actAs('normal'); } public function testIndex() { $this->get('/user/player?pid=5')->assertViewIs('user.player'); } public function testListAll() { $user = factory(User::class)->create(); $player = factory(Player::class)->create(['uid' => $user->uid]); $this->actingAs($user) ->get('/user/player/list') ->assertJson(['data' => [ [ 'pid' => $player->pid, 'name' => $player->name, ], ]]); } public function testAdd() { Event::fake(); // Without player name $this->postJson('/user/player/add')->assertJsonValidationErrors('name'); // Only A-Za-z0-9_ are allowed option(['player_name_rule' => 'official']); $this->postJson( '/user/player/add', ['name' => '角色名'] )->assertJsonValidationErrors('name'); // Custom player name rule (regexp) option(['player_name_rule' => 'custom']); option(['custom_player_name_regexp' => '/^([0-9]+)$/']); $this->postJson( '/user/player/add', ['name' => 'yjsnpi'] )->assertJsonValidationErrors('name'); // Lack of score option(['player_name_rule' => 'official']); $user = factory(User::class)->create(['score' => 0]); $this->actingAs($user)->postJson( '/user/player/add', ['name' => 'no_score'] )->assertJson([ 'code' => 7, 'message' => trans('user.player.add.lack-score'), ]); Event::assertDispatched(Events\CheckPlayerExists::class); // Allowed to use CJK characters option(['player_name_rule' => 'cjk']); $user = factory(User::class)->create(); $score = $user->score; $this->actingAs($user)->postJson('/user/player/add', [ 'name' => '角色名', ])->assertJson([ 'code' => 0, 'message' => trans('user.player.add.success', ['name' => '角色名']), ]); Event::assertDispatched(Events\PlayerWillBeAdded::class); Event::assertDispatched(Events\PlayerWasAdded::class); $player = Player::where('name', '角色名')->first(); $this->assertNotNull($player); $this->assertEquals($user->uid, $player->uid); $this->assertEquals('角色名', $player->name); $this->assertEquals( $score - option('score_per_player'), User::find($user->uid)->score ); // Add a existed player $this->postJson('/user/player/add', ['name' => '角色名']) ->assertJson([ 'code' => 6, 'message' => trans('user.player.add.repeated'), ]); // Single player option(['single_player' => true]); $this->postJson('/user/player/add', ['name' => 'abc']) ->assertJson([ 'code' => 1, 'message' => trans('user.player.add.single'), ]); } public function testDelete() { Event::fake(); $user = factory(User::class)->create(); $player = factory(Player::class)->create(['uid' => $user->uid]); $score = $user->score; $this->actingAs($user) ->postJson('/user/player/delete/'.$player->pid) ->assertJson([ 'code' => 0, 'message' => trans('user.player.delete.success', ['name' => $player->name]), ]); $this->assertNull(Player::find($player->pid)); Event::assertDispatched(Events\PlayerWillBeDeleted::class); Event::assertDispatched(Events\PlayerWasDeleted::class); $this->assertEquals( $score + option('score_per_player'), User::find($user->uid)->score ); // No returning score option(['return_score' => false]); $player = factory(Player::class)->create(); $user = $player->user; $this->actingAs($user) ->postJson('/user/player/delete/'.$player->pid) ->assertJson([ 'code' => 0, 'message' => trans('user.player.delete.success', ['name' => $player->name]), ]); $this->assertEquals( $user->score, User::find($user->uid)->score ); // Single player option(['single_player' => true]); $player = factory(Player::class)->create(['uid' => $user->uid]); $this->actingAs($user) ->postJson('/user/player/delete/'.$player->pid) ->assertJson([ 'code' => 1, 'message' => trans('user.player.delete.single'), ]); $this->assertNotNull(Player::find($player->pid)); } public function testRename() { Event::fake(); $player = factory(Player::class)->create(); $user = $player->user; // Without new player name $this->actingAs($user) ->postJson('/user/player/rename/'.$player->pid) ->assertJsonValidationErrors('name'); // Only A-Za-z0-9_ are allowed option(['player_name_rule' => 'official']); $this->postJson('/user/player/rename/'.$player->pid, ['name' => '角色名']) ->assertJsonValidationErrors('name'); // Other invalid characters option(['player_name_rule' => 'cjk']); $this->postJson('/user/player/rename/'.$player->pid, ['name' => '\\']) ->assertJsonValidationErrors('name'); // Use a duplicated player name $name = factory(Player::class)->create()->name; $this->postJson('/user/player/rename/'.$player->pid, ['name' => $name]) ->assertJson([ 'code' => 6, 'message' => trans('user.player.rename.repeated'), ]); // Success $this->postJson('/user/player/rename/'.$player->pid, ['name' => 'new_name']) ->assertJson([ 'code' => 0, 'message' => trans( 'user.player.rename.success', ['old' => $player->name, 'new' => 'new_name'] ), ]); Event::assertDispatched(Events\PlayerProfileUpdated::class); // Single player option(['single_player' => true]); $this->postJson('/user/player/rename/'.$player->pid, ['name' => 'abc']) ->assertJson(['code' => 0]); $this->assertEquals('abc', $player->user->nickname); } public function testSetTexture() { $player = factory(Player::class)->create(); $user = $player->user; $skin = factory(Texture::class)->create(); $cape = factory(Texture::class, 'cape')->create(); // Set a not-existed texture $this->actingAs($user) ->postJson('/user/player/set/'.$player->pid, ['skin' => -1]) ->assertJson([ 'code' => 1, 'message' => trans('skinlib.non-existent'), ]); // Set for "skin" type $this->postJson('/user/player/set/'.$player->pid, ['skin' => $skin->tid]) ->assertJson([ 'code' => 0, 'message' => trans('user.player.set.success', ['name' => $player->name]), ]); $this->assertEquals($skin->tid, Player::find($player->pid)->tid_skin); // Set for "cape" type $this->postJson('/user/player/set/'.$player->pid, ['cape' => $cape->tid]) ->assertJson([ 'code' => 0, 'message' => trans('user.player.set.success', ['name' => $player->name]), ]); $this->assertEquals($cape->tid, Player::find($player->pid)->tid_cape); } public function testClearTexture() { Event::fake(); $player = factory(Player::class)->create(); $user = $player->user; $player->tid_skin = 1; $player->tid_cape = 2; $player->save(); $player->refresh(); $this->actingAs($user) ->postJson('/user/player/texture/clear/'.$player->pid, [ 'skin' => 1, // "1" stands for "true" 'cape' => 1, 'nope' => 1, // Invalid texture type is acceptable ])->assertJson([ 'code' => 0, 'message' => trans('user.player.clear.success', ['name' => $player->name]), ]); $this->assertEquals(0, Player::find($player->pid)->tid_skin); $this->assertEquals(0, Player::find($player->pid)->tid_cape); Event::assertDispatched(Events\PlayerProfileUpdated::class); $this->postJson('/user/player/texture/clear/'.$player->pid, ['type' => ['skin']]) ->assertJson(['code' => 0]); } public function testBind() { Event::fake(); option(['single_player' => true]); $user = factory(User::class)->create(); $this->actingAs($user) ->postJson('/user/player/bind') ->assertJsonValidationErrors('player'); $this->postJson('/user/player/bind', ['player' => 'abc']) ->assertJson([ 'code' => 0, 'message' => trans('user.player.bind.success'), ]); Event::assertDispatched(Events\CheckPlayerExists::class); Event::assertDispatched(Events\PlayerWillBeAdded::class); Event::assertDispatched(Events\PlayerWasAdded::class); $player = Player::where('name', 'abc')->first(); $this->assertNotNull($player); $this->assertEquals($user->uid, $player->uid); $this->assertEquals('abc', $player->name); $user->refresh(); $this->assertEquals('abc', $user->nickname); $player2 = factory(Player::class)->create(); $player3 = factory(Player::class)->create(['uid' => $user->uid]); $this->postJson('/user/player/bind', ['player' => $player2->name]) ->assertJson([ 'code' => 1, 'message' => trans('user.player.rename.repeated'), ]); $this->postJson('/user/player/bind', ['player' => $player->name]) ->assertJson(['code' => 0]); $this->assertNull(Player::where('name', $player3->name)->first()); } }