binutils-gdb/gdb/symtab.h
Fred Fish 2e4964adfc * defs.h (STRCMP, STREQ, STREQN): New macros.
* defs.h (demangle_and_match):  Remove prototype.
	* dwarfread.c (STREQ, STREQN):  Remove macros, replaced with STREQ
	  and STREQN defined in defs.h.
	* dwarfread.c (set_cu_language):  For completely unknown languages,
	  try to deduce the language from the filename.  Retain behavior
	  that for known languages we don't know how to handle, we use
	  language_unknown.
	* dwarfread.c (enum_type, symthesize_typedef):  Initialize language
	  and demangled name fields in symbol.
	* dwarfread.c, mipsread.c, partial-stab.h:  For all usages of
	  ADD_PSYMBOL_TO_LIST, add language and objfile parameters.
	* dwarfread.c (new_symbol):  Attempt to demangle C++ symbol names
	  and cache the results in SYMBOL_DEMANGLED_NAME for the symbol.
	* elfread.c (STREQ):  Remove macro, use STREQ defined in defs.h.
	  Replace usages throughout.
	* elfread.c (demangle.h):  Include.
	* elfread.c (record_minimal_symbol):  Remove prototype and function.
	* gdbtypes.h, symtab.h (B_SET, B_CLR, B_TST, B_TYPE, B_BYTES,
	  B_CLRALL):  Moved from symtab.h to gdbtypes.h.
	* infcmd.c (jump_command):  Remove code to demangle name and add
	  it to a cleanup list.  Now just use SYMBOL_DEMANGLED_NAME.
	* minsyms.c (demangle.h):  Include.
	* minsyms.c (lookup_minimal_symbol):  Indent comment to match code.
	* minsyms.c (install_minimal_symbols):  Attempt to demangle symbol
	  names as C++ names, and cache them in SYMBOL_DEMANGLED_NAME.
	* mipsread.c (psymtab_language):  Add static variable.
	* stabsread.c (demangle.h):  Include.
	* stabsread.c (define_symbol):  Attempt to demangle C++ symbol
	  names and cache them in the SYMBOL_DEMANGLED_NAME field.
	* stack.c (return_command):  Remove explicit demangling of name
	  and use of cleanups.  Just use SYMBOL_DEMANGLED_NAME.
	* symfile.c (demangle.h):  Include.
	* symfile.c (add_psymbol_to_list, add_psymbol_addr_to_list):  Fix
	  to match macros in symfile.h and allow them to be compiled
	  if INLINE_ADD_PSYMBOL is not true.
	* symfile.h (INLINE_ADD_PSYMBOL):  Default to true if not set.
	* symfile.h (ADD_PSYMBOL_*):  Add language and objfile parameters.
	  Add code to demangle and cache C++ symbol names.  Use macro form
	  if INLINE_ADD_PSYMBOL is true, otherwise use C function form.
	* symmisc.c (add_psymbol_to_list, add_psymbol_addr_to_list):
	  Remove, also defined in symfile.c, which we already fixed.
	* symtab.c (expensive_mangler):  Remove prototype and function.
	* symtab.c (find_methods):  Remove physnames parameter and fix
	  prototype to match.
	* symtab.c (completion_list_add_symbol):  Name changed to
	  completion_list_add_name.
	* symtab.c (COMPLETION_LIST_ADD_SYMBOL):  New macro, adds both
	  the normal symbol name and the cached C++ demangled name.
	* symtab.c (lookup_demangled_partial_symbol,
	  lookup_demangled_block_symbol):  Remove prototypes and functions.
	* symtab.c (lookup_symbol):  Remove use of expensive_mangler,
	  use lookup_block_symbol instead of lookup_demangled_block_symbol.
	  Remove code to try demangling names and matching them.
	* symtab.c (lookup_partial_symbol, lookup_block_symbol):
	  Fix to try matching the cached demangled name if no match is
	  found using the regular symbol name.
	* symtab.c (find_methods):  Remove unused physnames array.
	* symtab.c (name_match, NAME_MATCH):  Remove function and macro,
	  replaced with SYMBOL_MATCHES_REGEXP from symtab.h.
	* symtab.c (completion_list_add_symbol):  Rewrite to use cached
	  C++ demangled symbol names.
	* symtab.h:  Much reformatting of structures and such to add
	  whitespace to make them more readable, and make them more
	  consistent with other gdb structure definitions.
	* symtab.h (general_symbol_info): New struct containing fields
	  common to all symbols.
	* symtab.h (SYMBOL_LANGUAGE, SYMBOL_DEMANGLED_NAME,
	  SYMBOL_SOURCE_NAME, SYMBOL_LINKAGE_NAME, SYMBOL_MATCHES_NAME,
	  SYMBOL_MATCHES_REGEXP, MSYMBOL_INFO, MSYMBOL_TYPE):  New macros.
	* symtab. (struct minimal_symbol, struct partial_symbol, struct
	  symbol): Use general_symbol_info struct.
	* utils.c (demangle_and_match):  Remove, no longer used.
	* valops.c (demangle.h):  Include.
	* xcoffexec.c (eq):  Remove macro, replace usages with STREQ.
	* blockframe.c, breakpoint.c, c-exp.y, c-valprint.c, dbxread.c,
	  infcmd.c, m2-exp.y, minsyms.c, objfiles.h, solib.c, stack.c,
	  symmisc.c, symtab.c, valops.c:  Replace references to minimal
	  symbol fields with appropriate macros.
	* breakpoint.c, buildsym.c, c-exp.y, c-typeprint.c, c-valprint.c,
	  coffread.c, command.c, convex-tdep.c, cp-valprint.c, dbxread.c,
	  demangle.c, elfread.c, energize.c, environ.c, exec.c,
	  gdbtypes.c, i960-tdep.c, infrun.c, infrun-hacked.c, language.c,
	  main.c, minsyms.c, mipsread.c, partial-stab.h, remote-es1800.c,
	  remote-nindy.c, remote-udi.c, rs6000-tdep.c, solib.c, source.c,
	  sparc-pinsn.c, stabsread.c, standalone.c, state.c, stuff.c,
	  symfile.c, symmisc.c, symtab.c, symtab.h, tm-sysv4.h,
	  tm-ultra3.h, values.c, xcoffexec.c, xcoffread.c:  Replace strcmp
	  and strncmp usages with STREQ, STREQN, or STRCMP as appropriate.
	* breakpoint.c, buildsym.c, c-typeprint.c, expprint.c, findvar.c,
	  mipsread.c, printcmd.c, source.c, stabsread.c, stack.c,
	  symmisc.c, tm-29k.h, valops.c, values.c:  Replace SYMBOL_NAME
	  references with SYMBOL_SOURCE_NAME or SYMBOL_LINKAGE_NAME as
	  appropriate.
	* buildsym.c (start_subfile, patch_subfile_names):  Default the
	  source language to what can be deduced from the filename.
	* buildsym.c (end_symtab):  Update the source language in the
	  allocated symtab to match what we have been using.
	* buildsym.h (struct subfile):  Add a language field.
	* c-typeprint.c (c_print_type):  Remove code to do explicit
	  demangling.
	* dbxread.c (psymtab_language):  Add static variable.
	* dbxread.c (start_psymtab):  Initialize psymtab_language using
	  deduce_language_from_filename.
1992-12-23 06:34:57 +00:00

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/* Symbol table definitions for GDB.
Copyright (C) 1986, 1989, 1991, 1992 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#if !defined (SYMTAB_H)
#define SYMTAB_H 1
/* Some definitions and declarations to go with use of obstacks. */
#include "obstack.h"
#define obstack_chunk_alloc xmalloc
#define obstack_chunk_free free
/* Define a structure for the information that is common to all symbol types,
including minimal symbols, partial symbols, and full symbols. */
struct general_symbol_info
{
/* Name of the symbol. This is a required field. Storage for the name is
allocated on the psymbol_obstack or symbol_obstack for the associated
objfile. */
char *name;
/* Constant value, or address if static, or register number,
or offset in arguments, or offset in stack frame. All of
these are in host byte order (though what they point to might
be in target byte order, e.g. LOC_CONST_BYTES).
Note that the address of a function is SYMBOL_VALUE_ADDRESS (pst)
in a partial symbol table, but BLOCK_START (SYMBOL_BLOCK_VALUE (st))
in a symbol table. */
union
{
/* for LOC_CONST, LOC_REGISTER, LOC_ARG, LOC_REF_ARG, LOC_REGPARM,
LOC_LOCAL */
long value;
/* for LOC_BLOCK */
struct block *block;
/* for LOC_CONST_BYTES */
char *bytes;
/* for LOC_STATIC, LOC_LABEL */
CORE_ADDR address;
/* for opaque typedef struct chain */
struct symbol *chain;
}
value;
/* In a multilanguage environment, some language specific information may
need to be recorded along with each symbol. */
struct language_dependent_info
{
/* Record the language that this information applies to. */
enum language language;
/* Since one and only one language can apply, wrap the information inside
a union. */
union
{
/* For C++ */
struct
{
char *demangled_name;
} cplus_specific;
} lang_u;
} lang_specific;
};
#define SYMBOL_NAME(symbol) (symbol)->ginfo.name
#define SYMBOL_VALUE(symbol) (symbol)->ginfo.value.value
#define SYMBOL_VALUE_ADDRESS(symbol) (symbol)->ginfo.value.address
#define SYMBOL_VALUE_BYTES(symbol) (symbol)->ginfo.value.bytes
#define SYMBOL_BLOCK_VALUE(symbol) (symbol)->ginfo.value.block
#define SYMBOL_VALUE_CHAIN(symbol) (symbol)->ginfo.value.chain
#define SYMBOL_LANGUAGE(symbol) (symbol)->ginfo.lang_specific.language
#define SYMBOL_DEMANGLED_NAME(symbol) \
(symbol)->ginfo.lang_specific.lang_u.cplus_specific.demangled_name
extern int demangle; /* We reference it, so go ahead and declare it. */
/* Macro that returns the "natural source name" of a symbol. In C++ this is
the "demangled" form of the name if demangle is on and the "mangled" form
of the name if demangle is off. In other languages this is just the
symbol name. */
#define SYMBOL_SOURCE_NAME(symbol) \
((demangle && (SYMBOL_LANGUAGE(symbol) == language_cplus) && \
(SYMBOL_DEMANGLED_NAME(symbol) != NULL)) ? \
SYMBOL_DEMANGLED_NAME (symbol) : SYMBOL_NAME (symbol))
/* Macro that returns the "natural assembly name" of a symbol. In C++ this is
the "mangled" form of the name if demangle is off, or if demangle is on and
asm_demangle is off. Otherwise if asm_demangle is on it is the "demangled"
form. In other languages this is just the symbol name. */
#define SYMBOL_LINKAGE_NAME(symbol) \
((demangle && asm_demangle && (SYMBOL_LANGUAGE(symbol) == language_cplus) &&\
(SYMBOL_DEMANGLED_NAME(symbol) != NULL)) ? \
SYMBOL_DEMANGLED_NAME (symbol) : SYMBOL_NAME (symbol))
/* Macro that tests a symbol for a match against a specified name string.
First test the unencoded name, then looks for and test a C++ encoded
name if it exists. Note that whitespace is ignored while attempting to
match a C++ encoded name, so that "foo::bar(int,long)" is the same as
"foo :: bar (int, long)".
Evaluates to zero if the match fails, or nonzero if it succeeds. */
#define SYMBOL_MATCHES_NAME(symbol, name) \
(STREQ (SYMBOL_NAME (symbol), (name)) || \
(SYMBOL_LANGUAGE (symbol) == language_cplus && \
SYMBOL_DEMANGLED_NAME (symbol) != NULL && \
strcmp_iw (SYMBOL_DEMANGLED_NAME (symbol), (name)) == 0))
/* Macro that tests a symbol for an re-match against the last compiled regular
expression. First test the unencoded name, then look for and test a C++
encoded name if it exists.
Evaluates to zero if the match fails, or nonzero if it succeeds. */
#define SYMBOL_MATCHES_REGEXP(symbol) \
(re_exec (SYMBOL_NAME (symbol)) != 0 || \
(SYMBOL_LANGUAGE (symbol) == language_cplus && \
SYMBOL_DEMANGLED_NAME (symbol) != NULL && \
re_exec (SYMBOL_DEMANGLED_NAME (symbol)) != 0))
/* Define a simple structure used to hold some very basic information about
all defined global symbols (text, data, bss, abs, etc). The only required
information is the general_symbol_info.
In many cases, even if a file was compiled with no special options for
debugging at all, as long as was not stripped it will contain sufficient
information to build a useful minimal symbol table using this structure.
Even when a file contains enough debugging information to build a full
symbol table, these minimal symbols are still useful for quickly mapping
between names and addresses, and vice versa. They are also sometimes
used to figure out what full symbol table entries need to be read in. */
struct minimal_symbol
{
/* The general symbol info required for all types of symbols. */
struct general_symbol_info ginfo;
/* The info field is available for caching machine-specific information that
The AMD 29000 tdep.c uses it to remember things it has decoded from the
instructions in the function header, so it doesn't have to rederive the
info constantly (over a serial line). It is initialized to zero and
stays that way until target-dependent code sets it. Storage for any data
pointed to by this field should be allocated on the symbol_obstack for
the associated objfile. The type would be "void *" except for reasons
of compatibility with older compilers. This field is optional. */
char *info;
/* Classification types for this symbol. These should be taken as "advisory
only", since if gdb can't easily figure out a classification it simply
selects mst_unknown. It may also have to guess when it can't figure out
which is a better match between two types (mst_data versus mst_bss) for
example. Since the minimal symbol info is sometimes derived from the
BFD library's view of a file, we need to live with what information bfd
supplies. */
enum minimal_symbol_type
{
mst_unknown = 0, /* Unknown type, the default */
mst_text, /* Generally executable instructions */
mst_data, /* Generally initialized data */
mst_bss, /* Generally uninitialized data */
mst_abs /* Generally absolute (nonrelocatable) */
} type;
};
#define MSYMBOL_INFO(msymbol) (msymbol)->info
#define MSYMBOL_TYPE(msymbol) (msymbol)->type
/* All of the name-scope contours of the program
are represented by `struct block' objects.
All of these objects are pointed to by the blockvector.
Each block represents one name scope.
Each lexical context has its own block.
The first two blocks in the blockvector are special.
The first one contains all the symbols defined in this compilation
whose scope is the entire program linked together.
The second one contains all the symbols whose scope is the
entire compilation excluding other separate compilations.
In C, these correspond to global symbols and static symbols.
Each block records a range of core addresses for the code that
is in the scope of the block. The first two special blocks
give, for the range of code, the entire range of code produced
by the compilation that the symbol segment belongs to.
The blocks appear in the blockvector
in order of increasing starting-address,
and, within that, in order of decreasing ending-address.
This implies that within the body of one function
the blocks appear in the order of a depth-first tree walk. */
struct blockvector
{
/* Number of blocks in the list. */
int nblocks;
/* The blocks themselves. */
struct block *block[1];
};
#define BLOCKVECTOR_NBLOCKS(blocklist) (blocklist)->nblocks
#define BLOCKVECTOR_BLOCK(blocklist,n) (blocklist)->block[n]
/* Special block numbers */
#define GLOBAL_BLOCK 0
#define STATIC_BLOCK 1
#define FIRST_LOCAL_BLOCK 2
struct block
{
/* Addresses in the executable code that are in this block.
Note: in an unrelocated symbol segment in a file,
these are always zero. They can be filled in from the
N_LBRAC and N_RBRAC symbols in the loader symbol table. */
CORE_ADDR startaddr;
CORE_ADDR endaddr;
/* The symbol that names this block,
if the block is the body of a function;
otherwise, zero.
Note: In an unrelocated symbol segment in an object file,
this field may be zero even when the block has a name.
That is because the block is output before the name
(since the name resides in a higher block).
Since the symbol does point to the block (as its value),
it is possible to find the block and set its name properly. */
struct symbol *function;
/* The `struct block' for the containing block, or 0 if none.
Note that in an unrelocated symbol segment in an object file
this pointer may be zero when the correct value should be
the second special block (for symbols whose scope is one compilation).
This is because the compiler outputs the special blocks at the
very end, after the other blocks. */
struct block *superblock;
/* A flag indicating whether or not the function corresponding
to this block was compiled with gcc or not. If there is no
function corresponding to this block, this meaning of this flag
is undefined. (In practice it will be 1 if the block was created
while processing a file compiled with gcc and 0 when not). */
unsigned char gcc_compile_flag;
/* Number of local symbols. */
int nsyms;
/* The symbols. */
struct symbol *sym[1];
};
#define BLOCK_START(bl) (bl)->startaddr
#define BLOCK_END(bl) (bl)->endaddr
#define BLOCK_NSYMS(bl) (bl)->nsyms
#define BLOCK_SYM(bl, n) (bl)->sym[n]
#define BLOCK_FUNCTION(bl) (bl)->function
#define BLOCK_SUPERBLOCK(bl) (bl)->superblock
#define BLOCK_GCC_COMPILED(bl) (bl)->gcc_compile_flag
/* Nonzero if symbols of block BL should be sorted alphabetically. */
#define BLOCK_SHOULD_SORT(bl) ((bl)->nsyms >= 40)
/* Represent one symbol name; a variable, constant, function or typedef. */
/* For a non-global symbol allocated statically,
the correct core address cannot be determined by the compiler.
The compiler puts an index number into the symbol's value field.
This index number can be matched with the "desc" field of
an entry in the loader symbol table. */
/* Different name spaces for symbols. Looking up a symbol specifies a
namespace and ignores symbol definitions in other name spaces. */
enum namespace
{
/* UNDEF_NAMESPACE is used when a namespace has not been discovered or
none of the following apply. This usually indicates an error either
in the symbol information or in gdb's handling of symbols. */
UNDEF_NAMESPACE,
/* VAR_NAMESPACE is the usual namespace. In C, this contains variables,
function names, typedef names and enum type values. */
VAR_NAMESPACE,
/* STRUCT_NAMESPACE is used in C to hold struct, union and enum type names.
Thus, if `struct foo' is used in a C program, it produces a symbol named
`foo' in the STRUCT_NAMESPACE. */
STRUCT_NAMESPACE,
/* LABEL_NAMESPACE may be used for names of labels (for gotos);
currently it is not used and labels are not recorded at all. */
LABEL_NAMESPACE
};
/* An address-class says where to find the value of a symbol. */
enum address_class
{
/* Not used; catches errors */
LOC_UNDEF,
/* Value is constant int SYMBOL_VALUE, host byteorder */
LOC_CONST,
/* Value is at fixed address SYMBOL_VALUE_ADDRESS */
LOC_STATIC,
/* Value is in register */
LOC_REGISTER,
/* Value is at spec'd offset in arglist */
LOC_ARG,
/* Value address is at spec'd offset in arglist. */
LOC_REF_ARG,
/* Value is at spec'd offset in register window */
LOC_REGPARM,
/* Value is at spec'd offset in stack frame */
LOC_LOCAL,
/* Value not used; definition in SYMBOL_TYPE. Symbols in the namespace
STRUCT_NAMESPACE all have this class. */
LOC_TYPEDEF,
/* Value is address SYMBOL_VALUE_ADDRESS in the code */
LOC_LABEL,
/* Value is address SYMBOL_VALUE_BLOCK of a `struct block'. Function names
have this class. */
LOC_BLOCK,
/* Value is a constant byte-sequence pointed to by SYMBOL_VALUE_ADDRESS, in
target byte order. */
LOC_CONST_BYTES,
/* Value is arg at spec'd offset in stack frame. Differs from LOC_LOCAL in
that symbol is an argument; differs from LOC_ARG in that we find it
in the frame (FRAME_LOCALS_ADDRESS), not in the arglist
(FRAME_ARGS_ADDRESS). Added for i960, which passes args in regs then
copies to frame. */
LOC_LOCAL_ARG
};
struct symbol
{
/* The general symbol info required for all types of symbols. */
struct general_symbol_info ginfo;
/* Name space code. */
enum namespace namespace;
/* Address class */
enum address_class class;
/* Data type of value */
struct type *type;
/* Line number of definition. FIXME: Should we really make the assumption
that nobody will try to debug files longer than 64K lines? What about
machine generated programs? */
unsigned short line;
/* Some symbols require an additional value to be recorded on a per-
symbol basis. Stash those values here. */
union
{
/* for OP_BASEREG in DWARF location specs */
struct
{
short regno_valid; /* 0 == regno invalid; !0 == regno valid */
short regno; /* base register number {0, 1, 2, ...} */
} basereg;
}
aux_value;
};
#define SYMBOL_NAMESPACE(symbol) (symbol)->namespace
#define SYMBOL_CLASS(symbol) (symbol)->class
#define SYMBOL_TYPE(symbol) (symbol)->type
#define SYMBOL_LINE(symbol) (symbol)->line
#define SYMBOL_BASEREG(symbol) (symbol)->aux_value.basereg.regno
/* This currently fails because some symbols are not being initialized
to zero on allocation, and no code is currently setting this value.
Basereg handling will probably change significantly in the next release.
FIXME -fnf */
#if 0
#define SYMBOL_BASEREG_VALID(symbol) (symbol)->aux_value.basereg.regno_valid
#else
#define SYMBOL_BASEREG_VALID(symbol) 0
#endif
/* A partial_symbol records the name, namespace, and address class of
symbols whose types we have not parsed yet. For functions, it also
contains their memory address, so we can find them from a PC value.
Each partial_symbol sits in a partial_symtab, all of which are chained
on a partial symtab list and which points to the corresponding
normal symtab once the partial_symtab has been referenced. */
struct partial_symbol
{
/* The general symbol info required for all types of symbols. */
struct general_symbol_info ginfo;
/* Name space code. */
enum namespace namespace;
/* Address class (for info_symbols) */
enum address_class class;
};
#define PSYMBOL_NAMESPACE(psymbol) (psymbol)->namespace
#define PSYMBOL_CLASS(psymbol) (psymbol)->class
/* Source-file information. This describes the relation between source files,
ine numbers and addresses in the program text. */
struct sourcevector
{
int length; /* Number of source files described */
struct source *source[1]; /* Descriptions of the files */
};
/* Each item represents a line-->pc (or the reverse) mapping. This is
somewhat more wasteful of space than one might wish, but since only
the files which are actually debugged are read in to core, we don't
waste much space.
Each item used to be an int; either minus a line number, or a
program counter. If it represents a line number, that is the line
described by the next program counter value. If it is positive, it
is the program counter at which the code for the next line starts. */
struct linetable_entry
{
int line;
CORE_ADDR pc;
};
struct linetable
{
int nitems;
struct linetable_entry item[1];
};
/* All the information on one source file. */
struct source
{
char *name; /* Name of file */
struct linetable contents;
};
/* How to relocate the symbols from each section in a symbol file.
Each struct contains an array of offsets.
The ordering and meaning of the offsets is file-type-dependent;
typically it is indexed by section numbers or symbol types or
something like that.
To give us flexibility in changing the internal representation
of these offsets, the ANOFFSET macro must be used to insert and
extract offset values in the struct. */
struct section_offsets
{
CORE_ADDR offsets[1]; /* As many as needed. */
};
#define ANOFFSET(secoff, whichone) (secoff->offsets[whichone])
/* Each source file is represented by a struct symtab.
These objects are chained through the `next' field. */
struct symtab
{
/* Chain of all existing symtabs. */
struct symtab *next;
/* List of all symbol scope blocks for this symtab. */
struct blockvector *blockvector;
/* Table mapping core addresses to line numbers for this file.
Can be NULL if none. */
struct linetable *linetable;
/* Name of this source file. */
char *filename;
/* Directory in which it was compiled, or NULL if we don't know. */
char *dirname;
/* This component says how to free the data we point to:
free_contents => do a tree walk and free each object.
free_nothing => do nothing; some other symtab will free
the data this one uses.
free_linetable => free just the linetable. */
enum free_code
{
free_nothing, free_contents, free_linetable
}
free_code;
/* Pointer to one block of storage to be freed, if nonzero. */
/* This is IN ADDITION to the action indicated by free_code. */
char *free_ptr;
/* Total number of lines found in source file. */
int nlines;
/* Array mapping line number to character position. */
int *line_charpos;
/* Language of this source file. */
enum language language;
/* String of version information. May be zero. */
char *version;
/* Full name of file as found by searching the source path.
NULL if not yet known. */
char *fullname;
/* Object file from which this symbol information was read. */
struct objfile *objfile;
/* Anything extra for this symtab. This is for target machines
with special debugging info of some sort (which cannot just
be represented in a normal symtab). */
#if defined (EXTRA_SYMTAB_INFO)
EXTRA_SYMTAB_INFO
#endif
};
#define BLOCKVECTOR(symtab) (symtab)->blockvector
#define LINETABLE(symtab) (symtab)->linetable
/* Each source file that has not been fully read in is represented by
a partial_symtab. This contains the information on where in the
executable the debugging symbols for a specific file are, and a
list of names of global symbols which are located in this file.
They are all chained on partial symtab lists.
Even after the source file has been read into a symtab, the
partial_symtab remains around. They are allocated on an obstack,
psymbol_obstack. FIXME, this is bad for dynamic linking or VxWorks-
style execution of a bunch of .o's. */
struct partial_symtab
{
/* Chain of all existing partial symtabs. */
struct partial_symtab *next;
/* Name of the source file which this partial_symtab defines */
char *filename;
/* Information about the object file from which symbols should be read. */
struct objfile *objfile;
/* Set of relocation offsets to apply to each section. */
struct section_offsets *section_offsets;
/* Range of text addresses covered by this file; texthigh is the
beginning of the next section. */
CORE_ADDR textlow;
CORE_ADDR texthigh;
/* Array of pointers to all of the partial_symtab's which this one
depends on. Since this array can only be set to previous or
the current (?) psymtab, this dependency tree is guaranteed not
to have any loops. */
struct partial_symtab **dependencies;
int number_of_dependencies;
/* Global symbol list. This list will be sorted after readin to
improve access. Binary search will be the usual method of
finding a symbol within it. globals_offset is an integer offset
within global_psymbols[]. */
int globals_offset;
int n_global_syms;
/* Static symbol list. This list will *not* be sorted after readin;
to find a symbol in it, exhaustive search must be used. This is
reasonable because searches through this list will eventually
lead to either the read in of a files symbols for real (assumed
to take a *lot* of time; check) or an error (and we don't care
how long errors take). This is an offset and size within
static_psymbols[]. */
int statics_offset;
int n_static_syms;
/* Pointer to symtab eventually allocated for this source file, 0 if
!readin or if we haven't looked for the symtab after it was readin. */
struct symtab *symtab;
/* Pointer to function which will read in the symtab corresponding to
this psymtab. */
void (*read_symtab) PARAMS ((struct partial_symtab *));
/* Information that lets read_symtab() locate the part of the symbol table
that this psymtab corresponds to. This information is private to the
format-dependent symbol reading routines. For further detail examine
the various symbol reading modules. Should really be (void *) but is
(char *) as with other such gdb variables. (FIXME) */
char *read_symtab_private;
/* Non-zero if the symtab corresponding to this psymtab has been readin */
unsigned char readin;
};
/* A fast way to get from a psymtab to its symtab (after the first time). */
#define PSYMTAB_TO_SYMTAB(pst) \
((pst) -> symtab != NULL ? (pst) -> symtab : psymtab_to_symtab (pst))
/* The virtual function table is now an array of structures which have the
form { int16 offset, delta; void *pfn; }.
In normal virtual function tables, OFFSET is unused.
DELTA is the amount which is added to the apparent object's base
address in order to point to the actual object to which the
virtual function should be applied.
PFN is a pointer to the virtual function. */
#define VTBL_FNADDR_OFFSET 2
/* Macro that yields non-zero value iff NAME is the prefix for C++ operator
names. If you leave out the parenthesis here you will lose!
Currently 'o' 'p' CPLUS_MARKER is used for both the symbol in the
symbol-file and the names in gdb's symbol table. */
#define OPNAME_PREFIX_P(NAME) \
((NAME)[0] == 'o' && (NAME)[1] == 'p' && (NAME)[2] == CPLUS_MARKER)
#define VTBL_PREFIX_P(NAME) \
((NAME)[3] == CPLUS_MARKER && !strncmp ((NAME), "_vt", 3))
/* External variables and functions for the objects described above. */
/* This symtab variable specifies the current file for printing source lines */
extern struct symtab *current_source_symtab;
/* This is the next line to print for listing source lines. */
extern int current_source_line;
/* See the comment in symfile.c about how current_objfile is used. */
extern struct objfile *current_objfile;
extern struct symtab *
lookup_symtab PARAMS ((char *));
extern struct symbol *
lookup_symbol PARAMS ((const char *, const struct block *,
const enum namespace, int *, struct symtab **));
extern struct symbol *
lookup_block_symbol PARAMS ((const struct block *, const char *,
const enum namespace));
extern struct type *
lookup_struct PARAMS ((char *, struct block *));
extern struct type *
lookup_union PARAMS ((char *, struct block *));
extern struct type *
lookup_enum PARAMS ((char *, struct block *));
extern struct symbol *
block_function PARAMS ((struct block *));
extern struct symbol *
find_pc_function PARAMS ((CORE_ADDR));
extern int
find_pc_partial_function PARAMS ((CORE_ADDR, char **, CORE_ADDR *));
extern void
clear_pc_function_cache PARAMS ((void));
extern struct partial_symtab *
lookup_partial_symtab PARAMS ((char *));
extern struct partial_symtab *
find_pc_psymtab PARAMS ((CORE_ADDR));
extern struct symtab *
find_pc_symtab PARAMS ((CORE_ADDR));
extern struct partial_symbol *
find_pc_psymbol PARAMS ((struct partial_symtab *, CORE_ADDR));
extern int
find_pc_line_pc_range PARAMS ((CORE_ADDR, CORE_ADDR *, CORE_ADDR *));
extern int
contained_in PARAMS ((struct block *, struct block *));
extern void
reread_symbols PARAMS ((void));
/* Functions for dealing with the minimal symbol table, really a misc
address<->symbol mapping for things we don't have debug symbols for. */
extern void
prim_record_minimal_symbol PARAMS ((const char *, CORE_ADDR,
enum minimal_symbol_type));
extern void
prim_record_minimal_symbol_and_info PARAMS ((const char *, CORE_ADDR,
enum minimal_symbol_type,
char *info));
extern struct minimal_symbol *
lookup_minimal_symbol PARAMS ((const char *, struct objfile *));
extern struct minimal_symbol *
lookup_minimal_symbol_by_pc PARAMS ((CORE_ADDR));
extern void
init_minimal_symbol_collection PARAMS ((void));
extern void
discard_minimal_symbols PARAMS ((int));
extern void
install_minimal_symbols PARAMS ((struct objfile *));
struct symtab_and_line
{
struct symtab *symtab;
int line;
CORE_ADDR pc;
CORE_ADDR end;
};
struct symtabs_and_lines
{
struct symtab_and_line *sals;
int nelts;
};
/* Given a pc value, return line number it is in. Second arg nonzero means
if pc is on the boundary use the previous statement's line number. */
extern struct symtab_and_line
find_pc_line PARAMS ((CORE_ADDR, int));
/* Given a symtab and line number, return the pc there. */
extern CORE_ADDR
find_line_pc PARAMS ((struct symtab *, int));
extern int
find_line_pc_range PARAMS ((struct symtab *, int, CORE_ADDR *, CORE_ADDR *));
extern void
resolve_sal_pc PARAMS ((struct symtab_and_line *));
/* Given a string, return the line specified by it. For commands like "list"
and "breakpoint". */
extern struct symtabs_and_lines
decode_line_spec PARAMS ((char *, int));
extern struct symtabs_and_lines
decode_line_spec_1 PARAMS ((char *, int));
extern struct symtabs_and_lines
decode_line_1 PARAMS ((char **, int, struct symtab *, int));
/* Symmisc.c */
#if MAINTENANCE_CMDS
void
maintenance_print_symbols PARAMS ((char *, int));
void
maintenance_print_psymbols PARAMS ((char *, int));
void
maintenance_print_msymbols PARAMS ((char *, int));
void
maintenance_print_objfiles PARAMS ((char *, int));
#endif
extern void
free_symtab PARAMS ((struct symtab *));
/* Symbol-reading stuff in symfile.c and solib.c. */
extern struct symtab *
psymtab_to_symtab PARAMS ((struct partial_symtab *));
extern void
clear_solib PARAMS ((void));
extern struct objfile *
symbol_file_add PARAMS ((char *, int, CORE_ADDR, int, int, int));
/* source.c */
extern int
identify_source_line PARAMS ((struct symtab *, int, int));
extern void
print_source_lines PARAMS ((struct symtab *, int, int, int));
extern void
forget_cached_source_info PARAMS ((void));
extern void
select_source_symtab PARAMS ((struct symtab *));
extern char **
make_symbol_completion_list PARAMS ((char *));
/* symtab.c */
extern void
clear_symtab_users_once PARAMS ((void));
extern struct partial_symtab *
find_main_psymtab PARAMS ((void));
/* blockframe.c */
extern struct blockvector *
blockvector_for_pc PARAMS ((CORE_ADDR, int *));
/* symfile.c */
extern enum language
deduce_language_from_filename PARAMS ((char *));
#endif /* !defined(SYMTAB_H) */