mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-12-21 04:42:53 +08:00
3666a04883
This commits the result of running gdb/copyright.py as per our Start of New Year procedure... gdb/ChangeLog Update copyright year range in copyright header of all GDB files.
374 lines
10 KiB
C
374 lines
10 KiB
C
/* Host support routines for MinGW, for GDB, the GNU debugger.
|
|
|
|
Copyright (C) 2006-2021 Free Software Foundation, Inc.
|
|
|
|
This file is part of GDB.
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
|
|
|
#include "defs.h"
|
|
#include "main.h"
|
|
#include "serial.h"
|
|
#include "gdbsupport/event-loop.h"
|
|
|
|
#include "gdbsupport/gdb_select.h"
|
|
|
|
#include <windows.h>
|
|
|
|
/* Return an absolute file name of the running GDB, if possible, or
|
|
ARGV0 if not. The return value is in malloc'ed storage. */
|
|
|
|
char *
|
|
windows_get_absolute_argv0 (const char *argv0)
|
|
{
|
|
char full_name[PATH_MAX];
|
|
|
|
if (GetModuleFileName (NULL, full_name, PATH_MAX))
|
|
return xstrdup (full_name);
|
|
return xstrdup (argv0);
|
|
}
|
|
|
|
/* Wrapper for select. On Windows systems, where the select interface
|
|
only works for sockets, this uses the GDB serial abstraction to
|
|
handle sockets, consoles, pipes, and serial ports.
|
|
|
|
The arguments to this function are the same as the traditional
|
|
arguments to select on POSIX platforms. */
|
|
|
|
int
|
|
gdb_select (int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds,
|
|
struct timeval *timeout)
|
|
{
|
|
static HANDLE never_handle;
|
|
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
|
|
HANDLE h;
|
|
DWORD event;
|
|
DWORD num_handles;
|
|
/* SCBS contains serial control objects corresponding to file
|
|
descriptors in READFDS and WRITEFDS. */
|
|
struct serial *scbs[MAXIMUM_WAIT_OBJECTS];
|
|
/* The number of valid entries in SCBS. */
|
|
size_t num_scbs;
|
|
int fd;
|
|
int num_ready;
|
|
size_t indx;
|
|
|
|
if (n == 0)
|
|
{
|
|
/* The MS API says that the first argument to
|
|
WaitForMultipleObjects cannot be zero. That's why we just
|
|
use a regular Sleep here. */
|
|
if (timeout != NULL)
|
|
Sleep (timeout->tv_sec * 1000 + timeout->tv_usec / 1000);
|
|
|
|
return 0;
|
|
}
|
|
|
|
num_ready = 0;
|
|
num_handles = 0;
|
|
num_scbs = 0;
|
|
for (fd = 0; fd < n; ++fd)
|
|
{
|
|
HANDLE read = NULL, except = NULL;
|
|
struct serial *scb;
|
|
|
|
/* There is no support yet for WRITEFDS. At present, this isn't
|
|
used by GDB -- but we do not want to silently ignore WRITEFDS
|
|
if something starts using it. */
|
|
gdb_assert (!writefds || !FD_ISSET (fd, writefds));
|
|
|
|
if ((!readfds || !FD_ISSET (fd, readfds))
|
|
&& (!exceptfds || !FD_ISSET (fd, exceptfds)))
|
|
continue;
|
|
|
|
scb = serial_for_fd (fd);
|
|
if (scb)
|
|
{
|
|
serial_wait_handle (scb, &read, &except);
|
|
scbs[num_scbs++] = scb;
|
|
}
|
|
|
|
if (read == NULL)
|
|
read = (HANDLE) _get_osfhandle (fd);
|
|
if (except == NULL)
|
|
{
|
|
if (!never_handle)
|
|
never_handle = CreateEvent (0, FALSE, FALSE, 0);
|
|
|
|
except = never_handle;
|
|
}
|
|
|
|
if (readfds && FD_ISSET (fd, readfds))
|
|
{
|
|
gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS);
|
|
handles[num_handles++] = read;
|
|
}
|
|
|
|
if (exceptfds && FD_ISSET (fd, exceptfds))
|
|
{
|
|
gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS);
|
|
handles[num_handles++] = except;
|
|
}
|
|
}
|
|
|
|
gdb_assert (num_handles <= MAXIMUM_WAIT_OBJECTS);
|
|
|
|
event = WaitForMultipleObjects (num_handles,
|
|
handles,
|
|
FALSE,
|
|
timeout
|
|
? (timeout->tv_sec * 1000
|
|
+ timeout->tv_usec / 1000)
|
|
: INFINITE);
|
|
/* EVENT can only be a value in the WAIT_ABANDONED_0 range if the
|
|
HANDLES included an abandoned mutex. Since GDB doesn't use
|
|
mutexes, that should never occur. */
|
|
gdb_assert (!(WAIT_ABANDONED_0 <= event
|
|
&& event < WAIT_ABANDONED_0 + num_handles));
|
|
/* We no longer need the helper threads to check for activity. */
|
|
for (indx = 0; indx < num_scbs; ++indx)
|
|
serial_done_wait_handle (scbs[indx]);
|
|
if (event == WAIT_FAILED)
|
|
return -1;
|
|
if (event == WAIT_TIMEOUT)
|
|
return 0;
|
|
/* Run through the READFDS, clearing bits corresponding to descriptors
|
|
for which input is unavailable. */
|
|
h = handles[event - WAIT_OBJECT_0];
|
|
for (fd = 0, indx = 0; fd < n; ++fd)
|
|
{
|
|
HANDLE fd_h;
|
|
|
|
if ((!readfds || !FD_ISSET (fd, readfds))
|
|
&& (!exceptfds || !FD_ISSET (fd, exceptfds)))
|
|
continue;
|
|
|
|
if (readfds && FD_ISSET (fd, readfds))
|
|
{
|
|
fd_h = handles[indx++];
|
|
/* This handle might be ready, even though it wasn't the handle
|
|
returned by WaitForMultipleObjects. */
|
|
if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0)
|
|
FD_CLR (fd, readfds);
|
|
else
|
|
num_ready++;
|
|
}
|
|
|
|
if (exceptfds && FD_ISSET (fd, exceptfds))
|
|
{
|
|
fd_h = handles[indx++];
|
|
/* This handle might be ready, even though it wasn't the handle
|
|
returned by WaitForMultipleObjects. */
|
|
if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0)
|
|
FD_CLR (fd, exceptfds);
|
|
else
|
|
num_ready++;
|
|
}
|
|
}
|
|
|
|
return num_ready;
|
|
}
|
|
|
|
/* Map COLOR's RGB triplet, with 8 bits per component, into 16 Windows
|
|
console colors, where each component has just 1 bit, plus a single
|
|
intensity bit which affects all 3 components. */
|
|
static int
|
|
rgb_to_16colors (const ui_file_style::color &color)
|
|
{
|
|
uint8_t rgb[3];
|
|
color.get_rgb (rgb);
|
|
|
|
int retval = 0;
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
/* Subdivide 256 possible values of each RGB component into 3
|
|
regions: no color, normal color, bright color. 256 / 3 = 85,
|
|
but ui-style.c follows xterm and uses 92 for R and G
|
|
components of the bright-blue color, so we bias the divisor a
|
|
bit to have the bright colors between 9 and 15 identical to
|
|
what ui-style.c expects. */
|
|
int bits = rgb[i] / 93;
|
|
retval |= ((bits > 0) << (2 - i)) | ((bits > 1) << 3);
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
/* Zero if not yet initialized, 1 if stdout is a console device, else -1. */
|
|
static int mingw_console_initialized;
|
|
|
|
/* Handle to stdout . */
|
|
static HANDLE hstdout = INVALID_HANDLE_VALUE;
|
|
|
|
/* Text attribute to use for normal text (the "none" pseudo-color). */
|
|
static SHORT norm_attr;
|
|
|
|
/* The most recently applied style. */
|
|
static ui_file_style last_style;
|
|
|
|
/* Alternative for the libc 'fputs' which handles embedded SGR
|
|
sequences in support of styling. */
|
|
|
|
int
|
|
gdb_console_fputs (const char *linebuf, FILE *fstream)
|
|
{
|
|
if (!mingw_console_initialized)
|
|
{
|
|
hstdout = (HANDLE)_get_osfhandle (fileno (fstream));
|
|
DWORD cmode;
|
|
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
|
|
|
if (hstdout != INVALID_HANDLE_VALUE
|
|
&& GetConsoleMode (hstdout, &cmode) != 0
|
|
&& GetConsoleScreenBufferInfo (hstdout, &csbi))
|
|
{
|
|
norm_attr = csbi.wAttributes;
|
|
mingw_console_initialized = 1;
|
|
}
|
|
else if (hstdout != INVALID_HANDLE_VALUE)
|
|
mingw_console_initialized = -1; /* valid, but not a console device */
|
|
}
|
|
/* If our stdout is not a console device, let the default 'fputs'
|
|
handle the task. */
|
|
if (mingw_console_initialized <= 0)
|
|
return 0;
|
|
|
|
/* Mapping between 8 ANSI colors and Windows console attributes. */
|
|
static int fg_color[] = {
|
|
0, /* black */
|
|
FOREGROUND_RED, /* red */
|
|
FOREGROUND_GREEN, /* green */
|
|
FOREGROUND_GREEN | FOREGROUND_RED, /* yellow */
|
|
FOREGROUND_BLUE, /* blue */
|
|
FOREGROUND_BLUE | FOREGROUND_RED, /* magenta */
|
|
FOREGROUND_BLUE | FOREGROUND_GREEN, /* cyan */
|
|
FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE /* gray */
|
|
};
|
|
static int bg_color[] = {
|
|
0, /* black */
|
|
BACKGROUND_RED, /* red */
|
|
BACKGROUND_GREEN, /* green */
|
|
BACKGROUND_GREEN | BACKGROUND_RED, /* yellow */
|
|
BACKGROUND_BLUE, /* blue */
|
|
BACKGROUND_BLUE | BACKGROUND_RED, /* magenta */
|
|
BACKGROUND_BLUE | BACKGROUND_GREEN, /* cyan */
|
|
BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE /* gray */
|
|
};
|
|
|
|
ui_file_style style = last_style;
|
|
unsigned char c;
|
|
size_t n_read;
|
|
|
|
for ( ; (c = *linebuf) != 0; linebuf += n_read)
|
|
{
|
|
if (c == '\033')
|
|
{
|
|
fflush (fstream);
|
|
bool parsed = style.parse (linebuf, &n_read);
|
|
if (n_read <= 0) /* should never happen */
|
|
n_read = 1;
|
|
if (!parsed)
|
|
{
|
|
/* This means we silently swallow SGR sequences we
|
|
cannot parse. */
|
|
continue;
|
|
}
|
|
/* Colors. */
|
|
const ui_file_style::color &fg = style.get_foreground ();
|
|
const ui_file_style::color &bg = style.get_background ();
|
|
int fgcolor, bgcolor, bright, inverse;
|
|
if (fg.is_none ())
|
|
fgcolor = norm_attr & 15;
|
|
else if (fg.is_basic ())
|
|
fgcolor = fg_color[fg.get_value () & 15];
|
|
else
|
|
fgcolor = rgb_to_16colors (fg);
|
|
if (bg.is_none ())
|
|
bgcolor = norm_attr & (15 << 4);
|
|
else if (bg.is_basic ())
|
|
bgcolor = bg_color[bg.get_value () & 15];
|
|
else
|
|
bgcolor = rgb_to_16colors (bg) << 4;
|
|
|
|
/* Intensity. */
|
|
switch (style.get_intensity ())
|
|
{
|
|
case ui_file_style::NORMAL:
|
|
case ui_file_style::DIM:
|
|
bright = 0;
|
|
break;
|
|
case ui_file_style::BOLD:
|
|
bright = 1;
|
|
break;
|
|
default:
|
|
gdb_assert_not_reached ("invalid intensity");
|
|
}
|
|
|
|
/* Inverse video. */
|
|
if (style.is_reverse ())
|
|
inverse = 1;
|
|
else
|
|
inverse = 0;
|
|
|
|
/* Construct the attribute. */
|
|
if (inverse)
|
|
{
|
|
int t = fgcolor;
|
|
fgcolor = (bgcolor >> 4);
|
|
bgcolor = (t << 4);
|
|
}
|
|
if (bright)
|
|
fgcolor |= FOREGROUND_INTENSITY;
|
|
|
|
SHORT attr = (bgcolor & (15 << 4)) | (fgcolor & 15);
|
|
|
|
/* Apply the attribute. */
|
|
SetConsoleTextAttribute (hstdout, attr);
|
|
}
|
|
else
|
|
{
|
|
/* When we are about to write newline, we need to clear to
|
|
EOL with the normal attribute, to avoid spilling the
|
|
colors to the next screen line. We assume here that no
|
|
non-default attribute extends beyond the newline. */
|
|
if (c == '\n')
|
|
{
|
|
DWORD nchars;
|
|
COORD start_pos;
|
|
DWORD written;
|
|
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
|
|
|
fflush (fstream);
|
|
GetConsoleScreenBufferInfo (hstdout, &csbi);
|
|
|
|
if (csbi.wAttributes != norm_attr)
|
|
{
|
|
start_pos = csbi.dwCursorPosition;
|
|
nchars = csbi.dwSize.X - start_pos.X;
|
|
|
|
FillConsoleOutputAttribute (hstdout, norm_attr, nchars,
|
|
start_pos, &written);
|
|
FillConsoleOutputCharacter (hstdout, ' ', nchars,
|
|
start_pos, &written);
|
|
}
|
|
}
|
|
fputc (c, fstream);
|
|
n_read = 1;
|
|
}
|
|
}
|
|
|
|
last_style = style;
|
|
return 1;
|
|
}
|