mirror of
https://sourceware.org/git/binutils-gdb.git
synced 2024-11-27 03:51:15 +08:00
632c537277
Like the previous commit, add two overloads of gdb_tilde_expand, one takes std::string and other takes gdb::unique_xmalloc_ptr<char>. Make use of these overloads throughout GDB and gdbserver. There should be no user visible changes after this commit. Approved-By: Tom Tromey <tom@tromey.com>
1450 lines
38 KiB
C++
1450 lines
38 KiB
C++
/* Low level interface to Windows debugging, for gdbserver.
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Copyright (C) 2006-2024 Free Software Foundation, Inc.
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Contributed by Leo Zayas. Based on "win32-nat.c" from GDB.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "regcache.h"
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#include "gdbsupport/fileio.h"
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#include "mem-break.h"
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#include "win32-low.h"
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#include "gdbthread.h"
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#include "dll.h"
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#include "hostio.h"
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#include <windows.h>
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#include <winnt.h>
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#include <imagehlp.h>
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#include <tlhelp32.h>
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#include <psapi.h>
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#include <process.h>
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#include "gdbsupport/gdb_tilde_expand.h"
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#include "gdbsupport/common-inferior.h"
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#include "gdbsupport/gdb_wait.h"
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using namespace windows_nat;
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/* See win32-low.h. */
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gdbserver_windows_process windows_process;
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#ifndef USE_WIN32API
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#include <sys/cygwin.h>
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#endif
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#define OUTMSG(X) do { printf X; fflush (stderr); } while (0)
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#define OUTMSG2(X) \
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do \
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{ \
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if (debug_threads) \
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{ \
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printf X; \
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fflush (stderr); \
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} \
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} while (0)
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#ifndef _T
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#define _T(x) TEXT (x)
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#endif
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int using_threads = 1;
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const struct target_desc *win32_tdesc;
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#ifdef __x86_64__
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const struct target_desc *wow64_win32_tdesc;
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#endif
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#define NUM_REGS (the_low_target.num_regs ())
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/* Get the thread ID from the current selected inferior (the current
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thread). */
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static ptid_t
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current_thread_ptid (void)
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{
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return current_ptid;
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}
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/* The current debug event from WaitForDebugEvent. */
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static ptid_t
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debug_event_ptid (DEBUG_EVENT *event)
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{
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return ptid_t (event->dwProcessId, event->dwThreadId, 0);
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}
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/* Get the thread context of the thread associated with TH. */
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static void
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win32_get_thread_context (windows_thread_info *th)
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{
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#ifdef __x86_64__
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if (windows_process.wow64_process)
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memset (&th->wow64_context, 0, sizeof (WOW64_CONTEXT));
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else
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#endif
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memset (&th->context, 0, sizeof (CONTEXT));
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(*the_low_target.get_thread_context) (th);
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}
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/* Set the thread context of the thread associated with TH. */
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static void
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win32_set_thread_context (windows_thread_info *th)
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{
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#ifdef __x86_64__
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if (windows_process.wow64_process)
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Wow64SetThreadContext (th->h, &th->wow64_context);
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else
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#endif
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SetThreadContext (th->h, &th->context);
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}
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/* Set the thread context of the thread associated with TH. */
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static void
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win32_prepare_to_resume (windows_thread_info *th)
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{
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if (the_low_target.prepare_to_resume != NULL)
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(*the_low_target.prepare_to_resume) (th);
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}
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/* See win32-low.h. */
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void
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win32_require_context (windows_thread_info *th)
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{
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DWORD context_flags;
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#ifdef __x86_64__
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if (windows_process.wow64_process)
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context_flags = th->wow64_context.ContextFlags;
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else
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#endif
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context_flags = th->context.ContextFlags;
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if (context_flags == 0)
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{
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th->suspend ();
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win32_get_thread_context (th);
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}
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}
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/* See nat/windows-nat.h. */
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windows_thread_info *
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gdbserver_windows_process::thread_rec
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(ptid_t ptid, thread_disposition_type disposition)
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{
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thread_info *thread = find_thread_ptid (ptid);
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if (thread == NULL)
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return NULL;
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windows_thread_info *th = (windows_thread_info *) thread_target_data (thread);
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if (disposition != DONT_INVALIDATE_CONTEXT)
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win32_require_context (th);
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return th;
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}
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/* Add a thread to the thread list. */
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static windows_thread_info *
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child_add_thread (DWORD pid, DWORD tid, HANDLE h, void *tlb)
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{
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windows_thread_info *th;
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ptid_t ptid = ptid_t (pid, tid, 0);
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if ((th = windows_process.thread_rec (ptid, DONT_INVALIDATE_CONTEXT)))
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return th;
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CORE_ADDR base = (CORE_ADDR) (uintptr_t) tlb;
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#ifdef __x86_64__
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/* For WOW64 processes, this is actually the pointer to the 64bit TIB,
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and the 32bit TIB is exactly 2 pages after it. */
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if (windows_process.wow64_process)
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base += 2 * 4096; /* page size = 4096 */
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#endif
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th = new windows_thread_info (tid, h, base);
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add_thread (ptid, th);
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if (the_low_target.thread_added != NULL)
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(*the_low_target.thread_added) (th);
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return th;
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}
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/* Delete a thread from the list of threads. */
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static void
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delete_thread_info (thread_info *thread)
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{
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windows_thread_info *th = (windows_thread_info *) thread_target_data (thread);
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remove_thread (thread);
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delete th;
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}
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/* Delete a thread from the list of threads. */
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static void
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child_delete_thread (DWORD pid, DWORD tid)
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{
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/* If the last thread is exiting, just return. */
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if (all_threads.size () == 1)
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return;
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thread_info *thread = find_thread_ptid (ptid_t (pid, tid));
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if (thread == NULL)
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return;
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delete_thread_info (thread);
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}
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/* These watchpoint related wrapper functions simply pass on the function call
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if the low target has registered a corresponding function. */
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bool
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win32_process_target::supports_z_point_type (char z_type)
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{
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return (z_type == Z_PACKET_SW_BP
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|| (the_low_target.supports_z_point_type != NULL
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&& the_low_target.supports_z_point_type (z_type)));
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}
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int
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win32_process_target::insert_point (enum raw_bkpt_type type, CORE_ADDR addr,
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int size, raw_breakpoint *bp)
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{
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if (type == raw_bkpt_type_sw)
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return insert_memory_breakpoint (bp);
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else if (the_low_target.insert_point != NULL)
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return the_low_target.insert_point (type, addr, size, bp);
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else
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/* Unsupported (see target.h). */
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return 1;
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}
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int
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win32_process_target::remove_point (enum raw_bkpt_type type, CORE_ADDR addr,
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int size, raw_breakpoint *bp)
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{
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if (type == raw_bkpt_type_sw)
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return remove_memory_breakpoint (bp);
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else if (the_low_target.remove_point != NULL)
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return the_low_target.remove_point (type, addr, size, bp);
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else
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/* Unsupported (see target.h). */
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return 1;
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}
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bool
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win32_process_target::stopped_by_watchpoint ()
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{
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if (the_low_target.stopped_by_watchpoint != NULL)
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return the_low_target.stopped_by_watchpoint ();
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else
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return false;
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}
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CORE_ADDR
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win32_process_target::stopped_data_address ()
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{
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if (the_low_target.stopped_data_address != NULL)
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return the_low_target.stopped_data_address ();
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else
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return 0;
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}
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/* Transfer memory from/to the debugged process. */
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static int
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child_xfer_memory (CORE_ADDR memaddr, char *our, int len,
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int write, process_stratum_target *target)
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{
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BOOL success;
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SIZE_T done = 0;
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DWORD lasterror = 0;
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uintptr_t addr = (uintptr_t) memaddr;
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if (write)
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{
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success = WriteProcessMemory (windows_process.handle, (LPVOID) addr,
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(LPCVOID) our, len, &done);
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if (!success)
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lasterror = GetLastError ();
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FlushInstructionCache (windows_process.handle, (LPCVOID) addr, len);
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}
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else
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{
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success = ReadProcessMemory (windows_process.handle, (LPCVOID) addr,
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(LPVOID) our, len, &done);
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if (!success)
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lasterror = GetLastError ();
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}
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if (!success && lasterror == ERROR_PARTIAL_COPY && done > 0)
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return done;
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else
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return success ? done : -1;
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}
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/* Clear out any old thread list and reinitialize it to a pristine
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state. */
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static void
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child_init_thread_list (void)
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{
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for_each_thread (delete_thread_info);
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}
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static void
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do_initial_child_stuff (HANDLE proch, DWORD pid, int attached)
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{
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struct process_info *proc;
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windows_process.last_sig = GDB_SIGNAL_0;
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windows_process.handle = proch;
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windows_process.main_thread_id = 0;
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windows_process.soft_interrupt_requested = 0;
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windows_process.faked_breakpoint = 0;
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windows_process.open_process_used = true;
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memset (&windows_process.current_event, 0,
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sizeof (windows_process.current_event));
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#ifdef __x86_64__
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BOOL wow64;
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if (!IsWow64Process (proch, &wow64))
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{
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DWORD err = GetLastError ();
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throw_winerror_with_name ("Check if WOW64 process failed", err);
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}
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windows_process.wow64_process = wow64;
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if (windows_process.wow64_process
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&& (Wow64GetThreadContext == nullptr
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|| Wow64SetThreadContext == nullptr))
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error ("WOW64 debugging is not supported on this system.\n");
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windows_process.ignore_first_breakpoint
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= !attached && windows_process.wow64_process;
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#endif
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proc = add_process (pid, attached);
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#ifdef __x86_64__
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if (windows_process.wow64_process)
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proc->tdesc = wow64_win32_tdesc;
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else
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#endif
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proc->tdesc = win32_tdesc;
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child_init_thread_list ();
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windows_process.child_initialization_done = 0;
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if (the_low_target.initial_stuff != NULL)
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(*the_low_target.initial_stuff) ();
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windows_process.cached_status.set_ignore ();
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/* Flush all currently pending debug events (thread and dll list) up
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to the initial breakpoint. */
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while (1)
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{
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struct target_waitstatus status;
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the_target->wait (minus_one_ptid, &status, 0);
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/* Note win32_wait doesn't return thread events. */
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if (status.kind () != TARGET_WAITKIND_LOADED)
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{
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windows_process.cached_status = status;
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break;
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}
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{
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struct thread_resume resume;
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resume.thread = minus_one_ptid;
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resume.kind = resume_continue;
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resume.sig = 0;
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the_target->resume (&resume, 1);
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}
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}
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/* Now that the inferior has been started and all DLLs have been mapped,
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we can iterate over all DLLs and load them in.
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We avoid doing it any earlier because, on certain versions of Windows,
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LOAD_DLL_DEBUG_EVENTs are sometimes not complete. In particular,
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we have seen on Windows 8.1 that the ntdll.dll load event does not
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include the DLL name, preventing us from creating an associated SO.
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A possible explanation is that ntdll.dll might be mapped before
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the SO info gets created by the Windows system -- ntdll.dll is
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the first DLL to be reported via LOAD_DLL_DEBUG_EVENT and other DLLs
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do not seem to suffer from that problem.
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Rather than try to work around this sort of issue, it is much
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simpler to just ignore DLL load/unload events during the startup
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phase, and then process them all in one batch now. */
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windows_process.add_all_dlls ();
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windows_process.child_initialization_done = 1;
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}
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/* Resume all artificially suspended threads if we are continuing
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execution. */
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static void
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continue_one_thread (thread_info *thread, int thread_id)
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{
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windows_thread_info *th = (windows_thread_info *) thread_target_data (thread);
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if (thread_id == -1 || thread_id == th->tid)
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{
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win32_prepare_to_resume (th);
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if (th->suspended)
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{
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DWORD *context_flags;
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#ifdef __x86_64__
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if (windows_process.wow64_process)
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context_flags = &th->wow64_context.ContextFlags;
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else
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#endif
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context_flags = &th->context.ContextFlags;
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if (*context_flags)
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{
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win32_set_thread_context (th);
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*context_flags = 0;
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}
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th->resume ();
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}
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}
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}
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static BOOL
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child_continue (DWORD continue_status, int thread_id)
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{
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windows_process.desired_stop_thread_id = thread_id;
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if (windows_process.matching_pending_stop (debug_threads))
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return TRUE;
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/* The inferior will only continue after the ContinueDebugEvent
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call. */
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for_each_thread ([&] (thread_info *thread)
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{
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continue_one_thread (thread, thread_id);
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});
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windows_process.faked_breakpoint = 0;
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return continue_last_debug_event (continue_status, debug_threads);
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}
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/* Fetch register(s) from the current thread context. */
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static void
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child_fetch_inferior_registers (struct regcache *regcache, int r)
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{
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int regno;
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windows_thread_info *th
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= windows_process.thread_rec (current_thread_ptid (),
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INVALIDATE_CONTEXT);
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if (r == -1 || r > NUM_REGS)
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child_fetch_inferior_registers (regcache, NUM_REGS);
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else
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for (regno = 0; regno < r; regno++)
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(*the_low_target.fetch_inferior_register) (regcache, th, regno);
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}
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/* Store a new register value into the current thread context. We don't
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change the program's context until later, when we resume it. */
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static void
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child_store_inferior_registers (struct regcache *regcache, int r)
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{
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int regno;
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windows_thread_info *th
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= windows_process.thread_rec (current_thread_ptid (),
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INVALIDATE_CONTEXT);
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if (r == -1 || r == 0 || r > NUM_REGS)
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child_store_inferior_registers (regcache, NUM_REGS);
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else
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for (regno = 0; regno < r; regno++)
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(*the_low_target.store_inferior_register) (regcache, th, regno);
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}
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static BOOL
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create_process (const char *program, char *args,
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DWORD flags, PROCESS_INFORMATION *pi)
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{
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const std::string &inferior_cwd = get_inferior_cwd ();
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BOOL ret;
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size_t argslen, proglen;
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proglen = strlen (program) + 1;
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argslen = strlen (args) + proglen;
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STARTUPINFOA si = { sizeof (STARTUPINFOA) };
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char *program_and_args = (char *) alloca (argslen + 1);
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strcpy (program_and_args, program);
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strcat (program_and_args, " ");
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strcat (program_and_args, args);
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ret = create_process (program, /* image name */
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program_and_args, /* command line */
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flags, /* start flags */
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NULL, /* environment */
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/* current directory */
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(inferior_cwd.empty ()
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? NULL
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: gdb_tilde_expand (inferior_cwd).c_str()),
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get_client_state ().disable_randomization,
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&si, /* start info */
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pi); /* proc info */
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return ret;
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}
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/* Start a new process.
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PROGRAM is the program name.
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PROGRAM_ARGS is the vector containing the inferior's args.
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Returns the new PID on success, -1 on failure. Registers the new
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process with the process list. */
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int
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win32_process_target::create_inferior (const char *program,
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const std::vector<char *> &program_args)
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{
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client_state &cs = get_client_state ();
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#ifndef USE_WIN32API
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char real_path[PATH_MAX];
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char *orig_path, *new_path, *path_ptr;
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#endif
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BOOL ret;
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DWORD flags;
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PROCESS_INFORMATION pi;
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DWORD err;
|
|
std::string str_program_args = construct_inferior_arguments (program_args);
|
|
char *args = (char *) str_program_args.c_str ();
|
|
|
|
/* win32_wait needs to know we're not attaching. */
|
|
windows_process.attaching = 0;
|
|
|
|
if (!program)
|
|
error ("No executable specified, specify executable to debug.\n");
|
|
|
|
flags = DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS;
|
|
|
|
#ifndef USE_WIN32API
|
|
orig_path = NULL;
|
|
path_ptr = getenv ("PATH");
|
|
if (path_ptr)
|
|
{
|
|
int size = cygwin_conv_path_list (CCP_POSIX_TO_WIN_A, path_ptr, NULL, 0);
|
|
orig_path = (char *) alloca (strlen (path_ptr) + 1);
|
|
new_path = (char *) alloca (size);
|
|
strcpy (orig_path, path_ptr);
|
|
cygwin_conv_path_list (CCP_POSIX_TO_WIN_A, path_ptr, new_path, size);
|
|
setenv ("PATH", new_path, 1);
|
|
}
|
|
cygwin_conv_path (CCP_POSIX_TO_WIN_A, program, real_path, PATH_MAX);
|
|
program = real_path;
|
|
#endif
|
|
|
|
OUTMSG2 (("Command line is \"%s %s\"\n", program, args));
|
|
|
|
#ifdef CREATE_NEW_PROCESS_GROUP
|
|
flags |= CREATE_NEW_PROCESS_GROUP;
|
|
#endif
|
|
|
|
ret = create_process (program, args, flags, &pi);
|
|
err = GetLastError ();
|
|
if (!ret && err == ERROR_FILE_NOT_FOUND)
|
|
{
|
|
char *exename = (char *) alloca (strlen (program) + 5);
|
|
strcat (strcpy (exename, program), ".exe");
|
|
ret = create_process (exename, args, flags, &pi);
|
|
err = GetLastError ();
|
|
}
|
|
|
|
#ifndef USE_WIN32API
|
|
if (orig_path)
|
|
setenv ("PATH", orig_path, 1);
|
|
#endif
|
|
|
|
if (!ret)
|
|
{
|
|
std::string msg = string_printf (_("Error creating process \"%s %s\""),
|
|
program, args);
|
|
throw_winerror_with_name (msg.c_str (), err);
|
|
}
|
|
else
|
|
{
|
|
OUTMSG2 (("Process created: %s %s\n", program, (char *) args));
|
|
}
|
|
|
|
CloseHandle (pi.hThread);
|
|
|
|
do_initial_child_stuff (pi.hProcess, pi.dwProcessId, 0);
|
|
|
|
/* Wait till we are at 1st instruction in program, return new pid
|
|
(assuming success). */
|
|
cs.last_ptid = wait (ptid_t (pi.dwProcessId), &cs.last_status, 0);
|
|
|
|
/* Necessary for handle_v_kill. */
|
|
signal_pid = pi.dwProcessId;
|
|
|
|
return pi.dwProcessId;
|
|
}
|
|
|
|
/* Attach to a running process.
|
|
PID is the process ID to attach to, specified by the user
|
|
or a higher layer. */
|
|
int
|
|
win32_process_target::attach (unsigned long pid)
|
|
{
|
|
HANDLE h;
|
|
DWORD err;
|
|
|
|
h = OpenProcess (PROCESS_ALL_ACCESS, FALSE, pid);
|
|
if (h != NULL)
|
|
{
|
|
if (DebugActiveProcess (pid))
|
|
{
|
|
DebugSetProcessKillOnExit (FALSE);
|
|
|
|
/* win32_wait needs to know we're attaching. */
|
|
windows_process.attaching = 1;
|
|
do_initial_child_stuff (h, pid, 1);
|
|
return 0;
|
|
}
|
|
|
|
CloseHandle (h);
|
|
}
|
|
|
|
err = GetLastError ();
|
|
throw_winerror_with_name ("Attach to process failed", err);
|
|
}
|
|
|
|
/* See nat/windows-nat.h. */
|
|
|
|
int
|
|
gdbserver_windows_process::handle_output_debug_string
|
|
(struct target_waitstatus *ourstatus)
|
|
{
|
|
#define READ_BUFFER_LEN 1024
|
|
CORE_ADDR addr;
|
|
char s[READ_BUFFER_LEN + 1] = { 0 };
|
|
DWORD nbytes = current_event.u.DebugString.nDebugStringLength;
|
|
|
|
if (nbytes == 0)
|
|
return 0;
|
|
|
|
if (nbytes > READ_BUFFER_LEN)
|
|
nbytes = READ_BUFFER_LEN;
|
|
|
|
addr = (CORE_ADDR) (size_t) current_event.u.DebugString.lpDebugStringData;
|
|
|
|
if (current_event.u.DebugString.fUnicode)
|
|
{
|
|
/* The event tells us how many bytes, not chars, even
|
|
in Unicode. */
|
|
WCHAR buffer[(READ_BUFFER_LEN + 1) / sizeof (WCHAR)] = { 0 };
|
|
if (read_inferior_memory (addr, (unsigned char *) buffer, nbytes) != 0)
|
|
return 0;
|
|
wcstombs (s, buffer, (nbytes + 1) / sizeof (WCHAR));
|
|
}
|
|
else
|
|
{
|
|
if (read_inferior_memory (addr, (unsigned char *) s, nbytes) != 0)
|
|
return 0;
|
|
}
|
|
|
|
if (!startswith (s, "cYg"))
|
|
{
|
|
if (!server_waiting)
|
|
{
|
|
OUTMSG2(("%s", s));
|
|
return 0;
|
|
}
|
|
|
|
monitor_output (s);
|
|
}
|
|
#undef READ_BUFFER_LEN
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
win32_clear_inferiors (void)
|
|
{
|
|
if (windows_process.open_process_used)
|
|
{
|
|
CloseHandle (windows_process.handle);
|
|
windows_process.open_process_used = false;
|
|
}
|
|
|
|
for_each_thread (delete_thread_info);
|
|
windows_process.siginfo_er.ExceptionCode = 0;
|
|
clear_inferiors ();
|
|
}
|
|
|
|
/* Implementation of target_ops::kill. */
|
|
|
|
int
|
|
win32_process_target::kill (process_info *process)
|
|
{
|
|
TerminateProcess (windows_process.handle, 0);
|
|
for (;;)
|
|
{
|
|
if (!child_continue (DBG_CONTINUE, -1))
|
|
break;
|
|
if (!wait_for_debug_event (&windows_process.current_event, INFINITE))
|
|
break;
|
|
if (windows_process.current_event.dwDebugEventCode
|
|
== EXIT_PROCESS_DEBUG_EVENT)
|
|
break;
|
|
else if (windows_process.current_event.dwDebugEventCode
|
|
== OUTPUT_DEBUG_STRING_EVENT)
|
|
windows_process.handle_output_debug_string (nullptr);
|
|
}
|
|
|
|
win32_clear_inferiors ();
|
|
|
|
remove_process (process);
|
|
return 0;
|
|
}
|
|
|
|
/* Implementation of target_ops::detach. */
|
|
|
|
int
|
|
win32_process_target::detach (process_info *process)
|
|
{
|
|
struct thread_resume resume;
|
|
resume.thread = minus_one_ptid;
|
|
resume.kind = resume_continue;
|
|
resume.sig = 0;
|
|
this->resume (&resume, 1);
|
|
|
|
if (!DebugActiveProcessStop (process->pid))
|
|
return -1;
|
|
|
|
DebugSetProcessKillOnExit (FALSE);
|
|
win32_clear_inferiors ();
|
|
remove_process (process);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
win32_process_target::mourn (struct process_info *process)
|
|
{
|
|
remove_process (process);
|
|
}
|
|
|
|
/* Implementation of target_ops::join. */
|
|
|
|
void
|
|
win32_process_target::join (int pid)
|
|
{
|
|
HANDLE h = OpenProcess (PROCESS_ALL_ACCESS, FALSE, pid);
|
|
if (h != NULL)
|
|
{
|
|
WaitForSingleObject (h, INFINITE);
|
|
CloseHandle (h);
|
|
}
|
|
}
|
|
|
|
/* Return true iff the thread with thread ID TID is alive. */
|
|
bool
|
|
win32_process_target::thread_alive (ptid_t ptid)
|
|
{
|
|
/* Our thread list is reliable; don't bother to poll target
|
|
threads. */
|
|
return find_thread_ptid (ptid) != NULL;
|
|
}
|
|
|
|
/* Resume the inferior process. RESUME_INFO describes how we want
|
|
to resume. */
|
|
void
|
|
win32_process_target::resume (thread_resume *resume_info, size_t n)
|
|
{
|
|
DWORD tid;
|
|
enum gdb_signal sig;
|
|
int step;
|
|
windows_thread_info *th;
|
|
DWORD continue_status = DBG_CONTINUE;
|
|
ptid_t ptid;
|
|
|
|
/* This handles the very limited set of resume packets that GDB can
|
|
currently produce. */
|
|
|
|
if (n == 1 && resume_info[0].thread == minus_one_ptid)
|
|
tid = -1;
|
|
else if (n > 1)
|
|
tid = -1;
|
|
else
|
|
/* Yes, we're ignoring resume_info[0].thread. It'd be tricky to make
|
|
the Windows resume code do the right thing for thread switching. */
|
|
tid = windows_process.current_event.dwThreadId;
|
|
|
|
if (resume_info[0].thread != minus_one_ptid)
|
|
{
|
|
sig = gdb_signal_from_host (resume_info[0].sig);
|
|
step = resume_info[0].kind == resume_step;
|
|
}
|
|
else
|
|
{
|
|
sig = GDB_SIGNAL_0;
|
|
step = 0;
|
|
}
|
|
|
|
if (sig != GDB_SIGNAL_0)
|
|
{
|
|
if (windows_process.current_event.dwDebugEventCode
|
|
!= EXCEPTION_DEBUG_EVENT)
|
|
{
|
|
OUTMSG (("Cannot continue with signal %s here.\n",
|
|
gdb_signal_to_string (sig)));
|
|
}
|
|
else if (sig == windows_process.last_sig)
|
|
continue_status = DBG_EXCEPTION_NOT_HANDLED;
|
|
else
|
|
OUTMSG (("Can only continue with received signal %s.\n",
|
|
gdb_signal_to_string (windows_process.last_sig)));
|
|
}
|
|
|
|
windows_process.last_sig = GDB_SIGNAL_0;
|
|
|
|
/* Get context for the currently selected thread. */
|
|
ptid = debug_event_ptid (&windows_process.current_event);
|
|
th = windows_process.thread_rec (ptid, DONT_INVALIDATE_CONTEXT);
|
|
if (th)
|
|
{
|
|
win32_prepare_to_resume (th);
|
|
|
|
DWORD *context_flags;
|
|
#ifdef __x86_64__
|
|
if (windows_process.wow64_process)
|
|
context_flags = &th->wow64_context.ContextFlags;
|
|
else
|
|
#endif
|
|
context_flags = &th->context.ContextFlags;
|
|
if (*context_flags)
|
|
{
|
|
/* Move register values from the inferior into the thread
|
|
context structure. */
|
|
regcache_invalidate ();
|
|
|
|
if (step)
|
|
{
|
|
if (the_low_target.single_step != NULL)
|
|
(*the_low_target.single_step) (th);
|
|
else
|
|
error ("Single stepping is not supported "
|
|
"in this configuration.\n");
|
|
}
|
|
|
|
win32_set_thread_context (th);
|
|
*context_flags = 0;
|
|
}
|
|
}
|
|
|
|
/* Allow continuing with the same signal that interrupted us.
|
|
Otherwise complain. */
|
|
|
|
child_continue (continue_status, tid);
|
|
}
|
|
|
|
/* See nat/windows-nat.h. */
|
|
|
|
void
|
|
gdbserver_windows_process::handle_load_dll (const char *name, LPVOID base)
|
|
{
|
|
CORE_ADDR load_addr = (CORE_ADDR) (uintptr_t) base;
|
|
|
|
char buf[MAX_PATH + 1];
|
|
char buf2[MAX_PATH + 1];
|
|
|
|
WIN32_FIND_DATAA w32_fd;
|
|
HANDLE h = FindFirstFileA (name, &w32_fd);
|
|
|
|
/* The symbols in a dll are offset by 0x1000, which is the
|
|
offset from 0 of the first byte in an image - because
|
|
of the file header and the section alignment. */
|
|
load_addr += 0x1000;
|
|
|
|
if (h == INVALID_HANDLE_VALUE)
|
|
strcpy (buf, name);
|
|
else
|
|
{
|
|
FindClose (h);
|
|
strcpy (buf, name);
|
|
{
|
|
char cwd[MAX_PATH + 1];
|
|
char *p;
|
|
if (GetCurrentDirectoryA (MAX_PATH + 1, cwd))
|
|
{
|
|
p = strrchr (buf, '\\');
|
|
if (p)
|
|
p[1] = '\0';
|
|
SetCurrentDirectoryA (buf);
|
|
GetFullPathNameA (w32_fd.cFileName, MAX_PATH, buf, &p);
|
|
SetCurrentDirectoryA (cwd);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (strcasecmp (buf, "ntdll.dll") == 0)
|
|
{
|
|
GetSystemDirectoryA (buf, sizeof (buf));
|
|
strcat (buf, "\\ntdll.dll");
|
|
}
|
|
|
|
#ifdef __CYGWIN__
|
|
cygwin_conv_path (CCP_WIN_A_TO_POSIX, buf, buf2, sizeof (buf2));
|
|
#else
|
|
strcpy (buf2, buf);
|
|
#endif
|
|
|
|
loaded_dll (buf2, load_addr);
|
|
}
|
|
|
|
/* See nat/windows-nat.h. */
|
|
|
|
void
|
|
gdbserver_windows_process::handle_unload_dll ()
|
|
{
|
|
CORE_ADDR load_addr =
|
|
(CORE_ADDR) (uintptr_t) current_event.u.UnloadDll.lpBaseOfDll;
|
|
|
|
/* The symbols in a dll are offset by 0x1000, which is the
|
|
offset from 0 of the first byte in an image - because
|
|
of the file header and the section alignment. */
|
|
load_addr += 0x1000;
|
|
unloaded_dll (NULL, load_addr);
|
|
}
|
|
|
|
static void
|
|
suspend_one_thread (thread_info *thread)
|
|
{
|
|
windows_thread_info *th = (windows_thread_info *) thread_target_data (thread);
|
|
|
|
th->suspend ();
|
|
}
|
|
|
|
static void
|
|
fake_breakpoint_event (void)
|
|
{
|
|
OUTMSG2(("fake_breakpoint_event\n"));
|
|
|
|
windows_process.faked_breakpoint = 1;
|
|
|
|
memset (&windows_process.current_event, 0,
|
|
sizeof (windows_process.current_event));
|
|
windows_process.current_event.dwThreadId = windows_process.main_thread_id;
|
|
windows_process.current_event.dwDebugEventCode = EXCEPTION_DEBUG_EVENT;
|
|
windows_process.current_event.u.Exception.ExceptionRecord.ExceptionCode
|
|
= EXCEPTION_BREAKPOINT;
|
|
|
|
for_each_thread (suspend_one_thread);
|
|
}
|
|
|
|
/* See nat/windows-nat.h. */
|
|
|
|
bool
|
|
gdbserver_windows_process::handle_access_violation
|
|
(const EXCEPTION_RECORD *rec)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* A helper function that will, if needed, set
|
|
'stopped_at_software_breakpoint' on the thread and adjust the
|
|
PC. */
|
|
|
|
static void
|
|
maybe_adjust_pc ()
|
|
{
|
|
struct regcache *regcache = get_thread_regcache (current_thread, 1);
|
|
child_fetch_inferior_registers (regcache, -1);
|
|
|
|
windows_thread_info *th
|
|
= windows_process.thread_rec (current_thread_ptid (),
|
|
DONT_INVALIDATE_CONTEXT);
|
|
th->stopped_at_software_breakpoint = false;
|
|
|
|
if (windows_process.current_event.dwDebugEventCode == EXCEPTION_DEBUG_EVENT
|
|
&& ((windows_process.current_event.u.Exception.ExceptionRecord.ExceptionCode
|
|
== EXCEPTION_BREAKPOINT)
|
|
|| (windows_process.current_event.u.Exception.ExceptionRecord.ExceptionCode
|
|
== STATUS_WX86_BREAKPOINT))
|
|
&& windows_process.child_initialization_done)
|
|
{
|
|
th->stopped_at_software_breakpoint = true;
|
|
CORE_ADDR pc = regcache_read_pc (regcache);
|
|
CORE_ADDR sw_breakpoint_pc = pc - the_low_target.decr_pc_after_break;
|
|
regcache_write_pc (regcache, sw_breakpoint_pc);
|
|
}
|
|
}
|
|
|
|
/* Get the next event from the child. */
|
|
|
|
static int
|
|
get_child_debug_event (DWORD *continue_status,
|
|
struct target_waitstatus *ourstatus)
|
|
{
|
|
ptid_t ptid;
|
|
|
|
windows_process.last_sig = GDB_SIGNAL_0;
|
|
ourstatus->set_spurious ();
|
|
*continue_status = DBG_CONTINUE;
|
|
|
|
/* Check if GDB sent us an interrupt request. */
|
|
check_remote_input_interrupt_request ();
|
|
|
|
DEBUG_EVENT *current_event = &windows_process.current_event;
|
|
|
|
if (windows_process.soft_interrupt_requested)
|
|
{
|
|
windows_process.soft_interrupt_requested = 0;
|
|
fake_breakpoint_event ();
|
|
goto gotevent;
|
|
}
|
|
|
|
windows_process.attaching = 0;
|
|
{
|
|
std::optional<pending_stop> stop
|
|
= windows_process.fetch_pending_stop (debug_threads);
|
|
if (stop.has_value ())
|
|
{
|
|
*ourstatus = stop->status;
|
|
windows_process.current_event = stop->event;
|
|
ptid = debug_event_ptid (&windows_process.current_event);
|
|
switch_to_thread (find_thread_ptid (ptid));
|
|
return 1;
|
|
}
|
|
|
|
/* Keep the wait time low enough for comfortable remote
|
|
interruption, but high enough so gdbserver doesn't become a
|
|
bottleneck. */
|
|
if (!wait_for_debug_event (&windows_process.current_event, 250))
|
|
{
|
|
DWORD e = GetLastError();
|
|
|
|
if (e == ERROR_PIPE_NOT_CONNECTED)
|
|
{
|
|
/* This will happen if the loader fails to successfully
|
|
load the application, e.g., if the main executable
|
|
tries to pull in a non-existing export from a
|
|
DLL. */
|
|
ourstatus->set_exited (1);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
gotevent:
|
|
|
|
switch (current_event->dwDebugEventCode)
|
|
{
|
|
case CREATE_THREAD_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event CREATE_THREAD_DEBUG_EVENT "
|
|
"for pid=%u tid=%x)\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
|
|
/* Record the existence of this thread. */
|
|
child_add_thread (current_event->dwProcessId,
|
|
current_event->dwThreadId,
|
|
current_event->u.CreateThread.hThread,
|
|
current_event->u.CreateThread.lpThreadLocalBase);
|
|
break;
|
|
|
|
case EXIT_THREAD_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event EXIT_THREAD_DEBUG_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
child_delete_thread (current_event->dwProcessId,
|
|
current_event->dwThreadId);
|
|
|
|
switch_to_thread (get_first_thread ());
|
|
return 1;
|
|
|
|
case CREATE_PROCESS_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event CREATE_PROCESS_DEBUG_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
CloseHandle (current_event->u.CreateProcessInfo.hFile);
|
|
|
|
if (windows_process.open_process_used)
|
|
{
|
|
CloseHandle (windows_process.handle);
|
|
windows_process.open_process_used = false;
|
|
}
|
|
|
|
windows_process.handle = current_event->u.CreateProcessInfo.hProcess;
|
|
windows_process.main_thread_id = current_event->dwThreadId;
|
|
|
|
/* Add the main thread. */
|
|
child_add_thread (current_event->dwProcessId,
|
|
windows_process.main_thread_id,
|
|
current_event->u.CreateProcessInfo.hThread,
|
|
current_event->u.CreateProcessInfo.lpThreadLocalBase);
|
|
break;
|
|
|
|
case EXIT_PROCESS_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event EXIT_PROCESS_DEBUG_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
{
|
|
DWORD exit_status = current_event->u.ExitProcess.dwExitCode;
|
|
/* If the exit status looks like a fatal exception, but we
|
|
don't recognize the exception's code, make the original
|
|
exit status value available, to avoid losing information. */
|
|
int exit_signal
|
|
= WIFSIGNALED (exit_status) ? WTERMSIG (exit_status) : -1;
|
|
if (exit_signal == -1)
|
|
ourstatus->set_exited (exit_status);
|
|
else
|
|
ourstatus->set_signalled (gdb_signal_from_host (exit_signal));
|
|
}
|
|
child_continue (DBG_CONTINUE, windows_process.desired_stop_thread_id);
|
|
break;
|
|
|
|
case LOAD_DLL_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event LOAD_DLL_DEBUG_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
CloseHandle (current_event->u.LoadDll.hFile);
|
|
if (! windows_process.child_initialization_done)
|
|
break;
|
|
windows_process.dll_loaded_event ();
|
|
|
|
ourstatus->set_loaded ();
|
|
break;
|
|
|
|
case UNLOAD_DLL_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event UNLOAD_DLL_DEBUG_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
if (! windows_process.child_initialization_done)
|
|
break;
|
|
windows_process.handle_unload_dll ();
|
|
ourstatus->set_loaded ();
|
|
break;
|
|
|
|
case EXCEPTION_DEBUG_EVENT:
|
|
OUTMSG2 (("gdbserver: kernel event EXCEPTION_DEBUG_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
if (windows_process.handle_exception (ourstatus, debug_threads)
|
|
== HANDLE_EXCEPTION_UNHANDLED)
|
|
*continue_status = DBG_EXCEPTION_NOT_HANDLED;
|
|
break;
|
|
|
|
case OUTPUT_DEBUG_STRING_EVENT:
|
|
/* A message from the kernel (or Cygwin). */
|
|
OUTMSG2 (("gdbserver: kernel event OUTPUT_DEBUG_STRING_EVENT "
|
|
"for pid=%u tid=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId));
|
|
windows_process.handle_output_debug_string (nullptr);
|
|
break;
|
|
|
|
default:
|
|
OUTMSG2 (("gdbserver: kernel event unknown "
|
|
"for pid=%u tid=%x code=%x\n",
|
|
(unsigned) current_event->dwProcessId,
|
|
(unsigned) current_event->dwThreadId,
|
|
(unsigned) current_event->dwDebugEventCode));
|
|
break;
|
|
}
|
|
|
|
ptid = debug_event_ptid (&windows_process.current_event);
|
|
|
|
if (windows_process.desired_stop_thread_id != -1
|
|
&& windows_process.desired_stop_thread_id != ptid.lwp ())
|
|
{
|
|
/* Pending stop. See the comment by the definition of
|
|
"pending_stops" for details on why this is needed. */
|
|
OUTMSG2 (("get_windows_debug_event - "
|
|
"unexpected stop in 0x%lx (expecting 0x%x)\n",
|
|
ptid.lwp (), windows_process.desired_stop_thread_id));
|
|
maybe_adjust_pc ();
|
|
windows_process.pending_stops.push_back
|
|
({(DWORD) ptid.lwp (), *ourstatus, *current_event});
|
|
ourstatus->set_spurious ();
|
|
}
|
|
else
|
|
switch_to_thread (find_thread_ptid (ptid));
|
|
|
|
return 1;
|
|
}
|
|
|
|
/* Wait for the inferior process to change state.
|
|
STATUS will be filled in with a response code to send to GDB.
|
|
Returns the signal which caused the process to stop. */
|
|
ptid_t
|
|
win32_process_target::wait (ptid_t ptid, target_waitstatus *ourstatus,
|
|
target_wait_flags options)
|
|
{
|
|
if (windows_process.cached_status.kind () != TARGET_WAITKIND_IGNORE)
|
|
{
|
|
/* The core always does a wait after creating the inferior, and
|
|
do_initial_child_stuff already ran the inferior to the
|
|
initial breakpoint (or an exit, if creating the process
|
|
fails). Report it now. */
|
|
*ourstatus = windows_process.cached_status;
|
|
windows_process.cached_status.set_ignore ();
|
|
return debug_event_ptid (&windows_process.current_event);
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
DWORD continue_status;
|
|
if (!get_child_debug_event (&continue_status, ourstatus))
|
|
continue;
|
|
|
|
switch (ourstatus->kind ())
|
|
{
|
|
case TARGET_WAITKIND_EXITED:
|
|
OUTMSG2 (("Child exited with retcode = %x\n",
|
|
ourstatus->exit_status ()));
|
|
win32_clear_inferiors ();
|
|
return ptid_t (windows_process.current_event.dwProcessId);
|
|
case TARGET_WAITKIND_STOPPED:
|
|
case TARGET_WAITKIND_SIGNALLED:
|
|
case TARGET_WAITKIND_LOADED:
|
|
{
|
|
OUTMSG2 (("Child Stopped with signal = %d \n",
|
|
ourstatus->sig ()));
|
|
maybe_adjust_pc ();
|
|
return debug_event_ptid (&windows_process.current_event);
|
|
}
|
|
default:
|
|
OUTMSG (("Ignoring unknown internal event, %d\n",
|
|
ourstatus->kind ()));
|
|
[[fallthrough]];
|
|
case TARGET_WAITKIND_SPURIOUS:
|
|
/* do nothing, just continue */
|
|
child_continue (continue_status,
|
|
windows_process.desired_stop_thread_id);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Fetch registers from the inferior process.
|
|
If REGNO is -1, fetch all registers; otherwise, fetch at least REGNO. */
|
|
void
|
|
win32_process_target::fetch_registers (regcache *regcache, int regno)
|
|
{
|
|
child_fetch_inferior_registers (regcache, regno);
|
|
}
|
|
|
|
/* Store registers to the inferior process.
|
|
If REGNO is -1, store all registers; otherwise, store at least REGNO. */
|
|
void
|
|
win32_process_target::store_registers (regcache *regcache, int regno)
|
|
{
|
|
child_store_inferior_registers (regcache, regno);
|
|
}
|
|
|
|
/* Read memory from the inferior process. This should generally be
|
|
called through read_inferior_memory, which handles breakpoint shadowing.
|
|
Read LEN bytes at MEMADDR into a buffer at MYADDR. */
|
|
int
|
|
win32_process_target::read_memory (CORE_ADDR memaddr, unsigned char *myaddr,
|
|
int len)
|
|
{
|
|
return child_xfer_memory (memaddr, (char *) myaddr, len, 0, 0) != len;
|
|
}
|
|
|
|
/* Write memory to the inferior process. This should generally be
|
|
called through write_inferior_memory, which handles breakpoint shadowing.
|
|
Write LEN bytes from the buffer at MYADDR to MEMADDR.
|
|
Returns 0 on success and errno on failure. */
|
|
int
|
|
win32_process_target::write_memory (CORE_ADDR memaddr,
|
|
const unsigned char *myaddr, int len)
|
|
{
|
|
return child_xfer_memory (memaddr, (char *) myaddr, len, 1, 0) != len;
|
|
}
|
|
|
|
/* Send an interrupt request to the inferior process. */
|
|
void
|
|
win32_process_target::request_interrupt ()
|
|
{
|
|
if (GenerateConsoleCtrlEvent (CTRL_BREAK_EVENT, signal_pid))
|
|
return;
|
|
|
|
/* GenerateConsoleCtrlEvent can fail if process id being debugged is
|
|
not a process group id.
|
|
Fallback to XP/Vista 'DebugBreakProcess', which generates a
|
|
breakpoint exception in the interior process. */
|
|
|
|
if (DebugBreakProcess (windows_process.handle))
|
|
return;
|
|
|
|
/* Last resort, suspend all threads manually. */
|
|
windows_process.soft_interrupt_requested = 1;
|
|
}
|
|
|
|
bool
|
|
win32_process_target::supports_hardware_single_step ()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
win32_process_target::supports_qxfer_siginfo ()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/* Write Windows signal info. */
|
|
|
|
int
|
|
win32_process_target::qxfer_siginfo (const char *annex,
|
|
unsigned char *readbuf,
|
|
unsigned const char *writebuf,
|
|
CORE_ADDR offset, int len)
|
|
{
|
|
if (windows_process.siginfo_er.ExceptionCode == 0)
|
|
return -1;
|
|
|
|
if (readbuf == nullptr)
|
|
return -1;
|
|
|
|
char *buf = (char *) &windows_process.siginfo_er;
|
|
size_t bufsize = sizeof (windows_process.siginfo_er);
|
|
|
|
#ifdef __x86_64__
|
|
EXCEPTION_RECORD32 er32;
|
|
if (windows_process.wow64_process)
|
|
{
|
|
buf = (char *) &er32;
|
|
bufsize = sizeof (er32);
|
|
|
|
er32.ExceptionCode = windows_process.siginfo_er.ExceptionCode;
|
|
er32.ExceptionFlags = windows_process.siginfo_er.ExceptionFlags;
|
|
er32.ExceptionRecord
|
|
= (uintptr_t) windows_process.siginfo_er.ExceptionRecord;
|
|
er32.ExceptionAddress
|
|
= (uintptr_t) windows_process.siginfo_er.ExceptionAddress;
|
|
er32.NumberParameters = windows_process.siginfo_er.NumberParameters;
|
|
int i;
|
|
for (i = 0; i < EXCEPTION_MAXIMUM_PARAMETERS; i++)
|
|
er32.ExceptionInformation[i]
|
|
= windows_process.siginfo_er.ExceptionInformation[i];
|
|
}
|
|
#endif
|
|
|
|
if (offset > bufsize)
|
|
return -1;
|
|
|
|
if (offset + len > bufsize)
|
|
len = bufsize - offset;
|
|
|
|
memcpy (readbuf, buf + offset, len);
|
|
|
|
return len;
|
|
}
|
|
|
|
bool
|
|
win32_process_target::supports_get_tib_address ()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/* Write Windows OS Thread Information Block address. */
|
|
|
|
int
|
|
win32_process_target::get_tib_address (ptid_t ptid, CORE_ADDR *addr)
|
|
{
|
|
windows_thread_info *th;
|
|
th = windows_process.thread_rec (ptid, DONT_INVALIDATE_CONTEXT);
|
|
if (th == NULL)
|
|
return 0;
|
|
if (addr != NULL)
|
|
*addr = th->thread_local_base;
|
|
return 1;
|
|
}
|
|
|
|
/* Implementation of the target_ops method "sw_breakpoint_from_kind". */
|
|
|
|
const gdb_byte *
|
|
win32_process_target::sw_breakpoint_from_kind (int kind, int *size)
|
|
{
|
|
*size = the_low_target.breakpoint_len;
|
|
return the_low_target.breakpoint;
|
|
}
|
|
|
|
bool
|
|
win32_process_target::stopped_by_sw_breakpoint ()
|
|
{
|
|
windows_thread_info *th
|
|
= windows_process.thread_rec (current_thread_ptid (),
|
|
DONT_INVALIDATE_CONTEXT);
|
|
return th == nullptr ? false : th->stopped_at_software_breakpoint;
|
|
}
|
|
|
|
bool
|
|
win32_process_target::supports_stopped_by_sw_breakpoint ()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
CORE_ADDR
|
|
win32_process_target::read_pc (struct regcache *regcache)
|
|
{
|
|
return (*the_low_target.get_pc) (regcache);
|
|
}
|
|
|
|
void
|
|
win32_process_target::write_pc (struct regcache *regcache, CORE_ADDR pc)
|
|
{
|
|
return (*the_low_target.set_pc) (regcache, pc);
|
|
}
|
|
|
|
const char *
|
|
win32_process_target::thread_name (ptid_t thread)
|
|
{
|
|
windows_thread_info *th
|
|
= windows_process.thread_rec (current_thread_ptid (),
|
|
DONT_INVALIDATE_CONTEXT);
|
|
return th->thread_name ();
|
|
}
|
|
|
|
const char *
|
|
win32_process_target::pid_to_exec_file (int pid)
|
|
{
|
|
return windows_process.pid_to_exec_file (pid);
|
|
}
|
|
|
|
/* The win32 target ops object. */
|
|
|
|
static win32_process_target the_win32_target;
|
|
|
|
/* Initialize the Win32 backend. */
|
|
void
|
|
initialize_low (void)
|
|
{
|
|
set_target_ops (&the_win32_target);
|
|
the_low_target.arch_setup ();
|
|
|
|
initialize_loadable ();
|
|
}
|