mirror of
https://github.com/bs-community/blessing-skin-server.git
synced 2024-12-27 06:29:19 +08:00
185 lines
5.2 KiB
PHP
185 lines
5.2 KiB
PHP
<?php
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namespace App\Http\Controllers;
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use View;
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use Event;
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use Utils;
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use Option;
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use App\Models\User;
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use App\Models\Player;
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use App\Models\Texture;
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use Illuminate\Http\Request;
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use App\Events\PlayerWasAdded;
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use App\Events\PlayerWasDeleted;
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use App\Events\CheckPlayerExists;
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use App\Events\PlayerWillBeAdded;
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use App\Events\PlayerWillBeDeleted;
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use App\Exceptions\PrettyPageException;
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use App\Http\Middleware\CheckPlayerExist;
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use App\Http\Middleware\CheckPlayerOwner;
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use App\Services\Repositories\UserRepository;
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class PlayerController extends Controller
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{
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/**
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* User Instance.
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*
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* @var \App\Models\User
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*/
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private $user;
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/**
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* Player Instance.
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*
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* @var \App\Models\Player
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*/
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private $player;
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public function __construct(UserRepository $users)
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{
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$this->middleware(function ($request, $next) use ($users) {
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$uid = $request->session()->get('uid');
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$this->user = $users->get($uid);
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if ($request->has('pid')) {
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if ($this->player = Player::find($request->pid)) {
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$this->player->checkForInvalidTextures();
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}
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}
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return $next($request);
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});
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$this->middleware([CheckPlayerExist::class, CheckPlayerOwner::class], [
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'only' => ['delete', 'rename', 'setTexture', 'clearTexture', 'setPreference']
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]);
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}
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public function index()
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{
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return view('user.player')->with('players', $this->user->players->toArray())->with('user', $this->user);
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}
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public function add(Request $request)
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{
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$this->validate($request, [
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'player_name' => 'required|player_name|min:'.option('player_name_length_min').'|max:'.option('player_name_length_max')
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]);
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event(new CheckPlayerExists($request->input('player_name')));
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if (! Player::where('player_name', $request->input('player_name'))->get()->isEmpty()) {
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return json(trans('user.player.add.repeated'), 6);
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}
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if ($this->user->getScore() < Option::get('score_per_player')) {
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return json(trans('user.player.add.lack-score'), 7);
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}
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event(new PlayerWillBeAdded($request->input('player_name')));
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$player = new Player;
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$player->uid = $this->user->uid;
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$player->player_name = $request->input('player_name');
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$player->preference = "default";
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$player->last_modified = Utils::getTimeFormatted();
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$player->save();
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event(new PlayerWasAdded($player));
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$this->user->setScore(option('score_per_player'), 'minus');
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return json(trans('user.player.add.success', ['name' => $request->input('player_name')]), 0);
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}
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public function delete(Request $request)
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{
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$playerName = $this->player->player_name;
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event(new PlayerWillBeDeleted($this->player));
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$this->player->delete();
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if (option('return_score')) {
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$this->user->setScore(Option::get('score_per_player'), 'plus');
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}
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event(new PlayerWasDeleted($playerName));
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return json(trans('user.player.delete.success', ['name' => $playerName]), 0);
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}
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public function show()
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{
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return response()->json($this->player->toArray());
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}
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public function rename(Request $request)
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{
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$this->validate($request, [
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'new_player_name' => 'required|player_name|min:'.option('player_name_length_min').'|max:'.option('player_name_length_max')
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]);
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$newName = $request->input('new_player_name');
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if (! Player::where('player_name', $newName)->get()->isEmpty()) {
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return json(trans('user.player.rename.repeated'), 6);
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}
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$oldName = $this->player->player_name;
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$this->player->rename($newName);
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return json(trans('user.player.rename.success', ['old' => $oldName, 'new' => $newName]), 0);
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}
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/**
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* A wrapper of Player::setTexture().
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*
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* @param Request $request
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* @return \Illuminate\Http\JsonResponse
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*/
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public function setTexture(Request $request)
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{
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foreach ($request->input('tid') as $key => $value) {
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$texture = Texture::find($value);
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if (! $texture) {
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return json(trans('skinlib.un-existent'), 6);
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}
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$fieldName = "tid_{$texture->type}";
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$this->player->setTexture([$fieldName => $value]);
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}
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return json(trans('user.player.set.success', ['name' => $this->player->player_name]), 0);
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}
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public function clearTexture(Request $request)
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{
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$types = array_filter(['steve', 'alex', 'cape'], function ($type) use ($request) {
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return $request->input($type);
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});
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$this->player->clearTexture($types);
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return json(trans('user.player.clear.success', ['name' => $this->player->player_name]), 0);
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}
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public function setPreference(Request $request)
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{
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$this->validate($request, [
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'preference' => 'required|preference'
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]);
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$this->player->setPreference($request->preference);
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return json(trans('user.player.preference.success', ['name' => $this->player->player_name, 'preference' => $request->preference]), 0);
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}
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}
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