
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break;
default:
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state = STATE.NONE;
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}
}
function onTouchEnd( event ) {
if ( scope.isEnabled() === false ) return;
scope.dispatchEvent( endEvent );
state = STATE.NONE;
}
scope.domElement.addEventListener( 'mousedown', onMouseDown, false );
scope.domElement.addEventListener( 'wheel', onMouseWheel, false );
scope.domElement.addEventListener( 'touchstart', onTouchStart, false );
scope.domElement.addEventListener( 'touchend', onTouchEnd, false );
scope.domElement.addEventListener( 'touchmove', onTouchMove, false );
window.addEventListener( 'keydown', onKeyDown, false );
this.update();
};
THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype );
THREE.OrbitControls.prototype.constructor = THREE.OrbitControls;