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0cb7f3a837
As gdbreplay communicates with GDB, it outputs all the remote protocol communication it reads from the remotelogfile to stderr. This patch disables this behavior by default but adds the new --debug-logging option which turns printing the packets to stderr on again. The motivation for this change is to make it possible to use gdbreplay with TCL tests. Printing the whole remotelog file out seems to overflow the expect cache wich causes gdbreplay to not to get the packet its expects and results in going out of sync with GDB. Other motivation is making communication between GDB and gdbreplay faster as printing bigger remotelogfile takes considerable amount of time. Reviewed-By: Eli Zaretskii <eliz@gnu.org> Approved-By: Tom Tromey <tom@tromey.com>
134 lines
5.4 KiB
Plaintext
134 lines
5.4 KiB
Plaintext
README for GDBserver & GDBreplay
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by Stu Grossman and Fred Fish
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Introduction:
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This is GDBserver, a remote server for Un*x-like systems. It can be used to
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control the execution of a program on a target system from a GDB on a different
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host. GDB and GDBserver communicate using the standard remote serial protocol.
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They communicate via either a serial line or a TCP connection.
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For more information about GDBserver, see the GDB manual:
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https://sourceware.org/gdb/current/onlinedocs/gdb/Remote-Protocol.html
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Usage (server (target) side):
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First, you need to have a copy of the program you want to debug put onto
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the target system. The program can be stripped to save space if needed, as
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GDBserver doesn't care about symbols. All symbol handling is taken care of by
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the GDB running on the host system.
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To use the server, you log on to the target system, and run the `gdbserver'
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program. You must tell it (a) how to communicate with GDB, (b) the name of
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your program, and (c) its arguments. The general syntax is:
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target> gdbserver COMM PROGRAM [ARGS ...]
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For example, using a serial port, you might say:
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target> gdbserver /dev/com1 emacs foo.txt
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This tells GDBserver to debug emacs with an argument of foo.txt, and to
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communicate with GDB via /dev/com1. GDBserver now waits patiently for the
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host GDB to communicate with it.
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To use a TCP connection, you could say:
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target> gdbserver host:2345 emacs foo.txt
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This says pretty much the same thing as the last example, except that we are
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going to communicate with the host GDB via TCP. The `host:2345' argument means
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that we are expecting to see a TCP connection to local TCP port 2345.
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(Currently, the `host' part is ignored.) You can choose any number you want for
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the port number as long as it does not conflict with any existing TCP ports on
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the target system. This same port number must be used in the host GDB's
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`target remote' command, which will be described shortly. Note that if you chose
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a port number that conflicts with another service, GDBserver will print an error
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message and exit.
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On some targets, GDBserver can also attach to running programs. This is
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accomplished via the --attach argument. The syntax is:
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target> gdbserver --attach COMM PID
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PID is the process ID of a currently running process. It isn't necessary
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to point GDBserver at a binary for the running process.
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Usage (host side):
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You need an unstripped copy of the target program on your host system, since
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GDB needs to examine it's symbol tables and such. Start up GDB as you normally
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would, with the target program as the first argument. (You may need to use the
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--baud option if the serial line is running at anything except 9600 baud.)
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Ie: `gdb TARGET-PROG', or `gdb --baud BAUD TARGET-PROG'. After that, the only
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new command you need to know about is `target remote'. It's argument is either
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a device name (usually a serial device, like `/dev/ttyb'), or a HOST:PORT
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descriptor. For example:
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(gdb) target remote /dev/ttyb
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communicates with the server via serial line /dev/ttyb, and:
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(gdb) target remote the-target:2345
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communicates via a TCP connection to port 2345 on host `the-target', where
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you previously started up GDBserver with the same port number. Note that for
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TCP connections, you must start up GDBserver prior to using the `target remote'
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command, otherwise you may get an error that looks something like
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`Connection refused'.
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Building GDBserver:
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See the `configure.srv` file for the list of host triplets you can build
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GDBserver for.
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Building GDBserver for your host is very straightforward. If you build
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GDB natively on a host which GDBserver supports, it will be built
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automatically when you build GDB. You can also build just GDBserver:
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% mkdir obj
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% cd obj
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% path-to-toplevel-sources/configure --disable-gdb
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% make all-gdbserver
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(If you have a combined binutils+gdb tree, you may want to also
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disable other directories when configuring, e.g., binutils, gas, gold,
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gprof, and ld.)
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If you prefer to cross-compile to your target, then you can also build
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GDBserver that way. For example:
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% export CC=your-cross-compiler
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% path-to-topevel-sources/configure --disable-gdb
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% make all-gdbserver
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Using GDBreplay:
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A special hacked down version of GDBserver can be used to replay remote
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debug log files created by GDB. Before using the GDB "target" command to
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initiate a remote debug session, use "set remotelogfile <filename>" to tell
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GDB that you want to make a recording of the serial or tcp session. Note
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that when replaying the session, GDB communicates with GDBreplay via tcp,
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regardless of whether the original session was via a serial link or tcp.
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Once you are done with the remote debug session, start GDBreplay and
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tell it the name of the log file and the host and port number that GDB
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should connect to (typically the same as the host running GDB):
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$ gdbreplay logfile host:port
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Then start GDB (preferably in a different screen or window) and use the
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"target" command to connect to GDBreplay:
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(gdb) target remote host:port
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Repeat the same sequence of user commands to GDB that you gave in the
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original debug session. GDB should not be able to tell that it is talking
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to GDBreplay rather than a real target, all other things being equal.
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As GDBreplay communicates with GDB, it outputs only the commands
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it expects from GDB. The --debug-logging option turns printing the
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remotelogfile to stderr on. GDBreplay then echos the command lines
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to stderr, as well as the contents of the packets it sends and receives.
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