binutils-gdb/sim/sh
Jeff Law c1bce9f662 * interp.c (FPSCR, FPUL): Define.
(struct save_state): Add fields for floating point registers,
	FPSCR and FPUL.
	(sim_resume): Add 'F' for accessing floating point registers
	in the save state structure.
	* gencode.c: Add sh3e opcodes.
	(gensym): Define a buffer for int<->fp conversions.

First cut at simulating sh3e instructions.  Basic stuff should work;
instructions using fpul and fpscr are completely untested...  Sanitized
away for now (sh3e).
1995-08-31 04:21:32 +00:00
..
.Sanitize * interp.c (FPSCR, FPUL): Define. 1995-08-31 04:21:32 +00:00
ChangeLog * interp.c (FPSCR, FPUL): Define. 1995-08-31 04:21:32 +00:00
configure.in * Makefile.in, configure.in: converted to autoconf. 1995-07-05 22:54:10 +00:00
gencode.c * gencode.c (gensim): abort if an unknown opcode is encountered. 1995-08-31 04:07:00 +00:00
interp.c * interp.c (FPSCR, FPUL): Define. 1995-08-31 04:21:32 +00:00
Makefile.in * Makefile.in (distclean, mostlyclean, realclean): Remove autoconf files. 1995-07-05 23:36:48 +00:00
run.1 Man page for "run" simulator, and install-man target for it. 1993-10-22 04:58:26 +00:00
run.c For Sega/Hitachi, when simulator exits, check to see if it was because 1995-08-12 01:03:16 +00:00