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245 lines
7.9 KiB
C++
245 lines
7.9 KiB
C++
// stringpool.h -- a string pool for gold -*- C++ -*-
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// Copyright 2006, 2007 Free Software Foundation, Inc.
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// Written by Ian Lance Taylor <iant@google.com>.
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// This file is part of gold.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
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// MA 02110-1301, USA.
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#include <string>
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#include <list>
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#ifndef GOLD_STRINGPOOL_H
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#define GOLD_STRINGPOOL_H
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namespace gold
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{
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class Output_file;
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// A Stringpool is a pool of unique strings. It provides the
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// following features:
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// Every string in the pool is unique. Thus, if you have two strings
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// in the Stringpool, you can compare them for equality by using
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// pointer comparison rather than string comparison.
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// There is a key associated with every string in the pool. If you
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// add strings to the Stringpool in the same order, then the key for
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// each string will always be the same for any run of the linker.
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// This is not true of the string pointers themselves, as they may
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// change due to address space randomization. Some parts of the
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// linker (e.g., the symbol table) use the key value instead of the
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// string pointer so that repeated runs of the linker will generate
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// precisely the same output.
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// When you add a string to a Stringpool, Stringpool will make a copy
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// of it. Thus there is no need to keep a copy elsewhere.
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// A Stringpool can be turned into a string table, a sequential series
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// of null terminated strings. The first string may optionally be a
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// single zero byte, as required for SHT_STRTAB sections. This
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// conversion is only permitted after all strings have been added to
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// the Stringpool. After doing this conversion, you can ask for the
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// offset of any string in the stringpool in the string table, and you
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// can write the resulting string table to an output file.
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// When a Stringpool is turned into a string table, then as an
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// optimization it will reuse string suffixes to avoid duplicating
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// strings. That is, given the strings "abc" and "bc", only the
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// string "abc" will be stored, and "bc" will be represented by an
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// offset into the middle of the string "abc".
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// Stringpools are implemented in terms of Stringpool_template, which
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// is generalized on the type of character used for the strings. Most
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// uses will want the Stringpool type which uses char. Other cases
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// are used for merging wide string constants.
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template<typename Stringpool_char>
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class Stringpool_template
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{
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public:
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// The type of a key into the stringpool. As described above, a key
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// value will always be the same during any run of the linker. Zero
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// is never a valid key value.
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typedef size_t Key;
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// Create a Stringpool.
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Stringpool_template();
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~Stringpool_template();
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// Indicate that we should not reserve offset 0 to hold the empty
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// string when converting the stringpool to a string table. This
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// should not be called for a proper ELF SHT_STRTAB section.
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void
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set_no_zero_null()
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{ this->zero_null_ = false; }
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// Add the string S to the pool. This returns a canonical permanent
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// pointer to the string in the pool. If PKEY is not NULL, this
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// sets *PKEY to the key for the string.
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const Stringpool_char*
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add(const Stringpool_char* s, Key* pkey);
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// Add the string S to the pool.
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const Stringpool_char*
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add(const std::basic_string<Stringpool_char>& s, Key* pkey)
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{ return this->add(s.c_str(), pkey); }
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// Add the prefix of length LEN of string S to the pool.
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const Stringpool_char*
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add(const Stringpool_char* s, size_t len, Key* pkey);
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// If the string S is present in the pool, return the canonical
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// string pointer. Otherwise, return NULL. If PKEY is not NULL,
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// set *PKEY to the key.
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const Stringpool_char*
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find(const Stringpool_char* s, Key* pkey) const;
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// Turn the stringpool into a string table: determine the offsets of
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// all the strings. After this is called, no more strings may be
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// added to the stringpool.
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void
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set_string_offsets();
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// Get the offset of the string S in the string table. This returns
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// the offset in bytes, not in units of Stringpool_char. This may
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// only be called after set_string_offsets has been called.
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off_t
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get_offset(const Stringpool_char* s) const;
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// Get the offset of the string S in the string table.
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off_t
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get_offset(const std::basic_string<Stringpool_char>& s) const
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{ return this->get_offset(s.c_str()); }
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// Get the size of the string table. This returns the number of
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// bytes, not in units of Stringpool_char.
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off_t
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get_strtab_size() const
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{
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gold_assert(this->strtab_size_ != 0);
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return this->strtab_size_;
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}
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// Write the string table into the output file at the specified
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// offset.
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void
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write(Output_file*, off_t offset);
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private:
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Stringpool_template(const Stringpool_template&);
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Stringpool_template& operator=(const Stringpool_template&);
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// Return the length of a string in units of Stringpool_char.
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static size_t
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string_length(const Stringpool_char*);
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// We store the actual data in a list of these buffers.
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struct Stringdata
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{
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// Length of data in buffer.
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size_t len;
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// Allocated size of buffer.
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size_t alc;
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// Buffer index.
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unsigned int index;
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// Buffer.
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char data[1];
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};
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// Copy a string into the buffers, returning a canonical string.
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const Stringpool_char*
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add_string(const Stringpool_char*, Key*);
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// Hash function.
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struct Stringpool_hash
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{
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size_t
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operator()(const Stringpool_char*) const;
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};
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// Equality comparison function for hash table.
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struct Stringpool_eq
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{
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bool
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operator()(const Stringpool_char* p1, const Stringpool_char* p2) const;
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};
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// Return whether s1 is a suffix of s2.
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static bool
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is_suffix(const Stringpool_char* s1, size_t len1,
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const Stringpool_char* s2, size_t len2);
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// The hash table is a map from string names to a pair of Key and
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// string table offsets. We only use the offsets if we turn this
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// into an string table section.
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typedef std::pair<Key, off_t> Val;
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#ifdef HAVE_TR1_UNORDERED_SET
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typedef Unordered_map<const Stringpool_char*, Val, Stringpool_hash,
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Stringpool_eq,
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std::allocator<std::pair<const Stringpool_char* const,
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Val> >,
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true> String_set_type;
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#else
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typedef Unordered_map<const Stringpool_char*, Val, Stringpool_hash,
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Stringpool_eq> String_set_type;
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#endif
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// Comparison routine used when sorting into a string table. We
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// store string-sizes in the sort-vector so we don't have to
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// recompute them log(n) times as we sort.
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struct Stringpool_sort_info
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{
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typename String_set_type::iterator it;
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size_t string_length;
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Stringpool_sort_info(typename String_set_type::iterator i, size_t s)
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: it(i), string_length(s)
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{ }
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};
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struct Stringpool_sort_comparison
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{
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bool
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operator()(const Stringpool_sort_info&, const Stringpool_sort_info&) const;
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};
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// List of Stringdata structures.
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typedef std::list<Stringdata*> Stringdata_list;
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// Mapping from const char* to namepool entry.
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String_set_type string_set_;
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// List of buffers.
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Stringdata_list strings_;
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// Size of string table.
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off_t strtab_size_;
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// Next Stringdata index.
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unsigned int next_index_;
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// Whether to reserve offset 0 to hold the null string.
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bool zero_null_;
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};
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// The most common type of Stringpool.
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typedef Stringpool_template<char> Stringpool;
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} // End namespace gold.
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#endif // !defined(GOLD_STRINGPOOL_H)
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