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e0700ba44c
String-like settings (var_string, var_filename, var_optional_filename, var_string_noescape) currently take a pointer to a `char *` storage variable (typically global) that holds the setting's value. I'd like to "mordernize" this by changing them to use an std::string for storage. An obvious reason is that string operations on std::string are often easier to write than with C strings. And they avoid having to do any manual memory management. Another interesting reason is that, with `char *`, nullptr and an empty string often both have the same meaning of "no value". String settings are initially nullptr (unless initialized otherwise). But when doing "set foo" (where `foo` is a string setting), the setting now points to an empty string. For example, solib_search_path is nullptr at startup, but points to an empty string after doing "set solib-search-path". This leads to some code that needs to check for both to check for "no value". Or some code that converts back and forth between NULL and "" when getting or setting the value. I find this very error-prone, because it is very easy to forget one or the other. With std::string, we at least know that the variable is not "NULL". There is only one way of representing an empty string setting, that is with an empty string. I was wondering whether the distinction between NULL and "" would be important for some setting, but it doesn't seem so. If that ever happens, it would be more C++-y and self-descriptive to use optional<string> anyway. Actually, there's one spot where this distinction mattered, it's in init_history, for the test gdb.base/gdbinit-history.exp. init_history sets the history filename to the default ".gdb_history" if it sees that the setting was never set - if history_filename is nullptr. If history_filename is an empty string, it means the setting was explicitly cleared, so it leaves it as-is. With the change to std::string, this distinction doesn't exist anymore. This can be fixed by moving the code that chooses a good default value for history_filename to _initialize_top. This is ran before -ex commands are processed, so an -ex command can then clear that value if needed (what gdb.base/gdbinit-history.exp tests). Another small improvement, in my opinion is that we can now easily give string parameters initial values, by simply initializing the global variables, instead of xstrdup-ing it in the _initialize function. In Python and Guile, when registering a string-like parameter, we allocate (with new) an std::string that is owned by the param_smob (in Guile) and the parmpy_object (in Python) objects. This patch started by changing all relevant add_setshow_* commands to take an `std::string *` instead of a `char **` and fixing everything that failed to build. That includes of course all string setting variable and their uses. string_option_def now uses an std::string also, because there's a connection between options and settings (see add_setshow_cmds_for_options). The add_path function in source.c is really complex and twisted, I'd rather not try to change it to work on an std::string right now. Instead, I added an overload that copies the std:string to a `char *` and back. This means more copying, but this is not used in a hot path at all, so I think it is acceptable. Change-Id: I92c50a1bdd8307141cdbacb388248e4e4fc08c93 Co-authored-by: Lancelot SIX <lsix@lancelotsix.com>
226 lines
6.1 KiB
C
226 lines
6.1 KiB
C
/* build-id-related functions.
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Copyright (C) 1991-2021 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "bfd.h"
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#include "gdb_bfd.h"
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#include "build-id.h"
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#include "gdbsupport/gdb_vecs.h"
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#include "symfile.h"
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#include "objfiles.h"
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#include "filenames.h"
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#include "gdbcore.h"
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/* See build-id.h. */
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const struct bfd_build_id *
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build_id_bfd_get (bfd *abfd)
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{
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if (!bfd_check_format (abfd, bfd_object)
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&& !bfd_check_format (abfd, bfd_core))
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return NULL;
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if (abfd->build_id != NULL)
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return abfd->build_id;
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/* No build-id */
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return NULL;
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}
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/* See build-id.h. */
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int
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build_id_verify (bfd *abfd, size_t check_len, const bfd_byte *check)
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{
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const struct bfd_build_id *found;
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int retval = 0;
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found = build_id_bfd_get (abfd);
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if (found == NULL)
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warning (_("File \"%s\" has no build-id, file skipped"),
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bfd_get_filename (abfd));
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else if (found->size != check_len
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|| memcmp (found->data, check, found->size) != 0)
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warning (_("File \"%s\" has a different build-id, file skipped"),
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bfd_get_filename (abfd));
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else
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retval = 1;
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return retval;
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}
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/* Helper for build_id_to_debug_bfd. LINK is a path to a potential
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build-id-based separate debug file, potentially a symlink to the real file.
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If the file exists and matches BUILD_ID, return a BFD reference to it. */
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static gdb_bfd_ref_ptr
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build_id_to_debug_bfd_1 (const std::string &link, size_t build_id_len,
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const bfd_byte *build_id)
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{
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if (separate_debug_file_debug)
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{
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printf_unfiltered (_(" Trying %s..."), link.c_str ());
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gdb_flush (gdb_stdout);
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}
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/* lrealpath() is expensive even for the usually non-existent files. */
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gdb::unique_xmalloc_ptr<char> filename;
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if (access (link.c_str (), F_OK) == 0)
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filename.reset (lrealpath (link.c_str ()));
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if (filename == NULL)
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{
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if (separate_debug_file_debug)
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printf_unfiltered (_(" no, unable to compute real path\n"));
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return {};
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}
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/* We expect to be silent on the non-existing files. */
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gdb_bfd_ref_ptr debug_bfd = gdb_bfd_open (filename.get (), gnutarget);
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if (debug_bfd == NULL)
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{
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if (separate_debug_file_debug)
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printf_unfiltered (_(" no, unable to open.\n"));
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return {};
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}
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if (!build_id_verify (debug_bfd.get(), build_id_len, build_id))
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{
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if (separate_debug_file_debug)
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printf_unfiltered (_(" no, build-id does not match.\n"));
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return {};
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}
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if (separate_debug_file_debug)
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printf_unfiltered (_(" yes!\n"));
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return debug_bfd;
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}
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/* Common code for finding BFDs of a given build-id. This function
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works with both debuginfo files (SUFFIX == ".debug") and executable
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files (SUFFIX == ""). */
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static gdb_bfd_ref_ptr
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build_id_to_bfd_suffix (size_t build_id_len, const bfd_byte *build_id,
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const char *suffix)
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{
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/* Keep backward compatibility so that DEBUG_FILE_DIRECTORY being "" will
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cause "/.build-id/..." lookups. */
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std::vector<gdb::unique_xmalloc_ptr<char>> debugdir_vec
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= dirnames_to_char_ptr_vec (debug_file_directory.c_str ());
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for (const gdb::unique_xmalloc_ptr<char> &debugdir : debugdir_vec)
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{
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const gdb_byte *data = build_id;
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size_t size = build_id_len;
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/* Compute where the file named after the build-id would be.
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If debugdir is "/usr/lib/debug" and the build-id is abcdef, this will
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give "/usr/lib/debug/.build-id/ab/cdef.debug". */
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std::string link = debugdir.get ();
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link += "/.build-id/";
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if (size > 0)
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{
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size--;
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string_appendf (link, "%02x/", (unsigned) *data++);
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}
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while (size-- > 0)
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string_appendf (link, "%02x", (unsigned) *data++);
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link += suffix;
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gdb_bfd_ref_ptr debug_bfd
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= build_id_to_debug_bfd_1 (link, build_id_len, build_id);
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if (debug_bfd != NULL)
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return debug_bfd;
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/* Try to look under the sysroot as well. If the sysroot is
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"/the/sysroot", it will give
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"/the/sysroot/usr/lib/debug/.build-id/ab/cdef.debug".
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Don't do it if the sysroot is the target system ("target:"). It
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could work in theory, but the lrealpath in build_id_to_debug_bfd_1
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only works with local paths. */
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if (gdb_sysroot != TARGET_SYSROOT_PREFIX)
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{
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link = gdb_sysroot + link;
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debug_bfd = build_id_to_debug_bfd_1 (link, build_id_len, build_id);
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if (debug_bfd != NULL)
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return debug_bfd;
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}
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}
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return {};
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}
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/* See build-id.h. */
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gdb_bfd_ref_ptr
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build_id_to_debug_bfd (size_t build_id_len, const bfd_byte *build_id)
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{
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return build_id_to_bfd_suffix (build_id_len, build_id, ".debug");
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}
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/* See build-id.h. */
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gdb_bfd_ref_ptr
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build_id_to_exec_bfd (size_t build_id_len, const bfd_byte *build_id)
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{
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return build_id_to_bfd_suffix (build_id_len, build_id, "");
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}
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/* See build-id.h. */
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std::string
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find_separate_debug_file_by_buildid (struct objfile *objfile)
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{
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const struct bfd_build_id *build_id;
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build_id = build_id_bfd_get (objfile->obfd);
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if (build_id != NULL)
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{
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if (separate_debug_file_debug)
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printf_unfiltered (_("\nLooking for separate debug info (build-id) for "
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"%s\n"), objfile_name (objfile));
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gdb_bfd_ref_ptr abfd (build_id_to_debug_bfd (build_id->size,
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build_id->data));
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/* Prevent looping on a stripped .debug file. */
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if (abfd != NULL
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&& filename_cmp (bfd_get_filename (abfd.get ()),
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objfile_name (objfile)) == 0)
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warning (_("\"%s\": separate debug info file has no debug info"),
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bfd_get_filename (abfd.get ()));
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else if (abfd != NULL)
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return std::string (bfd_get_filename (abfd.get ()));
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}
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return std::string ();
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}
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