blockbench/js/animations/timeline_animators.js

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class GeneralAnimator {
constructor(uuid, animation) {
this.animation = animation;
this.expanded = false;
this.selected = false;
this.uuid = uuid || guid();
this.muted = {};
for (let channel in this.channels) {
this.muted[channel] = false;
}
}
get keyframes() {
let array = [];
for (let channel in this.channels) {
if (this[channel] && this[channel].length) array.push(...this[channel]);
}
return array;
}
select() {
var scope = this;
for (var key in this.animation.animators) {
this.animation.animators[key].selected = false;
}
this.selected = true;
Timeline.selected_animator = this;
this.addToTimeline();
Vue.nextTick(() => {
scope.scrollTo();
})
return this;
}
addToTimeline() {
if (!Timeline.animators.includes(this)) {
Timeline.animators.splice(0, 0, this);
}
for (let channel in this.channels) {
if (!this[channel]) this[channel] = [];
}
if (!this.expanded) this.expanded = true;
return this;
}
addKeyframe(data, uuid) {
var channel = data.channel;
if (typeof channel == 'number') channel = Object.keys(this.channels)[channel];
if (channel && this[channel]) {
var kf = new Keyframe(data, uuid);
this[channel].push(kf);
kf.animator = this;
return kf;
}
}
createKeyframe(value, time, channel, undo, select) {
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if (!this.channels[channel]) return;
if (typeof time !== 'number') time = Timeline.time;
var keyframes = [];
if (undo) {
Undo.initEdit({keyframes})
}
var keyframe = new Keyframe({
channel: channel,
time: time
});
keyframes.push(keyframe);
if (value) {
keyframe.extend(value);
} else if (this.channels[channel].transform && this.fillValues) {
this.fillValues(keyframe, value, true);
}
keyframe.channel = channel;
keyframe.time = Timeline.snapTime(time);
this[channel].push(keyframe);
keyframe.animator = this;
if (select !== false) {
keyframe.select();
}
var deleted = [];
delete keyframe.time_before;
keyframe.replaceOthers(deleted);
Undo.addKeyframeCasualties(deleted);
Animation.selected.setLength();
if (undo) {
Undo.finishEdit('Add keyframe')
}
return keyframe;
}
getOrMakeKeyframe(channel) {
let before, result;
let epsilon = Timeline.getStep()/2 || 0.01;
for (let kf of this[channel]) {
if (Math.abs(kf.time - Timeline.time) <= epsilon) {
before = kf;
}
}
result = before ? before : this.createKeyframe(null, Timeline.time, channel, false, false);
return {before, result};
}
toggleMuted(channel) {
this.muted[channel] = !this.muted[channel];
if (this instanceof BoneAnimator) Animator.preview();
return this;
}
scrollTo() {
var el = $(`#timeline_body_inner > li[uuid=${this.uuid}]`).get(0)
if (el) {
var offset = el.offsetTop;
var timeline = document.getElementById('timeline_body');
var scroll_top = timeline.scrollTop;
var height = timeline.clientHeight;
if (offset < scroll_top) {
$(timeline).animate({
scrollTop: offset
}, 200);
}
if (offset + el.clientHeight > scroll_top + height) {
$(timeline).animate({
scrollTop: offset - (height-el.clientHeight-20)
}, 200);
}
}
}
}
GeneralAnimator.addChannel = function(channel, options) {
this.prototype.channels[channel] = {
name: options.name || channel,
transform: options.transform || false,
mutable: options.mutable instanceof Boolean ? options.mutable : true,
max_data_points: options.max_data_points || 0
}
Timeline.animators.forEach(animator => {
if (animator instanceof this && !animator[channel]) {
animator[channel] = [];
}
})
Timeline.vue.$forceUpdate();
}
class BoneAnimator extends GeneralAnimator {
constructor(uuid, animation, name) {
super(uuid, animation);
this.uuid = uuid;
this._name = name;
this.rotation = [];
this.position = [];
this.scale = [];
}
get name() {
var group = this.getGroup();
if (group) return group.name;
return this._name;
}
set name(name) {
this._name = name;
}
getGroup() {
this.group = OutlinerNode.uuids[this.uuid];
return this.group
}
select(group_is_selected) {
if (!this.getGroup()) {
unselectAll();
return this;
}
if (this.group.locked) return;
var duplicates;
for (var key in this.animation.animators) {
this.animation.animators[key].selected = false;
}
if (group_is_selected !== true && this.group) {
this.group.select();
}
Group.all.forEach(group => {
if (group.name == group.selected.name && group != Group.selected) {
duplicates = true;
}
})
function iterate(arr) {
arr.forEach((it) => {
if (it.type === 'group' && !duplicates) {
if (it.name === Group.selected.name && it !== Group.selected) {
duplicates = true;
} else if (it.children && it.children.length) {
iterate(it.children);
}
}
})
}
iterate(Outliner.root);
if (duplicates) {
Blockbench.showMessageBox({
translateKey: 'duplicate_groups',
icon: 'folder',
});
}
super.select();
if (this[Toolbox.selected.animation_channel] && (Timeline.selected.length == 0 || Timeline.selected[0].animator != this)) {
var nearest;
this[Toolbox.selected.animation_channel].forEach(kf => {
if (Math.abs(kf.time - Timeline.time) < 0.002) {
nearest = kf;
}
})
if (nearest) {
nearest.select();
}
}
if (this.group && this.group.parent && this.group.parent !== 'root') {
this.group.parent.openUp();
}
return this;
}
fillValues(keyframe, values, allow_expression, round = true) {
if (values instanceof Array) {
keyframe.extend({
data_points: [{
x: values[0],
y: values[1],
z: values[2]
}]
})
} else if (typeof values === 'number' || typeof values === 'string') {
keyframe.extend({
data_points: [{
x: values,
y: values,
z: values
}]
})
} else if (values === null) {
let original_time = Timeline.time;
Timeline.time = keyframe.time;
var ref = this.interpolate(keyframe.channel, allow_expression)
Timeline.time = original_time;
if (ref) {
if (round) {
let e = keyframe.channel == 'scale' ? 1e4 : 1e2
ref.forEach((r, i) => {
if (!isNaN(r)) {
ref[i] = Math.round(parseFloat(r)*e)/e
}
})
}
keyframe.extend({
data_points: [{
x: ref[0],
y: ref[1],
z: ref[2],
}]
})
}
let closest;
this[keyframe.channel].forEach(kf => {
if (!closest || Math.abs(kf.time - keyframe.time) < Math.abs(closest.time - keyframe.time)) {
closest = kf;
}
});
keyframe.extend({
interpolation: closest && closest.interpolation,
uniform: (keyframe.channel == 'scale')
? (closest && closest.uniform && closest.data_points[0].x == closest.data_points[0].y && closest.data_points[0].x == closest.data_points[0].z)
: undefined,
})
} else {
keyframe.extend(values)
}
}
pushKeyframe(keyframe) {
this[keyframe.channel].push(keyframe)
keyframe.animator = this;
return this;
}
doRender() {
this.getGroup()
if (this.group && this.group.children && this.group.mesh) {
let mesh = this.group.mesh
return (mesh && mesh.fix_rotation)
}
}
displayRotation(arr, multiplier = 1) {
var bone = this.group.mesh
if (!arr) {
} else if (arr.length === 4) {
var added_rotation = new THREE.Euler().setFromQuaternion(new THREE.Quaternion().fromArray(arr), 'ZYX')
bone.rotation.x -= added_rotation.x * multiplier
bone.rotation.y -= added_rotation.y * multiplier
bone.rotation.z += added_rotation.z * multiplier
} else {
arr.forEach((n, i) => {
bone.rotation[getAxisLetter(i)] += Math.degToRad(n) * (i == 2 ? 1 : -1) * multiplier
})
}
return this;
}
displayPosition(arr, multiplier = 1) {
var bone = this.group.mesh
if (arr) {
bone.position.x -= arr[0] * multiplier;
bone.position.y += arr[1] * multiplier;
bone.position.z += arr[2] * multiplier;
}
return this;
}
displayScale(arr, multiplier = 1) {
if (!arr) return this;
var bone = this.group.mesh;
bone.scale.x *= (1 + (arr[0] - 1) * multiplier) || 0.00001;
bone.scale.y *= (1 + (arr[1] - 1) * multiplier) || 0.00001;
bone.scale.z *= (1 + (arr[2] - 1) * multiplier) || 0.00001;
return this;
}
interpolate(channel, allow_expression, axis) {
let time = Timeline.time;
var before = false
var after = false
var result = false
let epsilon = 1/1200;
function mapAxes(cb) {
if (axis) {
let result = cb(axis);
Animator._last_values[channel][axis] = result;
return result;
} else {
return ['x', 'y', 'z'].map(axis => {
let result = cb(axis);
Animator._last_values[channel][axis] = result;
return result;
});
}
}
for (var keyframe of this[channel]) {
if (keyframe.time < time) {
if (!before || keyframe.time > before.time) {
before = keyframe
}
} else {
if (!after || keyframe.time < after.time) {
after = keyframe
}
}
i++;
}
if (before && Math.epsilon(before.time, time, epsilon)) {
result = before
} else if (after && Math.epsilon(after.time, time, epsilon)) {
result = after
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} else if (before && before.interpolation == Keyframe.interpolation.step) {
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result = before
} else if (before && !after) {
result = before
} else if (after && !before) {
result = after
} else if (!before && !after) {
//
} else {
let no_interpolations = Blockbench.hasFlag('no_interpolations')
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let alpha = Math.getLerp(before.time, after.time, time)
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if (no_interpolations || (before.interpolation !== Keyframe.interpolation.catmullrom && after.interpolation !== Keyframe.interpolation.catmullrom)) {
if (no_interpolations) {
alpha = Math.round(alpha)
}
return mapAxes(axis => before.getLerp(after, axis, alpha, allow_expression));
} else {
let sorted = this[channel].slice().sort((kf1, kf2) => (kf1.time - kf2.time));
let before_index = sorted.indexOf(before);
let before_plus = sorted[before_index-1];
let after_plus = sorted[before_index+2];
return mapAxes(axis => before.getCatmullromLerp(before_plus, before, after, after_plus, axis, alpha));
}
}
if (result && result instanceof Keyframe) {
let keyframe = result
let method = allow_expression ? 'get' : 'calc'
let dp_index = (keyframe.time > time || Math.epsilon(keyframe.time, time, epsilon)) ? 0 : keyframe.data_points.length-1;
return mapAxes(axis => keyframe[method](axis, dp_index));
}
return false;
}
displayFrame(multiplier = 1) {
if (!this.doRender()) return;
this.getGroup()
if (!this.muted.rotation) this.displayRotation(this.interpolate('rotation'), multiplier)
if (!this.muted.position) this.displayPosition(this.interpolate('position'), multiplier)
if (!this.muted.scale) this.displayScale(this.interpolate('scale'), multiplier)
}
}
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BoneAnimator.prototype.type = 'bone';
BoneAnimator.prototype.channels = {
rotation: {name: tl('timeline.rotation'), mutable: true, transform: true, max_data_points: 2},
position: {name: tl('timeline.position'), mutable: true, transform: true, max_data_points: 2},
scale: {name: tl('timeline.scale'), mutable: true, transform: true, max_data_points: 2},
}
class NullObjectAnimator extends BoneAnimator {
constructor(uuid, animation, name) {
super(uuid, animation);
this.uuid = uuid;
this._name = name;
this.solver = new FIK.Structure3D(scene);
this.chain = new FIK.Chain3D();
this.position = [];
}
get name() {
var element = this.getElement();
if (element) return element.name;
return this._name;
}
set name(name) {
this._name = name;
}
getElement() {
this.element = OutlinerNode.uuids[this.uuid];
return this.element
}
select(element_is_selected) {
if (!this.getElement()) {
unselectAll();
return this;
}
if (this.getElement().locked) return;
if (element_is_selected !== true && this.element) {
this.element.select();
}
GeneralAnimator.prototype.select.call(this);
if (this[Toolbox.selected.animation_channel] && (Timeline.selected.length == 0 || Timeline.selected[0].animator != this)) {
var nearest;
this[Toolbox.selected.animation_channel].forEach(kf => {
if (Math.abs(kf.time - Timeline.time) < 0.002) {
nearest = kf;
}
})
if (nearest) {
nearest.select();
}
}
if (this.element && this.element.parent && this.element.parent !== 'root') {
this.element.parent.openUp();
}
return this;
}
doRender() {
this.getElement()
return (this.element && this.element && this.element.mesh);
}
displayPosition(arr, multiplier = 1) {
var bone = this.element.mesh
if (arr) {
bone.position.x -= arr[0] * multiplier;
bone.position.y += arr[1] * multiplier;
bone.position.z += arr[2] * multiplier;
}
return this;
}
displayIK(get_samples) {
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let null_object = this.getElement();
let target = Group.all.find(group => group.name == null_object.ik_target);
if (!null_object || !target) return;
let bones = [];
let ik_target = new THREE.Vector3().copy(null_object.getWorldCenter(true));
let bone_references = [];
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let current = target.parent;
this.solver.clear();
this.chain.clear();
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while (current !== null_object.parent) {
bones.push(current);
current = current.parent;
}
bones.reverse();
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bones.forEach(bone => {
if (bone.mesh.fix_rotation) bone.mesh.rotation.copy(bone.mesh.fix_rotation);
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})
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bones.forEach((bone, i) => {
let startPoint = new FIK.V3(0,0,0).copy(bone.mesh.getWorldPosition(new THREE.Vector3()));
let endPoint = new FIK.V3(0,0,0).copy(bones[i+1] ? bones[i+1].mesh.getWorldPosition(new THREE.Vector3()) : null_object.getWorldCenter(false));
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let ik_bone = new FIK.Bone3D(startPoint, endPoint);
this.chain.addBone(ik_bone);
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bone_references.push({
bone,
last_diff: new THREE.Vector3(
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(bones[i+1] ? bones[i+1] : target).origin[0] - bone.origin[0],
(bones[i+1] ? bones[i+1] : target).origin[1] - bone.origin[1],
(bones[i+1] ? bones[i+1] : target).origin[2] - bone.origin[2]
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).normalize()
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})
})
this.solver.add(this.chain, ik_target , true);
this.solver.meshChains[0].forEach(mesh => {
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mesh.visible = false;
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})
this.solver.update();
let results = {};
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bone_references.forEach((bone_ref, i) => {
let start = Reusable.vec1.copy(this.solver.chains[0].bones[i].start);
let end = Reusable.vec2.copy(this.solver.chains[0].bones[i].end);
bones[i].mesh.worldToLocal(start);
bones[i].mesh.worldToLocal(end);
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Reusable.quat1.setFromUnitVectors(bone_ref.last_diff, end.sub(start).normalize());
let rotation = get_samples ? new THREE.Euler() : Reusable.euler1;
rotation.setFromQuaternion(Reusable.quat1, 'ZYX');
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bone_ref.bone.mesh.rotation.x += rotation.x;
bone_ref.bone.mesh.rotation.y += rotation.y;
bone_ref.bone.mesh.rotation.z += rotation.z;
bone_ref.bone.mesh.updateMatrixWorld();
if (get_samples) {
results[bone_ref.bone.uuid] = {
euler: rotation,
array: [
Math.radToDeg(-rotation.x),
Math.radToDeg(-rotation.y),
Math.radToDeg(rotation.z),
]
}
}
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})
if (get_samples) return results;
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}
displayFrame(multiplier = 1) {
if (!this.doRender()) return;
this.getElement()
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if (!this.muted.position) {
this.displayPosition(this.interpolate('position'), multiplier);
this.displayIK();
}
}
}
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NullObjectAnimator.prototype.type = 'null_object';
NullObjectAnimator.prototype.channels = {
position: {name: tl('timeline.position'), mutable: true, transform: true, max_data_points: 2},
}
class EffectAnimator extends GeneralAnimator {
constructor(animation) {
super(null, animation);
this.name = tl('timeline.effects')
this.selected = false;
for (let channel in this.channels) {
this[channel] = [];
}
}
pushKeyframe(keyframe) {
this[keyframe.channel].push(keyframe)
keyframe.animator = this;
return this;
}
displayFrame(in_loop) {
if (in_loop && !this.muted.sound) {
this.sound.forEach(kf => {
var diff = kf.time - Timeline.time;
if (diff >= 0 && diff < (1/60) * (Timeline.playback_speed/100)) {
if (kf.data_points[0].file && !kf.cooldown) {
var media = new Audio(kf.data_points[0].file);
media.playbackRate = Math.clamp(Timeline.playback_speed/100, 0.1, 4.0);
media.volume = Math.clamp(settings.volume.value/100, 0, 1);
media.play().catch(() => {});
Timeline.playing_sounds.push(media);
media.onended = function() {
Timeline.playing_sounds.remove(media);
}
kf.cooldown = true;
setTimeout(() => {
delete kf.cooldown;
}, 400)
}
}
})
}
if (!this.muted.particle) {
this.particle.forEach(kf => {
var diff = Timeline.time - kf.time;
if (diff >= 0) {
let i = 0;
for (var data_point of kf.data_points) {
let particle_effect = data_point.file && Animator.particle_effects[data_point.file]
if (particle_effect) {
let emitter = particle_effect.emitters[kf.uuid + i];
if (!emitter) {
emitter = particle_effect.emitters[kf.uuid + i] = new Wintersky.Emitter(WinterskyScene, particle_effect.config);
}
var locator = data_point.locator && Locator.all.find(l => l.name == data_point.locator)
if (locator) {
locator.mesh.add(emitter.local_space);
emitter.parent_mode = 'locator';
} else {
emitter.parent_mode = 'entity';
}
scene.add(emitter.global_space);
emitter.jumpTo(diff);
}
i++;
}
}
})
}
}
startPreviousSounds() {
if (!this.muted.sound) {
this.sound.forEach(kf => {
if (kf.data_points[0].file && !kf.cooldown) {
var diff = kf.time - Timeline.time;
if (diff < 0 && Timeline.waveforms[kf.data_points[0].file] && Timeline.waveforms[kf.data_points[0].file].duration > -diff) {
var media = new Audio(kf.data_points[0].file);
media.playbackRate = Math.clamp(Timeline.playback_speed/100, 0.1, 4.0);
media.volume = Math.clamp(settings.volume.value/100, 0, 1);
media.currentTime = -diff;
media.play().catch(() => {});
Timeline.playing_sounds.push(media);
media.onended = function() {
Timeline.playing_sounds.remove(media);
}
kf.cooldown = true;
setTimeout(() => {
delete kf.cooldown;
}, 400)
}
}
})
}
}
}
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EffectAnimator.prototype.type = 'effect';
EffectAnimator.prototype.channels = {
particle: {name: tl('timeline.particle'), mutable: true, max_data_points: 1000},
sound: {name: tl('timeline.sound'), mutable: true, max_data_points: 1000},
timeline: {name: tl('timeline.timeline'), mutable: false, max_data_points: 1},
}