blockbench/js/texturing/uv.js

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const UVEditor = {
face: 'north',
size: 320,
zoom: 1,
grid: 1,
auto_grid: true,
panel: null,
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sliders: {},
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get vue() {
return this.panel.inside_vue;
},
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message(msg, vars) {
msg = tl(msg, vars)
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let box = document.createElement('div');
box.className = 'uv_message_box'
box.textContent = msg;
this.vue.$refs.main.append(box)
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setTimeout(function() {
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box.remove()
}, 1200)
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},
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//Brush
getBrushCoordinates(event, tex) {
convertTouchEvent(event);
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let pixel_size = this.inner_width / tex.width
let result = {};
let mouse_coords;
if (event.target.id == 'uv_frame') {
mouse_coords = [event.offsetX, event.offsetY];
} else {
let frame_pos = $('#uv_frame').offset();
mouse_coords = [
event.clientX - frame_pos.left,
event.clientY - frame_pos.top
];
}
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if (Toolbox.selected.id === 'copy_paste_tool') {
if (settings.nearest_rectangle_select.value) {
result.x = Math.round(mouse_coords[0]/pixel_size*1);
result.y = Math.round(mouse_coords[1]/pixel_size*1);
} else {
result.x = Math.floor(mouse_coords[0]/pixel_size*1);
result.y = Math.floor(mouse_coords[1]/pixel_size*1);
}
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} else {
let offset = BarItems.slider_brush_size.get()%2 == 0 && Toolbox.selected.brush?.offset_even_radius ? 0.5 : 0;
result.x = mouse_coords[0]/pixel_size*1 + offset;
result.y = mouse_coords[1]/pixel_size*1 + offset;
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if (!Toolbox.selected.brush || Condition(Toolbox.selected.brush.floor_coordinates)) {
result.x = Math.floor(result.x);
result.y = Math.floor(result.y);
}
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}
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if (tex.frameCount) result.y += (tex.height / tex.frameCount) * tex.currentFrame;
if (!tex.frameCount && tex.ratio != Project.texture_width / Project.texture_height) result.y /= tex.ratio;
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return result;
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},
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startPaintTool(event) {
delete Painter.current.face_matrices;
delete Painter.current.element;
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var texture = this.getTexture()
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if (texture) {
var coords = this.getBrushCoordinates(event, texture)
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if (Toolbox.selected.id !== 'copy_paste_tool') {
Painter.startPaintTool(texture, coords.x, coords.y, undefined, event)
} else {
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this.startSelection(coords.x, coords.y, event)
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}
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}
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if (Toolbox.selected.id !== 'color_picker' && Toolbox.selected.id !== 'copy_paste_tool' && texture) {
addEventListeners(UVEditor.vue.$refs.frame, 'pointermove', UVEditor.movePaintTool, false );
addEventListeners(document, 'pointerup', UVEditor.stopBrush, false );
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}
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},
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movePaintTool(event) {
if (event.pointerType === 'pen' && event.pressure === 0) {
UVEditor.stopBrush(event);
return;
}
var texture = UVEditor.getTexture()
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if (!texture) {
Blockbench.showQuickMessage('message.untextured')
} else if (event.which <= 1 || event.pointerType === 'pen' || (event.touches && event.touches.length == 1)) {
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var new_face;
var {x, y} = UVEditor.getBrushCoordinates(event, texture);
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if (texture.img.naturalWidth + texture.img.naturalHeight == 0) return;
if (x === Painter.current.x && y === Painter.current.y) {
return
}
UVEditor.vue.mouse_coords.x = x;
UVEditor.vue.mouse_coords.y = y;
if (Painter.current.face !== UVEditor.selected_faces[0]) {
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Painter.current.x = x
Painter.current.y = y
Painter.current.face = UVEditor.selected_faces[0];
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new_face = true;
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if (texture !== Painter.current.texture && Undo.current_save) {
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Undo.current_save.addTexture(texture)
}
}
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if (Toolbox.selected.id !== 'copy_paste_tool') {
Painter.movePaintTool(texture, x, y, event, new_face)
}
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}
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},
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stopBrush(event) {
removeEventListeners( UVEditor.vue.$refs.frame, 'pointermove', UVEditor.movePaintTool, false );
removeEventListeners( document, 'pointerup', UVEditor.stopBrush, false );
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if (Toolbox.selected.id !== 'copy_paste_tool') {
Painter.stopPaintTool()
} else {
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UVEditor.stopSelection()
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}
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},
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// Copy Paste Tool
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startSelection(x, y, event) {
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if (Painter.selection.overlay && event.target && event.target.id === 'uv_frame') {
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if (open_interface) {
open_interface.confirm()
} else {
this.removePastingOverlay()
}
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}
delete Painter.selection.calcrect;
let viewport = UVEditor.vue.$refs.viewport;
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if (!Painter.selection.overlay) {
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$(this.vue.$refs.frame).find('#texture_selection_rect').detach();
let rect = document.createElement('div');
rect.style.visibility = 'hidden';
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rect.id = 'texture_selection_rect';
this.vue.$refs.frame.append(rect)
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Painter.selection.rect = rect;
Painter.selection.start_x = Math.clamp(x, 0, UVEditor.texture ? UVEditor.texture.width : Project.texture_width);
Painter.selection.start_y = Math.clamp(y, 0, UVEditor.texture ? UVEditor.texture.height : Project.texture_height);
UVEditor.vue.copy_overlay.width = 0;
UVEditor.vue.copy_overlay.height = 0;
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} else {
Painter.selection.start_x = Painter.selection.x;
Painter.selection.start_y = Painter.selection.y;
Painter.selection.start_scroll_x = viewport.scrollLeft;
Painter.selection.start_scroll_y = viewport.scrollTop;
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Painter.selection.start_event = event;
}
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function drag(e1) {
let texture = UVEditor.texture;
var {x, y} = UVEditor.getBrushCoordinates(e1, texture);
if (texture.img.naturalWidth + texture.img.naturalHeight == 0) return;
UVEditor.dragSelection(x, y, e1);
}
function stop() {
removeEventListeners(document, 'pointermove', drag);
removeEventListeners(document, 'pointerup', stop);
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UVEditor.stopSelection();
}
addEventListeners(document, 'pointermove', drag);
addEventListeners(document, 'pointerup', stop);
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},
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dragSelection(x, y, event) {
let m = UVEditor.inner_width / UVEditor.texture.width;
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if (!Painter.selection.overlay) {
let {start_x, start_y} = Painter.selection;
if (!settings.nearest_rectangle_select.value) {
if (x >= Painter.selection.start_x) x++;
if (y >= Painter.selection.start_y) y++;
if (x < Painter.selection.start_x) start_x++;
if (y < Painter.selection.start_y) start_y++;
}
if (x === Painter.current.x && y === Painter.current.y) return;
Painter.current.x = x = Math.clamp(x, 0, UVEditor.texture.img.naturalWidth);
Painter.current.y = y = Math.clamp(y, 0, UVEditor.texture.img.naturalHeight);
let calcrect = getRectangle(start_x, start_y, x, y)
if (!calcrect.x && !calcrect.y) return;
UVEditor.vue.copy_overlay.state = 'select';
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Painter.selection.calcrect = calcrect;
Painter.selection.x = calcrect.ax;
Painter.selection.y = calcrect.ay;
UVEditor.vue.copy_overlay.width = calcrect.x;
UVEditor.vue.copy_overlay.height = calcrect.y;
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$(Painter.selection.rect)
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.css('left', calcrect.ax*m + 'px')
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.css('top', (calcrect.ay%UVEditor.texture.display_height)*m + 'px')
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.css('width', calcrect.x *m + 'px')
.css('height', calcrect.y *m + 'px')
.css('visibility', 'visible')
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} else if (UVEditor.texture && Painter.selection.canvas) {
let viewport = UVEditor.vue.$refs.viewport;
let move_offset_x = event.clientX - Painter.selection.start_event.clientX - Painter.selection.start_scroll_x + viewport.scrollLeft;
let move_offset_y = event.clientY - Painter.selection.start_event.clientY - Painter.selection.start_scroll_y + viewport.scrollTop;
Painter.selection.x = Painter.selection.start_x + Math.round((move_offset_x) / m);
Painter.selection.y = Painter.selection.start_y + Math.round((move_offset_y) / m);
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Painter.selection.x = Math.clamp(Painter.selection.x, 1-Painter.selection.canvas.width, UVEditor.texture.width -1)
Painter.selection.y = Math.clamp(Painter.selection.y, 1-Painter.selection.canvas.height, UVEditor.texture.height-1)
UVEditor.updatePastingOverlay()
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}
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},
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stopSelection() {
if (Painter.selection.rect) {
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Painter.selection.rect.remove()
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}
if (Painter.selection.overlay || !Painter.selection.calcrect) return;
UVEditor.vue.copy_overlay.state = 'off';
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if (Painter.selection.calcrect.x == 0 || Painter.selection.calcrect.y == 0) return;
let calcrect = Painter.selection.calcrect;
var canvas = document.createElement('canvas')
var ctx = canvas.getContext('2d');
canvas.width = calcrect.x;
canvas.height = calcrect.y;
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ctx.drawImage(UVEditor.vue.texture.img, -calcrect.ax, -calcrect.ay)
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if (isApp) {
let image = nativeImage.createFromDataURL(canvas.toDataURL())
clipboard.writeImage(image)
}
Painter.selection.canvas = canvas;
Painter.selection.move_mode = BarItems.copy_paste_tool_mode.value == 'move';
if (Painter.selection.move_mode) {
UVEditor.texture.edit((canvas) => {
var ctx = canvas.getContext('2d');
ctx.clearRect(Painter.selection.x, Painter.selection.y, Painter.selection.canvas.width, Painter.selection.canvas.height);
}, {no_undo_finish: true});
}
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UVEditor.addPastingOverlay();
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},
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addPastingOverlay() {
if (Painter.selection.overlay) return;
let scope = this;
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let overlay = $(Interface.createElement('div', {id: 'texture_pasting_overlay'}));
UVEditor.vue.copy_overlay.state = 'move';
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open_interface = {
confirm() {
scope.removePastingOverlay()
if (scope.texture) {
scope.texture.edit((canvas) => {
var ctx = canvas.getContext('2d');
let y = (Painter.selection.y % scope.texture.display_height);
if (scope.texture.frameCount > 1) y += scope.texture.currentFrame * scope.texture.display_height;
ctx.drawImage(Painter.selection.canvas, Painter.selection.x, y)
}, {no_undo_init: Painter.selection.move_mode})
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}
},
hide() {
scope.removePastingOverlay();
if (Painter.selection.move_mode) {
Undo.cancelEdit();
}
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}
}
overlay.append(Painter.selection.canvas)
Painter.selection.overlay = overlay;
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$(UVEditor.vue.$refs.frame).append(overlay)
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Painter.selection.x = Math.clamp(Painter.selection.x, 0, this.texture.width-Painter.selection.canvas.width)
Painter.selection.y = Math.clamp(Painter.selection.y, 0, this.texture.height-Painter.selection.canvas.height)
UVEditor.updatePastingOverlay()
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function clickElsewhere(event) {
if (event.button == 1) return;
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if (!Painter.selection.overlay) {
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removeEventListeners(document, 'mousedown touchstart', clickElsewhere)
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} else if (Painter.selection.overlay.has(event.target).length == 0 && $(scope.vue.$refs.copy_paste_tool_control).has(event.target).length == 0) {
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open_interface.confirm()
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}
}
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addEventListeners(document, 'mousedown touchstart', clickElsewhere)
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},
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removePastingOverlay() {
Painter.selection.overlay.detach();
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UVEditor.vue.copy_overlay.state = 'off';
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delete Painter.selection.overlay;
open_interface = false;
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},
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updatePastingOverlay() {
let m = this.inner_width/this.texture.width
$(Painter.selection.canvas)
.css('width', Painter.selection.canvas.width * m)
.css('height', Painter.selection.canvas.height * m)
Painter.selection.overlay
.css('left', Painter.selection.x * m)
.css('top', (Painter.selection.y%this.texture.display_height) * m);
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return this;
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},
focusOnSelection() {
let min_x = Project.texture_width;
let min_y = Project.texture_height;
let max_x = 0;
let max_y = 0;
let elements = UVEditor.getMappableElements();
elements.forEach(element => {
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if (element instanceof Cube && element.box_uv) {
let size = element.size(undefined, Format.box_uv_float_size != true)
min_x = Math.min(min_x, element.uv_offset[0]);
min_y = Math.min(min_y, element.uv_offset[1]);
max_x = Math.max(max_x, element.uv_offset[0] + (size[0] + size[2]) * 2);
max_y = Math.max(max_y, element.uv_offset[1] + size[1] + size[2]);
} else {
for (let fkey in element.faces) {
if (!UVEditor.selected_faces.includes(fkey)) continue;
let face = element.faces[fkey];
if (element instanceof Cube) {
min_x = Math.min(min_x, face.uv[0], face.uv[2]);
min_y = Math.min(min_y, face.uv[1], face.uv[3]);
max_x = Math.max(max_x, face.uv[0], face.uv[2]);
max_y = Math.max(max_y, face.uv[1], face.uv[3]);
} else if (element instanceof Mesh) {
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
min_x = Math.min(min_x, face.uv[vkey][0]);
min_y = Math.min(min_y, face.uv[vkey][1]);
max_x = Math.max(max_x, face.uv[vkey][0]);
max_y = Math.max(max_y, face.uv[vkey][1]);
})
}
}
}
})
let pixel_size = UVEditor.inner_width / UVEditor.vue.project_resolution[0];
let focus = [min_x+max_x, min_y+max_y].map(v => v * 0.5 * pixel_size);
let {viewport} = UVEditor.vue.$refs;
let margin = UVEditor.vue.getFrameMargin();
$(viewport).animate({
scrollLeft: focus[0] + margin[0] - UVEditor.width / 2,
scrollTop: focus[1] + margin[1] - UVEditor.height / 2,
}, 100)
},
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//Get
get width() {
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return this.vue.width;
},
get height() {
return this.vue.height;
},
get zoom() {
return this.vue.zoom;
},
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get inner_width() {
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return this.vue.inner_width;
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},
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get inner_height() {
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return this.vue.inner_height;
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},
get selected_faces() {
return this.vue.selected_faces;
},
get texture() {
return this.vue.texture;
},
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getPixelSize() {
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if (UVEditor.isBoxUV()) {
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return this.inner_width/Project.texture_width
} else {
return this.inner_width/ (
(typeof this.texture === 'object' && this.texture.width)
? this.texture.width
: Project.texture_width
);
}
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},
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getFaces(obj, event) {
let available = Object.keys(obj.faces)
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if (event && event.shiftKey) {
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return available;
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} else {
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return UVEditor.vue.selected_faces.filter(key => available.includes(key));
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}
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},
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getReferenceFace() {
let el = this.getMappableElements()[0];
if (el) {
for (let key in el.faces) {
if (UVEditor.vue.selected_faces.includes(key)) {
return el.faces[key];
}
}
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}
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},
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getMappableElements() {
return Outliner.selected.filter(el => typeof el.faces == 'object');
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},
hasElements() {
return Outliner.selected.findIndex(el => typeof el.faces == 'object') != -1;
},
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getTexture() {
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if (Format.single_texture) return Texture.getDefault();
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return this.vue.texture;
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},
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isFaceUV() {
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let selected_cubes = Cube.selected;
return !selected_cubes.length || !selected_cubes.find(cube => cube.box_uv);
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},
isBoxUV() {
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let selected_cubes = Cube.selected;
return selected_cubes.length ? !selected_cubes.find(cube => !cube.box_uv) : Project.box_uv;
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},
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isSelectedFaceMirrored(axis) {
let reference_face = UVEditor.getReferenceFace();
if (reference_face instanceof CubeFace) {
reference_face.uv[axis+0] > reference_face.uv[axis+2]
} else {
let vertices = reference_face.getSortedVertices();
if (vertices.length <= 2) return false;
if (!Math.epsilon(reference_face.uv[vertices[0]][axis], reference_face.uv[vertices[1]][axis], 0.01)) {
return reference_face.uv[vertices[0]][axis] > reference_face.uv[vertices[1]][axis];
} else {
return reference_face.uv[vertices[0]][axis] > reference_face.uv[vertices[2]][axis];
}
}
},
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//Set
setZoom(zoom) {
let max_zoom = Math.round((this.vue.texture ? this.vue.texture.height : Project.texture_width) * 32 / UVEditor.width);
zoom = Math.clamp(zoom, UVEditor.height > 800 ? 0.2 : 0.5, Math.clamp(max_zoom, 16, 64))
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this.vue.zoom = zoom;
Project.uv_viewport.zoom = this.zoom;
Vue.nextTick(() => {
if (Painter.selection.overlay) UVEditor.updatePastingOverlay()
})
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return this;
},
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setGrid(value) {
if (value == 'auto') {
this.auto_grid = true;
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this.vue.updateTexture()
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} else {
value = parseInt(value);
if (typeof value !== 'number') value = 1;
this.grid = Math.clamp(value, 1, 1024);
this.auto_grid = false;
}
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this.updateSize();
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return this;
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},
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updateSize() {
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this.vue.updateSize();
},
setFace(face) {
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this.vue.selected_faces.replace([face]);
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return this;
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},
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//Selection
reverseSelect(event) {
var scope = this;
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if (!this.vue.texture && !Format.single_texture) return this;
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if (!event.target.classList.contains('uv_size_handle') && !event.target.id === 'uv_frame') {
return this;
}
var matches = [];
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var face_matches = [];
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var u = event.offsetX / this.vue.inner_width * this.getResolution(0);
var v = event.offsetY / this.vue.inner_height * this.getResolution(1);
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Cube.all.forEach(cube => {
if (cube.locked) return;
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for (var face in cube.faces) {
var uv = cube.faces[face].uv
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if (uv && Math.isBetween(u, uv[0], uv[2]) && Math.isBetween(v, uv[1], uv[3]) && (cube.faces[face].getTexture() === scope.vue.texture || Format.single_texture)) {
matches.safePush(cube);
face_matches.safePush(face);
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break;
}
}
})
Mesh.all.forEach(mesh => {
if (mesh.locked) return;
for (var fkey in mesh.faces) {
let face = mesh.faces[fkey];
let rect = face.getBoundingRect();
if (face.uv && Math.isBetween(u, rect.ax, rect.bx) && Math.isBetween(v, rect.ay, rect.by) && (face.getTexture() === scope.vue.texture || Format.single_texture)) {
matches.safePush(mesh);
face_matches.safePush(fkey);
break;
}
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}
})
if (matches.length) {
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if (!event.shiftKey && !Pressing.overrides.shift && !event.ctrlOrCmd && !Pressing.overrides.ctrl) {
Project.selected_elements.empty();
UVEditor.vue.selected_faces.empty();
}
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if (UVEditor.isFaceUV()) {
UVEditor.vue.selected_faces.safePush(...face_matches);
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}
matches.forEach(s => {
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Project.selected_elements.safePush(s)
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});
if (!event.shiftKey) UVEditor.selectMeshUVIsland(UVEditor.selected_faces[0]);
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updateSelection();
}
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return matches;
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},
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forCubes(cb) {
var i = 0;
while (i < Cube.selected.length) {
cb(Cube.selected[i]);
i++;
}
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},
forElements(cb) {
this.getMappableElements().forEach(cb);
},
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//Load
loadData() {
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if (this.panel.folded) return this;
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this.vue.updateTexture();
this.displayTools();
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this.displayTools();
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this.vue.box_uv = UVEditor.isBoxUV();
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this.vue.$forceUpdate();
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return this;
},
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applyTexture(texture) {
let elements = this.getMappableElements();
Undo.initEdit({elements, uv_only: true})
elements.forEach(el => {
let faces = el.box_uv ? UVEditor.cube_faces : this.vue.selected_faces
faces.forEach(face => {
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if (el.faces[face]) {
el.faces[face].texture = texture.uuid;
}
})
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})
this.loadData()
Canvas.updateSelectedFaces()
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Undo.finishEdit('Apply texture')
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},
displayTools() {
for (let id in UVEditor.sliders) {
let slider = UVEditor.sliders[id];
slider.node.style.setProperty('display', Condition(slider.condition)?'block':'none');
slider.update();
}
if (!this.hasElements()) return;
let face = Cube.selected[0] && this.selected_faces[0] && Cube.selected[0].faces[this.selected_faces[0]]
if (face) {
BarItems.uv_rotation.set((face && face.rotation)||0);
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if (Format.java_face_properties) {
BarItems.cullface.set(face.cullface||'off')
BarItems.face_tint.setIcon(face.tint !== -1 ? 'check_box' : 'check_box_outline_blank')
BarItems.slider_face_tint.update()
}
}
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},
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slidePos(modify, axis) {
var scope = this
var limit = scope.getResolution(axis);
Cube.selected.forEach(function(obj) {
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if (obj.box_uv === false) {
scope.selected_faces.forEach(fkey => {
if (!obj.faces[fkey]) return;
let uvTag = obj.faces[fkey].uv;
var size = uvTag[axis + 2] - uvTag[axis]
var value = modify(uvTag[axis])
value = limitNumber(value, 0, limit)
value = limitNumber(value + size, 0, limit) - size
uvTag[axis] = value
uvTag[axis+2] = value + size
})
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} else {
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let minimum = 0;
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if (axis === 0) {
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var size = (obj.size(0) + (obj.size(1) ? obj.size(2) : 0))*2
if (obj.size(1) == 0) minimum = -obj.size(2);
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} else {
var size = obj.size(2) + obj.size(1)
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if (obj.size(0) == 0) minimum = -obj.size(2);
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}
var value = modify(obj.uv_offset[axis])
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value = limitNumber(value, minimum, limit)
value = limitNumber(value + size, minimum, limit) - size
obj.uv_offset[axis] = Math.round(value);
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}
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obj.preview_controller.updateUV(obj);
})
Mesh.selected.forEach(mesh => {
let selected_vertices = mesh.getSelectedVertices();
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if (selected_vertices.length) {
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UVEditor.vue.selected_faces.forEach(fkey => {
if (!mesh.faces[fkey]) return
selected_vertices.forEach(vkey => {
if (!mesh.faces[fkey].vertices.includes(vkey)) return;
mesh.faces[fkey].uv[vkey][axis] = modify(mesh.faces[fkey].uv[vkey][axis]);
})
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})
} else {
UVEditor.vue.selected_faces.forEach(fkey => {
if (!mesh.faces[fkey]) return
let face = mesh.faces[fkey];
let face_rect = face.getBoundingRect();
let face_start = [face_rect.ax, face_rect.ay];
let offset = modify(face_start[axis]) - face_start[axis];
face.vertices.forEach(vkey => {
face.uv[vkey][axis] += offset;
})
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})
}
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mesh.preview_controller.updateUV(mesh);
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})
this.displayTools()
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this.vue.$forceUpdate()
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},
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slideSize(modify, axis) {
var scope = this
var limit = scope.getResolution(axis);
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Cube.selected.forEach(function(cube) {
if (cube.box_uv === false) {
scope.selected_faces.forEach(fkey => {
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if (!cube.faces[fkey]) return;
var uvTag = cube.faces[fkey].uv;
var difference = modify(uvTag[axis+2]-uvTag[axis]) + uvTag[axis];
uvTag[axis+2] = limitNumber(difference, 0, limit);
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Canvas.updateUV(cube);
})
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}
})
Mesh.selected.forEach(mesh => {
mesh.forAllFaces((face, fkey) => {
if (!this.selected_faces.includes(fkey)) return;
let rect = face.getBoundingRect();
let start = (axis ? rect.ay : rect.ax);
let size = (axis ? rect.y : rect.x);
let multiplier = modify(size) / size;
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
face.uv[vkey][axis] = (face.uv[vkey][axis] - start) * multiplier + start;
if (isNaN(face.uv[vkey][axis])) face.uv[vkey][axis] = start;
})
})
})
this.displayTools()
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this.disableAutoUV()
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this.vue.$forceUpdate()
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},
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getResolution(axis, texture) {
return axis ? Project.texture_height : Project.texture_width;
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},
saveViewportOffset() {
let uv_viewport = this.vue.$refs.viewport;
if (!uv_viewport || !Project || Blockbench.hasFlag('switching_project')) return;
Project.uv_viewport.offset[0] = (uv_viewport.scrollLeft - this.width/2) / this.vue.inner_width;
Project.uv_viewport.offset[1] = (uv_viewport.scrollTop - this.height/2) / this.vue.inner_height;
},
loadViewportOffset() {
let uv_viewport = this.vue.$refs.viewport;
if (!uv_viewport) return;
UVEditor.setZoom(Project.uv_viewport.zoom);
Vue.nextTick(() => {
uv_viewport.scrollLeft = Project.uv_viewport.offset[0] * this.vue.inner_width + this.width/2;
uv_viewport.scrollTop = Project.uv_viewport.offset[1] * this.vue.inner_height + this.height/2;
})
},
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//Events
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selectAll() {
let selected_before = this.vue.selected_faces.length;
this.vue.mappable_elements.forEach(element => {
for (let key in element.faces) {
this.vue.selected_faces.safePush(key);
}
})
if (selected_before == this.vue.selected_faces.length) {
this.vue.selected_faces.empty();
}
UVEditor.displayTools();
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},
selectMeshUVIsland(face_key) {
let mesh = Mesh.selected[0];
if (face_key && mesh && mesh.faces[face_key]) {
if (UVEditor.selected_faces.length == 1) {
function crawl(face) {
for (let i = 0; i < face.vertices.length; i++) {
let adjacent = face.getAdjacentFace(i);
if (!adjacent) continue;
if (UVEditor.selected_faces.includes(adjacent.key)) continue;
let epsilon = 0.2;
let uv_a1 = adjacent.face.uv[adjacent.edge[0]];
let uv_a2 = face.uv[adjacent.edge[0]];
if (!Math.epsilon(uv_a1[0], uv_a2[0], epsilon) || !Math.epsilon(uv_a1[1], uv_a2[1], epsilon)) continue;
let uv_b1 = adjacent.face.uv[adjacent.edge[1]];
let uv_b2 = face.uv[adjacent.edge[1]];
if (!Math.epsilon(uv_b1[0], uv_b2[0], epsilon) || !Math.epsilon(uv_b1[1], uv_b2[1], epsilon)) continue;
UVEditor.selected_faces.push(adjacent.key);
if (BarItems.selection_mode.value == 'face') {
let selected_faces = mesh.getSelectedFaces(true);
selected_faces.safePush(adjacent.key);
}
crawl(adjacent.face);
}
}
crawl(mesh.faces[face_key]);
} else {
UVEditor.selected_faces.replace([face_key]);
}
}
},
moveSelection(offset, event) {
Undo.initEdit({elements: UVEditor.getMappableElements()})
let step = canvasGridSize(event.shiftKey || Pressing.overrides.shift, event.ctrlOrCmd || Pressing.overrides.ctrl) / UVEditor.grid;
if (UVEditor.isBoxUV()) step = 1;
UVEditor.slidePos((old_val) => {
let sign = offset[offset[0] ? 0 : 1];
return old_val + step * sign;
}, offset[0] ? 0 : 1);
Undo.finishEdit('Move UV')
},
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disableAutoUV() {
this.forCubes(obj => {
obj.autouv = 0
})
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},
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toggleUV() {
var state = Cube.selected[0].faces[this.selected_faces[0]].enabled === false
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this.forCubes(obj => {
this.selected_faces.forEach(face => {
obj.faces[face].enabled = state;
})
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})
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},
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maximize(event) {
var scope = this;
this.forCubes(obj => {
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scope.getFaces(obj, event).forEach(function(side) {
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obj.faces[side].uv = [0, 0, scope.getResolution(0, obj.faces[side]), scope.getResolution(1, obj.faces[side])]
})
obj.autouv = 0;
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Canvas.updateUV(obj)
})
this.message('uv_editor.maximized')
this.loadData()
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},
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turnMapping(event) {
var scope = this;
this.forCubes(obj => {
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scope.getFaces(obj, event).forEach(function(side) {
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var uv = obj.faces[side].uv_size;
obj.faces[side].uv_size = [uv[1], uv[0]];
if (uv[0] < 0) {
obj.faces[side].uv[0] += uv[0];
obj.faces[side].uv[2] += uv[0];
obj.faces[side].uv[1] -= uv[0];
obj.faces[side].uv[3] -= uv[0];
}
if (uv[1] < 0) {
obj.faces[side].uv[1] += uv[1];
obj.faces[side].uv[3] += uv[1];
obj.faces[side].uv[0] -= uv[1];
obj.faces[side].uv[2] -= uv[1];
}
let overlap_px = Math.clamp(Math.max(obj.faces[side].uv[0], obj.faces[side].uv[2]) - Project.texture_width, 0, Infinity);
obj.faces[side].uv[0] -= overlap_px;
obj.faces[side].uv[2] -= overlap_px;
let overlap_py = Math.clamp(Math.max(obj.faces[side].uv[1], obj.faces[side].uv[3]) - Project.texture_height, 0, Infinity);
obj.faces[side].uv[1] -= overlap_py;
obj.faces[side].uv[3] -= overlap_py;
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})
obj.autouv = 0;
Canvas.updateUV(obj);
})
this.message('uv_editor.turned');
this.loadData();
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},
setAutoSize(event, silent, face_keys) {
let vec1 = new THREE.Vector3(),
vec2 = new THREE.Vector3(),
vec3 = new THREE.Vector3(),
vec4 = new THREE.Vector3(),
plane = new THREE.Plane();
this.getMappableElements().forEach(obj => {
var top2, left2;
let faces = face_keys || this.getFaces(obj, event);
if (obj instanceof Cube) {
faces.forEach(function(side) {
let face = obj.faces[side];
let mirror_x = face.uv[0] > face.uv[2];
let mirror_y = face.uv[1] > face.uv[3];
face.uv[0] = Math.min(face.uv[0], face.uv[2]);
face.uv[1] = Math.min(face.uv[1], face.uv[3]);
if (side == 'north' || side == 'south') {
left2 = limitNumber(obj.size('0'), 0, Project.texture_width)
top2 = limitNumber(obj.size('1'), 0, Project.texture_height)
} else if (side == 'east' || side == 'west') {
left2 = limitNumber(obj.size('2'), 0, Project.texture_width)
top2 = limitNumber(obj.size('1'), 0, Project.texture_height)
} else if (side == 'up' || side == 'down') {
left2 = limitNumber(obj.size('0'), 0, Project.texture_width)
top2 = limitNumber(obj.size('2'), 0, Project.texture_height)
}
if (face.rotation % 180) {
[left2, top2] = [top2, left2];
}
left2 *= UVEditor.getResolution(0, face) / Project.texture_width;
top2 *= UVEditor.getResolution(1, face) / Project.texture_height;
face.uv_size = [left2, top2];
if (mirror_x) [face.uv[0], face.uv[2]] = [face.uv[2], face.uv[0]];
if (mirror_y) [face.uv[1], face.uv[3]] = [face.uv[3], face.uv[1]];
})
obj.autouv = 0
} else if (obj instanceof Mesh) {
faces.forEach(fkey => {
let face = obj.faces[fkey];
let vertex_uvs = {};
let uv_center = [0, 0];
let new_uv_center = [0, 0];
let normal_vec = vec1.fromArray(face.getNormal(true));
plane.setFromNormalAndCoplanarPoint(
normal_vec,
vec2.fromArray(obj.vertices[face.vertices[0]])
)
let rot = cameraTargetToRotation([0, 0, 0], normal_vec.toArray());
let e = new THREE.Euler(Math.degToRad(rot[1] - 90), Math.degToRad(rot[0] + 180), 0);
face.vertices.forEach(vkey => {
let coplanar_pos = plane.projectPoint(vec3.fromArray(obj.vertices[vkey]), vec4.set(0, 0, 0));
coplanar_pos.applyEuler(e);
vertex_uvs[vkey] = [
Math.roundTo(coplanar_pos.x, 4),
Math.roundTo(coplanar_pos.z, 4),
]
})
// Rotate UV to match corners
let rotation_angles = {};
let precise_rotation_angle = {};
let vertices = face.getSortedVertices();
vertices.forEach((vkey, i) => {
let vkey2 = vertices[i+1] || vertices[0];
let rot = Math.atan2(
vertex_uvs[vkey2][0] - vertex_uvs[vkey][0],
vertex_uvs[vkey2][1] - vertex_uvs[vkey][1],
)
let snap = 2;
rot = (Math.radToDeg(rot) + 360) % 90;
let rounded = Math.round(rot / snap) * snap;
if (rotation_angles[rounded]) {
rotation_angles[rounded]++;
} else {
rotation_angles[rounded] = 1;
precise_rotation_angle[rounded] = rot;
}
})
let angles = Object.keys(rotation_angles).map(k => parseInt(k));
angles.sort((a, b) => {
let diff = rotation_angles[b] - rotation_angles[a];
if (diff) {
return diff;
} else {
return a < b ? -1 : 1;
}
})
let angle = Math.degToRad(precise_rotation_angle[angles[0]]);
let s = Math.sin(angle);
let c = Math.cos(angle);
for (let vkey in vertex_uvs) {
let point = vertex_uvs[vkey].slice();
vertex_uvs[vkey][0] = point[0] * c - point[1] * s;
vertex_uvs[vkey][1] = point[0] * s + point[1] * c;
}
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// Find position on UV map
let pmin_x = Infinity, pmin_y = Infinity;
face.vertices.forEach(vkey => {
pmin_x = Math.min(pmin_x, vertex_uvs[vkey][0]);
pmin_y = Math.min(pmin_y, vertex_uvs[vkey][1]);
})
face.vertices.forEach(vkey => {
uv_center[0] += face.uv[vkey] ? face.uv[vkey][0] : 0;
uv_center[1] += face.uv[vkey] ? face.uv[vkey][1] : 0;
new_uv_center[0] += vertex_uvs[vkey][0];
new_uv_center[1] += vertex_uvs[vkey][1];
})
uv_center[0] = Math.round((uv_center[0] - new_uv_center[0]) / face.vertices.length);
uv_center[1] = Math.round((uv_center[1] - new_uv_center[1]) / face.vertices.length);
let min_x = Infinity, min_y = Infinity, max_x = 0, max_y = 0;
for (let vkey in vertex_uvs) {
vertex_uvs[vkey][0] = vertex_uvs[vkey][0] - (pmin_x % 1) + uv_center[0],
vertex_uvs[vkey][1] = vertex_uvs[vkey][1] - (pmin_y % 1) + uv_center[1],
min_x = Math.min(min_x, vertex_uvs[vkey][0]);
min_y = Math.min(min_y, vertex_uvs[vkey][1]);
max_x = Math.max(max_x, vertex_uvs[vkey][0]);
max_y = Math.max(max_y, vertex_uvs[vkey][1]);
}
let offset = [
min_x < 0 ? -min_x : (max_x > Project.texture_width ? Math.round(Project.texture_width - max_x) : 0),
min_y < 0 ? -min_y : (max_y > Project.texture_height ? Math.round(Project.texture_height - max_y) : 0),
];
face.vertices.forEach(vkey => {
face.uv[vkey] = [
vertex_uvs[vkey][0] + offset[0],
vertex_uvs[vkey][1] + offset[1],
]
})
})
}
obj.preview_controller.updateUV(obj);
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})
if (!silent) this.message('uv_editor.autouv');
this.loadData();
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},
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setRelativeAutoSize(event) {
var scope = this;
this.forCubes(obj => {
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scope.getFaces(obj, event).forEach(function(side) {
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var uv = obj.faces[side].uv,
ru = scope.getResolution(0, obj.faces[side]),
rv = scope.getResolution(1, obj.faces[side]);
switch (side) {
case 'north':
uv = [
ru - obj.to[0],
rv - obj.to[1],
ru - obj.from[0],
rv - obj.from[1],
];
break;
case 'south':
uv = [
obj.from[0],
rv - obj.to[1],
obj.to[0],
rv - obj.from[1],
];
break;
case 'west':
uv = [
obj.from[2],
rv - obj.to[1],
obj.to[2],
rv - obj.from[1],
];
break;
case 'east':
uv = [
ru - obj.to[2],
rv - obj.to[1],
ru - obj.from[2],
rv - obj.from[1],
];
break;
case 'up':
uv = [
obj.from[0],
obj.from[2],
obj.to[0],
obj.to[2],
];
break;
case 'down':
uv = [
obj.from[0],
rv - obj.to[2],
obj.to[0],
rv - obj.from[2],
];
break;
}
uv.forEach(function(s, uvi) {
uv[uvi] = limitNumber(s, 0, uvi%2 ? rv : ru);
})
obj.faces[side].uv = uv
})
obj.autouv = 0
Canvas.updateUV(obj)
})
this.message('uv_editor.autouv')
this.loadData()
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},
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mirrorX(event) {
var scope = this;
this.forElements(obj => {
if (obj instanceof Cube) {
scope.getFaces(obj, event).forEach((side) => {
var proxy = obj.faces[side].uv[0]
obj.faces[side].uv[0] = obj.faces[side].uv[2]
obj.faces[side].uv[2] = proxy
})
} else if (obj instanceof Mesh) {
let min = Infinity;
let max = -Infinity;
scope.getFaces(obj, event).forEach((side) => {
obj.faces[side].vertices.forEach(vkey => {
min = Math.min(min, obj.faces[side].uv[vkey][0]);
max = Math.max(max, obj.faces[side].uv[vkey][0]);
})
})
let center = Math.lerp(min, max, 0.5);
scope.getFaces(obj, event).forEach((side) => {
obj.faces[side].vertices.forEach(vkey => {
obj.faces[side].uv[vkey][0] = center*2 - obj.faces[side].uv[vkey][0];
})
})
}
if (obj.autouv) obj.autouv = 0
obj.preview_controller.updateUV(obj);
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})
this.message('uv_editor.mirrored')
this.loadData()
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},
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mirrorY(event) {
var scope = this;
this.forElements(obj => {
if (obj instanceof Cube) {
scope.getFaces(obj, event).forEach((side) => {
var proxy = obj.faces[side].uv[1]
obj.faces[side].uv[1] = obj.faces[side].uv[3]
obj.faces[side].uv[3] = proxy
})
} else if (obj instanceof Mesh) {
let min = Infinity;
let max = -Infinity;
scope.getFaces(obj, event).forEach((side) => {
obj.faces[side].vertices.forEach(vkey => {
min = Math.min(min, obj.faces[side].uv[vkey][1]);
max = Math.max(max, obj.faces[side].uv[vkey][1]);
})
})
let center = Math.lerp(min, max, 0.5);
scope.getFaces(obj, event).forEach((side) => {
obj.faces[side].vertices.forEach(vkey => {
obj.faces[side].uv[vkey][1] = center*2 - obj.faces[side].uv[vkey][1];
})
})
}
if (obj.autouv) obj.autouv = 0;
obj.preview_controller.updateUV(obj);
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})
this.message('uv_editor.mirrored')
this.loadData()
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},
applyAll() {
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this.forCubes(obj => {
UVEditor.cube_faces.forEach(side => {
obj.faces[side].extend(obj.faces[this.selected_faces[0]])
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})
obj.autouv = 0
})
Canvas.updateSelectedFaces()
this.message('uv_editor.to_all')
this.loadData()
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},
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clear(event) {
var scope = this;
Undo.initEdit({elements: Cube.selected, uv_only: true})
this.forCubes(obj => {
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scope.getFaces(obj, event).forEach(function(side) {
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obj.faces[side].uv = [0, 0, 0, 0]
obj.faces[side].texture = null;
})
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obj.preview_controller.updateFaces(obj);
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})
this.loadData()
this.message('uv_editor.transparent')
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Undo.finishEdit('Remove face')
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Canvas.updateSelectedFaces()
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},
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switchCullface(event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
var val = BarItems.cullface.get()
if (val === 'off') val = false
this.forCubes(obj => {
this.selected_faces.forEach(face => {
obj.faces[face].cullface = val || '';
})
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})
if (val) {
this.message('uv_editor.cullface_on')
} else {
this.message('uv_editor.cullface_off')
}
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Undo.finishEdit('Toggle cullface')
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},
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switchTint(event) {
var scope = this;
var val = Cube.selected[0].faces[scope.selected_faces[0]].tint === -1 ? 0 : -1;
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if (event === 0 || event === false) val = event
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this.forCubes(obj => {
this.selected_faces.forEach(face => {
obj.faces[face].tint = val;
})
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})
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if (val !== -1) {
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this.message('uv_editor.tint_on')
} else {
this.message('uv_editor.tint_off')
}
this.displayTools()
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},
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setTint(event, val) {
this.forCubes(obj => {
this.selected_faces.forEach(face => {
obj.faces[face].tint = val;
})
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})
this.displayTools()
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},
rotate(mesh_angle) {
var value = parseInt(BarItems.uv_rotation.get());
if (Cube.selected[0] && Cube.selected[0].faces[this.selected_faces] && Math.abs(Cube.selected[0].faces[this.selected_faces].rotation - value) % 180 == 90) {
UVEditor.turnMapping();
}
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this.forCubes(obj => {
this.selected_faces.forEach(face => {
obj.faces[face].rotation = value;
})
Canvas.updateUV(obj);
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})
let rect = this.vue.getSelectedUVBoundingBox();
let center = [(rect[0] + rect[2]) / 2, (rect[1] + rect[3]) / 2];
Mesh.selected.forEach(mesh => {
mesh.forAllFaces((face, fkey) => {
if (!UVEditor.selected_faces.includes(fkey)) return;
if (face.vertices.length < 3) return;
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
let sin = Math.sin(Math.degToRad(mesh_angle));
let cos = Math.cos(Math.degToRad(mesh_angle));
face.uv[vkey][0] -= center[0];
face.uv[vkey][1] -= center[1];
let a = (face.uv[vkey][0] * cos - face.uv[vkey][1] * sin);
let b = (face.uv[vkey][0] * sin + face.uv[vkey][1] * cos);
face.uv[vkey][0] = Math.clamp(a + center[0], 0, Project.texture_width);
face.uv[vkey][1] = Math.clamp(b + center[1], 0, Project.texture_height);
})
})
Mesh.preview_controller.updateUV(mesh);
})
this.loadData();
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this.message('uv_editor.rotated')
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},
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setRotation(value) {
var scope = this;
value = parseInt(value)
this.forCubes(obj => {
this.selected_faces.forEach(face => {
obj.faces[face].rotation = value;
})
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Canvas.updateUV(obj)
})
this.loadData()
this.message('uv_editor.rotated')
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},
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selectGridSize(event) {
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},
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autoCullface(event) {
var scope = this;
this.forCubes(obj => {
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scope.getFaces(obj, event).forEach(function(side) {
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obj.faces[side].cullface = side
})
})
this.loadData()
this.message('uv_editor.auto_cull')
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},
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copy(event) {
let elements = this.getMappableElements();
if (!elements.length) return;
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UVEditor.clipboard = []
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if (UVEditor.isBoxUV() && Cube.selected[0]) {
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var new_tag = {
uv: Cube.selected[0].uv_offset
}
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UVEditor.clipboard.push(new_tag)
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this.message('uv_editor.copied')
return;
}
function addToClipboard(key) {
let element = elements.find(el => el.faces[key]);
if (!element) return;
var tag = element.faces[key];
var new_face;
if (element instanceof Mesh) {
new_face = new MeshFace(null, tag);
Property.resetUniqueValues(MeshFace, new_face);
new_face.vertices = tag.getSortedVertices();
new_face.direction = key;
} else {
new_face = new CubeFace(key, tag);
Property.resetUniqueValues(CubeFace, new_face);
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}
UVEditor.clipboard.push(new_face);
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}
if (event.shiftKey) {
for (let key in elements[0].faces) {
addToClipboard(key)
}
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} else {
UVEditor.vue.selected_faces.forEach(key => {
addToClipboard(key);
})
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}
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this.message('uv_editor.copied_x', [UVEditor.clipboard.length])
},
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paste(event) {
let elements = UVEditor.getMappableElements();
if (UVEditor.clipboard === null || elements.length === 0) return;
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Undo.initEdit({elements, uv_only: true})
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if (UVEditor.isBoxUV() && UVEditor.clipboard[0].uv instanceof Array) {
Cube.selected.forEach(function(el) {
el.uv_offset = UVEditor.clipboard[0].uv.slice()
el.preview_controller.updateUV(el);
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})
}
function mergeFace(element, key, tag) {
if (!element.faces[key]) return;
let face = element.faces[key];
if (element instanceof Mesh) {
let uv_points = [];
tag.vertices.forEach(vkey => {
uv_points.push(tag.uv[vkey]);
})
face.getSortedVertices().forEach((vkey, i) => {
if (uv_points[i]) face.uv[vkey].replace(uv_points[i]);
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})
} else {
face.extend(tag);
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}
}
let shifting = (event && event.shiftKey) || Pressing.overrides.shift;
if (shifting || UVEditor.clipboard.length === 1) {
let tag = UVEditor.clipboard[0];
elements.forEach(el => {
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if (el instanceof Cube && el.box_uv) return;
if ((el instanceof Cube && tag instanceof CubeFace) || (el instanceof Mesh && tag instanceof MeshFace)) {
for (let key in el.faces) {
if (shifting || UVEditor.vue.selected_faces.includes(key)) {
mergeFace(el, key, tag);
}
}
el.preview_controller.updateUV(el);
el.preview_controller.updateFaces(el);
}
})
} else {
UVEditor.clipboard.forEach(tag => {
elements.forEach(el => {
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if (el instanceof Cube && el.box_uv) return;
if ((el instanceof Cube && tag instanceof CubeFace) || (el instanceof Mesh && tag instanceof MeshFace)) {
let key = tag.direction;
if (el.faces[key]) {
mergeFace(el, key, tag);
}
}
})
})
elements.forEach(el => {
el.preview_controller.updateUV(el);
el.preview_controller.updateFaces(el);
})
}
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this.loadData()
Canvas.updateSelectedFaces()
this.message('uv_editor.pasted')
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Undo.finishEdit('Paste UV')
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},
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reset(event) {
var scope = this;
this.forCubes(obj => {
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scope.getFaces(obj, event).forEach(function(side) {
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obj.faces[side].reset()
})
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obj.preview_controller.updateFaces(obj);
obj.preview_controller.updateUV(obj);
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})
this.loadData()
this.message('uv_editor.reset')
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},
// Dialog
clipboard: null,
cube_faces: ['north', 'south', 'west', 'east', 'up', 'down'],
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forSelection(cb, event, ...args) {
UVEditor[cb](event, ...args);
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},
menu: new Menu([
{name: 'menu.view.zoom', id: 'zoom', icon: 'search', children: [
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'zoom_in',
'zoom_out',
'zoom_reset'
]},
{name: 'menu.uv.display_uv', id: 'display_uv', icon: 'visibility', condition: () => (!Format.image_editor), children: () => {
let options = ['selected_faces', 'selected_elements', 'all_elements'];
return options.map(option => {return {
id: option,
name: `menu.uv.display_uv.${option}`,
icon: UVEditor.vue.display_uv == option ? 'radio_button_checked' : 'radio_button_unchecked',
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condition: !(option == 'selected_faces' && UVEditor.isBoxUV() && !Mesh.selected.length),
click() {
Project.display_uv = UVEditor.vue.display_uv = option;
if (option == 'selected_faces') settings.show_only_selected_uv.set(true);
if (option == 'selected_elements') settings.show_only_selected_uv.set(false);
Settings.saveLocalStorages();
}
}})
}},
'focus_on_selection',
'painting_grid',
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'uv_checkerboard',
'paint_mode_uv_overlay',
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'_',
'copy',
'paste',
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'cube_uv_mode',
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'_',
{
name: 'menu.uv.export',
icon: () => UVEditor.getReferenceFace()?.enabled !== false ? 'check_box' : 'check_box_outline_blank',
condition: () => (!UVEditor.isBoxUV() && UVEditor.getReferenceFace() && Format.java_face_properties),
click(event) {
Undo.initEdit({elements: Cube.selected, uv_only: true});
UVEditor.toggleUV(event);
Undo.finishEdit('Toggle UV export');
}
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},
'uv_maximize',
'uv_auto',
'uv_rel_auto',
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'connect_uv_faces',
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'merge_uv_vertices',
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'snap_uv_to_pixels',
'uv_rotate_left',
'uv_rotate_right',
{icon: 'rotate_90_degrees_ccw', condition: () => UVEditor.getReferenceFace() instanceof CubeFace && Format.uv_rotation, name: 'menu.uv.mapping.rotation', children() {
let reference_face = UVEditor.getReferenceFace();
let off = 'radio_button_unchecked'
let on = 'radio_button_checked'
return [
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{icon: (!reference_face.rotation ? on : off), name: '0°', click() {
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Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.setRotation(0)
Undo.finishEdit('Rotate UV')
}},
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{icon: (reference_face.rotation === 90 ? on : off), name: '90°', click() {
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.setRotation(90)
Undo.finishEdit('Rotate UV')
}},
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{icon: (reference_face.rotation === 180 ? on : off), name: '180°', click() {
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.setRotation(180)
Undo.finishEdit('Rotate UV')
}},
{icon: (reference_face.rotation === 270 ? on : off), name: '270°', click() {
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.setRotation(270)
Undo.finishEdit('Rotate UV')
}}
]
}},
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'uv_turn_mapping',
{
name: 'menu.uv.flip_x',
icon: () => (UVEditor.isSelectedFaceMirrored(0) ? 'check_box' : 'check_box_outline_blank'),
condition: () => !UVEditor.isBoxUV() && UVEditor.getReferenceFace(),
click(event) {
Undo.initEdit({elements: Cube.selected, uv_only: true});
UVEditor.mirrorX(event);
Undo.finishEdit('Flip UV');
}
},
{
name: 'menu.uv.flip_y',
icon: () => (UVEditor.isSelectedFaceMirrored(1) ? 'check_box' : 'check_box_outline_blank'),
condition: () => !UVEditor.isBoxUV() && UVEditor.getReferenceFace(),
click(event) {
Undo.initEdit({elements: Cube.selected, uv_only: true});
UVEditor.mirrorY(event);
Undo.finishEdit('Flip UV');
}
},
'_',
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'face_tint',
{icon: 'flip_to_back', condition: () => (Format.java_face_properties && Cube.selected.length && UVEditor.getReferenceFace()), name: 'action.cullface' , children: function() {
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let off = 'radio_button_unchecked';
let on = 'radio_button_checked';
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function setCullface(cullface) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forCubes(obj => {
UVEditor.selected_faces.forEach(face => {
obj.faces[face].cullface = cullface;
})
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})
Undo.finishEdit(cullface ? `Set cullface to ${cullface}` : 'Disable cullface');
}
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return [
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{icon: (!UVEditor.getReferenceFace().cullface ? on : off), name: 'uv_editor.no_faces', click: () => setCullface('')},
{icon: (UVEditor.getReferenceFace().cullface == 'north' ? on : off), name: 'face.north', click: () => setCullface('north')},
{icon: (UVEditor.getReferenceFace().cullface == 'south' ? on : off), name: 'face.south', click: () => setCullface('south')},
{icon: (UVEditor.getReferenceFace().cullface == 'west' ? on : off), name: 'face.west', click: () => setCullface('west')},
{icon: (UVEditor.getReferenceFace().cullface == 'east' ? on : off), name: 'face.east', click: () => setCullface('east')},
{icon: (UVEditor.getReferenceFace().cullface == 'up' ? on : off), name: 'face.up', click: () => setCullface('up')},
{icon: (UVEditor.getReferenceFace().cullface == 'down' ? on : off), name: 'face.down', click: () => setCullface('down')},
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'auto_cullface'
]
}},
{icon: 'collections', name: 'menu.uv.texture', condition: () => UVEditor.getReferenceFace() && !Project.single_texture, children: function() {
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let arr = [
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{icon: 'crop_square', name: 'menu.cube.texture.blank', click: function(context, event) {
let elements = UVEditor.vue.mappable_elements;
Undo.initEdit({elements})
elements.forEach((obj) => {
UVEditor.getFaces(obj, event).forEach(function(side) {
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obj.faces[side].texture = false;
})
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obj.preview_controller.updateFaces(obj);
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})
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UVEditor.loadData()
UVEditor.message('uv_editor.reset')
Undo.finishEdit('Apply blank texture')
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}},
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{icon: 'clear', name: 'menu.cube.texture.transparent', condition: () => UVEditor.getReferenceFace() instanceof CubeFace, click: function(event) {UVEditor.clear(event)}},
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]
Texture.all.forEach(function(t) {
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arr.push({
name: t.name,
icon: (t.mode === 'link' ? t.img : t.source),
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click() {
UVEditor.applyTexture(t);
}
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})
})
return arr;
}}
])
}
BARS.defineActions(function() {
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new BarSlider('uv_rotation', {
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Format.uv_rotation && Cube.selected.length,
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min: 0, max: 270, step: 90, width: 80,
onBefore: () => {
Undo.initEdit({elements: Cube.selected, uv_only: true})
},
onChange: function(slider) {
UVEditor.rotate();
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},
onAfter: () => {
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Undo.finishEdit('Rotate UV')
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}
})
new BarSelect('uv_grid', {
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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min_width: 68,
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value: 'auto',
options: {
'auto': 'Pixel',
'1x': '1x',
'2x': '2x',
'3x': '3x',
'4x': '4x',
'6x': '6x',
'8x': '8x',
},
onChange: function(slider) {
var value = slider.get().replace(/x/, '');
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UVEditor.setGrid(value);
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}
})
new Action('uv_maximize', {
icon: 'zoom_out_map',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('maximize', event)
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Undo.finishEdit('Maximize UV')
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}
})
new Action('uv_turn_mapping', {
icon: 'screen_rotation',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('turnMapping', event)
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Undo.finishEdit('Turn UV mapping')
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}
})
new Action('uv_auto', {
icon: 'brightness_auto',
category: 'uv',
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condition: () => (UVEditor.isFaceUV() && Cube.selected.length) || Mesh.selected.length,
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click: function (event) {
Undo.initEdit({elements: UVEditor.getMappableElements(), uv_only: true})
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UVEditor.forSelection('setAutoSize', event)
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Undo.finishEdit('Auto UV')
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}
})
new Action('uv_rel_auto', {
icon: 'brightness_auto',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('setRelativeAutoSize', event)
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Undo.finishEdit('Auto UV')
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}
})
new Action('uv_mirror_x', {
icon: 'icon-mirror_x',
category: 'uv',
condition: () => UVEditor.isFaceUV() && UVEditor.hasElements(),
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('mirrorX', event)
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Undo.finishEdit('Mirror UV')
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}
})
new Action('uv_mirror_y', {
icon: 'icon-mirror_y',
category: 'uv',
condition: () => UVEditor.isFaceUV() && UVEditor.hasElements(),
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('mirrorY', event)
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Undo.finishEdit('Mirror UV')
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}
})
new Action('uv_rotate_left', {
icon: 'rotate_left',
category: 'uv',
condition: () => Mesh.selected.length,
click: function (event) {
Undo.initEdit({elements: Mesh.selected, uv_only: true})
UVEditor.rotate(-90);
Undo.finishEdit('Rotate UV left');
}
})
new Action('uv_rotate_right', {
icon: 'rotate_right',
category: 'uv',
condition: () => Mesh.selected.length,
click: function (event) {
Undo.initEdit({elements: Mesh.selected, uv_only: true})
UVEditor.rotate(90);
Undo.finishEdit('Rotate UV right');
}
})
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new Action('uv_transparent', {
icon: 'clear',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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click: function (event) {
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UVEditor.forSelection('clear', event)
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}
})
new Action('uv_reset', {
icon: 'replay',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('reset', event)
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Undo.finishEdit('Reset UV')
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}
})
new Action('uv_apply_all', {
icon: 'format_color_fill',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Cube.selected.length,
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click: function (e) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.applyAll(e)
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Undo.finishEdit('Apply UV to all faces')
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}
})
new BarSelect('cullface', {
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Format.java_face_properties && Cube.selected.length && UVEditor.selected_faces[0],
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label: true,
options: {
off: tl('uv_editor.no_faces'),
north: tl('face.north'),
south: tl('face.south'),
west: tl('face.west'),
east: tl('face.east'),
up: tl('face.up'),
down: tl('face.down'),
},
onChange: function(sel, event) {
Undo.initEdit({elements: Cube.selected, uv_only: true});
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UVEditor.forSelection('switchCullface');
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Undo.finishEdit('Set cullface');
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}
})
new Action('auto_cullface', {
icon: 'block',
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Format.java_face_properties && Cube.selected.length && UVEditor.selected_faces[0],
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('autoCullface', event)
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Undo.finishEdit('Set automatic cullface')
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}
})
new Action('face_tint', {
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Format.java_face_properties && Cube.selected.length && UVEditor.selected_faces[0],
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click: function (event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
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UVEditor.forSelection('switchTint', event)
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Undo.finishEdit('Toggle face tint')
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}
})
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new NumSlider('slider_face_tint', {
category: 'uv',
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condition: () => UVEditor.isFaceUV() && Format.java_face_properties && Cube.selected.length && UVEditor.selected_faces[0] && Cube.selected[0].faces[UVEditor.selected_faces[0]],
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getInterval(event) {
return 1;
},
get: function() {
return Cube.selected[0] && Cube.selected[0].faces[UVEditor.selected_faces[0]].tint
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},
change: function(modify) {
let number = Math.clamp(Math.round(modify(this.get())), -1)
UVEditor.setTint(null, number);
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},
onBefore: function() {
Undo.initEdit({elements: Cube.selected, uv_only: true})
},
onAfter: function() {
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Undo.finishEdit('Set face tint')
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}
})
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new Action('merge_uv_vertices', {
icon: 'close_fullscreen',
category: 'uv',
condition: () => UVEditor.isFaceUV() && UVEditor.selected_faces.length >= 2 && Mesh.selected[0],
click: function (event) {
Undo.initEdit({elements: Mesh.selected, uv_only: true})
Mesh.selected.forEach(mesh => {
let selected_vertices = mesh.getSelectedVertices();
let face1 = mesh.faces[UVEditor.selected_faces.last()];
let target_coords = {};
let main_target_coord;
face1.vertices.forEach(vkey => {
if (!selected_vertices.includes(vkey)) return;
target_coords[vkey] = face1.uv[vkey];
main_target_coord = face1.uv[vkey];
});
UVEditor.selected_faces.forEach(fkey => {
let face = mesh.faces[fkey];
if (!face || face == face1) return;
let i = 0;
face.vertices.forEach(vkey => {
if (selected_vertices.includes(vkey) && face.uv[vkey]) {
face.uv[vkey][0] = (target_coords[vkey] || main_target_coord)[0];
face.uv[vkey][1] = (target_coords[vkey] || main_target_coord)[1];
i++;
}
})
})
mesh.preview_controller.updateUV(mesh);
})
UVEditor.loadData();
Undo.finishEdit('Merge UV vertices');
}
})
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new Action('connect_uv_faces', {
icon: 'move_up',
category: 'uv',
condition: () => UVEditor.isFaceUV() && UVEditor.selected_faces.length == 2 && Mesh.selected[0],
click: function (event) {
Undo.initEdit({elements: Mesh.selected, uv_only: true})
Mesh.selected.forEach(mesh => {
let selected_vertices = mesh.getSelectedVertices();
let face1 = mesh.faces[UVEditor.selected_faces.last()];
let face2 = mesh.faces[UVEditor.selected_faces[0]];
// Get edge to connect
let connection_edge_1 = face1.vertices.filter(vkey => face2.vertices.includes(vkey));
let connection_edge_2;
if (connection_edge_1.length == 2) {
connection_edge_2 = connection_edge_1;
} else {
// array to make sure we don't end up with 2x the same vkey on face 2
let face2_used_vkeys = [];
let distance_a = Infinity;
let vertex_distances = face1.vertices.map(vkey => {
let uv_1 = face1.uv[vkey];
let distance_b = Infinity;
let closest_from_face_2;
face2.vertices.forEach(vkey2 => {
if (face2_used_vkeys.includes(vkey2)) return;
let uv_2 = face2.uv[vkey2]
let distance = Math.sqrt(Math.pow(uv_2[0] - uv_1[0], 2), Math.pow(uv_2[1] - uv_1[1], 2))
if (distance < distance_b) {
closest_from_face_2 = vkey2;
distance_b = distance;
}
})
face2_used_vkeys.push(face2_used_vkeys);
return {
vkey1: vkey,
vkey2: closest_from_face_2,
distance: distance_b
}
})
vertex_distances.sort((a, b) => a.distance - b.distance);
connection_edge_1 = [vertex_distances[0].vkey1, vertex_distances[1].vkey1];
connection_edge_2 = [vertex_distances[0].vkey2, vertex_distances[1].vkey2];
}
// Fix angle
let angle1 = Math.PI + Math.atan2(
face1.uv[connection_edge_1[0]][1] - face1.uv[connection_edge_1[1]][1],
face1.uv[connection_edge_1[0]][0] - face1.uv[connection_edge_1[1]][0],
);
let angle2 = Math.PI + Math.atan2(
face2.uv[connection_edge_2[0]][1] - face2.uv[connection_edge_2[1]][1],
face2.uv[connection_edge_2[0]][0] - face2.uv[connection_edge_2[1]][0],
);
let angle_total = (angle1 - angle2 + Math.PI*6) % (Math.PI*2);
let sin = Math.sin(angle_total);
let cos = Math.cos(angle_total);
UVEditor.selected_faces.forEach(fkey => {
let face = mesh.faces[fkey];
if (!face || face == face1) return;
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
face.uv[vkey][0] = (face.uv[vkey][0] * cos - face.uv[vkey][1] * sin);
face.uv[vkey][1] = (face.uv[vkey][0] * sin + face.uv[vkey][1] * cos);
})
})
// Fix offset
let offset = [
face1.uv[connection_edge_1[0]][0] - face2.uv[connection_edge_2[0]][0],
face1.uv[connection_edge_1[0]][1] - face2.uv[connection_edge_2[0]][1]
];
UVEditor.selected_faces.forEach(fkey => {
let face = mesh.faces[fkey];
if (!face || face == face1) return;
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;;
face.uv[vkey][0] = Math.clamp(face.uv[vkey][0] + offset[0], 0, Project.texture_width);
face.uv[vkey][1] = Math.clamp(face.uv[vkey][1] + offset[1], 0, Project.texture_height);
})
})
mesh.preview_controller.updateUV(mesh);
})
UVEditor.loadData();
Undo.finishEdit('Connect UV faces');
}
})
new Action('snap_uv_to_pixels', {
icon: 'grid_goldenratio',
category: 'uv',
condition: () => UVEditor.isFaceUV() && UVEditor.hasElements(),
click: function (event) {
let elements = UVEditor.getMappableElements();
Undo.initEdit({elements, uv_only: true})
elements.forEach(element => {
let selected_vertices = element instanceof Mesh && element.getSelectedVertices();
UVEditor.selected_faces.forEach(fkey => {
if (!element.faces[fkey]) return;
let face = element.faces[fkey];
if (element instanceof Mesh) {
face.vertices.forEach(vkey => {
if ((!selected_vertices.length || selected_vertices.includes(vkey)) && face.uv[vkey]) {
face.uv[vkey][0] = Math.clamp(Math.round(face.uv[vkey][0]), 0, Project.texture_width);
face.uv[vkey][1] = Math.clamp(Math.round(face.uv[vkey][1]), 0, Project.texture_height);
}
})
} else if (element instanceof Cube) {
face.uv[0] = Math.clamp(Math.round(face.uv[0]), 0, Project.texture_width);
face.uv[1] = Math.clamp(Math.round(face.uv[1]), 0, Project.texture_height);
face.uv[2] = Math.clamp(Math.round(face.uv[2]), 0, Project.texture_width);
face.uv[3] = Math.clamp(Math.round(face.uv[3]), 0, Project.texture_height);
}
})
element.preview_controller.updateUV(element);
})
UVEditor.loadData();
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Undo.finishEdit('Snap UV to pixel grid')
}
})
new Toggle('paint_mode_uv_overlay', {
icon: 'splitscreen',
category: 'animation',
condition: {modes: ['paint'], method: () => !Format.image_editor},
onChange(value) {
UVEditor.vue.uv_overlay = value;
}
})
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new Toggle('move_texture_with_uv', {
icon: 'fas.fa-link',
category: 'uv',
condition: {modes: ['edit']}
})
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})
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Interface.definePanels(function() {
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function getCanvasCopy() {
var temp_canvas = document.createElement('canvas')
var temp_ctx = temp_canvas.getContext('2d');
temp_canvas.width = Painter.selection.canvas.width;
temp_canvas.height = Painter.selection.canvas.height;
temp_ctx.drawImage(Painter.selection.canvas, 0, 0)
return temp_canvas
}
let copy_overlay = {
state: 'off',
width: 0, height: 0,
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doPlace() {
open_interface.confirm();
},
doCancel() {
open_interface.hide();
},
doCut(e) {
UVEditor.removePastingOverlay()
UVEditor.texture.edit((canvas) => {
var ctx = canvas.getContext('2d');
ctx.clearRect(Painter.selection.x, Painter.selection.y, Painter.selection.canvas.width, Painter.selection.canvas.height);
})
},
doMirror_x(e) {
let temp_canvas = getCanvasCopy()
let ctx = Painter.selection.canvas.getContext('2d');
ctx.save();
ctx.translate(ctx.canvas.width, 0);
ctx.scale(-1, 1);
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.drawImage(temp_canvas, ctx.canvas.width, 0, -ctx.canvas.width, ctx.canvas.height);
ctx.restore();
UVEditor.updatePastingOverlay()
},
doMirror_y(e) {
let temp_canvas = getCanvasCopy()
let ctx = Painter.selection.canvas.getContext('2d');
ctx.save();
ctx.translate(0, ctx.canvas.height);
ctx.scale(1, -1);
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.drawImage(temp_canvas, 0, ctx.canvas.height, ctx.canvas.width, -ctx.canvas.height);
ctx.restore();
},
doRotate(e) {
let temp_canvas = getCanvasCopy()
let ctx = Painter.selection.canvas.getContext('2d');
[ctx.canvas.width, ctx.canvas.height] = [ctx.canvas.height, ctx.canvas.width]
ctx.save();
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.translate(ctx.canvas.width/2,ctx.canvas.height/2);
ctx.rotate(Math.PI/2);
ctx.drawImage(temp_canvas,-temp_canvas.width/2,-temp_canvas.height/2);
ctx.restore();
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UVEditor.updatePastingOverlay()
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},
}
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UVEditor.panel = new Panel('uv', {
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icon: 'photo_size_select_large',
expand_button: true,
condition: {modes: ['edit', 'paint'], method: () => !Format.image_editor},
display_condition: () => UVEditor.hasElements() || Modes.paint,
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default_position: {
slot: 'left_bar',
float_position: [300, 0],
float_size: [500, 600],
height: 500
},
toolbars: [
new Toolbar('uv_editor', {
children: [
'move_texture_with_uv',
'uv_apply_all',
'uv_maximize',
'uv_auto',
'uv_transparent',
'uv_mirror_x',
'uv_mirror_y',
'uv_rotation',
//Box
'toggle_mirror_uv',
]
})
],
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onResize: function() {
UVEditor.vue.hidden = Format.image_editor ? false : !this.isVisible();
Vue.nextTick(() => {
UVEditor.vue.updateSize();
})
},
onFold: function() {
Vue.nextTick(() => {
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if (!this.folded) UVEditor.loadData();
UVEditor.vue.hidden = Format.image_editor ? false : !this.isVisible();
})
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},
component: {
data() {return {
mode: 'uv',
hidden: false,
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box_uv: false,
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width: 320,
height: 320,
zoom: 1,
centered_view: true,
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checkerboard: settings.uv_checkerboard.value,
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pixel_grid: settings.painting_grid.value,
uv_overlay: false,
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texture: 0,
mouse_coords: {x: -1, y: -1},
is_touch: Blockbench.isTouch,
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copy_brush_source: null,
helper_lines: {x: -1, y: -1},
brush_type: BarItems.brush_shape.value,
selection_rect: {
pos_x: 0,
pos_y: 0,
width: 0,
height: 0,
active: false
},
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copy_overlay,
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project_resolution: [16, 16],
elements: [],
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all_elements: [],
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selected_faces: [],
display_uv: 'selected_elements',
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face_names: {
north: tl('face.north'),
south: tl('face.south'),
west: tl('face.west'),
east: tl('face.east'),
up: tl('face.up'),
down: tl('face.down'),
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},
cullface_options: {
'': tl('uv_editor.no_faces'),
north: tl('face.north'),
south: tl('face.south'),
west: tl('face.west'),
east: tl('face.east'),
up: tl('face.up'),
down: tl('face.down'),
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}
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}},
computed: {
inner_width() {
let axis = this.project_resolution[0] / this.project_resolution[1] < this.width / this.height;
if (axis) {
return this.height * this.zoom * (this.project_resolution[0] / this.project_resolution[1]);
} else {
return this.width * this.zoom;
}
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},
inner_height() {
return Math.min(this.height * this.zoom, this.width * this.zoom / (this.project_resolution[0] / this.project_resolution[1]));
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},
mappable_elements() {
return this.elements.filter(element => element.faces && !element.locked);
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},
all_mappable_elements() {
return this.all_elements.filter(element => element.faces && !element.locked);
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},
textureGrid() {
if (!this.texture) return '';
let lines = [];
let size = UVEditor.getPixelSize();
if (size <= 5) return '';
// =
for (let y = 1; y < this.texture.display_height; y++) {
if (y % 16 == 0) continue;
lines.push(`M${0} ${y*size} L${this.inner_width} ${y*size}`);
}
// ||
for (let x = 1; x < this.texture.width; x++) {
if (x % 16 == 0) continue;
lines.push(`M${x*size} ${0} L${x*size} ${this.inner_height}`);
}
return lines.join(' ');
},
textureGridBold() {
if (!this.texture) return '';
let lines = [];
let size = UVEditor.getPixelSize();
let interval = 16;
// =
for (let y = interval; y < this.texture.display_height; y += interval) {
lines.push(`M${0} ${y*size} L${this.inner_width} ${y*size}`);
}
// ||
for (let x = interval; x < this.texture.width; x += interval) {
lines.push(`M${x*size} ${0} L${x*size} ${this.inner_height}`);
}
return lines.join(' ');
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}
},
watch: {
project_resolution: {
deep: true,
handler() {
let min_zoom = Math.min(1, this.inner_width/this.inner_height);
if (this.zoom < min_zoom) UVEditor.setZoom(1);
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}
},
mode() {
Vue.nextTick(() => {
this.updateSize();
})
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}
},
methods: {
projectResolution() {
BarItems.project_window.trigger()
},
updateSize() {
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if (!this.$refs.viewport) return;
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let old_size = this.width;
let size = Format.image_editor
? Math.floor(Math.clamp(Interface.center_screen.clientWidth - 10, 64, 1e5))
: Math.floor(Math.clamp(UVEditor.panel.width - 10, 64, 1e5));
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this.width = size;
if (Format.image_editor) {
this.height = Interface.center_screen.clientHeight - 38;
} else if (Panels.uv.slot.includes('_bar')) {
this.height = size * Math.clamp(this.project_resolution[1] / this.project_resolution[0], 0.5, 1);
} else {
this.height = Math.clamp(
UVEditor.panel.height
-UVEditor.panel.handle.clientHeight - 8
-(this.$refs.uv_cube_face_bar ? this.$refs.uv_cube_face_bar.clientHeight : 0)
-(this.$refs.uv_toolbars ? this.$refs.uv_toolbars.clientHeight : 0)
-(this.mode == 'paint' ? 30 : 0),
64, 1e5);
}
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this.$refs.viewport.scrollLeft = Math.round(this.$refs.viewport.scrollLeft * (size / old_size));
this.$refs.viewport.scrollTop = Math.round(this.$refs.viewport.scrollTop * (size / old_size));
if (this.$refs.viewport && this.zoom == 1 && ((!this.$refs.viewport.scrollLeft && !this.$refs.viewport.scrollTop) || this.centered_view)) {
this.centerView();
}
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},
centerView() {
this.$refs.viewport.scrollLeft = this.width/2;
this.$refs.viewport.scrollTop = this.height/2;
this.centered_view = true;
},
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setMode(mode) {
this.mouse_coords.x = this.mouse_coords.y = -1;
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this.mode = mode;
this.updateTexture();
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},
updateTexture() {
let texture;
if (Format.single_texture) {
texture = Texture.getDefault();
} else {
let elements = UVEditor.getMappableElements();
if (elements.length) {
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for (let element of elements) {
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let face = element.faces[ this.selected_faces[0] || Object.keys(element.faces)[0] ];
if (face) texture = face.getTexture() || texture;
if (texture) break;
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}
} else if (Modes.paint) {
texture = Texture.getDefault();
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}
}
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if (texture === null) {
this.texture = null;
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} else if (texture instanceof Texture) {
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this.texture = texture;
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if (!UVEditor.isBoxUV() && UVEditor.auto_grid) {
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UVEditor.grid = texture.width / Project.texture_width;
}
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} else {
this.texture = 0;
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}
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// Display canvas while painting
this.updateTextureCanvas();
},
updateTextureCanvas() {
if (this.texture && this.texture.display_canvas) {
Vue.nextTick(() => {
let wrapper = this.$refs.texture_canvas_wrapper;
if (!wrapper) return;
this.texture.canvas.style.objectPosition = `0 ${-this.texture.currentFrame * this.inner_height}px`;
this.texture.canvas.style.objectFit = this.texture.frameCount > 1 ? 'cover' : 'fill';
this.texture.canvas.style.imageRendering = this.texture.width < this.inner_width ? 'inherit' : 'auto';
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wrapper.append(this.texture.canvas);
})
}
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},
updateMouseCoords(event) {
convertTouchEvent(event);
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var pixel_size = this.inner_width / (this.texture ? this.texture.width : this.project_resolution[0]);
if (Toolbox.selected.id === 'copy_paste_tool') {
this.mouse_coords.x = Math.round(event.offsetX/pixel_size*1);
this.mouse_coords.y = Math.round(event.offsetY/pixel_size*1);
} else {
this.mouse_coords.x = Math.clamp(event.offsetX, 0, this.inner_width-0.1) / pixel_size*1;
this.mouse_coords.y = Math.clamp(event.offsetY, 0, this.inner_height-0.1) / pixel_size*1;
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if (!Toolbox.selected.brush || Condition(Toolbox.selected.brush.floor_coordinates)) {
let offset = BarItems.slider_brush_size.get()%2 == 0 && Toolbox.selected.brush?.offset_even_radius ? 0.5 : 0;
this.mouse_coords.x = Math.floor(this.mouse_coords.x + offset);
this.mouse_coords.y = Math.floor(this.mouse_coords.y + offset);
}
}
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if (this.texture && this.texture.frameCount) {
this.mouse_coords.y += (this.texture.height / this.texture.frameCount) * this.texture.currentFrame
}
},
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onMouseWheel(event) {
if (event.ctrlOrCmd) {
event.stopPropagation()
event.preventDefault()
let original_margin = this.getFrameMargin();
let old_zoom = this.zoom;
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var n = (event.deltaY < 0) ? 0.1 : -0.1;
n *= this.zoom
let zoom = this.zoom + n;
if (zoom > 0.91 && zoom < 1.1) zoom = 1;
UVEditor.setZoom(zoom);
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let updateScroll = () => {
let {viewport} = this.$refs;
let offset = $(this.$refs.viewport).offset()
let margin = this.getFrameMargin();
let offsetX = event.clientX - offset.left - margin[0];
let offsetY = event.clientY - offset.top - margin[1];
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// Make it a bit easier to scroll into corners
offsetX = (offsetX - this.width/2 + margin[0]) * 1.1 + this.width/2 - margin[0];
offsetY = (offsetY - this.height/2 + margin[1]) * 1.1 + this.height/2 - margin[1];
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let zoom_diff = this.zoom - old_zoom;
viewport.scrollLeft += ((viewport.scrollLeft + offsetX) * zoom_diff) / old_zoom + margin[0] - original_margin[0];
viewport.scrollTop += ((viewport.scrollTop + offsetY) * zoom_diff) / old_zoom + margin[1] - original_margin[1];
let diagonal_offset = Math.sqrt(Math.pow(margin[0] - viewport.scrollLeft, 2) + Math.pow(margin[1] - viewport.scrollTop, 2));
if (this.zoom == 1 && Panels.uv.isInSidebar() && diagonal_offset/UVEditor.width < 0.12) {
this.centerView();
}
if (this.mode == 'paint') {
this.mouse_coords.x = -1;
}
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}
if (n > 0) {
Vue.nextTick(updateScroll);
} else {
updateScroll();
}
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return false;
}
},
onMouseDown(event) {
setActivePanel('uv');
let scope = this;
let second_touch;
let original_zoom = this.zoom;
let original_margin = scope.getFrameMargin();
let offset = $(scope.$refs.viewport).offset();
UVEditor.total_zoom_offset = [6, 6];
if (event.which === 2 || (event.touches && !Toolbox.selected.paintTool && event.target.id == 'uv_frame')) {
// Drag
if (event.touches) {
event.clientX = event.touches[0].clientX;
event.clientY = event.touches[0].clientY;
}
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let {viewport} = this.$refs;
let margin = this.getFrameMargin();
let margin_center = [this.width/2, this.height/2];
let original = [
viewport.scrollLeft,
viewport.scrollTop
];
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function dragMouseWheel(e2) {
if (e2.touches) {
e2.clientX = e2.touches[0].clientX;
e2.clientY = e2.touches[0].clientY;
if (!second_touch && e2.touches[1]) {
second_touch = e2.touches[1];
}
if (second_touch && e2.touches[1]) {
let factor = Math.sqrt(Math.pow(e2.touches[0].clientX - e2.touches[1].clientX, 2) + Math.pow(e2.touches[0].clientY - e2.touches[1].clientY, 2))
/ Math.sqrt(Math.pow(event.touches[0].clientX - second_touch.clientX, 2) + Math.pow(event.touches[0].clientY - second_touch.clientY, 2));
if (!Math.epsilon(scope.zoom, original_zoom * factor, 0.01)) {
UVEditor.setZoom(original_zoom * factor);
let margin = scope.getFrameMargin();
let offsetX = e2.clientX - offset.left - margin[0];
let offsetY = e2.clientY - offset.top - margin[1];
let zoom_diff = scope.zoom - original_zoom;
UVEditor.total_zoom_offset[0] = ((original[0] + event.clientX - e2.clientX + offsetX) * zoom_diff) / original_zoom + margin[0] - original_margin[0];
UVEditor.total_zoom_offset[1] = ((original[1] + event.clientY - e2.clientY + offsetY) * zoom_diff) / original_zoom + margin[1] - original_margin[1];
}
}
}
viewport.scrollLeft = Math.snapToValues(original[0] + event.clientX - e2.clientX + UVEditor.total_zoom_offset[0], [margin[0], margin_center[0]], 10);
viewport.scrollTop = Math.snapToValues(original[1] + event.clientY - e2.clientY + UVEditor.total_zoom_offset[1], [margin[1], margin_center[1]], 10);
UVEditor.vue.centered_view = (viewport.scrollLeft == margin[0] || viewport.scrollLeft == margin_center[0])
&& (viewport.scrollTop == margin[1] || viewport.scrollTop == margin_center[1]);
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}
function dragMouseWheelStop(e) {
removeEventListeners(document, 'pointermove', dragMouseWheel);
removeEventListeners(document, 'pointerup', dragMouseWheelStop);
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}
addEventListeners(document, 'pointermove', dragMouseWheel);
addEventListeners(document, 'pointerup', dragMouseWheelStop);
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event.preventDefault();
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$(getFocusedTextInput()).trigger('blur');
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return false;
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} else if (this.mode == 'paint' && Toolbox.selected.paintTool && (event.which === 1 || event.pointerType === 'pen' || (Blockbench.isTouch && event.touches && event.touches.length == 1))) {
// Paint
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if (event.target && event.target.id === 'uv_viewport') return;
UVEditor.startPaintTool(event);
event.preventDefault();
return false;
} else if (this.mode == 'uv' && event.target.id == 'uv_frame' && (event.which === 1 || event.pointerType === 'pen' || (event.touches && event.touches.length == 1))) {
if (event.altKey || Pressing.overrides.alt) {
return this.dragFace(null, event);
}
let {selection_rect} = this;
let scope = this;
let old_faces = this.selected_faces.slice();
let old_selected_vertices = {};
Mesh.selected.forEach(mesh => {
old_selected_vertices[mesh.uuid] = mesh.getSelectedVertices().slice();
})
let old_elements;
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if (UVEditor.isBoxUV()) {
old_elements = UVEditor.getMappableElements().slice();
}
function drag(e1) {
selection_rect.active = true;
let rect = getRectangle(
event.offsetX / scope.inner_width * scope.project_resolution[0],
event.offsetY / scope.inner_height * scope.project_resolution[1],
(event.offsetX - event.clientX + e1.clientX) / scope.inner_width * scope.project_resolution[0],
(event.offsetY - event.clientY + e1.clientY) / scope.inner_height * scope.project_resolution[1],
)
selection_rect.pos_x = rect.ax;
selection_rect.pos_y = rect.ay;
selection_rect.width = rect.x;
selection_rect.height = rect.y;
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if (!e1.shiftKey && !Mesh.selected.length) {
scope.selected_faces.empty();
if (old_elements) Outliner.selected.empty();
} else {
scope.selected_faces.replace(old_faces);
if (old_elements) Outliner.selected.replace(old_elements);
}
let elements;
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if (UVEditor.isBoxUV()) {
elements = Cube.all.filter(cube => !cube.locked);
elements.safePush(UVEditor.getMappableElements());
} else {
elements = UVEditor.getMappableElements();
}
elements.forEach(element => {
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if (element instanceof Cube && !element.box_uv) {
for (let fkey in element.faces) {
let face_rect = getRectangle(...element.faces[fkey].uv);
if (doRectanglesOverlap(rect, face_rect)) {
scope.selected_faces.safePush(fkey);
}
}
} else if (element instanceof Cube) {
let overlaps = false;
for (let fkey in element.faces) {
let face_rect = getRectangle(...element.faces[fkey].uv);
if (doRectanglesOverlap(rect, face_rect)) {
overlaps = true;
break;
}
}
if (overlaps) {
Outliner.selected.safePush(element);
}
} else if (element instanceof Mesh) {
let selected_vertices = element.getSelectedVertices(true);
if (!e1.shiftKey) {
selected_vertices.empty();
} else {
selected_vertices.replace(old_selected_vertices[element.uuid]);
}
for (let fkey in element.faces) {
let face = element.faces[fkey];
let vertices = face.getSortedVertices();
if (vertices.length >= 3) {
let i = 0;
for (let vkey of vertices) {
i++;
let vkey2 = vertices[i] || vertices[0];
if (lineIntersectsReactangle(face.uv[vkey], face.uv[vkey2], [rect.ax, rect.ay], [rect.bx, rect.by])) {
scope.selected_faces.safePush(fkey);
}
if (pointInRectangle(face.uv[vkey], [rect.ax, rect.ay], [rect.bx, rect.by])) {
selected_vertices.safePush(vkey);
}
}
}
}
}
})
if (old_elements) updateSelection();
UVEditor.displayTools();
}
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function stop(e2) {
removeEventListeners(document, 'pointermove', drag);
removeEventListeners(document, 'pointerup', stop);
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if (Math.pow(event.clientX - e2.clientX, 2) + Math.pow(event.clientY - e2.clientY, 2) < 10) {
scope.selected_faces.empty();
if (old_elements) Outliner.selected.empty();
}
setTimeout(() => {
selection_rect.active = false;
}, 1)
}
addEventListeners(document, 'pointermove', drag, false);
addEventListeners(document, 'pointerup', stop, false);
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}
},
onMouseLeave(event) {
if (this.mode == 'paint') {
this.mouse_coords.x = -1;
}
},
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contextMenu(event) {
setActivePanel('uv');
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UVEditor.menu.open(event);
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},
selectTextureMenu(event) {
let menu = new Menu(Texture.all.map(tex => {
return {
name: tex.name,
icon: tex.img,
click(event) {
tex.select(event);
}
}
}))
menu.open(event.target);
},
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selectFace(key, event, keep_selection, support_dragging) {
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if (keep_selection && this.selected_faces.includes(key)) {
} else if (event.shiftKey || event.ctrlOrCmd || Pressing.overrides.shift || Pressing.overrides.ctrl) {
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if (this.selected_faces.includes(key)) {
this.selected_faces.remove(key);
} else {
this.selected_faces.push(key);
}
} else {
this.selected_faces.replace([key]);
}
if (Mesh.selected.length && BarItems.selection_mode.value == 'face') {
Mesh.selected.forEach(mesh => {
if (mesh.faces[key]) {
let selected_faces = mesh.getSelectedFaces(true);
selected_faces.replace([key]);
}
})
}
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UVEditor.vue.updateTexture();
UVEditor.displayTools();
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if (support_dragging) {
let scope = this;
function drag(e1) {
if (e1.target && e1.target.nodeName == 'LI' && e1.target.parentElement.id == 'uv_cube_face_bar') {
let face = e1.target.attributes.face.value;
scope.selected_faces.safePush(face);
UVEditor.displayTools();
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}
}
function stop() {
removeEventListeners(document, 'mousemove touchmove', drag);
removeEventListeners(document, 'mouseup touchend', stop);
}
addEventListeners(document, 'mousemove touchmove', drag);
addEventListeners(document, 'mouseup touchend', stop);
}
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},
selectCube(cube, event) {
if (!this.dragging_uv) {
cube.select(event);
}
UVEditor.vue.updateTexture()
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},
reverseSelect(event) {
if (this.mode !== 'uv') return;
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var offset = $(this.$refs.frame).offset();
event.offsetX = event.clientX - offset.left;
event.offsetY = event.clientY - offset.top;
if (!this.dragging_uv && !this.selection_rect.active && event.target.id == 'uv_frame') {
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let results = UVEditor.reverseSelect(event)
if (!(results && results.length)) {
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if (UVEditor.isFaceUV()) {
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this.selected_faces.empty();
}
}
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}
},
drag({event, onDrag, onEnd, onAbort, snap}) {
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if (event.which == 2 || event.which == 3) return;
convertTouchEvent(event);
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let scope = this;
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let pos = [0, 0];
let last_pos = [0, 0];
let viewport = this.$refs.viewport;
let initial_scroll_offset = [viewport.scrollLeft, viewport.scrollTop];
let original_snap = snap;
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function drag(e1) {
convertTouchEvent(e1);
let step_x, step_y;
let snap = original_snap;
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if (snap == undefined) {
snap = UVEditor.grid / canvasGridSize(e1.shiftKey || Pressing.overrides.shift, e1.ctrlOrCmd || Pressing.overrides.ctrl);
step_x = (scope.inner_width / UVEditor.getResolution(0) / snap);
step_y = (scope.inner_height / UVEditor.getResolution(1) / snap);
} else {
step_x = (scope.inner_width / UVEditor.getResolution(0) / snap);
step_y = (scope.inner_height / UVEditor.getResolution(1) / snap);
}
pos[0] = Math.round((e1.clientX - event.clientX + viewport.scrollLeft - initial_scroll_offset[0]) / step_x) / snap;
pos[1] = Math.round((e1.clientY - event.clientY + viewport.scrollTop - initial_scroll_offset[1]) / step_y) / snap;
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if (pos[0] != last_pos[0] || pos[1] != last_pos[1]) {
let applied_difference = onDrag(pos[0] - last_pos[0], pos[1] - last_pos[1], e1)
last_pos[0] += applied_difference[0];
last_pos[1] += applied_difference[1];
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UVEditor.loadData();
UVEditor.vue.$forceUpdate();
Canvas.updateView({elements, element_aspects: {uv: true}});
scope.dragging_uv = true;
}
}
function stop() {
removeEventListeners(document, 'mousemove touchmove', drag);
removeEventListeners(document, 'mouseup touchend', stop);
if (scope.dragging_uv) {
onEnd();
setTimeout(() => scope.dragging_uv = false, 10);
} else {
if (onAbort) onAbort();
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Undo.cancelEdit();
}
}
addEventListeners(document, 'mousemove touchmove', drag);
addEventListeners(document, 'mouseup touchend', stop);
},
dragFace(face_key, event) {
if (event.which == 2 || event.which == 3) return;
let face_selected_before = this.selected_faces[0];
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if (face_key) this.selectFace(face_key, event, true);
let elements = UVEditor.getMappableElements();
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Undo.initEdit({
elements,
uv_only: true,
});
let total_diff = [0, 0];
let do_move_uv = !!(BarItems.move_texture_with_uv.value && this.texture);
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UVEditor.getMappableElements().forEach(el => {
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if (el instanceof Mesh) {
let vertices = el.getSelectedVertices(true);
if (vertices.length) vertices.empty();
let edges = el.getSelectedEdges(true);
if (edges.length) edges.empty();
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}
})
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let overlay_canvas;
if (do_move_uv) {
Undo.initEdit({
elements,
uv_only: true,
bitmap: true,
textures: [this.texture]
});
overlay_canvas = Interface.createElement('canvas', {class: 'move_texture_with_uv'});
let ctx = overlay_canvas.getContext('2d');
overlay_canvas.width = this.texture.width;
overlay_canvas.height = this.texture.height;
this.texture.edit(canvas => {
let tex_ctx = canvas.getContext('2d');
ctx.beginPath();
tex_ctx.beginPath();
UVEditor.getMappableElements().forEach(el => {
if (el instanceof Mesh) {
for (var fkey in el.faces) {
var face = el.faces[fkey];
if (!this.selected_faces.includes(fkey)) continue;
if (face.vertices.length <= 2 || face.getTexture() !== this.texture) continue;
let matrix = face.getOccupationMatrix(true, [0, 0]);
for (let x in matrix) {
for (let y in matrix[x]) {
if (!matrix[x][y]) continue;
x = parseInt(x); y = parseInt(y);
ctx.rect(x, y, 1, 1);
tex_ctx.rect(x, y, 1, 1);
}
}
}
} else {
let factor_x = this.texture.width / Project.texture_width;
let factor_y = this.texture.height / Project.texture_height;
for (var fkey in el.faces) {
var face = el.faces[fkey];
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if (!this.selected_faces.includes(fkey) && !el.box_uv) continue;
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if (face.getTexture() !== this.texture) continue;
let rect = face.getBoundingRect();
let canvasRect = [
Math.floor(rect.ax * factor_x),
Math.floor(rect.ay * factor_y),
Math.ceil(rect.bx * factor_x) - Math.floor(rect.ax * factor_x),
Math.ceil(rect.by * factor_y) - Math.floor(rect.ay * factor_y),
]
ctx.rect(...canvasRect);
tex_ctx.rect(...canvasRect);
}
}
})
ctx.clip();
ctx.drawImage(this.texture.img, 0, 0);
tex_ctx.clip();
tex_ctx.clearRect(0, 0, canvas.width, canvas.height);
}, {no_undo: true})
UVEditor.vue.$refs.frame.append(overlay_canvas);
} else {
Undo.initEdit({elements, uv_only: true});
}
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this.drag({
event,
snap: UVEditor.isBoxUV() ? 1 : undefined,
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onDrag: (diff_x, diff_y) => {
elements.forEach(element => {
if (element instanceof Mesh) {
this.selected_faces.forEach(key => {
let face = element.faces[key];
if (!face) return;
face.vertices.forEach(vertex_key => {
diff_x = Math.clamp(diff_x, -face.uv[vertex_key][0], Project.texture_width - face.uv[vertex_key][0]);
diff_y = Math.clamp(diff_y, -face.uv[vertex_key][1], Project.texture_height - face.uv[vertex_key][1]);
})
})
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} else if (element.box_uv) {
let size = element.size(undefined, Format.box_uv_float_size != true);
let uv_size = [
size[2] + size[0] + (size[1] ? size[2] : 0) + size[0],
size[2] + size[1],
]
diff_x = Math.clamp(diff_x, -element.uv_offset[0] - (size[1] ? 0 : size[2]), Project.texture_width - element.uv_offset[0] - uv_size[0]);
diff_y = Math.clamp(diff_y, -element.uv_offset[1] - (size[0] ? 0 : size[2]), Project.texture_height - element.uv_offset[1] - uv_size[1]);
} else {
this.selected_faces.forEach(key => {
if (element.faces[key] && element instanceof Cube) {
diff_x = Math.clamp(diff_x, -element.faces[key].uv[0], Project.texture_width - element.faces[key].uv[0]);
diff_y = Math.clamp(diff_y, -element.faces[key].uv[1], Project.texture_height - element.faces[key].uv[1]);
diff_x = Math.clamp(diff_x, -element.faces[key].uv[2], Project.texture_width - element.faces[key].uv[2]);
diff_y = Math.clamp(diff_y, -element.faces[key].uv[3], Project.texture_height - element.faces[key].uv[3]);
}
})
}
})
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elements.forEach(element => {
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if (element instanceof Mesh) {
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this.selected_faces.forEach(key => {
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let face = element.faces[key];
if (!face) return;
face.vertices.forEach(vertex_key => {
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face.uv[vertex_key][0] += diff_x;
face.uv[vertex_key][1] += diff_y;
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})
})
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} else if (element.box_uv) {
element.uv_offset[0] = Math.floor(element.uv_offset[0] + diff_x);
element.uv_offset[1] = Math.floor(element.uv_offset[1] + diff_y);
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} else {
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this.selected_faces.forEach(key => {
if (element.faces[key] && element instanceof Cube) {
element.faces[key].uv[0] += diff_x;
element.faces[key].uv[1] += diff_y;
element.faces[key].uv[2] += diff_x;
element.faces[key].uv[3] += diff_y;
}
})
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}
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})
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if (do_move_uv) {
total_diff[0] += diff_x;
total_diff[1] += diff_y;
overlay_canvas.style.left = this.toPixels(total_diff[0]);
overlay_canvas.style.top = this.toPixels(total_diff[1]);
}
return [diff_x, diff_y]
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},
onEnd: () => {
UVEditor.disableAutoUV()
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if (do_move_uv) {
this.texture.edit((canvas) => {
canvas.getContext('2d').drawImage(
overlay_canvas,
total_diff[0] * this.texture.width / Project.texture_width,
total_diff[1] * this.texture.height / Project.texture_height
);
}, {no_undo: true})
overlay_canvas.remove();
Canvas.updateView({elements, element_aspects: {uv: true}});
}
Undo.finishEdit('Move UV');
},
onAbort: () => {
if (do_move_uv) {
overlay_canvas.remove();
}
let selected_faces = this.selected_faces.slice()
UVEditor.selectMeshUVIsland(face_key);
if (
(this.selected_faces.includes(face_selected_before) && face_selected_before !== face_key) ||
(event.shiftKey || event.ctrlOrCmd || Pressing.overrides.shift || Pressing.overrides.ctrl)
) {
this.selected_faces.replace(selected_faces);
}
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}
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})
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},
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resizeFace(face_key, event, x_side, y_side) {
if (event.which == 2 || event.which == 3) return;
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event.stopPropagation();
let elements = UVEditor.getMappableElements();
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Undo.initEdit({elements, uv_only: true})
let inverted = {};
elements.forEach(element => {
let faces = inverted[element.uuid] = {};
this.selected_faces.forEach(key => {
if (element.faces[key] && element instanceof Cube) {
faces[key] = [
element.faces[key].uv[0] > element.faces[key].uv[2],
element.faces[key].uv[1] > element.faces[key].uv[3],
]
}
})
})
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this.drag({
event,
onDrag: (x, y) => {
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elements.forEach(element => {
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this.selected_faces.forEach(key => {
if (element.faces[key] && element instanceof Cube) {
if (x_side && (x_side == -1) != inverted[element.uuid][key][0]) element.faces[key].uv[0] = Math.clamp(element.faces[key].uv[0] + x, 0, Project.texture_width);
if (y_side && (y_side == -1) != inverted[element.uuid][key][1]) element.faces[key].uv[1] = Math.clamp(element.faces[key].uv[1] + y, 0, Project.texture_height);
if (x_side && (x_side == 1) != inverted[element.uuid][key][0]) element.faces[key].uv[2] = Math.clamp(element.faces[key].uv[2] + x, 0, Project.texture_width);
if (y_side && (y_side == 1) != inverted[element.uuid][key][1]) element.faces[key].uv[3] = Math.clamp(element.faces[key].uv[3] + y, 0, Project.texture_height);
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}
})
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})
return [x, y]
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},
onEnd: () => {
UVEditor.disableAutoUV()
Undo.finishEdit('Resize UV')
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}
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})
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},
rotateFace(event) {
if (event.which == 2 || event.which == 3) return;
event.stopPropagation();
convertTouchEvent(event);
let scope = this;
let elements = UVEditor.getMappableElements();
Undo.initEdit({elements, uv_only: true})
let face_center = [0, 0];
let points = 0;
elements.forEach(element => {
this.selected_faces.forEach(fkey => {
let face = element.faces[fkey];
if (!face) return;
if (element instanceof Cube) {
face_center[0] += face.uv[0] + face.uv[2];
face_center[1] += face.uv[1] + face.uv[3];
points += 2;
} else if (element instanceof Mesh) {
face.old_uv = {};
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
face_center[0] += face.uv[vkey][0];
face_center[1] += face.uv[vkey][1];
points += 1;
face.old_uv[vkey] = face.uv[vkey].slice();
})
}
})
})
face_center.forEach((v, i) => face_center[i] = v / points);
let offset = $(UVEditor.vue.$refs.frame).offset();
let center_on_screen = [
face_center[0] * UVEditor.getPixelSize() + offset.left,
face_center[1] * UVEditor.getPixelSize() + offset.top,
]
let angle = 0;
let last_angle;
let original_angle;
let straight_angle;
let snap = elements[0] instanceof Cube ? 90 : 1;
function drag(e1) {
convertTouchEvent(e1);
angle = Math.atan2(
(e1.clientY - center_on_screen[1]),
(e1.clientX - center_on_screen[0]),
)
angle = Math.round(Math.radToDeg(angle) / snap) * snap;
if (original_angle == undefined) original_angle = angle;
angle -= original_angle;
if (last_angle == undefined) last_angle = angle;
if (Math.abs(angle - last_angle) > 300) last_angle = angle;
if (angle != last_angle && (straight_angle == undefined || Math.abs(straight_angle - angle) > 6 || e1.ctrlOrCmd || Pressing.overrides.ctrl)) {
straight_angle = undefined;
scope.helper_lines.x = scope.helper_lines.y = -1;
elements.forEach(element => {
if (element instanceof Cube && Format.uv_rotation) {
scope.selected_faces.forEach(key => {
if (element.faces[key]) {
element.faces[key].rotation += 90 * Math.sign(last_angle - angle);
if (element.faces[key].rotation == 360) element.faces[key].rotation = 0;
if (element.faces[key].rotation < 0) element.faces[key].rotation += 360;
}
})
} else if (element instanceof Mesh) {
scope.selected_faces.forEach(fkey => {
let face = element.faces[fkey];
if (!face) return;
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
let sin = Math.sin(Math.degToRad(angle));
let cos = Math.cos(Math.degToRad(angle));
face.uv[vkey][0] = face.old_uv[vkey][0] - face_center[0];
face.uv[vkey][1] = face.old_uv[vkey][1] - face_center[1];
let a = (face.uv[vkey][0] * cos - face.uv[vkey][1] * sin);
let b = (face.uv[vkey][0] * sin + face.uv[vkey][1] * cos);
face.uv[vkey][0] = Math.clamp(a + face_center[0], 0, Project.texture_width);
face.uv[vkey][1] = Math.clamp(b + face_center[1], 0, Project.texture_height);
})
let e = 0.6;
face.vertices.forEach((vkey, i) => {
for (let j = i+1; j < face.vertices.length; j++) {
let relative_angle = Math.radToDeg(Math.PI + Math.atan2(
face.uv[vkey][1] - face.uv[face.vertices[j]][1],
face.uv[vkey][0] - face.uv[face.vertices[j]][0],
)) % 180;
if (Math.abs(relative_angle - 90) < e) {
straight_angle = angle;
if (scope.helper_lines.x == -1) scope.helper_lines.x = face.uv[vkey][0];
}
if (relative_angle < e || 180 - relative_angle < e) {
straight_angle = angle;
if (scope.helper_lines.y == -1) scope.helper_lines.y = face.uv[vkey][1];
}
}
})
})
}
})
UVEditor.turnMapping()
last_angle = angle;
UVEditor.loadData();
UVEditor.vue.$forceUpdate();
Canvas.updateView({elements, element_aspects: {uv: true}});
scope.dragging_uv = true;
}
}
function stop() {
removeEventListeners(document, 'mousemove touchmove', drag);
removeEventListeners(document, 'mouseup touchend', stop);
scope.helper_lines.x = scope.helper_lines.y = -1;
if (scope.dragging_uv) {
UVEditor.disableAutoUV()
Undo.finishEdit('Rotate UV')
setTimeout(() => scope.dragging_uv = false, 10);
} else {
Undo.cancelEdit();
}
}
addEventListeners(document, 'mousemove touchmove', drag);
addEventListeners(document, 'mouseup touchend', stop);
},
scaleFaces(event) {
if (event.which == 2 || event.which == 3) return;
event.stopPropagation();
let elements = UVEditor.getMappableElements();
Undo.initEdit({elements, uv_only: true})
elements.forEach(element => {
this.selected_faces.forEach(fkey => {
let face = element.faces[fkey];
if (!face) return;
if (element instanceof Cube) {
face.old_uv = face.uv.slice();
} else if (element instanceof Mesh) {
face.old_uv = {};
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
face.old_uv[vkey] = face.uv[vkey].slice();
})
}
})
})
let min = this.getSelectedUVBoundingBox();
let bounding_size = [min[2]-min[0], min[3]-min[1]]
let total_offset = [0, 0];
let total_offset_y = 0;
this.drag({
event,
onDrag: (x, y, event) => {
total_offset[0] += x;
total_offset[1] += y;
total_offset_y = (event.altKey || Pressing.overrides.alt) ? (total_offset[0] / bounding_size[0] * bounding_size[1]) : total_offset[1];
elements.forEach(element => {
this.selected_faces.forEach(key => {
if (!element.faces[key]) return;
let face = element.faces[key];
if (element instanceof Cube) {
face.uv[0] = min[0] + (face.old_uv[0] - min[0]) * (1 + total_offset[0]/bounding_size[0]);
face.uv[1] = min[1] + (face.old_uv[1] - min[1]) * (1 + total_offset_y /bounding_size[1]);
face.uv[2] = min[0] + (face.old_uv[2] - min[0]) * (1 + total_offset[0]/bounding_size[0]);
face.uv[3] = min[1] + (face.old_uv[3] - min[1]) * (1 + total_offset_y /bounding_size[1]);
} else if (element instanceof Mesh) {
for (let vkey in face.uv) {
face.uv[vkey][0] = min[0] + (face.old_uv[vkey][0] - min[0]) * (1 + total_offset[0]/bounding_size[0]);
face.uv[vkey][1] = min[1] + (face.old_uv[vkey][1] - min[1]) * (1 + total_offset_y /bounding_size[1]);
}
}
})
})
return [x, y]
},
onEnd: () => {
UVEditor.disableAutoUV()
Undo.finishEdit('Scale UV')
}
})
},
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dragVertices(element, vertex_key, event) {
if (event.which == 2 || event.which == 3) return;
let sel_vertices = element.getSelectedVertices(true);
let add_to_selection = (event.shiftKey || event.ctrlOrCmd || Pressing.overrides.shift || Pressing.overrides.ctrl);
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if (sel_vertices.includes(vertex_key)) {
} else if (add_to_selection) {
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if (sel_vertices.includes(vertex_key)) {
sel_vertices.remove(vertex_key);
} else {
sel_vertices.push(vertex_key);
}
} else {
sel_vertices.replace([vertex_key]);
}
let elements = UVEditor.getMappableElements();
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Undo.initEdit({elements, uv_only: true})
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this.drag({
event,
onDrag: (x, y, event) => {
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elements.forEach(element => {
let vertices = element.getSelectedVertices();
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this.selected_faces.forEach(key => {
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let face = element.faces[key];
if (!face) return;
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face.vertices.forEach(vertex_key => {
if (vertices.includes(vertex_key)) {
x = Math.clamp(x, -face.uv[vertex_key][0], Project.texture_width - face.uv[vertex_key][0]);
y = Math.clamp(y, -face.uv[vertex_key][1], Project.texture_height - face.uv[vertex_key][1]);
}
})
})
})
elements.forEach(element => {
let vertices = element.getSelectedVertices().slice();
this.selected_faces.forEach(key => {
let face = element.faces[key];
if (!face) return;
let old_uv_coords = face.vertices.map(vkey => face.uv[vkey].slice())
face.vertices.forEach((vertex_key, i) => {
if (vertices.includes(vertex_key)) {
let is_duplicate = face.vertices.find((vkey2, j) => {
return j > i && face.uv[vertex_key].equals(old_uv_coords[j])
})
if (is_duplicate) {
vertices.remove(vertex_key);
return;
}
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face.uv[vertex_key][0] += x;
face.uv[vertex_key][1] += y;
if ((event.shiftKey || Pressing.overrides.shift) && !(event.ctrlOrCmd || Pressing.overrides.ctrl)) {
let multiplier = (settings.shift_size.value / 16) * UVEditor.grid;
face.uv[vertex_key][0] = Math.round(face.uv[vertex_key][0] * multiplier) / multiplier;
face.uv[vertex_key][1] = Math.round(face.uv[vertex_key][1] * multiplier) / multiplier;
}
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}
})
})
})
return [x, y]
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},
onEnd: () => {
Undo.finishEdit('Move UV');
},
onAbort() {
if (!add_to_selection) {
sel_vertices.replace([vertex_key]);
}
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}
})
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},
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toPixels(uv_coord, offset = 0) {
return (uv_coord / this.project_resolution[0] * this.inner_width + offset) + 'px'
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},
getDisplayedUVElements() {
if (this.mode == 'uv' || this.uv_overlay) {
return (this.display_uv === 'all_elements' || this.mode == 'paint')
? this.all_mappable_elements
: this.mappable_elements;
} else {
return [];
}
},
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getMeshFaceOutline(face) {
let coords = [];
let uv_offset = [
-this.getMeshFaceCorner(face, 0),
-this.getMeshFaceCorner(face, 1),
]
face.getSortedVertices().forEach(key => {
let UV = face.uv[key];
coords.push(
Math.roundTo((UV[0] + uv_offset[0]) / this.project_resolution[0] * this.inner_width + 1, 4) + ',' +
Math.roundTo((UV[1] + uv_offset[1]) / this.project_resolution[0] * this.inner_width + 1, 4)
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)
})
return coords.join(' ');
},
getMeshFaceCorner(face, axis) {
let val = Infinity;
face.vertices.forEach(key => {
let UV = face.uv[key];
val = Math.min(val, UV[axis]);
})
return val;
},
getMeshFaceWidth(face, axis) {
let min = Infinity;
let max = 0;
face.vertices.forEach(key => {
let UV = face.uv[key];
min = Math.min(min, UV[axis]);
max = Math.max(max, UV[axis]);
})
return max - min;
},
filterMeshFaces(faces) {
let keys = Object.keys(faces);
if (keys.length > 800) {
let result = {};
this.selected_faces.forEach(key => {
if (faces[key]) result[key] = faces[key];
})
return result;
} else {
return faces;
}
},
isScalingAvailable() {
if (this.mappable_elements[0] instanceof Cube) {
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return UVEditor.isFaceUV() && this.selected_faces.length > 1;
} else if (this.mappable_elements[0] instanceof Mesh) {
return this.selected_faces.length > 0;
}
},
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isRotatingAvailable() {
/*if (this.mappable_elements[0] instanceof Cube) {
return UVEditor.isFaceUV();
}*/
if (this.mappable_elements[0] instanceof Mesh) {
return this.selected_faces.length > 0;
}
},
getSelectedUVBoundingBox() {
let min = [Project.texture_width, Project.texture_height];
let max = [0, 0];
this.selected_faces.forEach(fkey => {
this.mappable_elements.forEach(element => {
if (!element.faces[fkey]) return;
let face = element.faces[fkey];
if (element instanceof Cube) {
min[0] = Math.min(min[0], face.uv[0], face.uv[2]);
min[1] = Math.min(min[1], face.uv[1], face.uv[3]);
max[0] = Math.max(max[0], face.uv[0], face.uv[2]);
max[1] = Math.max(max[1], face.uv[1], face.uv[3]);
} else if (element instanceof Mesh) {
face.vertices.forEach(vkey => {
if (!face.uv[vkey]) return;
min[0] = Math.min(min[0], face.uv[vkey][0]);
min[1] = Math.min(min[1], face.uv[vkey][1]);
max[0] = Math.max(max[0], face.uv[vkey][0]);
max[1] = Math.max(max[1], face.uv[vkey][1]);
})
}
})
})
return [...min, ...max];
},
getBrushOutlineStyle() {
if (Toolbox.selected.brush) {
var pixel_size = this.inner_width / (this.texture ? this.texture.width : Project.texture_width);
//pos
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let offset = 0;
if (!Toolbox.selected.brush || Condition(Toolbox.selected.brush.floor_coordinates)) {
offset = BarItems.slider_brush_size.get()%2 == 0 && Toolbox.selected.brush?.offset_even_radius ? 0 : 0.5;
}
let left = this.mouse_coords.x;
let top = this.mouse_coords.y % (this.texture ? this.texture.display_height : Project.texture_height);
left = (left + offset) * pixel_size;
top = (top + offset) * pixel_size;
//size
var radius = (BarItems.slider_brush_size.get()/2) * pixel_size;
return {
'--radius': radius,
left: left+'px',
top: top+'px'
}
} else {
return {display: 'none'};
}
},
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getCopyBrushOutlineStyle() {
if (Toolbox.selected.brush) {
var pixel_size = this.inner_width / (this.texture ? this.texture.width : Project.texture_width);
//pos
let offset = this.copy_brush_source.size%2 == 0 && Toolbox.selected.brush?.offset_even_radius ? 0 : 0.5;
let left = (this.copy_brush_source.x + offset) * pixel_size;
let top = (this.copy_brush_source.y + offset) * pixel_size;
//size
var radius = (this.copy_brush_source.size/2) * pixel_size;
return {
'--radius': radius,
left: left+'px',
top: top+'px'
}
} else {
return {display: 'none'};
}
},
getFrameMargin(style) {
let gap_x = Math.max((this.width - this.inner_width) / 2, 0);
let gap_y = Math.max((this.height - this.inner_height) / 2, 0);
let margin = [
Math.floor(gap_x + this.width/2),
Math.floor(gap_y + this.height/2),
];
return style ? `${margin[1]}px ${margin[0]}px` : margin;
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},
checkFormat(values) {
for (let key in values) {
if (Format[key] != values[key]) return false;
}
return true;
},
toggleFaceEnabled(key, event) {
let value = this.mappable_elements[0].faces[key].texture === null;
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.forCubes(obj => {
UVEditor.getFaces(obj, event).forEach(function(side) {
if (value) {
if (obj.faces[side].texture === null) obj.faces[side].texture = false;
} else {
obj.faces[side].texture = null;
}
})
obj.preview_controller.updateFaces(obj);
})
UVEditor.loadData()
Undo.finishEdit('Toggle face')
Canvas.updateSelectedFaces()
},
openFaceTextureMenu(event) {
let menu = new Menu(Texture.all.map(tex => {
return {
name: tex.name,
icon: tex.img,
click(event) {
UVEditor.applyTexture(tex);
}
}
}))
menu.open(event.target);
},
toggleFaceTint(key, event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.switchTint(event)
Undo.finishEdit('Toggle face tint')
},
changeFaceTint(key, event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.setTint(event, parseInt(event.target.value));
Undo.finishEdit('Toggle face tint');
},
setCullface(key, value) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
UVEditor.forCubes(obj => {
UVEditor.selected_faces.forEach(face => {
obj.faces[face].cullface = value;
})
})
Undo.finishEdit(value ? `Set cullface to ${value}` : 'Disable cullface');
},
startInputMaterialInstance(event) {
Undo.initEdit({elements: Cube.selected, uv_only: true})
},
endInputMaterialInstance(event) {
Undo.finishEdit('Change material instances');
},
showInfoBox(title, text) {
Blockbench.showMessageBox({
title: tl(title),
message: tl(text),
icon: 'info'
})
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}
},
template: `
<div class="UVEditor" ref="main" :class="{checkerboard_trigger: checkerboard}" id="UVEditor">
<div class="bar next_to_title" id="uv_title_bar">
<div id="project_resolution_status" @click="projectResolution()">
{{ project_resolution[0] + ' ⨉ ' + project_resolution[1] }}
</div>
</div>
<div class="bar" id="uv_cube_face_bar" ref="uv_cube_face_bar" v-if="mode == 'uv' && mappable_elements[0] && mappable_elements[0].type == 'cube' && !box_uv">
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<li v-for="(face, key) in mappable_elements[0].faces" :face="key" :class="{selected: selected_faces.includes(key), disabled: mappable_elements[0].faces[key].texture === null}" @mousedown="selectFace(key, $event, false, true)">
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{{ face_names[key] }}
</li>
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<li @click="mode = 'face_properties'" class="tool face_properties_toggle">
<div class="tooltip">${tl('uv_editor.face_properties')}</div>
<i class="material-icons">checklist</i>
</li>
</div>
<div id="uv_face_properties" v-if="mode === 'face_properties' && mappable_elements[0] && mappable_elements[0].type == 'cube'">
<div class="bar" id="face_properties_header_bar">
<li></li>
<li @click="mode = 'uv'" class="tool face_properties_toggle">
<i class="material-icons">clear</i>
</li>
</div>
<div class="uv_face_properties_labels">
<label style="width: 76px;">Enabled</label>
<label style="width: 120px;" class="flexible">Texture</label>
<template v-if="checkFormat({java_face_properties: true})">
<label style="width: 58px;" @click="showInfoBox('action.face_tint', 'uv_editor.tint.info')" title="${tl('uv_editor.tint.info')}">
${tl('action.face_tint')}
<i class="material-icons">info</i>
</label>
<label style="width: 50px;" @click="showInfoBox('action.cullface', 'uv_editor.cullface.info')" title="${tl('uv_editor.cullface.info')}" class="flexible">
${tl('action.cullface')}
<i class="material-icons">info</i>
</label>
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</template>
<template v-if="checkFormat({id: 'bedrock_block'})">
<label style="width: 100px;" class="flexible" @click="showInfoBox('uv_editor.face_properties.material_instance', 'uv_editor.material_instance.info')" title="${tl('uv_editor.material_instance.info')}">
${tl('uv_editor.face_properties.material_instance')}
<i class="material-icons">info</i>
</label>
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</template>
</div>
<ul>
<li v-for="(face, key) in mappable_elements[0].faces" :face="key"
class="uv_face_properties_line"
:class="{selected: selected_faces.includes(key), disabled: mappable_elements[0].faces[key].texture === null}"
@mousedown="selectFace(key, $event, false, true)"
>
<input type="checkbox" :checked="mappable_elements[0].faces[key].texture !== null" @change="toggleFaceEnabled(key, $event)">
<label>{{ face_names[key] }}</label>
<div class="face_properties_texture" :face_texture="face_texture = mappable_elements[0].faces[key].getTexture()" @click="openFaceTextureMenu($event)">
<img :src="face_texture.source" class="texture_icon" width="32px" height="32px" alt="" v-if="face_texture && face_texture.show_icon" />
<div class="texture_dummy_icon" v-else></div>
{{ face_texture ? face_texture.name : '${tl('menu.cube.texture.blank')}' }}
</div>
<template v-if="checkFormat({java_face_properties: true})">
<div style="width: 58px; display: flex;">
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<input type="checkbox" title="${tl('action.face_tint')}" :checked="mappable_elements[0].faces[key].tint > -1" @change="toggleFaceTint(key, $event)">
<input type="number" title="${tl('action.face_tint')}" style="width: 30px;" :value="mappable_elements[0].faces[key].tint" min="0" step="1" @input="changeFaceTint(key, $event)" v-if="mappable_elements[0].faces[key].tint > -1">
</div>
<select-input class="flexible" title="${tl('action.cullface')}" :value="mappable_elements[0].faces[key].cullface" @input="setCullface(key, $event)" :options="cullface_options" />
</template>
<template v-if="checkFormat({id: 'bedrock_block'})">
<input type="text" style="width: 100px;" class="flexible dark_bordered"
title="${tl('uv_editor.face_properties.material_instance')}"
v-model="mappable_elements[0].faces[key].material_name"
@focus="startInputMaterialInstance($event)"
@focusout="endInputMaterialInstance($event)"
>
</template>
</li>
</ul>
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</div>
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<div id="uv_viewport"
@contextmenu="contextMenu($event)"
@pointerdown="onMouseDown($event)"
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@mousewheel="onMouseWheel($event)"
class="checkerboard_target"
ref="viewport"
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v-if="!hidden && mode !== 'face_properties'"
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:style="{width: (width+8) + 'px', height: (height+8) + 'px', overflowX: (zoom > 1) ? 'scroll' : 'hidden', overflowY: (inner_height > height) ? 'scroll' : 'hidden'}"
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>
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<div id="uv_frame" ref="frame"
v-if="texture !== null"
@click.stop="reverseSelect($event)"
@mousemove="updateMouseCoords($event)"
@mouseleave="onMouseLeave($event)"
:class="{overlay_mode: uv_overlay && mode == 'paint'}"
:style="{width: inner_width + 'px', height: inner_height + 'px', margin: getFrameMargin(true)}"
>
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<template v-for="element in getDisplayedUVElements()">
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<template v-if="element.type == 'cube' && !element.box_uv">
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<div class="cube_uv_face"
v-for="(face, key) in element.faces" :key="element.uuid + ':' + key"
v-if="(face.getTexture() == texture || texture == 0) && (display_uv !== 'selected_faces' || selected_faces.includes(key))"
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:title="face_names[key]"
:class="{selected: selected_faces.includes(key), unselected: display_uv === 'all_elements' && !mappable_elements.includes(element)}"
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@mousedown.prevent="dragFace(key, $event)"
@touchstart.prevent="dragFace(key, $event)"
@contextmenu="selectFace(key, $event, true, false)"
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:style="{
left: toPixels(Math.min(face.uv[0], face.uv[2]), -1),
top: toPixels(Math.min(face.uv[1], face.uv[3]), -1),
'--width': toPixels(Math.abs(face.uv_size[0]), 2),
'--height': toPixels(Math.abs(face.uv_size[1]), 2),
}"
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>
<template v-if="selected_faces.includes(key) && mode == 'uv' && !(display_uv === 'all_elements' && !mappable_elements.includes(element))">
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{{ face_names[key] || '' }}
<div class="uv_resize_side horizontal" @mousedown="resizeFace(key, $event, 0, -1)" @touchstart.prevent="resizeFace(key, $event, 0, -1)" style="width: var(--width)"></div>
<div class="uv_resize_side horizontal" @mousedown="resizeFace(key, $event, 0, 1)" @touchstart.prevent="resizeFace(key, $event, 0, 1)" style="top: var(--height); width: var(--width)"></div>
<div class="uv_resize_side vertical" @mousedown="resizeFace(key, $event, -1, 0)" @touchstart.prevent="resizeFace(key, $event, -1, 0)" style="height: var(--height)"></div>
<div class="uv_resize_side vertical" @mousedown="resizeFace(key, $event, 1, 0)" @touchstart.prevent="resizeFace(key, $event, 1, 0)" style="left: var(--width); height: var(--height)"></div>
<div class="uv_resize_corner uv_c_nw" :class="{main_corner: !face.rotation}" @mousedown="resizeFace(key, $event, -1, -1)" @touchstart.prevent="resizeFace(key, $event, -1, -1)" style="left: 0; top: 0">
<div class="uv_rotate_field" v-if="!face.rotation" @mousedown.stop="rotateFace($event)" @touchstart.prevent.stop="rotateFace($event)"></div>
</div>
<div class="uv_resize_corner uv_c_ne" :class="{main_corner: face.rotation == 270}" @mousedown="resizeFace(key, $event, 1, -1)" @touchstart.prevent="resizeFace(key, $event, 1, -1)" style="left: var(--width); top: 0">
<div class="uv_rotate_field" v-if="face.rotation == 270" @mousedown.stop="rotateFace($event)" @touchstart.prevent.stop="rotateFace($event)"></div>
</div>
<div class="uv_resize_corner uv_c_sw" :class="{main_corner: face.rotation == 90}" @mousedown="resizeFace(key, $event, -1, 1)" @touchstart.prevent="resizeFace(key, $event, -1, 1)" style="left: 0; top: var(--height)">
<div class="uv_rotate_field" v-if="face.rotation == 90" @mousedown.stop="rotateFace($event)" @touchstart.prevent.stop="rotateFace($event)"></div>
</div>
<div class="uv_resize_corner uv_c_se" :class="{main_corner: face.rotation == 180}" @mousedown="resizeFace(key, $event, 1, 1)" @touchstart.prevent="resizeFace(key, $event, 1, 1)" style="left: var(--width); top: var(--height)">
<div class="uv_rotate_field" v-if="face.rotation == 180" @mousedown.stop="rotateFace($event)" @touchstart.prevent.stop="rotateFace($event)"></div>
</div>
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</template>
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</div>
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</template>
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<div v-else-if="element.type == 'cube'" class="cube_box_uv"
:key="element.uuid"
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@mousedown.prevent="dragFace(null, $event)"
@touchstart.prevent="dragFace(null, $event)"
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@click.prevent="selectCube(element, $event)"
:class="{unselected: display_uv === 'all_elements' && !mappable_elements.includes(element)}"
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:style="{left: toPixels(element.uv_offset[0]), top: toPixels(element.uv_offset[1])}"
>
<div class="uv_fill" v-if="element.size(1, 'box_uv') > 0" :style="{left: '-1px', top: toPixels(element.size(2, 'box_uv'), -1), width: toPixels(element.size(2, 'box_uv')*2 + element.size(0, 'box_uv')*2, 2), height: toPixels(element.size(1, 'box_uv'), 2)}" />
<div class="uv_fill" v-if="element.size(0, 'box_uv') > 0" :style="{left: toPixels(element.size(2, 'box_uv'), -1), top: '-1px', width: toPixels(element.size(0, 'box_uv')*2, 2), height: toPixels(element.size(2, 'box_uv'), 2), borderBottom: element.size(1, 'box_uv') > 0 ? 'none' : undefined}" />
<div :style="{left: toPixels(element.size(2, 'box_uv'), -1), top: element.size(0, 'box_uv') > 0 ? '-1px' : toPixels(element.size(2, 'box_uv'), -1), width: toPixels(element.size(0, 'box_uv'), 2), height: toPixels( (element.size(0, 'box_uv') > 0 ? element.size(2, 'box_uv') : 0) + element.size(1, 'box_uv'), 2), borderRight: element.size(0, 'box_uv') == 0 ? 'none' : undefined}" />
<div v-if="element.size(1, 'box_uv') > 0 && element.size(0, 'box_uv') > 0" :style="{left: toPixels(element.size(2, 'box_uv')*2 + element.size(0, 'box_uv'), -1), top: toPixels(element.size(2, 'box_uv'), -1), width: toPixels(element.size(0, 'box_uv'), 2), height: toPixels(element.size(1, 'box_uv'), 2)}" />
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</div>
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<template v-if="element.type == 'mesh'">
<div class="mesh_uv_face"
v-for="(face, key) in filterMeshFaces(element.faces)" :key="element.uuid + ':' + key"
v-if="face.vertices.length > 2 && (display_uv !== 'selected_faces' || selected_faces.includes(key)) && face.getTexture() == texture"
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:class="{selected: selected_faces.includes(key)}"
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@mousedown.prevent="dragFace(key, $event)"
@touchstart.prevent="dragFace(key, $event)"
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:style="{
left: toPixels(getMeshFaceCorner(face, 0), -1),
top: toPixels(getMeshFaceCorner(face, 1), -1),
width: toPixels(getMeshFaceWidth(face, 0), 2),
height: toPixels(getMeshFaceWidth(face, 1), 2),
}"
>
<svg>
<polygon :points="getMeshFaceOutline(face)" />
</svg>
<template v-if="selected_faces.includes(key) && mode == 'uv'">
<div class="uv_mesh_vertex" v-for="(key, index) in face.vertices"
:class="{main_corner: index == 0, selected: element.getSelectedVertices().includes(key)}"
@mousedown.prevent.stop="dragVertices(element, key, $event)" @touchstart.prevent.stop="dragVertices(element, key, $event)"
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:style="{left: toPixels( face.uv[key][0] - getMeshFaceCorner(face, 0) ), top: toPixels( face.uv[key][1] - getMeshFaceCorner(face, 1) )}"
>
</div>
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</template>
</div>
</template>
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</template>
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<div id="uv_rotate_handle" v-if="mode == 'uv' && isRotatingAvailable()"
@mousedown.stop="rotateFace($event)" @touchstart.prevent.stop="rotateFace($event)"
:title="tl('uv_editor.rotate_uv')"
:style="{
left: toPixels(getSelectedUVBoundingBox()[0], -25),
top: toPixels(getSelectedUVBoundingBox()[1], -25),
}
">
<i class="material-icons">rotate_right</i>
</div>
<div id="uv_scale_handle" v-if="mode == 'uv' && isScalingAvailable()"
@mousedown.stop="scaleFaces($event)" @touchstart.prevent.stop="scaleFaces($event)"
:title="tl('uv_editor.scale_uv')"
:style="{
left: toPixels(getSelectedUVBoundingBox()[2], -2),
top: toPixels(getSelectedUVBoundingBox()[3], -2),
}
">
<i class="fa fa-solid fa-square-up-right"></i>
</div>
<div class="selection_rectangle"
v-if="selection_rect.active"
:style="{
left: toPixels(selection_rect.pos_x),
top: toPixels(selection_rect.pos_y),
width: toPixels(selection_rect.width),
height: toPixels(selection_rect.height),
}">
</div>
<div v-if="helper_lines.x >= 0" class="uv_helper_line_x" :style="{left: toPixels(helper_lines.x)}"></div>
<div v-if="helper_lines.y >= 0" class="uv_helper_line_y" :style="{top: toPixels(helper_lines.y)}"></div>
<div id="uv_brush_outline" v-if="mode == 'paint' && mouse_coords.x >= 0" :class="brush_type" :style="getBrushOutlineStyle()"></div>
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<div id="uv_copy_brush_outline" v-if="copy_brush_source && texture && texture.uuid == copy_brush_source.texture" :style="getCopyBrushOutlineStyle()"></div>
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<img
:style="{objectFit: texture.frameCount > 1 ? 'cover' : 'fill', objectPosition: \`0 -\${texture.currentFrame * inner_height}px\`, imageRendering: texture.width < inner_width ? 'inherit' : 'auto'}"
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v-if="texture && texture.error != 1 && !texture.display_canvas"
:src="texture.source"
>
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<div ref="texture_canvas_wrapper" id="texture_canvas_wrapper" v-if="texture && texture.error != 1 && texture.display_canvas"></div>
<img style="object-fit: fill; opacity: 0.02; mix-blend-mode: screen;" v-if="texture == 0 && !box_uv" src="./assets/missing_blend.png">
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<svg id="uv_texture_grid" v-if="pixel_grid && mode == 'paint' && texture && texture.width">
<path :d="textureGrid" />
<path :d="textureGridBold" class="bold_grid" />
</svg>
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</div>
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<div class="uv_transparent_face" v-else-if="selected_faces.length">${tl('uv_editor.transparent_face')}</div>
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</div>
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<div v-show="mode == 'paint'" class="bar uv_painter_info">
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<div v-if="copy_overlay.state == 'move'" ref="copy_paste_tool_control" class="copy_paste_tool_control">
<div class="tool button_cut" @click="copy_overlay.doCut"><div class="tooltip">${tl('uv_editor.copy_paste_tool.cut')}</div><i class="fa_big icon fa fas fa-cut"></i></div>
<div class="tool button_mirror_x" @click="copy_overlay.doMirror_x"><div class="tooltip">${tl('uv_editor.copy_paste_tool.mirror_x')}</div><i class="icon-mirror_x icon"></i></div>
<div class="tool button_mirror_y" @click="copy_overlay.doMirror_y"><div class="tooltip">${tl('uv_editor.copy_paste_tool.mirror_y')}</div><i class="icon-mirror_y icon"></i></div>
<div class="tool button_rotate" @click="copy_overlay.doRotate"><div class="tooltip">${tl('uv_editor.copy_paste_tool.rotate')}</div><i class="material-icons">rotate_right</i></div>
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<div class="tool button_cancel" @click="copy_overlay.doCancel"><div class="tooltip">${tl('dialog.cancel')}</div><i class="material-icons">clear</i></div>
<div class="tool button_place" @click="copy_overlay.doPlace"><div class="tooltip">${tl('uv_editor.copy_paste_tool.place')}</div><i class="material-icons">check</i></div>
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</div>
<template v-else>
<span v-if="copy_overlay.state == 'select'" style="color: var(--color-subtle_text);">{{ copy_overlay.width + ' ⨉ ' + copy_overlay.height }}</span>
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<span v-else style="color: var(--color-subtle_text);">{{ mouse_coords.x < 0 ? '-' : (trimFloatNumber(mouse_coords.x, 1) + ', ' + trimFloatNumber(mouse_coords.y, 1)) }}</span>
<span v-if="texture" class="uv_panel_texture_name" @click="selectTextureMenu($event)">{{ texture.name }}</span>
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<span style="color: var(--color-subtle_text);">{{ Math.round(this.zoom*100).toString() + '%' }}</span>
</template>
<div v-show="copy_overlay.state !== 'move'" id="toggle_uv_overlay_anchor"></div>
</div>
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<div :class="{joined_uv_bar: width >= 720}" ref="uv_toolbars">
<div v-show="mode == 'uv'" class="bar uv_editor_sliders" ref="slider_bar" style="margin-left: 2px;"></div>
<div v-show="mode == 'uv'" class="toolbar_wrapper uv_editor"></div>
</div>
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</div>
`
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}
})
UVEditor.panel.on('move_to', (data) => {
if (!Blockbench.isMobile) {
UVEditor.saveViewportOffset();
}
})
UVEditor.panel.on('moved_to', (data) => {
Vue.nextTick(() => {
UVEditor.loadViewportOffset();
})
})
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Toolbars.uv_editor.toPlace()
BarItems.paint_mode_uv_overlay.toElement('#toggle_uv_overlay_anchor');
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let {slider_bar} = UVEditor.vue.$refs;
var onBefore = function() {
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Undo.initEdit({elements: UVEditor.getMappableElements()})
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}
var onAfter = function() {
Undo.finishEdit('Edit UV')
}
var getInterval = function(event) {
if (UVEditor.isBoxUV()) {
return 1;
} else {
return canvasGridSize(event.shiftKey || Pressing.overrides.shift, event.ctrlOrCmd || Pressing.overrides.ctrl) / UVEditor.grid;
}
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}
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function getPos(axis) {
let elements = UVEditor.getMappableElements();
if (!elements[0]) return 0;
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if (UVEditor.isBoxUV() && elements[0] instanceof Cube) {
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return trimFloatNumber(elements[0].uv_offset[axis])
} else if (elements[0] instanceof Cube) {
var face = UVEditor.getReferenceFace();
if (face) {
return trimFloatNumber(face.uv[axis])
}
} else if (elements[0] instanceof Mesh) {
let selected_vertices = elements[0].getSelectedVertices();
if (selected_vertices.length) {
let min = Infinity;
UVEditor.vue.selected_faces.forEach(fkey => {
let face = elements[0].faces[fkey];
if (!face) return;
face.vertices.forEach(vkey => {
if (selected_vertices.includes(vkey) && face.uv[vkey]) {
min = Math.min(min, face.uv[vkey][axis]);
}
})
})
if (min == Infinity) min = 0;
return trimFloatNumber(min);
} else {
let face = UVEditor.getReferenceFace();
if (!face) return 0;
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let min = Infinity;
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face.vertices.forEach(vkey => {
if (face.uv[vkey]) {
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min = Math.min(min, face.uv[vkey][axis]);
}
})
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if (min == Infinity) min = 0;
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return trimFloatNumber(min)
}
}
return 0
}
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UVEditor.sliders.pos_x = new NumSlider({
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id: 'uv_slider_pos_x',
private: true,
condition: () => UVEditor.hasElements() && (UVEditor.vue.selected_faces.length || UVEditor.isBoxUV()),
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get: function() {
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return getPos(0);
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},
change: function(modify) {
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UVEditor.slidePos(modify, 0);
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},
getInterval,
onBefore,
onAfter
}).toElement(slider_bar);
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UVEditor.sliders.pos_y = new NumSlider({
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id: 'uv_slider_pos_y',
private: true,
condition: () => UVEditor.hasElements() && (UVEditor.vue.selected_faces.length || UVEditor.isBoxUV()),
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get: function() {
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return getPos(1);
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},
change: function(modify) {
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UVEditor.slidePos(modify, 1);
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},
getInterval,
onBefore,
onAfter
}).toElement(slider_bar);
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UVEditor.sliders.size_x = new NumSlider({
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id: 'uv_slider_size_x',
private: true,
condition: () => (UVEditor.hasElements() && UVEditor.isFaceUV() && UVEditor.vue.selected_faces.length),
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get: function() {
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if (UVEditor.isFaceUV()) {
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let ref_face = UVEditor.getReferenceFace();
if (ref_face instanceof CubeFace) {
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return trimFloatNumber(ref_face.uv[2] - ref_face.uv[0]);
} else if (ref_face instanceof MeshFace) {
let rect = ref_face.getBoundingRect();
return trimFloatNumber(rect.x);
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}
}
return 0
},
change: function(modify) {
UVEditor.slideSize(modify, 0)
},
getInterval,
onBefore,
onAfter
}).toElement(slider_bar);
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UVEditor.sliders.size_y = new NumSlider({
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id: 'uv_slider_size_y',
private: true,
condition: () => (UVEditor.hasElements() && UVEditor.isFaceUV() && UVEditor.vue.selected_faces.length),
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get: function() {
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if (UVEditor.isFaceUV()) {
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let ref_face = UVEditor.getReferenceFace();
if (ref_face instanceof CubeFace) {
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return trimFloatNumber(ref_face.uv[3] - ref_face.uv[1]);
} else if (ref_face instanceof MeshFace) {
let rect = ref_face.getBoundingRect();
return trimFloatNumber(rect.y);
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}
}
return 0
},
change: function(modify) {
UVEditor.slideSize(modify, 1)
},
getInterval,
onBefore,
onAfter
}).toElement(slider_bar);
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})