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0fa7fe506c
This patch improves the handling of out-of-line functions nested inside functions that have been inlined. Consider for instance a situation where function Foo_O224_021 has a function Child1 declared in it, which itself has a function Child2 nested inside Child1. After compiling the program with optimization on, Child1 gets inlined, but not Child2. After inserting a breakpoint on Child2, and running the program until reaching that breakpoint, we get the following backtrace: % gdb foo_o224_021 (gdb) break foo_o224_021.child1.child2 (gdb) run [...] Breakpoint 1, foo_o224_021 () at foo_o224_021.adb:28 28 Child1; (gdb) bt #0 0x0000000000402400 in foo_o224_021 () at foo_o224_021.adb:28 #1 0x00000000004027a4 in foo_o224_021.child1 () at foo_o224_021.adb:23 #2 0x00000000004027a4 in foo_o224_021 () at foo_o224_021.adb:28 GDB reports the wrong function name for frame #0. We also get the same kind of error in the "Breakpoint 1, foo_o224_021 () [...]" message. In both cases, the function name should be foo_o224_021.child1.child2, and the parameters should be "s=...". What happens is that the inlined frame handling does not handle well the case where an inlined function is calling an out-of-line function which was declared inside the inlined function's scope. In particular, looking first at the inlined-frame sniffer when applying to frame #0: /* Calculate DEPTH, the number of inlined functions at this location. */ depth = 0; cur_block = frame_block; while (BLOCK_SUPERBLOCK (cur_block)) { if (block_inlined_p (cur_block)) depth++; cur_block = BLOCK_SUPERBLOCK (cur_block); } What happens is that cur_block starts as the block associated to child2, which is not inlined. We shoud be stopping here, but instead, we keep walking the superblock chain, which takes us all the way to Foo_O224_021's block, via Child2's block. And since Child1 was inlined, we end up with a depth count of 1, wrongly making GDB think that frame #0 is an inlined frame. Same kind of issue inside skip_inline_frames. The fix is to stop checking for inlined frames as soon as we see a block corresponding to a function which is not inlined. This is the behavior we now obtain: (gdb) run [...] Breakpoint 1, foo_o224_021.child1.child2 (s=...) at foo_o224_021.adb:9 9 function Child2 (S : String) return Boolean is (gdb) bt #0 0x0000000000402400 in foo_o224_021.child1.child2 (s=...) at foo_o224_021.adb:9 #1 0x00000000004027a4 in foo_o224_021.child1 () at foo_o224_021.adb:23 #2 0x00000000004027a4 in foo_o224_021 () at foo_o224_021.adb:28 gdb/ChangeLog: * inline-frame.c (inline_frame_sniffer, skip_inline_frames): Stop counting inlined frames as soon as an out-of-line function is found. gdb/testsuite/ChangeLog: * gdb.ada/out_of_line_in_inlined.exp: Add run and "bt" tests.
416 lines
12 KiB
C
416 lines
12 KiB
C
/* Inline frame unwinder for GDB.
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Copyright (C) 2008-2015 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "inline-frame.h"
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#include "addrmap.h"
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#include "block.h"
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#include "frame-unwind.h"
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#include "inferior.h"
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#include "regcache.h"
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#include "symtab.h"
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#include "vec.h"
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#include "frame.h"
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/* We need to save a few variables for every thread stopped at the
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virtual call site of an inlined function. If there was always a
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"struct thread_info", we could hang it off that; in the mean time,
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keep our own list. */
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struct inline_state
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{
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/* The thread this data relates to. It should be a currently
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stopped thread; we assume thread IDs never change while the
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thread is stopped. */
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ptid_t ptid;
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/* The number of inlined functions we are skipping. Each of these
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functions can be stepped in to. */
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int skipped_frames;
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/* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used
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when calculating SKIPPED_FRAMES; used to check whether we have
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moved to a new location by user request. If so, we invalidate
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any skipped frames. */
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CORE_ADDR saved_pc;
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/* Only valid if SKIPPED_FRAMES is non-zero. This is the symbol
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of the outermost skipped inline function. It's used to find the
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call site of the current frame. */
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struct symbol *skipped_symbol;
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};
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typedef struct inline_state inline_state_s;
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DEF_VEC_O(inline_state_s);
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static VEC(inline_state_s) *inline_states;
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/* Locate saved inlined frame state for PTID, if it exists
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and is valid. */
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static struct inline_state *
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find_inline_frame_state (ptid_t ptid)
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{
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struct inline_state *state;
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int ix;
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for (ix = 0; VEC_iterate (inline_state_s, inline_states, ix, state); ix++)
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{
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if (ptid_equal (state->ptid, ptid))
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{
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struct regcache *regcache = get_thread_regcache (ptid);
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CORE_ADDR current_pc = regcache_read_pc (regcache);
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if (current_pc != state->saved_pc)
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{
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/* PC has changed - this context is invalid. Use the
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default behavior. */
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VEC_unordered_remove (inline_state_s, inline_states, ix);
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return NULL;
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}
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else
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return state;
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}
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}
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return NULL;
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}
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/* Allocate saved inlined frame state for PTID. */
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static struct inline_state *
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allocate_inline_frame_state (ptid_t ptid)
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{
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struct inline_state *state;
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state = VEC_safe_push (inline_state_s, inline_states, NULL);
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memset (state, 0, sizeof (*state));
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state->ptid = ptid;
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return state;
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}
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/* Forget about any hidden inlined functions in PTID, which is new or
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about to be resumed. PTID may be minus_one_ptid (all processes)
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or a PID (all threads in this process). */
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void
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clear_inline_frame_state (ptid_t ptid)
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{
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struct inline_state *state;
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int ix;
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if (ptid_equal (ptid, minus_one_ptid))
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{
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VEC_free (inline_state_s, inline_states);
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return;
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}
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if (ptid_is_pid (ptid))
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{
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VEC (inline_state_s) *new_states = NULL;
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int pid = ptid_get_pid (ptid);
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for (ix = 0;
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VEC_iterate (inline_state_s, inline_states, ix, state);
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ix++)
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if (pid != ptid_get_pid (state->ptid))
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VEC_safe_push (inline_state_s, new_states, state);
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VEC_free (inline_state_s, inline_states);
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inline_states = new_states;
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return;
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}
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for (ix = 0; VEC_iterate (inline_state_s, inline_states, ix, state); ix++)
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if (ptid_equal (state->ptid, ptid))
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{
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VEC_unordered_remove (inline_state_s, inline_states, ix);
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return;
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}
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}
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static void
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inline_frame_this_id (struct frame_info *this_frame,
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void **this_cache,
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struct frame_id *this_id)
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{
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struct symbol *func;
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/* In order to have a stable frame ID for a given inline function,
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we must get the stack / special addresses from the underlying
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real frame's this_id method. So we must call
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get_prev_frame_always. Because we are inlined into some
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function, there must be previous frames, so this is safe - as
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long as we're careful not to create any cycles. */
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*this_id = get_frame_id (get_prev_frame_always (this_frame));
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/* We need a valid frame ID, so we need to be based on a valid
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frame. FSF submission NOTE: this would be a good assertion to
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apply to all frames, all the time. That would fix the ambiguity
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of null_frame_id (between "no/any frame" and "the outermost
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frame"). This will take work. */
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gdb_assert (frame_id_p (*this_id));
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/* For now, require we don't match outer_frame_id either (see
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comment above). */
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gdb_assert (!frame_id_eq (*this_id, outer_frame_id));
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/* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3
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which generates DW_AT_entry_pc for inlined functions when
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possible. If this attribute is available, we should use it
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in the frame ID (and eventually, to set breakpoints). */
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func = get_frame_function (this_frame);
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gdb_assert (func != NULL);
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(*this_id).code_addr = BLOCK_START (SYMBOL_BLOCK_VALUE (func));
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(*this_id).artificial_depth++;
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}
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static struct value *
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inline_frame_prev_register (struct frame_info *this_frame, void **this_cache,
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int regnum)
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{
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/* Use get_frame_register_value instead of
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frame_unwind_got_register, to avoid requiring this frame's ID.
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This frame's ID depends on the previous frame's ID (unusual), and
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the previous frame's ID depends on this frame's unwound
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registers. If unwinding registers from this frame called
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get_frame_id, there would be a loop.
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Do not copy this code into any other unwinder! Inlined functions
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are special; other unwinders must not have a dependency on the
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previous frame's ID, and therefore can and should use
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frame_unwind_got_register instead. */
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return get_frame_register_value (this_frame, regnum);
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}
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/* Check whether we are at an inlining site that does not already
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have an associated frame. */
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static int
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inline_frame_sniffer (const struct frame_unwind *self,
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struct frame_info *this_frame,
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void **this_cache)
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{
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CORE_ADDR this_pc;
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const struct block *frame_block, *cur_block;
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int depth;
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struct frame_info *next_frame;
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struct inline_state *state = find_inline_frame_state (inferior_ptid);
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this_pc = get_frame_address_in_block (this_frame);
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frame_block = block_for_pc (this_pc);
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if (frame_block == NULL)
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return 0;
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/* Calculate DEPTH, the number of inlined functions at this
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location. */
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depth = 0;
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cur_block = frame_block;
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while (BLOCK_SUPERBLOCK (cur_block))
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{
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if (block_inlined_p (cur_block))
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depth++;
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else if (BLOCK_FUNCTION (cur_block) != NULL)
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break;
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cur_block = BLOCK_SUPERBLOCK (cur_block);
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}
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/* Check how many inlined functions already have frames. */
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for (next_frame = get_next_frame (this_frame);
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next_frame && get_frame_type (next_frame) == INLINE_FRAME;
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next_frame = get_next_frame (next_frame))
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{
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gdb_assert (depth > 0);
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depth--;
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}
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/* If this is the topmost frame, or all frames above us are inlined,
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then check whether we were requested to skip some frames (so they
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can be stepped into later). */
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if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
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{
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gdb_assert (depth >= state->skipped_frames);
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depth -= state->skipped_frames;
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}
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/* If all the inlined functions here already have frames, then pass
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to the normal unwinder for this PC. */
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if (depth == 0)
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return 0;
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/* If the next frame is an inlined function, but not the outermost, then
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we are the next outer. If it is not an inlined function, then we
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are the innermost inlined function of a different real frame. */
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return 1;
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}
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const struct frame_unwind inline_frame_unwind = {
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INLINE_FRAME,
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default_frame_unwind_stop_reason,
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inline_frame_this_id,
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inline_frame_prev_register,
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NULL,
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inline_frame_sniffer
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};
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/* Return non-zero if BLOCK, an inlined function block containing PC,
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has a group of contiguous instructions starting at PC (but not
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before it). */
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static int
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block_starting_point_at (CORE_ADDR pc, const struct block *block)
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{
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const struct blockvector *bv;
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struct block *new_block;
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bv = blockvector_for_pc (pc, NULL);
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if (BLOCKVECTOR_MAP (bv) == NULL)
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return 0;
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new_block = addrmap_find (BLOCKVECTOR_MAP (bv), pc - 1);
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if (new_block == NULL)
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return 1;
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if (new_block == block || contained_in (new_block, block))
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return 0;
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/* The immediately preceding address belongs to a different block,
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which is not a child of this one. Treat this as an entrance into
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BLOCK. */
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return 1;
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}
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/* Skip all inlined functions whose call sites are at the current PC.
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Frames for the hidden functions will not appear in the backtrace until the
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user steps into them. */
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void
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skip_inline_frames (ptid_t ptid)
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{
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CORE_ADDR this_pc;
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const struct block *frame_block, *cur_block;
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struct symbol *last_sym = NULL;
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int skip_count = 0;
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struct inline_state *state;
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/* This function is called right after reinitializing the frame
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cache. We try not to do more unwinding than absolutely
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necessary, for performance. */
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this_pc = get_frame_pc (get_current_frame ());
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frame_block = block_for_pc (this_pc);
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if (frame_block != NULL)
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{
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cur_block = frame_block;
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while (BLOCK_SUPERBLOCK (cur_block))
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{
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if (block_inlined_p (cur_block))
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{
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/* See comments in inline_frame_this_id about this use
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of BLOCK_START. */
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if (BLOCK_START (cur_block) == this_pc
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|| block_starting_point_at (this_pc, cur_block))
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{
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skip_count++;
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last_sym = BLOCK_FUNCTION (cur_block);
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}
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else
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break;
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}
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else if (BLOCK_FUNCTION (cur_block) != NULL)
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break;
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cur_block = BLOCK_SUPERBLOCK (cur_block);
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}
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}
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gdb_assert (find_inline_frame_state (ptid) == NULL);
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state = allocate_inline_frame_state (ptid);
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state->skipped_frames = skip_count;
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state->saved_pc = this_pc;
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state->skipped_symbol = last_sym;
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if (skip_count != 0)
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reinit_frame_cache ();
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}
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/* Step into an inlined function by unhiding it. */
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void
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step_into_inline_frame (ptid_t ptid)
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{
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struct inline_state *state = find_inline_frame_state (ptid);
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gdb_assert (state != NULL && state->skipped_frames > 0);
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state->skipped_frames--;
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reinit_frame_cache ();
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}
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/* Return the number of hidden functions inlined into the current
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frame. */
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int
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inline_skipped_frames (ptid_t ptid)
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{
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struct inline_state *state = find_inline_frame_state (ptid);
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if (state == NULL)
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return 0;
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else
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return state->skipped_frames;
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}
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/* If one or more inlined functions are hidden, return the symbol for
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the function inlined into the current frame. */
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struct symbol *
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inline_skipped_symbol (ptid_t ptid)
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{
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struct inline_state *state = find_inline_frame_state (ptid);
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gdb_assert (state != NULL);
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return state->skipped_symbol;
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}
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/* Return the number of functions inlined into THIS_FRAME. Some of
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the callees may not have associated frames (see
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skip_inline_frames). */
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int
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frame_inlined_callees (struct frame_info *this_frame)
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{
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struct frame_info *next_frame;
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int inline_count = 0;
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/* First count how many inlined functions at this PC have frames
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above FRAME (are inlined into FRAME). */
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for (next_frame = get_next_frame (this_frame);
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next_frame && get_frame_type (next_frame) == INLINE_FRAME;
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next_frame = get_next_frame (next_frame))
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inline_count++;
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/* Simulate some most-inner inlined frames which were suppressed, so
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they can be stepped into later. If we are unwinding already
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outer frames from some non-inlined frame this does not apply. */
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if (next_frame == NULL)
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inline_count += inline_skipped_frames (inferior_ptid);
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return inline_count;
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}
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