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* as.h: Likewise. * dwarf2dbg.c: Likewise. * ecoff.c: Likewise. * hash.c: Likewise. * listing.c: Likewise. * write.c: Likewise.
249 lines
12 KiB
Plaintext
249 lines
12 KiB
Plaintext
This document explains a couple of things that are specific to VMS.
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There are currently two "chapters", the first deals with cross-assembly
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issues, and the second deals with the VMS debugger and GNU-CC.
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***********************************************************************
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****************** Notes for Cross Assembly with VMS ******************
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***********************************************************************
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If you wish to build gas on a non-VMS system to cross-assemble,
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you should use:
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configure ${hosttype} -target=vms
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and then follow the usual procedure. The object files generated on
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Unix will be correct from a binary point of view, but the real trick is
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getting them to the VMS machine. The format of the object file is
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a variable-length record, but each record contains binary data. gas
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writes the records in the same format that VMS would expect,
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namely a two-byte count followed by that number of bytes.
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If you try to copy the file to a VMS system using ftp, the ftp
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protocol will screw up the file by looking for nulls (record terminator for
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unix) and it will insert it's own record terminators at that point. This
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will obviously corrupt the file.
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If you try to transfer the file with ftp in binary mode, the
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file itself will not be corrupt, but VMS will think that the file contains
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fixed-length records of 512 bytes. You can use the public-domain FILE
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utility to change this with a command like:
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$FILE foo.o/type=variable
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If you do not have this utility available, the following program can be
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used to perform this task:
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#include <fab.h>
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#define RME$C_SETRFM 1
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struct FAB * fab;
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main(int argc, char * argv[]){
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int i, status;
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fab = (struct FAB*) malloc(sizeof(struct FAB));
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*fab = cc$rms_fab; /* initialize FAB*/
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fab->fab$b_fac = FAB$M_PUT;
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fab->fab$l_fop |= FAB$M_ESC;
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fab->fab$l_ctx = RME$C_SETRFM;
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fab->fab$w_ifi = 0;
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for(i=1;i<argc;i++){
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printf("Setting %s to variable length records.\n",argv[i]);
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fab->fab$l_fna = argv[i];
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fab->fab$b_fns = strlen(argv[i]);
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status = sys$open(fab,0,0);
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if((status & 7) != 1) lib$signal(status);
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fab->fab$b_rfm = FAB$C_VAR;
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status = sys$modify(fab,0,0);
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if((status & 7) != 1) lib$signal(status);
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status = sys$close(fab,0,0);
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if((status & 7) != 1) lib$signal(status);
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};
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}
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If you have NFS running on the VMS system, what you need to do
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depends upon which NFS software you are running on the VMS system. There
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are a number of different TCP/IP packages for VMS available, and only very
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limited testing has been performed. In the tests that has been done so
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far, the contents of the file will always be correct when transferring the
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file via NFS, but the record attributes may or may not be correct.
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One proprietary TCP/IP/NFS package for VMS is known to
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automatically fix the record attributes of the object file if you NFS mount
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a unix disk from the VMS system, and if the file has a ".obj" extension on
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the unix system. Other TCP/IP packages might do this for you as well, but
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they have not been checked.
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No matter what method you use to get the file to the VMS system, it is
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always a good idea to check to make sure that it is the correct type by
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doing a "$dir/full" on the object file. The desired record attributes will
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be "None". Undesirable record attributes will be "Stream-LF" or anything
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else.
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Once you get the files on the VMS system, you can check their integrity
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with the "$anal/obj" command. (Naturally at some point you should rename
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the .o files to .obj). As far as the debugger is concerned, the records
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will be correct, but the debugger will not be able to find the source files,
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since it only has the file name, and not the full directory specification.
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You must give the debugger some help by telling it which directories to
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search for the individual files - once you have done this you should be
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able to proceed normally.
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It is a good idea to use names for your files which will be valid
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under VMS, since otherwise you will have no way of getting the debugger to
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find the source file when deugging.
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The reason for this is that the object file normally contins specific
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information that the debugger can use to positively identify a file, and if
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you are assembling on a unix system this information simply does not exist
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in a meaningful way. You must help the debugger by using the "SET FILE="
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command to tell the debugger where to look for source files. The debugger
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records will be correct, except that the debugger will not be initially
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able to find the source files. You can use the "SET FILE" command to tell
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the debugger where to look for the source files.
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I have only tested this with a SVr4 i486 machine, and everything seems to
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work OK, with the limited testing that I have done. Other machines may
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or may not work. You should read the chapters on cross-compilers in the gcc
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manual before fooling with this. Since gas does not need to do any floating
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point arithmetic, the floating point constants that are generated here should
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be correct - the only concern is with constant folding in the main compiler.
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The range and precision of floats and doubles are similar on the 486 (with
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a builtin 80387) and the VAX, although there is a factor of 2 to 4
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difference in the range. The double, as implemented on the 486, is quite
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similar to the G_FLOAT on the VAX.
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***********************************************************************
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****************** Notes for using GNU CC with the VMS debugger********
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***********************************************************************
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1) You should be aware that GNU-C, as with any other decent compiler,
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will do things when optimization is turned on that you may not expect.
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Sometimes intermediate results are not written to variables, if they are only
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used in one place, and sometimes variables that are not used at all will not be
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written to the symbol table. Also, parameters to inline functions are often
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inaccessible. You can see the assembly code equivalent by using KP7 in the
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debugger, and from this you can tell if in fact a variable should have the
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value that you expect. You can find out if a variable lives withing a register
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by doing a 'show symbol/addr'.
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2) Overly complex data types, such as:
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int (*(*(*(*(*(* sarr6)[1])[1])[2])[3])[4])[5];
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will not be debugged properly, since the debugging record overflows an internal
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debugger buffer. gcc-as will convert these to *void as far as the debugger
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symbol table is concerned, which will avoid any problems, and the assembler
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will give you a message informing you that this has happened.
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3) You must, of course, compile and link with /debug. If you link
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without debug, you still get traceback table in the executable, but there is no
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symbol table for variables.
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4) Included in the patches to VMS.C are fixes to two bugs that are
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unrelated to the changes that I have made. One of these made it impossible to
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debug small programs sometimes, and the other caused the debugger to become
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confused about which routine it was in, and give this incorrect info in
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tracebacks.
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5) If you are using the GNU-C++ compiler, you should modify the
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compiler driver file GNU_CC:[000000]GCC.COM (or GXX.COM). If you have a
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separate GXX.COM, then you need to change one line in GXX.COM to:
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$ if f$locate("D",p2) .ne. P2_Length then Debug = " ""-G0"""
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Notice zero---> ^
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If you are using a GCC.COM that does both C and C++, add the following lines to
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GCC.COM:
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$!
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$! Use old style debugging records for VMS
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$!
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$ if (Debug.nes."" ).and. Plus then Debug = " ""-G0"""
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after the variables Plus and Debug are set. The reason for this, is that C++
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compiler by default generates debugging records that are more complex,
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with many new syntactical elements that allow for the new features of the
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language. The -G0 switch tells the C++ compiler to use the old style debugging
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records. Until the debugger understands C++ there is not any point to try and
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use the expanded syntax.
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6) When you have nested scopes, i.e.:
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main(){
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int i;
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{int i;
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{int i;
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};};}
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and you say "EXAM i" the debugger needs to figure out which variable you
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actually want to reference. I have arranged things to define a block to the
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debugger when you use brackets to enter a new scope, so in the example above,
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the variables would be described as:
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TEST\main\i
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TEST\main\$0\i
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TEST\main\$0\$0\i
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At each level, the block name is a number with a dollar sign prefix, the
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numbers start with 0 and count upward. When you say EXAM i, the debugger looks
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at the current PC, and decides which block it is currently in. It works from
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the innermost level outward until it finds a block that has the variable "i"
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defined. You can always specify the scope explicitly.
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7) With C++, there can be a lot of inline functions, and it would be
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rather restrictive to force the user to debug the program by converting all of
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the inline functions to normal functions. What I have done is to essentially
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"add" (with the debugger) source lines from the include files that contain the
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inline functions. Thus when you step into an inline function it appears as if
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you have called the function, and you can examine variables and so forth.
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There are several *very* important differences, however. First of all, since
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there is no function call involved, you cannot step over the inline function
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call - you always step into it. Secondly, since the same source lines are used
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in many locations, there is a separate copy of the source for *each* usage.
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Without this, breakpoints do not work, since we must have a 1-to-1 mapping
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between source lines and PC.
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Since you cannot step over inline function calls, it can be a real pain
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if you are not really interested in what is going on for that function call.
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What I have done is to use the "-D" switch for the assembler to toggle the
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following behavior. With the "-D" switch, all inline functions are included in
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the object file, and you can debug everything. Without the "-D" switch
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(default case with VMS implementation), inline functions are included *only* if
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they did not come from system header files (i.e. from GNU_CC_INCLUDE: or
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GNU_GXX_INCLUDE:). Thus, without the switch the user only debugs his/her own
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inline functions, and not the system ones. (This is especially useful if you do
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a lot of stream I/O in C++). This probably will not provide enough granularity
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for many users, but for now this is still somewhat experimental, and I would
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like to reflect upon it and get some feedback before I go any further.
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Possible solutions include an interactive prompting, a logical name, or a new
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command line option in gcc.c (which is then passed through somehow to the guts
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of the assembler).
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The inline functions from header files appear after the source code
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for the source file. This has the advantage that the source file itself is
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numbered with the same line numbers that you get with an editor. In addition,
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the entire header file is not included, since the assembler makes a list of
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the min and max source lines that are used, and only includes those lines from
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the first to the last actually used. (It is easy to change it to include the
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whole file).
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8) When you are debugging C++ objects, the object "this" is refered to
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as "$this". Actually, the compiler writes it as ".this", but the period is
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not good for the debugger, so I have a routine to convert it to a $. (It
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actually converts all periods to $, but only for variables, since this was
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intended to allow us to access "this".
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9) If you use the asm("...") keyword for global symbols, you will not
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be able to see that symbol with the debugger. The reason is that there are two
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records for the symbol stored in the data structures of the assembler. One
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contains the info such as psect number and offset, and the other one contains
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the information having to do with the data type of the variable. In order to
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debug as symbol, you need to be able to coorelate these records, and the only
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way to do this is by name. The record with the storage attributes will take
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the name used in the asm directive, and the record that specifies the data type
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has the actual variable name, and thus when you use the asm directive to change
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a variable name, the symbol becomes invisible.
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10) Older versions of the compiler ( GNU-C 1.37.92 and earlier) place
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global constants in the text psect. This is unfortunate, since to the linker
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this appears to be an entry point. I sent a patch to the compiler to RMS,
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which will generate a .const section for these variables, and patched the
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assembler to put these variables into a psect just like that for normal
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variables, except that they are marked NOWRT. static constants are still
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placed in the text psect, since there is no need for any external access.
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