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8480a37e14
We currently pass frames to function by value, as `frame_info_ptr`. This is somewhat expensive: - the size of `frame_info_ptr` is 64 bytes, which is a bit big to pass by value - the constructors and destructor link/unlink the object in the global `frame_info_ptr::frame_list` list. This is an `intrusive_list`, so it's not so bad: it's just assigning a few points, there's no memory allocation as if it was `std::list`, but still it's useless to do that over and over. As suggested by Tom Tromey, change many function signatures to accept `const frame_info_ptr &` instead of `frame_info_ptr`. Some functions reassign their `frame_info_ptr` parameter, like: void the_func (frame_info_ptr frame) { for (; frame != nullptr; frame = get_prev_frame (frame)) { ... } } I wondered what to do about them, do I leave them as-is or change them (and need to introduce a separate local variable that can be re-assigned). I opted for the later for consistency. It might not be clear why some functions take `const frame_info_ptr &` while others take `frame_info_ptr`. Also, if a function took a `frame_info_ptr` because it did re-assign its parameter, I doubt that we would think to change it to `const frame_info_ptr &` should the implementation change such that it doesn't need to take `frame_info_ptr` anymore. It seems better to have a simple rule and apply it everywhere. Change-Id: I59d10addef687d157f82ccf4d54f5dde9a963fd0 Approved-By: Andrew Burgess <aburgess@redhat.com>
1081 lines
40 KiB
C++
1081 lines
40 KiB
C++
/* Definitions for dealing with stack frames, for GDB, the GNU debugger.
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Copyright (C) 1986-2024 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#if !defined (FRAME_H)
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#define FRAME_H 1
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/* The following is the intended naming schema for frame functions.
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It isn't 100% consistent, but it is approaching that. Frame naming
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schema:
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Prefixes:
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get_frame_WHAT...(): Get WHAT from the THIS frame (functionally
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equivalent to THIS->next->unwind->what)
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frame_unwind_WHAT...(): Unwind THIS frame's WHAT from the NEXT
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frame.
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frame_unwind_caller_WHAT...(): Unwind WHAT for NEXT stack frame's
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real caller. Any inlined functions in NEXT's stack frame are
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skipped. Use these to ignore any potentially inlined functions,
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e.g. inlined into the first instruction of a library trampoline.
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get_stack_frame_WHAT...(): Get WHAT for THIS frame, but if THIS is
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inlined, skip to the containing stack frame.
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put_frame_WHAT...(): Put a value into this frame (unsafe, need to
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invalidate the frame / regcache afterwards) (better name more
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strongly hinting at its unsafeness)
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safe_....(): Safer version of various functions, doesn't throw an
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error (leave this for later?). Returns true / non-NULL if the request
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succeeds, false / NULL otherwise.
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Suffixes:
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void /frame/_WHAT(): Read WHAT's value into the buffer parameter.
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ULONGEST /frame/_WHAT_unsigned(): Return an unsigned value (the
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alternative is *frame_unsigned_WHAT).
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LONGEST /frame/_WHAT_signed(): Return WHAT signed value.
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What:
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/frame/_memory* (frame, coreaddr, len [, buf]): Extract/return
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*memory.
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/frame/_register* (frame, regnum [, buf]): extract/return register.
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CORE_ADDR /frame/_{pc,sp,...} (frame): Resume address, innner most
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stack *address, ...
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*/
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#include "cli/cli-option.h"
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#include "frame-id.h"
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#include "gdbsupport/common-debug.h"
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#include "gdbsupport/intrusive_list.h"
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struct symtab_and_line;
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struct frame_unwind;
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struct frame_base;
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struct block;
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struct gdbarch;
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struct ui_file;
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struct ui_out;
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struct frame_print_options;
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/* The frame object. */
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/* Save and restore the currently selected frame. */
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class scoped_restore_selected_frame
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{
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public:
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/* Save the currently selected frame. */
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scoped_restore_selected_frame ();
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/* Restore the currently selected frame. */
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~scoped_restore_selected_frame ();
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DISABLE_COPY_AND_ASSIGN (scoped_restore_selected_frame);
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private:
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/* The ID and level of the previously selected frame. */
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struct frame_id m_fid;
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int m_level;
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/* Save/restore the language as well, because selecting a frame
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changes the current language to the frame's language if "set
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language auto". */
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enum language m_lang;
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};
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/* Flag to control debugging. */
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extern bool frame_debug;
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/* Print a "frame" debug statement. */
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#define frame_debug_printf(fmt, ...) \
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debug_prefixed_printf_cond (frame_debug, "frame", fmt, ##__VA_ARGS__)
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/* Print "frame" enter/exit debug statements. */
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#define FRAME_SCOPED_DEBUG_ENTER_EXIT \
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scoped_debug_enter_exit (frame_debug, "frame")
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/* Construct a frame ID. The first parameter is the frame's constant
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stack address (typically the outer-bound), and the second the
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frame's constant code address (typically the entry point).
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The special identifier address is set to indicate a wild card. */
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extern struct frame_id frame_id_build (CORE_ADDR stack_addr,
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CORE_ADDR code_addr);
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/* Construct a special frame ID. The first parameter is the frame's constant
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stack address (typically the outer-bound), the second is the
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frame's constant code address (typically the entry point),
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and the third parameter is the frame's special identifier address. */
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extern struct frame_id frame_id_build_special (CORE_ADDR stack_addr,
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CORE_ADDR code_addr,
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CORE_ADDR special_addr);
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/* Construct a frame ID representing a frame where the stack address
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exists, but is unavailable. CODE_ADDR is the frame's constant code
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address (typically the entry point). The special identifier
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address is set to indicate a wild card. */
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extern struct frame_id frame_id_build_unavailable_stack (CORE_ADDR code_addr);
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/* Construct a frame ID representing a frame where the stack address
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exists, but is unavailable. CODE_ADDR is the frame's constant code
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address (typically the entry point). SPECIAL_ADDR is the special
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identifier address. */
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extern struct frame_id
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frame_id_build_unavailable_stack_special (CORE_ADDR code_addr,
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CORE_ADDR special_addr);
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/* Construct a wild card frame ID. The parameter is the frame's constant
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stack address (typically the outer-bound). The code address as well
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as the special identifier address are set to indicate wild cards. */
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extern struct frame_id frame_id_build_wild (CORE_ADDR stack_addr);
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/* Construct a frame ID for a sentinel frame.
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If either STACK_ADDR or CODE_ADDR is not 0, the ID represents a sentinel
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frame for a user-created frame. STACK_ADDR and CODE_ADDR are the addresses
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used to create the frame.
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If STACK_ADDR and CODE_ADDR are both 0, the ID represents a regular sentinel
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frame (i.e. the "next" frame of the target's current frame). */
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extern frame_id frame_id_build_sentinel (CORE_ADDR stack_addr, CORE_ADDR code_addr);
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/* Returns true when L is a valid frame. */
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extern bool frame_id_p (frame_id l);
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/* Returns true when L is a valid frame representing a frame made up by GDB
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without stack data representation in inferior, such as INLINE_FRAME or
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TAILCALL_FRAME. */
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extern bool frame_id_artificial_p (frame_id l);
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/* Frame types. Some are real, some are signal trampolines, and some
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are completely artificial (dummy). */
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enum frame_type
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{
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/* A true stack frame, created by the target program during normal
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execution. */
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NORMAL_FRAME,
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/* A fake frame, created by GDB when performing an inferior function
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call. */
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DUMMY_FRAME,
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/* A frame representing an inlined function, associated with an
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upcoming (prev, outer, older) NORMAL_FRAME. */
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INLINE_FRAME,
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/* A virtual frame of a tail call - see dwarf2_tailcall_frame_unwind. */
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TAILCALL_FRAME,
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/* In a signal handler, various OSs handle this in various ways.
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The main thing is that the frame may be far from normal. */
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SIGTRAMP_FRAME,
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/* Fake frame representing a cross-architecture call. */
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ARCH_FRAME,
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/* Sentinel or registers frame. This frame obtains register values
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direct from the inferior's registers. */
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SENTINEL_FRAME
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};
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/* Return a string representation of TYPE. */
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extern const char *frame_type_str (frame_type type);
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/* A wrapper for "frame_info *". frame_info objects are invalidated
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whenever reinit_frame_cache is called. This class arranges to
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invalidate the pointer when appropriate. This is done to help
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detect a GDB bug that was relatively common.
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A small amount of code must still operate on raw pointers, so a
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"get" method is provided. However, you should normally not use
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this in new code. */
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class frame_info_ptr : public intrusive_list_node<frame_info_ptr>
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{
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public:
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/* Create a frame_info_ptr from a raw pointer. */
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explicit frame_info_ptr (struct frame_info *ptr);
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/* Create a null frame_info_ptr. */
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frame_info_ptr ()
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{
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frame_list.push_back (*this);
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}
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frame_info_ptr (std::nullptr_t)
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{
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frame_list.push_back (*this);
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}
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frame_info_ptr (const frame_info_ptr &other)
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: m_ptr (other.m_ptr),
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m_cached_id (other.m_cached_id),
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m_cached_level (other.m_cached_level)
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{
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frame_list.push_back (*this);
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}
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frame_info_ptr (frame_info_ptr &&other)
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: m_ptr (other.m_ptr),
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m_cached_id (other.m_cached_id),
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m_cached_level (other.m_cached_level)
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{
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other.m_ptr = nullptr;
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other.m_cached_id = null_frame_id;
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other.m_cached_level = invalid_level;
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frame_list.push_back (*this);
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}
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~frame_info_ptr ()
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{
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/* If this node has static storage, it should be be deleted before
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frame_list. */
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frame_list.erase (frame_list.iterator_to (*this));
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}
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frame_info_ptr &operator= (const frame_info_ptr &other)
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{
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m_ptr = other.m_ptr;
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m_cached_id = other.m_cached_id;
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m_cached_level = other.m_cached_level;
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return *this;
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}
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frame_info_ptr &operator= (std::nullptr_t)
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{
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m_ptr = nullptr;
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m_cached_id = null_frame_id;
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m_cached_level = invalid_level;
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return *this;
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}
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frame_info_ptr &operator= (frame_info_ptr &&other)
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{
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m_ptr = other.m_ptr;
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m_cached_id = other.m_cached_id;
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m_cached_level = other.m_cached_level;
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other.m_ptr = nullptr;
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other.m_cached_id = null_frame_id;
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other.m_cached_level = invalid_level;
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return *this;
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}
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frame_info *operator-> () const
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{ return this->reinflate (); }
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/* Fetch the underlying pointer. Note that new code should
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generally not use this -- avoid it if at all possible. */
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frame_info *get () const
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{
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if (this->is_null ())
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return nullptr;
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return this->reinflate ();
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}
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/* Return true if this object is empty (does not wrap a frame_info
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object). */
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bool is_null () const
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{
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return m_cached_level == this->invalid_level;
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};
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/* This exists for compatibility with pre-existing code that checked
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a "frame_info *" using "!". */
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bool operator! () const
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{
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return this->is_null ();
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}
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/* This exists for compatibility with pre-existing code that checked
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a "frame_info *" like "if (ptr)". */
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explicit operator bool () const
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{
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return !this->is_null ();
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}
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/* Invalidate this pointer. */
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void invalidate ()
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{
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m_ptr = nullptr;
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}
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private:
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/* We sometimes need to construct frame_info_ptr objects around the
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sentinel_frame, which has level -1. Therefore, make the invalid frame
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level value -2. */
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static constexpr int invalid_level = -2;
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/* Use the cached frame level and id to reinflate the pointer, and return
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it. */
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frame_info *reinflate () const;
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/* The underlying pointer. */
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mutable frame_info *m_ptr = nullptr;
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/* The frame_id of the underlying pointer.
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For the current target frames (frames with level 0, obtained through
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get_current_frame), we don't save the frame id, we leave it at
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null_frame_id. For user-created frames (also with level 0, but created
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with create_new_frame), we do save the id. */
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frame_id m_cached_id = null_frame_id;
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/* The frame level of the underlying pointer. */
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int m_cached_level = invalid_level;
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/* All frame_info_ptr objects are kept on an intrusive list.
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This keeps their construction and destruction costs
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reasonably small. */
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static intrusive_list<frame_info_ptr> frame_list;
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/* A friend so it can invalidate the pointers. */
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friend void reinit_frame_cache ();
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};
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static inline bool
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operator== (const frame_info *self, const frame_info_ptr &other)
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{
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if (self == nullptr || other.is_null ())
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return self == nullptr && other.is_null ();
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return self == other.get ();
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}
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static inline bool
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operator== (const frame_info_ptr &self, const frame_info_ptr &other)
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{
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if (self.is_null () || other.is_null ())
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return self.is_null () && other.is_null ();
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return self.get () == other.get ();
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}
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static inline bool
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operator== (const frame_info_ptr &self, const frame_info *other)
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{
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if (self.is_null () || other == nullptr)
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return self.is_null () && other == nullptr;
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return self.get () == other;
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}
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static inline bool
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operator!= (const frame_info *self, const frame_info_ptr &other)
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{
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return !(self == other);
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}
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static inline bool
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operator!= (const frame_info_ptr &self, const frame_info_ptr &other)
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{
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return !(self == other);
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}
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static inline bool
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operator!= (const frame_info_ptr &self, const frame_info *other)
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{
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return !(self == other);
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}
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/* For every stopped thread, GDB tracks two frames: current and
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selected. Current frame is the inner most frame of the selected
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thread. Selected frame is the one being examined by the GDB
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CLI (selected using `up', `down', ...). The frames are created
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on-demand (via get_prev_frame()) and then held in a frame cache. */
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/* FIXME: cagney/2002-11-28: Er, there is a lie here. If you do the
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sequence: `thread 1; up; thread 2; thread 1' you lose thread 1's
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selected frame. At present GDB only tracks the selected frame of
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the current thread. But be warned, that might change. */
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/* FIXME: cagney/2002-11-14: At any time, only one thread's selected
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and current frame can be active. Switching threads causes gdb to
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discard all that cached frame information. Ulgh! Instead, current
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and selected frame should be bound to a thread. */
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/* On demand, create the inner most frame using information found in
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the inferior. If the inner most frame can't be created, throw an
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error. */
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extern frame_info_ptr get_current_frame (void);
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/* Does the current target interface have enough state to be able to
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query the current inferior for frame info, and is the inferior in a
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state where that is possible? */
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extern bool has_stack_frames ();
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/* Invalidates the frame cache (this function should have been called
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invalidate_cached_frames).
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FIXME: cagney/2002-11-28: There should be two methods: one that
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reverts the thread's selected frame back to current frame (for when
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the inferior resumes) and one that does not (for when the user
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modifies the target invalidating the frame cache). */
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extern void reinit_frame_cache (void);
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/* Return the selected frame. Always returns non-NULL. If there
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isn't an inferior sufficient for creating a frame, an error is
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thrown. When MESSAGE is non-NULL, use it for the error message,
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otherwise use a generic error message. */
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/* FIXME: cagney/2002-11-28: At present, when there is no selected
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frame, this function always returns the current (inner most) frame.
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It should instead, when a thread has previously had its frame
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selected (but not resumed) and the frame cache invalidated, find
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and then return that thread's previously selected frame. */
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extern frame_info_ptr get_selected_frame (const char *message = nullptr);
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/* Select a specific frame. */
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extern void select_frame (const frame_info_ptr &);
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/* Save the frame ID and frame level of the selected frame in FRAME_ID
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and FRAME_LEVEL, to be restored later with restore_selected_frame.
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This is preferred over getting the same info out of
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get_selected_frame directly because this function does not create
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the selected-frame's frame_info object if it hasn't been created
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yet, and thus is more efficient and doesn't throw. */
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extern void save_selected_frame (frame_id *frame_id, int *frame_level)
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noexcept;
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/* Restore selected frame as saved with save_selected_frame.
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Does not try to find the corresponding frame_info object. Instead
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the next call to get_selected_frame will look it up and cache the
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result.
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This function does not throw. It is designed to be safe to called
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from the destructors of RAII types. */
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extern void restore_selected_frame (frame_id frame_id, int frame_level)
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noexcept;
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/* Given a FRAME, return the next (more inner, younger) or previous
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(more outer, older) frame. */
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extern frame_info_ptr get_prev_frame (const frame_info_ptr &);
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extern frame_info_ptr get_next_frame (const frame_info_ptr &);
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/* Like get_next_frame(), but allows return of the sentinel frame. NULL
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is never returned. */
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extern frame_info_ptr get_next_frame_sentinel_okay (const frame_info_ptr &);
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/* Return a "struct frame_info" corresponding to the frame that called
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THIS_FRAME. Returns NULL if there is no such frame.
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Unlike get_prev_frame, this function always tries to unwind the
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frame. */
|
|
extern frame_info_ptr get_prev_frame_always (const frame_info_ptr &);
|
|
|
|
/* Given a frame's ID, relocate the frame. Returns NULL if the frame
|
|
is not found. */
|
|
extern frame_info_ptr frame_find_by_id (frame_id id);
|
|
|
|
/* Base attributes of a frame: */
|
|
|
|
/* The frame's `resume' address. Where the program will resume in
|
|
this frame.
|
|
|
|
This replaced: frame->pc; */
|
|
extern CORE_ADDR get_frame_pc (const frame_info_ptr &);
|
|
|
|
/* Same as get_frame_pc, but return a boolean indication of whether
|
|
the PC is actually available, instead of throwing an error. */
|
|
|
|
extern bool get_frame_pc_if_available (const frame_info_ptr &frame, CORE_ADDR *pc);
|
|
|
|
/* An address (not necessarily aligned to an instruction boundary)
|
|
that falls within THIS frame's code block.
|
|
|
|
When a function call is the last statement in a block, the return
|
|
address for the call may land at the start of the next block.
|
|
Similarly, if a no-return function call is the last statement in
|
|
the function, the return address may end up pointing beyond the
|
|
function, and possibly at the start of the next function.
|
|
|
|
These methods make an allowance for this. For call frames, this
|
|
function returns the frame's PC-1 which "should" be an address in
|
|
the frame's block. */
|
|
|
|
extern CORE_ADDR get_frame_address_in_block (const frame_info_ptr &this_frame);
|
|
|
|
/* Same as get_frame_address_in_block, but returns a boolean
|
|
indication of whether the frame address is determinable (when the
|
|
PC is unavailable, it will not be), instead of possibly throwing an
|
|
error trying to read an unavailable PC. */
|
|
|
|
extern bool get_frame_address_in_block_if_available (const frame_info_ptr &this_frame,
|
|
CORE_ADDR *pc);
|
|
|
|
/* The frame's inner-most bound. AKA the stack-pointer. Confusingly
|
|
known as top-of-stack. */
|
|
|
|
extern CORE_ADDR get_frame_sp (const frame_info_ptr &);
|
|
|
|
/* Following on from the `resume' address. Return the entry point
|
|
address of the function containing that resume address, or zero if
|
|
that function isn't known. */
|
|
extern CORE_ADDR get_frame_func (const frame_info_ptr &fi);
|
|
|
|
/* Same as get_frame_func, but returns a boolean indication of whether
|
|
the frame function is determinable (when the PC is unavailable, it
|
|
will not be), instead of possibly throwing an error trying to read
|
|
an unavailable PC. */
|
|
|
|
extern bool get_frame_func_if_available (const frame_info_ptr &fi, CORE_ADDR *);
|
|
|
|
/* Closely related to the resume address, various symbol table
|
|
attributes that are determined by the PC. Note that for a normal
|
|
frame, the PC refers to the resume address after the return, and
|
|
not the call instruction. In such a case, the address is adjusted
|
|
so that it (approximately) identifies the call site (and not the
|
|
return site).
|
|
|
|
NOTE: cagney/2002-11-28: The frame cache could be used to cache the
|
|
computed value. Working on the assumption that the bottle-neck is
|
|
in the single step code, and that code causes the frame cache to be
|
|
constantly flushed, caching things in a frame is probably of little
|
|
benefit. As they say `show us the numbers'.
|
|
|
|
NOTE: cagney/2002-11-28: Plenty more where this one came from:
|
|
find_frame_block(), find_frame_partial_function(),
|
|
find_frame_symtab(), find_frame_function(). Each will need to be
|
|
carefully considered to determine if the real intent was for it to
|
|
apply to the PC or the adjusted PC. */
|
|
extern symtab_and_line find_frame_sal (const frame_info_ptr &frame);
|
|
|
|
/* Set the current source and line to the location given by frame
|
|
FRAME, if possible. */
|
|
|
|
void set_current_sal_from_frame (const frame_info_ptr &);
|
|
|
|
/* Return the frame base (what ever that is) (DEPRECATED).
|
|
|
|
Old code was trying to use this single method for two conflicting
|
|
purposes. Such code needs to be updated to use either of:
|
|
|
|
get_frame_id: A low level frame unique identifier, that consists of
|
|
both a stack and a function address, that can be used to uniquely
|
|
identify a frame. This value is determined by the frame's
|
|
low-level unwinder, the stack part [typically] being the
|
|
top-of-stack of the previous frame, and the function part being the
|
|
function's start address. Since the correct identification of a
|
|
frameless function requires both a stack and function address,
|
|
the old get_frame_base method was not sufficient.
|
|
|
|
get_frame_base_address: get_frame_locals_address:
|
|
get_frame_args_address: A set of high-level debug-info dependant
|
|
addresses that fall within the frame. These addresses almost
|
|
certainly will not match the stack address part of a frame ID (as
|
|
returned by get_frame_base).
|
|
|
|
This replaced: frame->frame; */
|
|
|
|
extern CORE_ADDR get_frame_base (const frame_info_ptr &);
|
|
|
|
/* Return the per-frame unique identifier. Can be used to relocate a
|
|
frame after a frame cache flush (and other similar operations). If
|
|
FI is NULL, return the null_frame_id. */
|
|
extern frame_id get_frame_id (const frame_info_ptr &fi);
|
|
extern frame_id get_stack_frame_id (const frame_info_ptr &fi);
|
|
extern frame_id frame_unwind_caller_id (const frame_info_ptr &next_frame);
|
|
|
|
/* Assuming that a frame is `normal', return its base-address, or 0 if
|
|
the information isn't available. NOTE: This address is really only
|
|
meaningful to the frame's high-level debug info. */
|
|
extern CORE_ADDR get_frame_base_address (const frame_info_ptr &);
|
|
|
|
/* Assuming that a frame is `normal', return the base-address of the
|
|
local variables, or 0 if the information isn't available. NOTE:
|
|
This address is really only meaningful to the frame's high-level
|
|
debug info. Typically, the argument and locals share a single
|
|
base-address. */
|
|
extern CORE_ADDR get_frame_locals_address (const frame_info_ptr &);
|
|
|
|
/* Assuming that a frame is `normal', return the base-address of the
|
|
parameter list, or 0 if that information isn't available. NOTE:
|
|
This address is really only meaningful to the frame's high-level
|
|
debug info. Typically, the argument and locals share a single
|
|
base-address. */
|
|
extern CORE_ADDR get_frame_args_address (const frame_info_ptr &);
|
|
|
|
/* The frame's level: 0 for innermost, 1 for its caller, ...; or -1
|
|
for an invalid frame). */
|
|
extern int frame_relative_level (const frame_info_ptr &fi);
|
|
|
|
/* Return the frame's type. */
|
|
|
|
extern enum frame_type get_frame_type (const frame_info_ptr &);
|
|
|
|
/* Return the frame's program space. */
|
|
extern struct program_space *get_frame_program_space (const frame_info_ptr &);
|
|
|
|
/* Unwind THIS frame's program space from the NEXT frame. */
|
|
extern struct program_space *frame_unwind_program_space (const frame_info_ptr &);
|
|
|
|
class address_space;
|
|
|
|
/* Return the frame's address space. */
|
|
extern const address_space *get_frame_address_space (const frame_info_ptr &);
|
|
|
|
/* A frame may have a "static link". That is, in some languages, a
|
|
nested function may have access to variables from the enclosing
|
|
block and frame. This function looks for a frame's static link.
|
|
If found, returns the corresponding frame; otherwise, returns a
|
|
null frame_info_ptr. */
|
|
extern frame_info_ptr frame_follow_static_link (const frame_info_ptr &frame);
|
|
|
|
/* For frames where we can not unwind further, describe why. */
|
|
|
|
enum unwind_stop_reason
|
|
{
|
|
#define SET(name, description) name,
|
|
#define FIRST_ENTRY(name) UNWIND_FIRST = name,
|
|
#define LAST_ENTRY(name) UNWIND_LAST = name,
|
|
#define FIRST_ERROR(name) UNWIND_FIRST_ERROR = name,
|
|
|
|
#include "unwind_stop_reasons.def"
|
|
#undef SET
|
|
#undef FIRST_ENTRY
|
|
#undef LAST_ENTRY
|
|
#undef FIRST_ERROR
|
|
};
|
|
|
|
/* Return the reason why we can't unwind past this frame. */
|
|
|
|
enum unwind_stop_reason get_frame_unwind_stop_reason (const frame_info_ptr &);
|
|
|
|
/* Translate a reason code to an informative string. This converts the
|
|
generic stop reason codes into a generic string describing the code.
|
|
For a possibly frame specific string explaining the stop reason, use
|
|
FRAME_STOP_REASON_STRING instead. */
|
|
|
|
const char *unwind_stop_reason_to_string (enum unwind_stop_reason);
|
|
|
|
/* Return a possibly frame specific string explaining why the unwind
|
|
stopped here. E.g., if unwinding tripped on a memory error, this
|
|
will return the error description string, which includes the address
|
|
that we failed to access. If there's no specific reason stored for
|
|
a frame then a generic reason string will be returned.
|
|
|
|
Should only be called for frames that don't have a previous frame. */
|
|
|
|
const char *frame_stop_reason_string (const frame_info_ptr &);
|
|
|
|
/* Unwind the stack frame so that the value of REGNUM, in the previous
|
|
(up, older) frame is returned. If VALUEP is NULL, don't
|
|
fetch/compute the value. Instead just return the location of the
|
|
value. */
|
|
extern void frame_register_unwind (const frame_info_ptr &frame, int regnum,
|
|
int *optimizedp, int *unavailablep,
|
|
enum lval_type *lvalp,
|
|
CORE_ADDR *addrp, int *realnump,
|
|
gdb_byte *valuep);
|
|
|
|
/* Fetch a register from this, or unwind a register from the next
|
|
frame. Note that the get_frame methods are wrappers to
|
|
frame->next->unwind. They all [potentially] throw an error if the
|
|
fetch fails. The value methods never return NULL, but usually
|
|
do return a lazy value. */
|
|
|
|
extern void frame_unwind_register (const frame_info_ptr &next_frame,
|
|
int regnum, gdb_byte *buf);
|
|
extern void get_frame_register (const frame_info_ptr &frame,
|
|
int regnum, gdb_byte *buf);
|
|
|
|
struct value *frame_unwind_register_value (const frame_info_ptr &next_frame,
|
|
int regnum);
|
|
struct value *get_frame_register_value (const frame_info_ptr &frame,
|
|
int regnum);
|
|
|
|
extern LONGEST frame_unwind_register_signed (const frame_info_ptr &next_frame,
|
|
int regnum);
|
|
extern LONGEST get_frame_register_signed (const frame_info_ptr &frame,
|
|
int regnum);
|
|
extern ULONGEST frame_unwind_register_unsigned
|
|
(const frame_info_ptr &next_frame, int regnum);
|
|
extern ULONGEST get_frame_register_unsigned (const frame_info_ptr &frame,
|
|
int regnum);
|
|
|
|
/* Read a register from this, or unwind a register from the next
|
|
frame. Note that the read_frame methods are wrappers to
|
|
get_frame_register_value, that do not throw if the result is
|
|
optimized out or unavailable. */
|
|
|
|
extern bool read_frame_register_unsigned (const frame_info_ptr &frame,
|
|
int regnum, ULONGEST *val);
|
|
|
|
/* The reverse. Store a register value relative to NEXT_FRAME's previous frame.
|
|
Note: this call makes the frame's state undefined. The register and frame
|
|
caches must be flushed. */
|
|
extern void put_frame_register (const frame_info_ptr &next_frame, int regnum,
|
|
gdb::array_view<const gdb_byte> buf);
|
|
|
|
/* Read LEN bytes from one or multiple registers starting with REGNUM in
|
|
NEXT_FRAME's previous frame, starting at OFFSET, into BUF. If the register
|
|
contents are optimized out or unavailable, set *OPTIMIZEDP, *UNAVAILABLEP
|
|
accordingly. */
|
|
extern bool get_frame_register_bytes (const frame_info_ptr &next_frame,
|
|
int regnum, CORE_ADDR offset,
|
|
gdb::array_view<gdb_byte> buffer,
|
|
int *optimizedp, int *unavailablep);
|
|
|
|
/* Write bytes from BUFFER to one or multiple registers starting with REGNUM
|
|
in NEXT_FRAME's previous frame, starting at OFFSET. */
|
|
extern void put_frame_register_bytes (const frame_info_ptr &next_frame,
|
|
int regnum, CORE_ADDR offset,
|
|
gdb::array_view<const gdb_byte> buffer);
|
|
|
|
/* Unwind the PC. Strictly speaking return the resume address of the
|
|
calling frame. For GDB, `pc' is the resume address and not a
|
|
specific register. */
|
|
|
|
extern CORE_ADDR frame_unwind_caller_pc (const frame_info_ptr &next_frame);
|
|
|
|
/* Discard the specified frame. Restoring the registers to the state
|
|
of the caller. */
|
|
extern void frame_pop (const frame_info_ptr &frame);
|
|
|
|
/* Return memory from the specified frame. A frame knows its thread /
|
|
LWP and hence can find its way down to a target. The assumption
|
|
here is that the current and previous frame share a common address
|
|
space.
|
|
|
|
If the memory read fails, these methods throw an error.
|
|
|
|
NOTE: cagney/2003-06-03: Should there be unwind versions of these
|
|
methods? That isn't clear. Can code, for instance, assume that
|
|
this and the previous frame's memory or architecture are identical?
|
|
If architecture / memory changes are always separated by special
|
|
adaptor frames this should be ok. */
|
|
|
|
extern void get_frame_memory (const frame_info_ptr &this_frame, CORE_ADDR addr,
|
|
gdb::array_view<gdb_byte> buffer);
|
|
extern LONGEST get_frame_memory_signed (const frame_info_ptr &this_frame,
|
|
CORE_ADDR memaddr, int len);
|
|
extern ULONGEST get_frame_memory_unsigned (const frame_info_ptr &this_frame,
|
|
CORE_ADDR memaddr, int len);
|
|
|
|
/* Same as above, but return true zero when the entire memory read
|
|
succeeds, false otherwise. */
|
|
extern bool safe_frame_unwind_memory (const frame_info_ptr &this_frame, CORE_ADDR addr,
|
|
gdb::array_view<gdb_byte> buffer);
|
|
|
|
/* Return this frame's architecture. */
|
|
extern gdbarch *get_frame_arch (const frame_info_ptr &this_frame);
|
|
|
|
/* Return the previous frame's architecture. */
|
|
extern gdbarch *frame_unwind_arch (const frame_info_ptr &next_frame);
|
|
|
|
/* Return the previous frame's architecture, skipping inline functions. */
|
|
extern gdbarch *frame_unwind_caller_arch (const frame_info_ptr &next_frame);
|
|
|
|
|
|
/* Values for the source flag to be used in print_frame_info ().
|
|
For all the cases below, the address is never printed if
|
|
'set print address' is off. When 'set print address' is on,
|
|
the address is printed if the program counter is not at the
|
|
beginning of the source line of the frame
|
|
and PRINT_WHAT is != LOC_AND_ADDRESS. */
|
|
enum print_what
|
|
{
|
|
/* Print only the address, source line, like in stepi. */
|
|
SRC_LINE = -1,
|
|
/* Print only the location, i.e. level, address,
|
|
function, args (as controlled by 'set print frame-arguments'),
|
|
file, line, line num. */
|
|
LOCATION,
|
|
/* Print both of the above. */
|
|
SRC_AND_LOC,
|
|
/* Print location only, print the address even if the program counter
|
|
is at the beginning of the source line. */
|
|
LOC_AND_ADDRESS,
|
|
/* Print only level and function,
|
|
i.e. location only, without address, file, line, line num. */
|
|
SHORT_LOCATION
|
|
};
|
|
|
|
/* Allocate zero initialized memory from the frame cache obstack.
|
|
Appendices to the frame info (such as the unwind cache) should
|
|
allocate memory using this method. */
|
|
|
|
extern void *frame_obstack_zalloc (unsigned long size);
|
|
#define FRAME_OBSTACK_ZALLOC(TYPE) \
|
|
((TYPE *) frame_obstack_zalloc (sizeof (TYPE)))
|
|
#define FRAME_OBSTACK_CALLOC(NUMBER,TYPE) \
|
|
((TYPE *) frame_obstack_zalloc ((NUMBER) * sizeof (TYPE)))
|
|
|
|
class readonly_detached_regcache;
|
|
/* Create a regcache, and copy the frame's registers into it. */
|
|
std::unique_ptr<readonly_detached_regcache> frame_save_as_regcache
|
|
(const frame_info_ptr &this_frame);
|
|
|
|
extern const struct block *get_frame_block (const frame_info_ptr &,
|
|
CORE_ADDR *addr_in_block);
|
|
|
|
/* Return the `struct block' that belongs to the selected thread's
|
|
selected frame. If the inferior has no state, return NULL.
|
|
|
|
NOTE: cagney/2002-11-29:
|
|
|
|
No state? Does the inferior have any execution state (a core file
|
|
does, an executable does not). At present the code tests
|
|
`target_has_stack' but I'm left wondering if it should test
|
|
`target_has_registers' or, even, a merged target_has_state.
|
|
|
|
Should it look at the most recently specified SAL? If the target
|
|
has no state, should this function try to extract a block from the
|
|
most recently selected SAL? That way `list foo' would give it some
|
|
sort of reference point. Then again, perhaps that would confuse
|
|
things.
|
|
|
|
Calls to this function can be broken down into two categories: Code
|
|
that uses the selected block as an additional, but optional, data
|
|
point; Code that uses the selected block as a prop, when it should
|
|
have the relevant frame/block/pc explicitly passed in.
|
|
|
|
The latter can be eliminated by correctly parameterizing the code,
|
|
the former though is more interesting. Per the "address" command,
|
|
it occurs in the CLI code and makes it possible for commands to
|
|
work, even when the inferior has no state. */
|
|
|
|
extern const struct block *get_selected_block (CORE_ADDR *addr_in_block);
|
|
|
|
extern struct symbol *get_frame_function (const frame_info_ptr &);
|
|
|
|
extern CORE_ADDR get_pc_function_start (CORE_ADDR);
|
|
|
|
extern frame_info_ptr find_relative_frame (frame_info_ptr, int *);
|
|
|
|
/* Wrapper over print_stack_frame modifying current_uiout with UIOUT for
|
|
the function call. */
|
|
|
|
extern void print_stack_frame_to_uiout (struct ui_out *uiout,
|
|
const frame_info_ptr &, int print_level,
|
|
enum print_what print_what,
|
|
int set_current_sal);
|
|
|
|
extern void print_stack_frame (const frame_info_ptr &, int print_level,
|
|
enum print_what print_what,
|
|
int set_current_sal);
|
|
|
|
extern void print_frame_info (const frame_print_options &fp_opts,
|
|
const frame_info_ptr &, int print_level,
|
|
enum print_what print_what, int args,
|
|
int set_current_sal);
|
|
|
|
extern frame_info_ptr block_innermost_frame (const struct block *);
|
|
|
|
extern bool deprecated_frame_register_read (const frame_info_ptr &frame, int regnum,
|
|
gdb_byte *buf);
|
|
|
|
/* From stack.c. */
|
|
|
|
/* The possible choices of "set print frame-arguments". */
|
|
extern const char print_frame_arguments_all[];
|
|
extern const char print_frame_arguments_scalars[];
|
|
extern const char print_frame_arguments_none[];
|
|
|
|
/* The possible choices of "set print frame-info". */
|
|
extern const char print_frame_info_auto[];
|
|
extern const char print_frame_info_source_line[];
|
|
extern const char print_frame_info_location[];
|
|
extern const char print_frame_info_source_and_location[];
|
|
extern const char print_frame_info_location_and_address[];
|
|
extern const char print_frame_info_short_location[];
|
|
|
|
/* The possible choices of "set print entry-values". */
|
|
extern const char print_entry_values_no[];
|
|
extern const char print_entry_values_only[];
|
|
extern const char print_entry_values_preferred[];
|
|
extern const char print_entry_values_if_needed[];
|
|
extern const char print_entry_values_both[];
|
|
extern const char print_entry_values_compact[];
|
|
extern const char print_entry_values_default[];
|
|
|
|
/* Data for the frame-printing "set print" settings exposed as command
|
|
options. */
|
|
|
|
struct frame_print_options
|
|
{
|
|
const char *print_frame_arguments = print_frame_arguments_scalars;
|
|
const char *print_frame_info = print_frame_info_auto;
|
|
const char *print_entry_values = print_entry_values_default;
|
|
|
|
/* If true, don't invoke pretty-printers for frame
|
|
arguments. */
|
|
bool print_raw_frame_arguments;
|
|
};
|
|
|
|
/* The values behind the global "set print ..." settings. */
|
|
extern frame_print_options user_frame_print_options;
|
|
|
|
/* Inferior function parameter value read in from a frame. */
|
|
|
|
struct frame_arg
|
|
{
|
|
/* Symbol for this parameter used for example for its name. */
|
|
struct symbol *sym = nullptr;
|
|
|
|
/* Value of the parameter. It is NULL if ERROR is not NULL; if both VAL and
|
|
ERROR are NULL this parameter's value should not be printed. */
|
|
struct value *val = nullptr;
|
|
|
|
/* String containing the error message, it is more usually NULL indicating no
|
|
error occurred reading this parameter. */
|
|
gdb::unique_xmalloc_ptr<char> error;
|
|
|
|
/* One of the print_entry_values_* entries as appropriate specifically for
|
|
this frame_arg. It will be different from print_entry_values. With
|
|
print_entry_values_no this frame_arg should be printed as a normal
|
|
parameter. print_entry_values_only says it should be printed as entry
|
|
value parameter. print_entry_values_compact says it should be printed as
|
|
both as a normal parameter and entry values parameter having the same
|
|
value - print_entry_values_compact is not permitted fi ui_out_is_mi_like_p
|
|
(in such case print_entry_values_no and print_entry_values_only is used
|
|
for each parameter kind specifically. */
|
|
const char *entry_kind = nullptr;
|
|
};
|
|
|
|
extern void read_frame_arg (const frame_print_options &fp_opts,
|
|
symbol *sym, const frame_info_ptr &frame,
|
|
struct frame_arg *argp,
|
|
struct frame_arg *entryargp);
|
|
extern void read_frame_local (struct symbol *sym, const frame_info_ptr &frame,
|
|
struct frame_arg *argp);
|
|
|
|
extern void info_args_command (const char *, int);
|
|
|
|
extern void info_locals_command (const char *, int);
|
|
|
|
extern void return_command (const char *, int);
|
|
|
|
/* Set FRAME's unwinder temporarily, so that we can call a sniffer.
|
|
If sniffing fails, the caller should be sure to call
|
|
frame_cleanup_after_sniffer. */
|
|
|
|
extern void frame_prepare_for_sniffer (const frame_info_ptr &frame,
|
|
const struct frame_unwind *unwind);
|
|
|
|
/* Clean up after a failed (wrong unwinder) attempt to unwind past
|
|
FRAME. */
|
|
|
|
extern void frame_cleanup_after_sniffer (const frame_info_ptr &frame);
|
|
|
|
/* Notes (cagney/2002-11-27, drow/2003-09-06):
|
|
|
|
You might think that calls to this function can simply be replaced by a
|
|
call to get_selected_frame().
|
|
|
|
Unfortunately, it isn't that easy.
|
|
|
|
The relevant code needs to be audited to determine if it is
|
|
possible (or practical) to instead pass the applicable frame in as a
|
|
parameter. For instance, DEPRECATED_DO_REGISTERS_INFO() relied on
|
|
the deprecated_selected_frame global, while its replacement,
|
|
PRINT_REGISTERS_INFO(), is parameterized with the selected frame.
|
|
The only real exceptions occur at the edge (in the CLI code) where
|
|
user commands need to pick up the selected frame before proceeding.
|
|
|
|
There are also some functions called with a NULL frame meaning either "the
|
|
program is not running" or "use the selected frame".
|
|
|
|
This is important. GDB is trying to stamp out the hack:
|
|
|
|
saved_frame = deprecated_safe_get_selected_frame ();
|
|
select_frame (...);
|
|
hack_using_global_selected_frame ();
|
|
select_frame (saved_frame);
|
|
|
|
Take care!
|
|
|
|
This function calls get_selected_frame if the inferior should have a
|
|
frame, or returns NULL otherwise. */
|
|
|
|
extern frame_info_ptr deprecated_safe_get_selected_frame (void);
|
|
|
|
/* Create a frame using the specified BASE and PC. */
|
|
|
|
extern frame_info_ptr create_new_frame (CORE_ADDR base, CORE_ADDR pc);
|
|
|
|
/* Return true if the frame unwinder for frame FI is UNWINDER; false
|
|
otherwise. */
|
|
|
|
extern bool frame_unwinder_is (const frame_info_ptr &fi, const frame_unwind *unwinder);
|
|
|
|
/* Return the language of FRAME. */
|
|
|
|
extern enum language get_frame_language (const frame_info_ptr &frame);
|
|
|
|
/* Return the first non-tailcall frame above FRAME or FRAME if it is not a
|
|
tailcall frame. Return NULL if FRAME is the start of a tailcall-only
|
|
chain. */
|
|
|
|
extern frame_info_ptr skip_tailcall_frames (const frame_info_ptr &frame);
|
|
|
|
/* Return the first frame above FRAME or FRAME of which the code is
|
|
writable. */
|
|
|
|
extern frame_info_ptr skip_unwritable_frames (const frame_info_ptr &frame);
|
|
|
|
/* Data for the "set backtrace" settings. */
|
|
|
|
struct set_backtrace_options
|
|
{
|
|
/* Flag to indicate whether backtraces should continue past
|
|
main. */
|
|
bool backtrace_past_main = false;
|
|
|
|
/* Flag to indicate whether backtraces should continue past
|
|
entry. */
|
|
bool backtrace_past_entry = false;
|
|
|
|
/* Upper bound on the number of backtrace levels. Note this is not
|
|
exposed as a command option, because "backtrace" and "frame
|
|
apply" already have other means to set a frame count limit. */
|
|
unsigned int backtrace_limit = UINT_MAX;
|
|
};
|
|
|
|
/* The corresponding option definitions. */
|
|
extern const gdb::option::option_def set_backtrace_option_defs[2];
|
|
|
|
/* The values behind the global "set backtrace ..." settings. */
|
|
extern set_backtrace_options user_set_backtrace_options;
|
|
|
|
/* Get the number of calls to reinit_frame_cache. */
|
|
|
|
unsigned int get_frame_cache_generation ();
|
|
|
|
/* Mark that the PC value is masked for the previous frame. */
|
|
|
|
extern void set_frame_previous_pc_masked (const frame_info_ptr &frame);
|
|
|
|
/* Get whether the PC value is masked for the given frame. */
|
|
|
|
extern bool get_frame_pc_masked (const frame_info_ptr &frame);
|
|
|
|
|
|
#endif /* !defined (FRAME_H) */
|