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13d03262f2
I'd like to move some things so they become methods on struct ui. But first, I think that struct ui and the related things are big enough to deserve their own file, instead of being scattered through top.{c,h} and event-top.c. Change-Id: I15594269ace61fd76ef80a7b58f51ff3ab6979bc
252 lines
5.8 KiB
C
252 lines
5.8 KiB
C
/* Copyright (C) 2023 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "ui.h"
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#include "cli/cli-cmds.h"
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#include "event-top.h"
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#include "gdbsupport/buildargv.h"
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#include "gdbsupport/filestuff.h"
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#include "gdbsupport/gdb_file.h"
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#include "gdbsupport/scoped_fd.h"
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#include "interps.h"
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#include "pager.h"
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#include "main.h"
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#include "top.h"
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/* See top.h. */
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struct ui *main_ui;
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struct ui *current_ui;
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struct ui *ui_list;
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/* The highest UI number ever assigned. */
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static int highest_ui_num;
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/* See top.h. */
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ui::ui (FILE *instream_, FILE *outstream_, FILE *errstream_)
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: num (++highest_ui_num),
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stdin_stream (instream_),
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instream (instream_),
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outstream (outstream_),
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errstream (errstream_),
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input_fd (fileno (instream)),
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m_input_interactive_p (ISATTY (instream)),
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m_gdb_stdout (new pager_file (new stdio_file (outstream))),
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m_gdb_stdin (new stdio_file (instream)),
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m_gdb_stderr (new stderr_file (errstream)),
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m_gdb_stdlog (new timestamped_file (m_gdb_stderr))
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{
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unbuffer_stream (instream_);
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if (ui_list == NULL)
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ui_list = this;
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else
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{
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struct ui *last;
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for (last = ui_list; last->next != NULL; last = last->next)
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;
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last->next = this;
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}
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}
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ui::~ui ()
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{
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struct ui *ui, *uiprev;
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uiprev = NULL;
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for (ui = ui_list; ui != NULL; uiprev = ui, ui = ui->next)
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if (ui == this)
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break;
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gdb_assert (ui != NULL);
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if (uiprev != NULL)
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uiprev->next = next;
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else
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ui_list = next;
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delete m_gdb_stdin;
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delete m_gdb_stdout;
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delete m_gdb_stderr;
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}
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/* Returns whether GDB is running on an interactive terminal. */
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bool
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ui::input_interactive_p () const
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{
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if (batch_flag)
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return false;
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if (interactive_mode != AUTO_BOOLEAN_AUTO)
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return interactive_mode == AUTO_BOOLEAN_TRUE;
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return m_input_interactive_p;
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}
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/* When there is an event ready on the stdin file descriptor, instead
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of calling readline directly throught the callback function, or
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instead of calling gdb_readline_no_editing_callback, give gdb a
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chance to detect errors and do something. */
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static void
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stdin_event_handler (int error, gdb_client_data client_data)
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{
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struct ui *ui = (struct ui *) client_data;
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if (error)
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{
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/* Switch to the main UI, so diagnostics always go there. */
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current_ui = main_ui;
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ui->unregister_file_handler ();
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if (main_ui == ui)
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{
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/* If stdin died, we may as well kill gdb. */
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gdb_printf (gdb_stderr, _("error detected on stdin\n"));
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quit_command ((char *) 0, 0);
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}
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else
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{
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/* Simply delete the UI. */
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delete ui;
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}
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}
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else
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{
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/* Switch to the UI whose input descriptor woke up the event
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loop. */
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current_ui = ui;
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/* This makes sure a ^C immediately followed by further input is
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always processed in that order. E.g,. with input like
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"^Cprint 1\n", the SIGINT handler runs, marks the async
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signal handler, and then select/poll may return with stdin
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ready, instead of -1/EINTR. The
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gdb.base/double-prompt-target-event-error.exp test exercises
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this. */
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QUIT;
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do
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{
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call_stdin_event_handler_again_p = 0;
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ui->call_readline (client_data);
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}
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while (call_stdin_event_handler_again_p != 0);
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}
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}
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/* See top.h. */
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void
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ui::register_file_handler ()
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{
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if (input_fd != -1)
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add_file_handler (input_fd, stdin_event_handler, this,
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string_printf ("ui-%d", num), true);
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}
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/* See top.h. */
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void
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ui::unregister_file_handler ()
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{
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if (input_fd != -1)
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delete_file_handler (input_fd);
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}
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/* Open file named NAME for read/write, making sure not to make it the
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controlling terminal. */
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static gdb_file_up
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open_terminal_stream (const char *name)
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{
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scoped_fd fd = gdb_open_cloexec (name, O_RDWR | O_NOCTTY, 0);
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if (fd.get () < 0)
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perror_with_name (_("opening terminal failed"));
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return fd.to_file ("w+");
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}
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/* Implementation of the "new-ui" command. */
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static void
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new_ui_command (const char *args, int from_tty)
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{
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int argc;
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const char *interpreter_name;
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const char *tty_name;
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dont_repeat ();
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gdb_argv argv (args);
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argc = argv.count ();
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if (argc < 2)
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error (_("Usage: new-ui INTERPRETER TTY"));
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interpreter_name = argv[0];
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tty_name = argv[1];
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{
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scoped_restore save_ui = make_scoped_restore (¤t_ui);
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/* Open specified terminal. Note: we used to open it three times,
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once for each of stdin/stdout/stderr, but that does not work
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with Windows named pipes. */
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gdb_file_up stream = open_terminal_stream (tty_name);
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std::unique_ptr<ui> ui
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(new struct ui (stream.get (), stream.get (), stream.get ()));
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ui->async = 1;
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current_ui = ui.get ();
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set_top_level_interpreter (interpreter_name);
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interp_pre_command_loop (top_level_interpreter ());
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/* Make sure the file is not closed. */
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stream.release ();
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ui.release ();
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}
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gdb_printf ("New UI allocated\n");
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}
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void _initialize_ui ();
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void
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_initialize_ui ()
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{
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cmd_list_element *c = add_cmd ("new-ui", class_support, new_ui_command, _("\
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Create a new UI.\n\
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Usage: new-ui INTERPRETER TTY\n\
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The first argument is the name of the interpreter to run.\n\
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The second argument is the terminal the UI runs on."), &cmdlist);
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set_cmd_completer (c, interpreter_completer);
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}
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