binutils-gdb/gdb/testsuite/gdb.ctf/whatis.c
Joel Brobecker 4a94e36819 Automatic Copyright Year update after running gdb/copyright.py
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as per GDB's Start of New Year Procedure.

For the avoidance of doubt, all changes in this commits were
performed by the script.
2022-01-01 19:13:23 +04:00

340 lines
8.0 KiB
C

/* This test program is part of GDB, the GNU debugger.
Copyright 1992-2022 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
/*
* Test file with lots of different types, for testing the
* "whatis" command.
*/
/*
* First the basic C types.
*/
char v_char;
signed char v_signed_char;
unsigned char v_unsigned_char;
short v_short;
signed short v_signed_short;
unsigned short v_unsigned_short;
int v_int;
signed int v_signed_int;
unsigned int v_unsigned_int;
long v_long;
signed long v_signed_long;
unsigned long v_unsigned_long;
#ifndef NO_LONG_LONG
long long v_long_long;
signed long long v_signed_long_long;
unsigned long long v_unsigned_long_long;
#endif
float v_float;
double v_double;
/*
* Now some derived types, which are arrays, functions-returning,
* pointers, structures, unions, and enumerations.
*/
/**** arrays *******/
char v_char_array[2];
signed char v_signed_char_array[2];
unsigned char v_unsigned_char_array[2];
short v_short_array[2];
signed short v_signed_short_array[2];
unsigned short v_unsigned_short_array[2];
int v_int_array[2];
signed int v_signed_int_array[2];
unsigned int v_unsigned_int_array[2];
long v_long_array[2];
signed long v_signed_long_array[2];
unsigned long v_unsigned_long_array[2];
#ifndef NO_LONG_LONG
long long v_long_long_array[2];
signed long long v_signed_long_long_array[2];
unsigned long long v_unsigned_long_long_array[2];
#endif
float v_float_array[2];
double v_double_array[2];
/**** pointers *******/
/* Make sure they still print as pointer to foo even there is a typedef
for that type. Test this not just for char *, which might be
a special case kludge in GDB (Unix system include files like to define
caddr_t), but for a variety of types. */
typedef char *char_addr;
char_addr a_char_addr;
typedef unsigned short *ushort_addr;
ushort_addr a_ushort_addr;
typedef signed long *slong_addr;
slong_addr a_slong_addr;
#ifndef NO_LONG_LONG
typedef signed long long *slong_long_addr;
slong_long_addr a_slong_long_addr;
#endif
char *v_char_pointer;
signed char *v_signed_char_pointer;
unsigned char *v_unsigned_char_pointer;
short *v_short_pointer;
signed short *v_signed_short_pointer;
unsigned short *v_unsigned_short_pointer;
int *v_int_pointer;
signed int *v_signed_int_pointer;
unsigned int *v_unsigned_int_pointer;
long *v_long_pointer;
signed long *v_signed_long_pointer;
unsigned long *v_unsigned_long_pointer;
#ifndef NO_LONG_LONG
long long *v_long_long_pointer;
signed long long *v_signed_long_long_pointer;
unsigned long long *v_unsigned_long_long_pointer;
#endif
float *v_float_pointer;
double *v_double_pointer;
/**** structs *******/
struct t_struct {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
#ifndef NO_LONG_LONG
long long v_long_long_member;
#endif
float v_float_member;
double v_double_member;
} v_struct1, *v_struct_ptr1;
struct {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
#ifndef NO_LONG_LONG
long long v_long_long_member;
#endif
float v_float_member;
double v_double_member;
} v_struct2, *v_struct_ptr2;
/**** unions *******/
union t_union {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
#ifndef NO_LONG_LONG
long long v_long_long_member;
#endif
float v_float_member;
double v_double_member;
} v_union, *v_union_ptr;
union {
char v_char_member;
short v_short_member;
int v_int_member;
long v_long_member;
#ifndef NO_LONG_LONG
long long v_long_long_member;
#endif
float v_float_member;
double v_double_member;
} v_union2, *v_union_ptr2;
/*** Functions returning type ********/
char v_char_func () { return(0); }
signed char v_signed_char_func () { return (0); }
unsigned char v_unsigned_char_func () { return (0); }
short v_short_func () { return (0); }
signed short v_signed_short_func () { return (0); }
unsigned short v_unsigned_short_func () { return (0); }
int v_int_func () { return (0); }
signed int v_signed_int_func () { return (0); }
unsigned int v_unsigned_int_func () { return (0); }
long v_long_func () { return (0); }
signed long v_signed_long_func () { return (0); }
unsigned long v_unsigned_long_func () { return (0); }
#ifndef NO_LONG_LONG
long long v_long_long_func () { return (0); }
signed long long v_signed_long_long_func () { return (0); }
unsigned long long v_unsigned_long_long_func () { return (0); }
#endif
float v_float_func () { return (0.0); }
double v_double_func () { return (0.0); }
/**** Some misc more complicated things *******/
struct link {
struct link *next;
#ifdef __STDC__
struct link *(*linkfunc) (struct link *self, int flags);
#else
struct link *(*linkfunc) ();
#endif
struct t_struct stuff[1][2][3];
} *s_link;
union tu_link {
struct link *next;
#ifdef __STDC__
struct link *(*linkfunc) (struct link *self, int flags);
#else
struct link *(*linkfunc) ();
#endif
struct t_struct stuff[1][2][3];
} u_link;
struct outer_struct {
int outer_int;
struct inner_struct {
int inner_int;
long inner_long;
}inner_struct_instance;
union inner_union {
int inner_union_int;
long inner_union_long;
}inner_union_instance;
long outer_long;
} nested_su;
/**** Enumerations *******/
enum colors {red, green, blue} color;
enum cars {chevy, ford, porsche} clunker;
/***********/
int main ()
{
/* Some linkers (e.g. on AIX) remove unreferenced variables,
so make sure to reference them. */
v_char = 0;
v_signed_char = 1;
v_unsigned_char = 2;
v_short = 3;
v_signed_short = 4;
v_unsigned_short = 5;
v_int = 6;
v_signed_int = 7;
v_unsigned_int = 8;
v_long = 9;
v_signed_long = 10;
v_unsigned_long = 11;
#ifndef NO_LONG_LONG
v_long_long = 12;
v_signed_long_long = 13;
v_unsigned_long_long = 14;
#endif
v_float = 100.0;
v_double = 200.0;
v_char_array[0] = v_char;
v_signed_char_array[0] = v_signed_char;
v_unsigned_char_array[0] = v_unsigned_char;
v_short_array[0] = v_short;
v_signed_short_array[0] = v_signed_short;
v_unsigned_short_array[0] = v_unsigned_short;
v_int_array[0] = v_int;
v_signed_int_array[0] = v_signed_int;
v_unsigned_int_array[0] = v_unsigned_int;
v_long_array[0] = v_long;
v_signed_long_array[0] = v_signed_long;
v_unsigned_long_array[0] = v_unsigned_long;
#ifndef NO_LONG_LONG
v_long_long_array[0] = v_long_long;
v_signed_long_long_array[0] = v_signed_long_long;
v_unsigned_long_long_array[0] = v_unsigned_long_long;
#endif
v_float_array[0] = v_float;
v_double_array[0] = v_double;
v_char_pointer = &v_char;
v_signed_char_pointer = &v_signed_char;
v_unsigned_char_pointer = &v_unsigned_char;
v_short_pointer = &v_short;
v_signed_short_pointer = &v_signed_short;
v_unsigned_short_pointer = &v_unsigned_short;
v_int_pointer = &v_int;
v_signed_int_pointer = &v_signed_int;
v_unsigned_int_pointer = &v_unsigned_int;
v_long_pointer = &v_long;
v_signed_long_pointer = &v_signed_long;
v_unsigned_long_pointer = &v_unsigned_long;
#ifndef NO_LONG_LONG
v_long_long_pointer = &v_long_long;
v_signed_long_long_pointer = &v_signed_long_long;
v_unsigned_long_long_pointer = &v_unsigned_long_long;
#endif
v_float_pointer = &v_float;
v_double_pointer = &v_double;
color = red;
clunker = porsche;
u_link.next = s_link;
v_union2.v_short_member = v_union.v_short_member;
v_struct1.v_char_member = 0;
v_struct2.v_char_member = 0;
nested_su.outer_int = 0;
return 0;
}