binutils-gdb/gdb/c-varobj.c
Simon Marchi 4c37490d92 Change int -> bool where applicable throughout varobj
This patch changes all the "int" I could find in varobj.{c,h} that are
really boolean values to use bool.  I followed the ramifications
(parameters and return values of exported functions), so the changes
spilled a bit on other, related files (ada-varobj.c and c-varobj.c).

gdb/ChangeLog:

	* ada-varobj.c (ada_value_is_changeable_p): Change int to bool where applicable.
	(ada_value_has_mutated): Likewise.
	* c-varobj.c (varobj_is_anonymous_child): Likewise.
	(c_is_path_expr_parent): Likewise.
	* mi/mi-cmd-var.c (varobj_update_one): Likewise.
	(mi_cmd_var_set_frozen): Likewise.
	(mi_cmd_var_update_iter): Likewise.
	(mi_cmd_var_update): Likewise.
	* varobj.c (pretty_printing): Likewise.
	(varobj_enable_pretty_printing): Likewise.
	(struct varobj_root) <floating, is_valid>: Likewise.
	(struct varobj_dynamic) <children_requested>: Likewise.
	(delete_variable): Likewise.
	(delete_variable_1): Likewise.
	(install_variable): Likewise.
	(update_type_if_necessary): Likewise.
	(install_new_value): Likewise.
	(value_of_root): Likewise.
	(is_root_p): Likewise.
	(varobj_create): Likewise.
	(varobj_delete): Likewise.
	(varobj_has_more): Likewise.
	(varobj_set_frozen): Likewise.
	(varobj_get_frozen): Likewise.
	(install_dynamic_child): Likewise.
	(dynamic_varobj_has_child_method): Likewise.
	(update_dynamic_varobj_children): Likewise.
	(varobj_get_num_children): Likewise.
	(varobj_list_children): Likewise.
	(is_path_expr_parent): Likewise.
	(varobj_default_is_path_expr_parent): Likewise.
	(varobj_is_dynamic_p): Likewise.
	(varobj_set_value): Likewise.
	(varobj_value_has_mutated): Likewise.
	(varobj_update): Likewise.
	(check_scope): Likewise.
	(value_of_root_1): Likewise.
	(varobj_value_get_print_value): Likewise.
	(varobj_editable_p): Likewise.
	(varobj_value_is_changeable_p): Likewise.
	(varobj_floating_p): Likewise.
	(varobj_default_value_is_changeable_p): Likewise.
	(varobj_invalidate_iter): Likewise.
	* varobj.h (struct varobj_update_result) <type_changed,
	children_changed, changed, value_installed>: Likewise.
	(struct varobj) <updated, frozen, not_fetched>: Likewise.
	(struct lang_varobj_ops) <value_is_changeable_p,
	value_has_mutated, is_path_expr_parent>: Likewise.
	(varobj_delete): Likewise.
	(varobj_set_frozen): Likewise.
	(varobj_get_frozen): Likewise.
	(varobj_set_value): Likewise.
	(varobj_update): Likewise.
	(varobj_editable_p): Likewise.
	(varobj_floating_p): Likewise.
	(varobj_has_more): Likewise.
	(varobj_is_dynamic_p): Likewise.
	(varobj_default_value_is_changeable_p): Likewise.
	(varobj_value_is_changeable_p): Likewise.
	(varobj_is_anonymous_child): Likewise.
	(varobj_default_is_path_expr_parent): Likewise.
2017-11-23 11:00:56 -05:00

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/* varobj support for C and C++.
Copyright (C) 1999-2017 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include "value.h"
#include "varobj.h"
#include "gdbthread.h"
#include "valprint.h"
static void cplus_class_num_children (struct type *type, int children[3]);
/* The names of varobjs representing anonymous structs or unions. */
#define ANONYMOUS_STRUCT_NAME _("<anonymous struct>")
#define ANONYMOUS_UNION_NAME _("<anonymous union>")
/* Does CHILD represent a child with no name? This happens when
the child is an anonmous struct or union and it has no field name
in its parent variable.
This has already been determined by *_describe_child. The easiest
thing to do is to compare the child's name with ANONYMOUS_*_NAME. */
bool
varobj_is_anonymous_child (const struct varobj *child)
{
return (child->name == ANONYMOUS_STRUCT_NAME
|| child->name == ANONYMOUS_UNION_NAME);
}
/* Given the value and the type of a variable object,
adjust the value and type to those necessary
for getting children of the variable object.
This includes dereferencing top-level references
to all types and dereferencing pointers to
structures.
If LOOKUP_ACTUAL_TYPE is set the enclosing type of the
value will be fetched and if it differs from static type
the value will be casted to it.
Both TYPE and *TYPE should be non-null. VALUE
can be null if we want to only translate type.
*VALUE can be null as well -- if the parent
value is not known.
If WAS_PTR is not NULL, set *WAS_PTR to 0 or 1
depending on whether pointer was dereferenced
in this function. */
static void
adjust_value_for_child_access (struct value **value,
struct type **type,
int *was_ptr,
int lookup_actual_type)
{
gdb_assert (type && *type);
if (was_ptr)
*was_ptr = 0;
*type = check_typedef (*type);
/* The type of value stored in varobj, that is passed
to us, is already supposed to be
reference-stripped. */
gdb_assert (!TYPE_IS_REFERENCE (*type));
/* Pointers to structures are treated just like
structures when accessing children. Don't
dererences pointers to other types. */
if (TYPE_CODE (*type) == TYPE_CODE_PTR)
{
struct type *target_type = get_target_type (*type);
if (TYPE_CODE (target_type) == TYPE_CODE_STRUCT
|| TYPE_CODE (target_type) == TYPE_CODE_UNION)
{
if (value && *value)
{
TRY
{
*value = value_ind (*value);
}
CATCH (except, RETURN_MASK_ERROR)
{
*value = NULL;
}
END_CATCH
}
*type = target_type;
if (was_ptr)
*was_ptr = 1;
}
}
/* The 'get_target_type' function calls check_typedef on
result, so we can immediately check type code. No
need to call check_typedef here. */
/* Access a real type of the value (if necessary and possible). */
if (value && *value && lookup_actual_type)
{
struct type *enclosing_type;
int real_type_found = 0;
enclosing_type = value_actual_type (*value, 1, &real_type_found);
if (real_type_found)
{
*type = enclosing_type;
*value = value_cast (enclosing_type, *value);
}
}
}
/* Is VAR a path expression parent, i.e., can it be used to construct
a valid path expression? */
static bool
c_is_path_expr_parent (const struct varobj *var)
{
struct type *type;
/* "Fake" children are not path_expr parents. */
if (CPLUS_FAKE_CHILD (var))
return false;
type = varobj_get_gdb_type (var);
/* Anonymous unions and structs are also not path_expr parents. */
if ((TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION)
&& TYPE_NAME (type) == NULL
&& TYPE_TAG_NAME (type) == NULL)
{
const struct varobj *parent = var->parent;
while (parent != NULL && CPLUS_FAKE_CHILD (parent))
parent = parent->parent;
if (parent != NULL)
{
struct type *parent_type;
int was_ptr;
parent_type = varobj_get_value_type (parent);
adjust_value_for_child_access (NULL, &parent_type, &was_ptr, 0);
if (TYPE_CODE (parent_type) == TYPE_CODE_STRUCT
|| TYPE_CODE (parent_type) == TYPE_CODE_UNION)
{
const char *field_name;
gdb_assert (var->index < TYPE_NFIELDS (parent_type));
field_name = TYPE_FIELD_NAME (parent_type, var->index);
return !(field_name == NULL || *field_name == '\0');
}
}
return false;
}
return true;
}
/* C */
static int
c_number_of_children (const struct varobj *var)
{
struct type *type = varobj_get_value_type (var);
int children = 0;
struct type *target;
adjust_value_for_child_access (NULL, &type, NULL, 0);
target = get_target_type (type);
switch (TYPE_CODE (type))
{
case TYPE_CODE_ARRAY:
if (TYPE_LENGTH (type) > 0 && TYPE_LENGTH (target) > 0
&& !TYPE_ARRAY_UPPER_BOUND_IS_UNDEFINED (type))
children = TYPE_LENGTH (type) / TYPE_LENGTH (target);
else
/* If we don't know how many elements there are, don't display
any. */
children = 0;
break;
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
children = TYPE_NFIELDS (type);
break;
case TYPE_CODE_PTR:
/* The type here is a pointer to non-struct. Typically, pointers
have one child, except for function ptrs, which have no children,
and except for void*, as we don't know what to show.
We can show char* so we allow it to be dereferenced. If you decide
to test for it, please mind that a little magic is necessary to
properly identify it: char* has TYPE_CODE == TYPE_CODE_INT and
TYPE_NAME == "char". */
if (TYPE_CODE (target) == TYPE_CODE_FUNC
|| TYPE_CODE (target) == TYPE_CODE_VOID)
children = 0;
else
children = 1;
break;
default:
/* Other types have no children. */
break;
}
return children;
}
static std::string
c_name_of_variable (const struct varobj *parent)
{
return parent->name;
}
/* Return the value of element TYPE_INDEX of a structure
value VALUE. VALUE's type should be a structure,
or union, or a typedef to struct/union.
Returns NULL if getting the value fails. Never throws. */
static struct value *
value_struct_element_index (struct value *value, int type_index)
{
struct value *result = NULL;
struct type *type = value_type (value);
type = check_typedef (type);
gdb_assert (TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION);
TRY
{
if (field_is_static (&TYPE_FIELD (type, type_index)))
result = value_static_field (type, type_index);
else
result = value_primitive_field (value, 0, type_index, type);
}
CATCH (e, RETURN_MASK_ERROR)
{
return NULL;
}
END_CATCH
return result;
}
/* Obtain the information about child INDEX of the variable
object PARENT.
If CNAME is not null, sets *CNAME to the name of the child relative
to the parent.
If CVALUE is not null, sets *CVALUE to the value of the child.
If CTYPE is not null, sets *CTYPE to the type of the child.
If any of CNAME, CVALUE, or CTYPE is not null, but the corresponding
information cannot be determined, set *CNAME, *CVALUE, or *CTYPE
to empty. */
static void
c_describe_child (const struct varobj *parent, int index,
std::string *cname, struct value **cvalue,
struct type **ctype, std::string *cfull_expression)
{
struct value *value = parent->value;
struct type *type = varobj_get_value_type (parent);
std::string parent_expression;
int was_ptr;
if (cname)
*cname = std::string ();
if (cvalue)
*cvalue = NULL;
if (ctype)
*ctype = NULL;
if (cfull_expression)
{
*cfull_expression = std::string ();
parent_expression
= varobj_get_path_expr (varobj_get_path_expr_parent (parent));
}
adjust_value_for_child_access (&value, &type, &was_ptr, 0);
switch (TYPE_CODE (type))
{
case TYPE_CODE_ARRAY:
if (cname)
*cname = int_string (index
+ TYPE_LOW_BOUND (TYPE_INDEX_TYPE (type)),
10, 1, 0, 0);
if (cvalue && value)
{
int real_index = index + TYPE_LOW_BOUND (TYPE_INDEX_TYPE (type));
TRY
{
*cvalue = value_subscript (value, real_index);
}
CATCH (except, RETURN_MASK_ERROR)
{
}
END_CATCH
}
if (ctype)
*ctype = get_target_type (type);
if (cfull_expression)
*cfull_expression =
string_printf ("(%s)[%s]", parent_expression.c_str (),
int_string (index
+ TYPE_LOW_BOUND (TYPE_INDEX_TYPE (type)),
10, 1, 0, 0));
break;
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
{
const char *field_name;
/* If the type is anonymous and the field has no name,
set an appropriate name. */
field_name = TYPE_FIELD_NAME (type, index);
if (field_name == NULL || *field_name == '\0')
{
if (cname)
{
if (TYPE_CODE (TYPE_FIELD_TYPE (type, index))
== TYPE_CODE_STRUCT)
*cname = ANONYMOUS_STRUCT_NAME;
else
*cname = ANONYMOUS_UNION_NAME;
}
if (cfull_expression)
*cfull_expression = "";
}
else
{
if (cname)
*cname = field_name;
if (cfull_expression)
{
const char *join = was_ptr ? "->" : ".";
*cfull_expression = string_printf ("(%s)%s%s",
parent_expression.c_str (),
join, field_name);
}
}
if (cvalue && value)
{
/* For C, varobj index is the same as type index. */
*cvalue = value_struct_element_index (value, index);
}
if (ctype)
*ctype = TYPE_FIELD_TYPE (type, index);
}
break;
case TYPE_CODE_PTR:
if (cname)
*cname = string_printf ("*%s", parent->name.c_str ());
if (cvalue && value)
{
TRY
{
*cvalue = value_ind (value);
}
CATCH (except, RETURN_MASK_ERROR)
{
*cvalue = NULL;
}
END_CATCH
}
/* Don't use get_target_type because it calls
check_typedef and here, we want to show the true
declared type of the variable. */
if (ctype)
*ctype = TYPE_TARGET_TYPE (type);
if (cfull_expression)
*cfull_expression = string_printf ("*(%s)", parent_expression.c_str ());
break;
default:
/* This should not happen. */
if (cname)
*cname = "???";
if (cfull_expression)
*cfull_expression = "???";
/* Don't set value and type, we don't know then. */
}
}
static std::string
c_name_of_child (const struct varobj *parent, int index)
{
std::string name;
c_describe_child (parent, index, &name, NULL, NULL, NULL);
return name;
}
static std::string
c_path_expr_of_child (const struct varobj *child)
{
std::string path_expr;
c_describe_child (child->parent, child->index, NULL, NULL, NULL,
&path_expr);
return path_expr;
}
static struct value *
c_value_of_child (const struct varobj *parent, int index)
{
struct value *value = NULL;
c_describe_child (parent, index, NULL, &value, NULL, NULL);
return value;
}
static struct type *
c_type_of_child (const struct varobj *parent, int index)
{
struct type *type = NULL;
c_describe_child (parent, index, NULL, NULL, &type, NULL);
return type;
}
/* This returns the type of the variable. It also skips past typedefs
to return the real type of the variable. */
static struct type *
get_type (const struct varobj *var)
{
struct type *type;
type = var->type;
if (type != NULL)
type = check_typedef (type);
return type;
}
static std::string
c_value_of_variable (const struct varobj *var,
enum varobj_display_formats format)
{
/* BOGUS: if val_print sees a struct/class, or a reference to one,
it will print out its children instead of "{...}". So we need to
catch that case explicitly. */
struct type *type = get_type (var);
/* Strip top-level references. */
while (TYPE_IS_REFERENCE (type))
type = check_typedef (TYPE_TARGET_TYPE (type));
switch (TYPE_CODE (type))
{
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
return "{...}";
/* break; */
case TYPE_CODE_ARRAY:
return string_printf ("[%d]", var->num_children);
/* break; */
default:
{
if (var->value == NULL)
{
/* This can happen if we attempt to get the value of a struct
member when the parent is an invalid pointer. This is an
error condition, so we should tell the caller. */
return std::string ();
}
else
{
if (var->not_fetched && value_lazy (var->value))
/* Frozen variable and no value yet. We don't
implicitly fetch the value. MI response will
use empty string for the value, which is OK. */
return std::string ();
gdb_assert (varobj_value_is_changeable_p (var));
gdb_assert (!value_lazy (var->value));
/* If the specified format is the current one,
we can reuse print_value. */
if (format == var->format)
return var->print_value;
else
return varobj_value_get_print_value (var->value, format, var);
}
}
}
}
/* varobj operations for c. */
const struct lang_varobj_ops c_varobj_ops =
{
c_number_of_children,
c_name_of_variable,
c_name_of_child,
c_path_expr_of_child,
c_value_of_child,
c_type_of_child,
c_value_of_variable,
varobj_default_value_is_changeable_p,
NULL, /* value_has_mutated */
c_is_path_expr_parent /* is_path_expr_parent */
};
/* A little convenience enum for dealing with C++. */
enum vsections
{
v_public = 0, v_private, v_protected
};
/* C++ */
static int
cplus_number_of_children (const struct varobj *var)
{
struct value *value = NULL;
struct type *type;
int children, dont_know;
int lookup_actual_type = 0;
struct value_print_options opts;
dont_know = 1;
children = 0;
get_user_print_options (&opts);
if (!CPLUS_FAKE_CHILD (var))
{
type = varobj_get_value_type (var);
/* It is necessary to access a real type (via RTTI). */
if (opts.objectprint)
{
value = var->value;
lookup_actual_type = (TYPE_IS_REFERENCE (var->type)
|| TYPE_CODE (var->type) == TYPE_CODE_PTR);
}
adjust_value_for_child_access (&value, &type, NULL, lookup_actual_type);
if (((TYPE_CODE (type)) == TYPE_CODE_STRUCT)
|| ((TYPE_CODE (type)) == TYPE_CODE_UNION))
{
int kids[3];
cplus_class_num_children (type, kids);
if (kids[v_public] != 0)
children++;
if (kids[v_private] != 0)
children++;
if (kids[v_protected] != 0)
children++;
/* Add any baseclasses. */
children += TYPE_N_BASECLASSES (type);
dont_know = 0;
/* FIXME: save children in var. */
}
}
else
{
int kids[3];
type = varobj_get_value_type (var->parent);
/* It is necessary to access a real type (via RTTI). */
if (opts.objectprint)
{
const struct varobj *parent = var->parent;
value = parent->value;
lookup_actual_type = (TYPE_IS_REFERENCE (parent->type)
|| TYPE_CODE (parent->type) == TYPE_CODE_PTR);
}
adjust_value_for_child_access (&value, &type, NULL, lookup_actual_type);
cplus_class_num_children (type, kids);
if (var->name == "public")
children = kids[v_public];
else if (var->name == "private")
children = kids[v_private];
else
children = kids[v_protected];
dont_know = 0;
}
if (dont_know)
children = c_number_of_children (var);
return children;
}
/* Compute # of public, private, and protected variables in this class.
That means we need to descend into all baseclasses and find out
how many are there, too. */
static void
cplus_class_num_children (struct type *type, int children[3])
{
int i, vptr_fieldno;
struct type *basetype = NULL;
children[v_public] = 0;
children[v_private] = 0;
children[v_protected] = 0;
vptr_fieldno = get_vptr_fieldno (type, &basetype);
for (i = TYPE_N_BASECLASSES (type); i < TYPE_NFIELDS (type); i++)
{
/* If we have a virtual table pointer, omit it. Even if virtual
table pointers are not specifically marked in the debug info,
they should be artificial. */
if ((type == basetype && i == vptr_fieldno)
|| TYPE_FIELD_ARTIFICIAL (type, i))
continue;
if (TYPE_FIELD_PROTECTED (type, i))
children[v_protected]++;
else if (TYPE_FIELD_PRIVATE (type, i))
children[v_private]++;
else
children[v_public]++;
}
}
static std::string
cplus_name_of_variable (const struct varobj *parent)
{
return c_name_of_variable (parent);
}
enum accessibility { private_field, protected_field, public_field };
/* Check if field INDEX of TYPE has the specified accessibility.
Return 0 if so and 1 otherwise. */
static int
match_accessibility (struct type *type, int index, enum accessibility acc)
{
if (acc == private_field && TYPE_FIELD_PRIVATE (type, index))
return 1;
else if (acc == protected_field && TYPE_FIELD_PROTECTED (type, index))
return 1;
else if (acc == public_field && !TYPE_FIELD_PRIVATE (type, index)
&& !TYPE_FIELD_PROTECTED (type, index))
return 1;
else
return 0;
}
static void
cplus_describe_child (const struct varobj *parent, int index,
std::string *cname, struct value **cvalue, struct type **ctype,
std::string *cfull_expression)
{
struct value *value;
struct type *type;
int was_ptr;
int lookup_actual_type = 0;
const char *parent_expression = NULL;
const struct varobj *var;
struct value_print_options opts;
if (cname)
*cname = std::string ();
if (cvalue)
*cvalue = NULL;
if (ctype)
*ctype = NULL;
if (cfull_expression)
*cfull_expression = std::string ();
get_user_print_options (&opts);
var = (CPLUS_FAKE_CHILD (parent)) ? parent->parent : parent;
if (opts.objectprint)
lookup_actual_type = (TYPE_IS_REFERENCE (var->type)
|| TYPE_CODE (var->type) == TYPE_CODE_PTR);
value = var->value;
type = varobj_get_value_type (var);
if (cfull_expression)
parent_expression
= varobj_get_path_expr (varobj_get_path_expr_parent (var));
adjust_value_for_child_access (&value, &type, &was_ptr, lookup_actual_type);
if (TYPE_CODE (type) == TYPE_CODE_STRUCT
|| TYPE_CODE (type) == TYPE_CODE_UNION)
{
const char *join = was_ptr ? "->" : ".";
if (CPLUS_FAKE_CHILD (parent))
{
/* The fields of the class type are ordered as they
appear in the class. We are given an index for a
particular access control type ("public","protected",
or "private"). We must skip over fields that don't
have the access control we are looking for to properly
find the indexed field. */
int type_index = TYPE_N_BASECLASSES (type);
enum accessibility acc = public_field;
int vptr_fieldno;
struct type *basetype = NULL;
const char *field_name;
vptr_fieldno = get_vptr_fieldno (type, &basetype);
if (parent->name == "private")
acc = private_field;
else if (parent->name == "protected")
acc = protected_field;
while (index >= 0)
{
if ((type == basetype && type_index == vptr_fieldno)
|| TYPE_FIELD_ARTIFICIAL (type, type_index))
; /* ignore vptr */
else if (match_accessibility (type, type_index, acc))
--index;
++type_index;
}
--type_index;
/* If the type is anonymous and the field has no name,
set an appopriate name. */
field_name = TYPE_FIELD_NAME (type, type_index);
if (field_name == NULL || *field_name == '\0')
{
if (cname)
{
if (TYPE_CODE (TYPE_FIELD_TYPE (type, type_index))
== TYPE_CODE_STRUCT)
*cname = ANONYMOUS_STRUCT_NAME;
else if (TYPE_CODE (TYPE_FIELD_TYPE (type, type_index))
== TYPE_CODE_UNION)
*cname = ANONYMOUS_UNION_NAME;
}
if (cfull_expression)
*cfull_expression = std::string ();
}
else
{
if (cname)
*cname = TYPE_FIELD_NAME (type, type_index);
if (cfull_expression)
*cfull_expression
= string_printf ("((%s)%s%s)", parent_expression, join,
field_name);
}
if (cvalue && value)
*cvalue = value_struct_element_index (value, type_index);
if (ctype)
*ctype = TYPE_FIELD_TYPE (type, type_index);
}
else if (index < TYPE_N_BASECLASSES (type))
{
/* This is a baseclass. */
if (cname)
*cname = TYPE_FIELD_NAME (type, index);
if (cvalue && value)
*cvalue = value_cast (TYPE_FIELD_TYPE (type, index), value);
if (ctype)
{
*ctype = TYPE_FIELD_TYPE (type, index);
}
if (cfull_expression)
{
const char *ptr = was_ptr ? "*" : "";
/* Cast the parent to the base' type. Note that in gdb,
expression like
(Base1)d
will create an lvalue, for all appearences, so we don't
need to use more fancy:
*(Base1*)(&d)
construct.
When we are in the scope of the base class or of one
of its children, the type field name will be interpreted
as a constructor, if it exists. Therefore, we must
indicate that the name is a class name by using the
'class' keyword. See PR mi/11912 */
*cfull_expression = string_printf ("(%s(class %s%s) %s)",
ptr,
TYPE_FIELD_NAME (type, index),
ptr,
parent_expression);
}
}
else
{
const char *access = NULL;
int children[3];
cplus_class_num_children (type, children);
/* Everything beyond the baseclasses can
only be "public", "private", or "protected"
The special "fake" children are always output by varobj in
this order. So if INDEX == 2, it MUST be "protected". */
index -= TYPE_N_BASECLASSES (type);
switch (index)
{
case 0:
if (children[v_public] > 0)
access = "public";
else if (children[v_private] > 0)
access = "private";
else
access = "protected";
break;
case 1:
if (children[v_public] > 0)
{
if (children[v_private] > 0)
access = "private";
else
access = "protected";
}
else if (children[v_private] > 0)
access = "protected";
break;
case 2:
/* Must be protected. */
access = "protected";
break;
default:
/* error! */
break;
}
gdb_assert (access);
if (cname)
*cname = access;
/* Value and type and full expression are null here. */
}
}
else
{
c_describe_child (parent, index, cname, cvalue, ctype, cfull_expression);
}
}
static std::string
cplus_name_of_child (const struct varobj *parent, int index)
{
std::string name;
cplus_describe_child (parent, index, &name, NULL, NULL, NULL);
return name;
}
static std::string
cplus_path_expr_of_child (const struct varobj *child)
{
std::string path_expr;
cplus_describe_child (child->parent, child->index, NULL, NULL, NULL,
&path_expr);
return path_expr;
}
static struct value *
cplus_value_of_child (const struct varobj *parent, int index)
{
struct value *value = NULL;
cplus_describe_child (parent, index, NULL, &value, NULL, NULL);
return value;
}
static struct type *
cplus_type_of_child (const struct varobj *parent, int index)
{
struct type *type = NULL;
cplus_describe_child (parent, index, NULL, NULL, &type, NULL);
return type;
}
static std::string
cplus_value_of_variable (const struct varobj *var,
enum varobj_display_formats format)
{
/* If we have one of our special types, don't print out
any value. */
if (CPLUS_FAKE_CHILD (var))
return std::string ();
return c_value_of_variable (var, format);
}
/* varobj operations for c++. */
const struct lang_varobj_ops cplus_varobj_ops =
{
cplus_number_of_children,
cplus_name_of_variable,
cplus_name_of_child,
cplus_path_expr_of_child,
cplus_value_of_child,
cplus_type_of_child,
cplus_value_of_variable,
varobj_default_value_is_changeable_p,
NULL, /* value_has_mutated */
c_is_path_expr_parent /* is_path_expr_parent */
};