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https://sourceware.org/git/binutils-gdb.git
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95e40d770e
Drop the sim-specific unsignedXX types and move to the standard uintXX_t types that C11 provides.
288 lines
7.5 KiB
C
288 lines
7.5 KiB
C
/* This file is part of the program psim.
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Copyright (C) 1994-1995, Andrew Cagney <cagney@highland.com.au>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _BITS_H_
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#define _BITS_H_
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/* bit manipulation routines:
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Bit numbering: The bits are numbered according to the PowerPC
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convention - the left most (or most significant) is bit 0 while the
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right most (least significant) is bit 1.
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Size convention: Each macro is in three forms - <MACRO>32 which
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operates in 32bit quantity (bits are numbered 0..31); <MACRO>64
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which operates using 64bit quantites (and bits are numbered 0..64);
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and <MACRO> which operates using the bit size of the target
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architecture (bits are still numbered 0..63), with 32bit
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architectures ignoring the first 32bits having bit 32 as the most
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significant.
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BIT*(POS): Quantity with just 1 bit set.
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MASK*(FIRST, LAST): Create a constant bit mask of the specified
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size with bits [FIRST .. LAST] set.
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MASKED*(VALUE, FIRST, LAST): Masks out all but bits [FIRST
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.. LAST].
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LSMASKED*(VALUE, FIRST, LAST): Like MASKED - LS bit is zero.
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EXTRACTED*(VALUE, FIRST, LAST): Masks out bits [FIRST .. LAST] but
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also right shifts the masked value so that bit LAST becomes the
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least significant (right most).
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LSEXTRACTED*(VALUE, FIRST, LAST): Same as extracted - LS bit is
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zero.
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SHUFFLED**(VALUE, OLD, NEW): Mask then move a single bit from OLD
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new NEW.
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MOVED**(VALUE, OLD_FIRST, OLD_LAST, NEW_FIRST, NEW_LAST): Moves
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things around so that bits OLD_FIRST..OLD_LAST are masked then
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moved to NEW_FIRST..NEW_LAST.
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INSERTED*(VALUE, FIRST, LAST): Takes VALUE and `inserts' the (LAST
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- FIRST + 1) least significant bits into bit positions [ FIRST
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.. LAST ]. This is almost the complement to EXTRACTED.
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IEA_MASKED(SHOULD_MASK, ADDR): Convert the address to the targets
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natural size. If in 32bit mode, discard the high 32bits.
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EXTENDED(VALUE): Convert VALUE (32bits of it) to the targets
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natural size. If in 64bit mode, sign extend the value.
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ALIGN_*(VALUE): Round upwards the value so that it is aligned.
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FLOOR_*(VALUE): Truncate the value so that it is aligned.
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ROTL*(VALUE, NR_BITS): Return the value rotated by NR_BITS
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*/
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#define _MAKE_SHIFT(WIDTH, pos) ((WIDTH) - 1 - (pos))
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#if (WITH_TARGET_WORD_MSB == 0)
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#define _LSB_POS(WIDTH, SHIFT) (WIDTH - 1 - SHIFT)
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#else
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#define _LSB_POS(WIDTH, SHIFT) (SHIFT)
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#endif
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/* MakeBit */
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#define _BITn(WIDTH, pos) (((uint##WIDTH##_t)(1)) \
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<< _MAKE_SHIFT(WIDTH, pos))
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#define BIT4(POS) (1 << _MAKE_SHIFT(4, POS))
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#define BIT5(POS) (1 << _MAKE_SHIFT(5, POS))
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#define BIT8(POS) (1 << _MAKE_SHIFT(8, POS))
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#define BIT10(POS) (1 << _MAKE_SHIFT(10, POS))
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#define BIT32(POS) _BITn(32, POS)
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#define BIT64(POS) _BITn(64, POS)
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#if (WITH_TARGET_WORD_BITSIZE == 64)
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#define BIT(POS) BIT64(POS)
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#else
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#define BIT(POS) (((POS) < 32) ? 0 : _BITn(32, (POS)-32))
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#endif
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/* multi bit mask */
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#define _MASKn(WIDTH, START, STOP) \
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(((((uint##WIDTH##_t)0) - 1) \
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>> (WIDTH - ((STOP) - (START) + 1))) \
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<< (WIDTH - 1 - (STOP)))
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#define MASK32(START, STOP) _MASKn(32, START, STOP)
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#define MASK64(START, STOP) _MASKn(64, START, STOP)
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/* Multi-bit mask on least significant bits */
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#define _LSMASKn(WIDTH, FIRST, LAST) _MASKn (WIDTH, \
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_LSB_POS (WIDTH, FIRST), \
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_LSB_POS (WIDTH, LAST))
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#define LSMASK64(FIRST, LAST) _LSMASKn (64, (FIRST), (LAST))
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#if (WITH_TARGET_WORD_BITSIZE == 64)
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#define MASK(START, STOP) \
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(((START) <= (STOP)) \
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? _MASKn(64, START, STOP) \
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: (_MASKn(64, 0, STOP) \
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| _MASKn(64, START, 63)))
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#else
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#define MASK(START, STOP) \
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(((START) <= (STOP)) \
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? (((STOP) < 32) \
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? 0 \
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: _MASKn(32, \
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(START) < 32 ? 0 : (START) - 32, \
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(STOP)-32)) \
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: (_MASKn(32, \
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(START) < 32 ? 0 : (START) - 32, \
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31) \
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| (((STOP) < 32) \
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? 0 \
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: _MASKn(32, \
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0, \
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(STOP) - 32))))
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#endif
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/* mask the required bits, leaving them in place */
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INLINE_BITS\
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(uint32_t) MASKED32
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(uint32_t word,
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unsigned start,
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unsigned stop);
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INLINE_BITS\
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(uint64_t) MASKED64
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(uint64_t word,
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unsigned start,
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unsigned stop);
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INLINE_BITS\
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(unsigned_word) MASKED
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(unsigned_word word,
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unsigned start,
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unsigned stop);
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INLINE_BITS\
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(uint64_t) LSMASKED64
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(uint64_t word,
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int first,
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int last);
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/* extract the required bits aligning them with the lsb */
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#define _EXTRACTEDn(WIDTH, WORD, START, STOP) \
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((((uint##WIDTH##_t)(WORD)) >> (WIDTH - (STOP) - 1)) \
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& _MASKn(WIDTH, WIDTH-1+(START)-(STOP), WIDTH-1))
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/* #define EXTRACTED10(WORD, START, STOP) _EXTRACTEDn(10, WORD, START, STOP) */
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#define EXTRACTED32(WORD, START, STOP) _EXTRACTEDn(32, WORD, START, STOP)
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#define EXTRACTED64(WORD, START, STOP) _EXTRACTEDn(64, WORD, START, STOP)
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INLINE_BITS\
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(unsigned_word) EXTRACTED
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(unsigned_word val,
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unsigned start,
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unsigned stop);
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INLINE_BITS\
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(uint64_t) LSEXTRACTED64
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(uint64_t val,
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int start,
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int stop);
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/* move a single bit around */
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/* NB: the wierdness (N>O?N-O:0) is to stop a warning from GCC */
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#define _SHUFFLEDn(N, WORD, OLD, NEW) \
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((OLD) < (NEW) \
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? (((uint##N##_t)(WORD) \
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>> (((NEW) > (OLD)) ? ((NEW) - (OLD)) : 0)) \
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& MASK32((NEW), (NEW))) \
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: (((uint##N##_t)(WORD) \
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<< (((OLD) > (NEW)) ? ((OLD) - (NEW)) : 0)) \
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& MASK32((NEW), (NEW))))
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#define SHUFFLED32(WORD, OLD, NEW) _SHUFFLEDn(32, WORD, OLD, NEW)
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#define SHUFFLED64(WORD, OLD, NEW) _SHUFFLEDn(64, WORD, OLD, NEW)
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#define SHUFFLED(WORD, OLD, NEW) _SHUFFLEDn(_word, WORD, OLD, NEW)
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/* move a group of bits around */
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#define _INSERTEDn(N, WORD, START, STOP) \
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(((uint##N##_t)(WORD) << _MAKE_SHIFT(N, STOP)) & _MASKn(N, START, STOP))
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#define INSERTED32(WORD, START, STOP) _INSERTEDn(32, WORD, START, STOP)
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#define INSERTED64(WORD, START, STOP) _INSERTEDn(64, WORD, START, STOP)
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INLINE_BITS\
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(unsigned_word) INSERTED
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(unsigned_word val,
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unsigned start,
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unsigned stop);
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/* depending on MODE return a 64bit or 32bit (sign extended) value */
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#if (WITH_TARGET_WORD_BITSIZE == 64)
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#define EXTENDED(X) ((int64_t)(int32_t)(X))
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#else
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#define EXTENDED(X) (X)
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#endif
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/* memory alignment macro's */
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#define _ALIGNa(A,X) (((X) + ((A) - 1)) & ~((A) - 1))
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#define _FLOORa(A,X) ((X) & ~((A) - 1))
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#define ALIGN_8(X) _ALIGNa(8, X)
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#define ALIGN_16(X) _ALIGNa(16, X)
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#define ALIGN_PAGE(X) _ALIGNa(0x1000, X)
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#define FLOOR_PAGE(X) ((X) & ~(0x1000 - 1))
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/* bit bliting macro's */
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#define BLIT32(V, POS, BIT) \
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do { \
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if (BIT) \
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V |= BIT32(POS); \
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else \
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V &= ~BIT32(POS); \
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} while (0)
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#define MBLIT32(V, LO, HI, VAL) \
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do { \
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(V) = (((V) & ~MASK32((LO), (HI))) \
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| INSERTED32(VAL, LO, HI)); \
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} while (0)
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/* some rotate functions to make things easier
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NOTE: These are functions not macro's as the latter tickles bugs in
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gcc-2.6.3 */
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#define _ROTLn(N, VAL, SHIFT) \
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(((VAL) << (SHIFT)) | ((VAL) >> ((N)-(SHIFT))))
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INLINE_BITS\
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(uint32_t) ROTL32
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(uint32_t val,
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long shift);
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INLINE_BITS\
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(uint64_t) ROTL64
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(uint64_t val,
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long shift);
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#if (BITS_INLINE & INCLUDE_MODULE)
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#include "bits.c"
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#endif
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#endif /* _BITS_H_ */
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