mirror of
https://sourceware.org/git/binutils-gdb.git
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557b4d7650
Change gdb_assert_not_reached to accept a format string plus corresponding arguments. This allows giving more precise messages. Because the format string passed by the caller is prepended with a "%s:" to add the function name, the callers can no longer pass a translated string (`_(...)`). Make the gdb_assert_not_reached include the _(), just like the gdb_assert_fail macro just above. Change-Id: Id0cfda5a57979df6cdaacaba0d55dd91ae9efee7
1051 lines
27 KiB
C
1051 lines
27 KiB
C
/* TUI layout window management.
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Copyright (C) 1998-2021 Free Software Foundation, Inc.
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Contributed by Hewlett-Packard Company.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "arch-utils.h"
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#include "command.h"
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#include "symtab.h"
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#include "frame.h"
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#include "source.h"
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#include "cli/cli-cmds.h"
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#include "cli/cli-decode.h"
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#include "cli/cli-utils.h"
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#include <ctype.h>
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#include <unordered_map>
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#include <unordered_set>
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#include "tui/tui.h"
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#include "tui/tui-command.h"
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#include "tui/tui-data.h"
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#include "tui/tui-wingeneral.h"
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#include "tui/tui-stack.h"
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#include "tui/tui-regs.h"
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#include "tui/tui-win.h"
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#include "tui/tui-winsource.h"
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#include "tui/tui-disasm.h"
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#include "tui/tui-layout.h"
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#include "tui/tui-source.h"
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#include "gdb_curses.h"
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static void extract_display_start_addr (struct gdbarch **, CORE_ADDR *);
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/* The layouts. */
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static std::vector<std::unique_ptr<tui_layout_split>> layouts;
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/* The layout that is currently applied. */
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static std::unique_ptr<tui_layout_base> applied_layout;
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/* The "skeleton" version of the layout that is currently applied. */
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static tui_layout_split *applied_skeleton;
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/* The two special "regs" layouts. Note that these aren't registered
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as commands and so can never be deleted. */
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static tui_layout_split *src_regs_layout;
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static tui_layout_split *asm_regs_layout;
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/* See tui-data.h. */
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std::vector<tui_win_info *> tui_windows;
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/* See tui-layout.h. */
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void
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tui_apply_current_layout ()
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{
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struct gdbarch *gdbarch;
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CORE_ADDR addr;
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extract_display_start_addr (&gdbarch, &addr);
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for (tui_win_info *win_info : tui_windows)
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win_info->make_visible (false);
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applied_layout->apply (0, 0, tui_term_width (), tui_term_height ());
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/* Keep the list of internal windows up-to-date. */
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for (int win_type = SRC_WIN; (win_type < MAX_MAJOR_WINDOWS); win_type++)
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if (tui_win_list[win_type] != nullptr
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&& !tui_win_list[win_type]->is_visible ())
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tui_win_list[win_type] = nullptr;
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/* This should always be made visible by a layout. */
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gdb_assert (TUI_CMD_WIN != nullptr);
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gdb_assert (TUI_CMD_WIN->is_visible ());
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/* Get the new list of currently visible windows. */
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std::vector<tui_win_info *> new_tui_windows;
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applied_layout->get_windows (&new_tui_windows);
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/* Now delete any window that was not re-applied. */
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tui_win_info *focus = tui_win_with_focus ();
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for (tui_win_info *win_info : tui_windows)
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{
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if (!win_info->is_visible ())
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{
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if (focus == win_info)
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tui_set_win_focus_to (new_tui_windows[0]);
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delete win_info;
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}
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}
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/* Replace the global list of active windows. */
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tui_windows = std::move (new_tui_windows);
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if (gdbarch == nullptr && TUI_DISASM_WIN != nullptr)
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tui_get_begin_asm_address (&gdbarch, &addr);
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tui_update_source_windows_with_addr (gdbarch, addr);
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}
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/* See tui-layout. */
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void
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tui_adjust_window_height (struct tui_win_info *win, int new_height)
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{
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applied_layout->adjust_size (win->name (), new_height);
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}
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/* Set the current layout to LAYOUT. */
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static void
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tui_set_layout (tui_layout_split *layout)
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{
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applied_skeleton = layout;
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applied_layout = layout->clone ();
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tui_apply_current_layout ();
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}
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/* See tui-layout.h. */
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void
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tui_add_win_to_layout (enum tui_win_type type)
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{
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gdb_assert (type == SRC_WIN || type == DISASSEM_WIN);
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/* If the window already exists, no need to add it. */
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if (tui_win_list[type] != nullptr)
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return;
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/* If the window we are trying to replace doesn't exist, we're
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done. */
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enum tui_win_type other = type == SRC_WIN ? DISASSEM_WIN : SRC_WIN;
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if (tui_win_list[other] == nullptr)
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return;
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const char *name = type == SRC_WIN ? SRC_NAME : DISASSEM_NAME;
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applied_layout->replace_window (tui_win_list[other]->name (), name);
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tui_apply_current_layout ();
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}
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/* Find LAYOUT in the "layouts" global and return its index. */
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static size_t
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find_layout (tui_layout_split *layout)
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{
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for (size_t i = 0; i < layouts.size (); ++i)
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{
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if (layout == layouts[i].get ())
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return i;
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}
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gdb_assert_not_reached ("layout not found!?");
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}
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/* Function to set the layout. */
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static void
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tui_apply_layout (const char *args, int from_tty, cmd_list_element *command)
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{
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tui_layout_split *layout = (tui_layout_split *) command->context ();
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/* Make sure the curses mode is enabled. */
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tui_enable ();
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tui_set_layout (layout);
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}
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/* See tui-layout.h. */
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void
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tui_next_layout ()
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{
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size_t index = find_layout (applied_skeleton);
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++index;
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if (index == layouts.size ())
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index = 0;
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tui_set_layout (layouts[index].get ());
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}
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/* Implement the "layout next" command. */
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static void
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tui_next_layout_command (const char *arg, int from_tty)
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{
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tui_enable ();
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tui_next_layout ();
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}
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/* See tui-layout.h. */
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void
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tui_set_initial_layout ()
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{
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tui_set_layout (layouts[0].get ());
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}
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/* Implement the "layout prev" command. */
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static void
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tui_prev_layout_command (const char *arg, int from_tty)
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{
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tui_enable ();
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size_t index = find_layout (applied_skeleton);
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if (index == 0)
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index = layouts.size ();
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--index;
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tui_set_layout (layouts[index].get ());
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}
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/* See tui-layout.h. */
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void
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tui_regs_layout ()
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{
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/* If there's already a register window, we're done. */
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if (TUI_DATA_WIN != nullptr)
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return;
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tui_set_layout (TUI_DISASM_WIN != nullptr
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? asm_regs_layout
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: src_regs_layout);
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}
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/* Implement the "layout regs" command. */
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static void
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tui_regs_layout_command (const char *arg, int from_tty)
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{
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tui_enable ();
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tui_regs_layout ();
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}
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/* See tui-layout.h. */
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void
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tui_remove_some_windows ()
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{
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tui_win_info *focus = tui_win_with_focus ();
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if (strcmp (focus->name (), CMD_NAME) == 0)
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{
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/* Try leaving the source or disassembly window. If neither
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exists, just do nothing. */
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focus = TUI_SRC_WIN;
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if (focus == nullptr)
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focus = TUI_DISASM_WIN;
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if (focus == nullptr)
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return;
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}
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applied_layout->remove_windows (focus->name ());
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tui_apply_current_layout ();
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}
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static void
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extract_display_start_addr (struct gdbarch **gdbarch_p, CORE_ADDR *addr_p)
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{
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if (TUI_SRC_WIN != nullptr)
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TUI_SRC_WIN->display_start_addr (gdbarch_p, addr_p);
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else if (TUI_DISASM_WIN != nullptr)
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TUI_DISASM_WIN->display_start_addr (gdbarch_p, addr_p);
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else
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{
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*gdbarch_p = nullptr;
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*addr_p = 0;
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}
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}
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void
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tui_win_info::resize (int height_, int width_,
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int origin_x_, int origin_y_)
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{
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if (width == width_ && height == height_
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&& x == origin_x_ && y == origin_y_
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&& handle != nullptr)
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return;
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width = width_;
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height = height_;
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x = origin_x_;
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y = origin_y_;
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if (handle != nullptr)
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{
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#ifdef HAVE_WRESIZE
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wresize (handle.get (), height, width);
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mvwin (handle.get (), y, x);
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wmove (handle.get (), 0, 0);
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#else
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handle.reset (nullptr);
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#endif
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}
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if (handle == nullptr)
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make_window ();
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rerender ();
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}
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/* Helper function to create one of the built-in (non-locator)
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windows. */
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template<enum tui_win_type V, class T>
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static tui_win_info *
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make_standard_window (const char *)
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{
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if (tui_win_list[V] == nullptr)
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tui_win_list[V] = new T ();
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return tui_win_list[V];
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}
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/* A map holding all the known window types, keyed by name. Note that
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this is heap-allocated and "leaked" at gdb exit. This avoids
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ordering issues with destroying elements in the map at shutdown.
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In particular, destroying this map can occur after Python has been
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shut down, causing crashes if any window destruction requires
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running Python code. */
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static std::unordered_map<std::string, window_factory> *known_window_types;
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/* Helper function that returns a TUI window, given its name. */
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static tui_win_info *
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tui_get_window_by_name (const std::string &name)
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{
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for (tui_win_info *window : tui_windows)
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if (name == window->name ())
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return window;
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auto iter = known_window_types->find (name);
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if (iter == known_window_types->end ())
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error (_("Unknown window type \"%s\""), name.c_str ());
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tui_win_info *result = iter->second (name.c_str ());
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if (result == nullptr)
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error (_("Could not create window \"%s\""), name.c_str ());
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return result;
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}
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/* Initialize the known window types. */
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static void
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initialize_known_windows ()
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{
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known_window_types = new std::unordered_map<std::string, window_factory>;
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known_window_types->emplace (SRC_NAME,
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make_standard_window<SRC_WIN,
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tui_source_window>);
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known_window_types->emplace (CMD_NAME,
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make_standard_window<CMD_WIN, tui_cmd_window>);
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known_window_types->emplace (DATA_NAME,
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make_standard_window<DATA_WIN,
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tui_data_window>);
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known_window_types->emplace (DISASSEM_NAME,
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make_standard_window<DISASSEM_WIN,
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tui_disasm_window>);
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known_window_types->emplace (STATUS_NAME,
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make_standard_window<STATUS_WIN,
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tui_locator_window>);
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}
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/* See tui-layout.h. */
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void
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tui_register_window (const char *name, window_factory &&factory)
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{
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std::string name_copy = name;
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if (name_copy == SRC_NAME || name_copy == CMD_NAME || name_copy == DATA_NAME
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|| name_copy == DISASSEM_NAME || name_copy == STATUS_NAME)
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error (_("Window type \"%s\" is built-in"), name);
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known_window_types->emplace (std::move (name_copy),
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std::move (factory));
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}
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/* See tui-layout.h. */
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std::unique_ptr<tui_layout_base>
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tui_layout_window::clone () const
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{
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tui_layout_window *result = new tui_layout_window (m_contents.c_str ());
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return std::unique_ptr<tui_layout_base> (result);
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}
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/* See tui-layout.h. */
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void
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tui_layout_window::apply (int x_, int y_, int width_, int height_)
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{
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x = x_;
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y = y_;
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width = width_;
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height = height_;
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gdb_assert (m_window != nullptr);
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m_window->resize (height, width, x, y);
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}
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/* See tui-layout.h. */
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void
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tui_layout_window::get_sizes (bool height, int *min_value, int *max_value)
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{
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if (m_window == nullptr)
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m_window = tui_get_window_by_name (m_contents);
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if (height)
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{
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*min_value = m_window->min_height ();
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*max_value = m_window->max_height ();
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}
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else
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{
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*min_value = m_window->min_width ();
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*max_value = m_window->max_width ();
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}
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}
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/* See tui-layout.h. */
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bool
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tui_layout_window::top_boxed_p () const
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{
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gdb_assert (m_window != nullptr);
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return m_window->can_box ();
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}
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/* See tui-layout.h. */
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bool
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tui_layout_window::bottom_boxed_p () const
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{
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gdb_assert (m_window != nullptr);
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return m_window->can_box ();
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}
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/* See tui-layout.h. */
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void
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tui_layout_window::replace_window (const char *name, const char *new_window)
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{
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if (m_contents == name)
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{
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m_contents = new_window;
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if (m_window != nullptr)
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{
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m_window->make_visible (false);
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m_window = tui_get_window_by_name (m_contents);
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}
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}
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}
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/* See tui-layout.h. */
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void
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tui_layout_window::specification (ui_file *output, int depth)
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{
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fputs_unfiltered (get_name (), output);
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}
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/* See tui-layout.h. */
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void
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tui_layout_split::add_split (std::unique_ptr<tui_layout_split> &&layout,
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int weight)
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{
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split s = {weight, std::move (layout)};
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m_splits.push_back (std::move (s));
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}
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/* See tui-layout.h. */
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void
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tui_layout_split::add_window (const char *name, int weight)
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{
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tui_layout_window *result = new tui_layout_window (name);
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split s = {weight, std::unique_ptr<tui_layout_base> (result)};
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m_splits.push_back (std::move (s));
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}
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/* See tui-layout.h. */
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std::unique_ptr<tui_layout_base>
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tui_layout_split::clone () const
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{
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tui_layout_split *result = new tui_layout_split (m_vertical);
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for (const split &item : m_splits)
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{
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std::unique_ptr<tui_layout_base> next = item.layout->clone ();
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split s = {item.weight, std::move (next)};
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result->m_splits.push_back (std::move (s));
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}
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return std::unique_ptr<tui_layout_base> (result);
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}
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/* See tui-layout.h. */
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void
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tui_layout_split::get_sizes (bool height, int *min_value, int *max_value)
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{
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*min_value = 0;
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*max_value = 0;
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bool first_time = true;
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for (const split &item : m_splits)
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{
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int new_min, new_max;
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item.layout->get_sizes (height, &new_min, &new_max);
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/* For the mismatch case, the first time through we want to set
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the min and max to the computed values -- the "first_time"
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check here is just a funny way of doing that. */
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if (height == m_vertical || first_time)
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{
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*min_value += new_min;
|
||
*max_value += new_max;
|
||
}
|
||
else
|
||
{
|
||
*min_value = std::max (*min_value, new_min);
|
||
*max_value = std::min (*max_value, new_max);
|
||
}
|
||
first_time = false;
|
||
}
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
bool
|
||
tui_layout_split::top_boxed_p () const
|
||
{
|
||
if (m_splits.empty ())
|
||
return false;
|
||
return m_splits[0].layout->top_boxed_p ();
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
bool
|
||
tui_layout_split::bottom_boxed_p () const
|
||
{
|
||
if (m_splits.empty ())
|
||
return false;
|
||
return m_splits.back ().layout->top_boxed_p ();
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
void
|
||
tui_layout_split::set_weights_from_heights ()
|
||
{
|
||
for (int i = 0; i < m_splits.size (); ++i)
|
||
m_splits[i].weight = m_splits[i].layout->height;
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
tui_adjust_result
|
||
tui_layout_split::adjust_size (const char *name, int new_height)
|
||
{
|
||
/* Look through the children. If one is a layout holding the named
|
||
window, we're done; or if one actually is the named window,
|
||
update it. */
|
||
int found_index = -1;
|
||
for (int i = 0; i < m_splits.size (); ++i)
|
||
{
|
||
tui_adjust_result adjusted
|
||
= m_splits[i].layout->adjust_size (name, new_height);
|
||
if (adjusted == HANDLED)
|
||
return HANDLED;
|
||
if (adjusted == FOUND)
|
||
{
|
||
if (!m_vertical)
|
||
return FOUND;
|
||
found_index = i;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (found_index == -1)
|
||
return NOT_FOUND;
|
||
if (m_splits[found_index].layout->height == new_height)
|
||
return HANDLED;
|
||
|
||
set_weights_from_heights ();
|
||
int delta = m_splits[found_index].weight - new_height;
|
||
m_splits[found_index].weight = new_height;
|
||
|
||
/* Distribute the "delta" over the next window; but if the next
|
||
window cannot hold it all, keep going until we either find a
|
||
window that does, or until we loop all the way around. */
|
||
for (int i = 0; delta != 0 && i < m_splits.size () - 1; ++i)
|
||
{
|
||
int index = (found_index + 1 + i) % m_splits.size ();
|
||
|
||
int new_min, new_max;
|
||
m_splits[index].layout->get_sizes (m_vertical, &new_min, &new_max);
|
||
|
||
if (delta < 0)
|
||
{
|
||
/* The primary window grew, so we are trying to shrink other
|
||
windows. */
|
||
int available = m_splits[index].weight - new_min;
|
||
int shrink_by = std::min (available, -delta);
|
||
m_splits[index].weight -= shrink_by;
|
||
delta += shrink_by;
|
||
}
|
||
else
|
||
{
|
||
/* The primary window shrank, so we are trying to grow other
|
||
windows. */
|
||
int available = new_max - m_splits[index].weight;
|
||
int grow_by = std::min (available, delta);
|
||
m_splits[index].weight += grow_by;
|
||
delta -= grow_by;
|
||
}
|
||
}
|
||
|
||
if (delta != 0)
|
||
{
|
||
warning (_("Invalid window height specified"));
|
||
/* Effectively undo any modifications made here. */
|
||
set_weights_from_heights ();
|
||
}
|
||
else
|
||
{
|
||
/* Simply re-apply the updated layout. */
|
||
apply (x, y, width, height);
|
||
}
|
||
|
||
return HANDLED;
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
void
|
||
tui_layout_split::apply (int x_, int y_, int width_, int height_)
|
||
{
|
||
x = x_;
|
||
y = y_;
|
||
width = width_;
|
||
height = height_;
|
||
|
||
struct size_info
|
||
{
|
||
int size;
|
||
int min_size;
|
||
int max_size;
|
||
/* True if this window will share a box border with the previous
|
||
window in the list. */
|
||
bool share_box;
|
||
};
|
||
|
||
std::vector<size_info> info (m_splits.size ());
|
||
|
||
/* Step 1: Find the min and max size of each sub-layout.
|
||
Fixed-sized layouts are given their desired size, and then the
|
||
remaining space is distributed among the remaining windows
|
||
according to the weights given. */
|
||
int available_size = m_vertical ? height : width;
|
||
int last_index = -1;
|
||
int total_weight = 0;
|
||
for (int i = 0; i < m_splits.size (); ++i)
|
||
{
|
||
bool cmd_win_already_exists = TUI_CMD_WIN != nullptr;
|
||
|
||
/* Always call get_sizes, to ensure that the window is
|
||
instantiated. This is a bit gross but less gross than adding
|
||
special cases for this in other places. */
|
||
m_splits[i].layout->get_sizes (m_vertical, &info[i].min_size,
|
||
&info[i].max_size);
|
||
|
||
if (!m_applied
|
||
&& cmd_win_already_exists
|
||
&& m_splits[i].layout->get_name () != nullptr
|
||
&& strcmp (m_splits[i].layout->get_name (), "cmd") == 0)
|
||
{
|
||
/* If this layout has never been applied, then it means the
|
||
user just changed the layout. In this situation, it's
|
||
desirable to keep the size of the command window the
|
||
same. Setting the min and max sizes this way ensures
|
||
that the resizing step, below, does the right thing with
|
||
this window. */
|
||
info[i].min_size = (m_vertical
|
||
? TUI_CMD_WIN->height
|
||
: TUI_CMD_WIN->width);
|
||
info[i].max_size = info[i].min_size;
|
||
}
|
||
|
||
if (info[i].min_size == info[i].max_size)
|
||
available_size -= info[i].min_size;
|
||
else
|
||
{
|
||
last_index = i;
|
||
total_weight += m_splits[i].weight;
|
||
}
|
||
|
||
/* Two adjacent boxed windows will share a border, making a bit
|
||
more size available. */
|
||
if (i > 0
|
||
&& m_splits[i - 1].layout->bottom_boxed_p ()
|
||
&& m_splits[i].layout->top_boxed_p ())
|
||
info[i].share_box = true;
|
||
}
|
||
|
||
/* Step 2: Compute the size of each sub-layout. Fixed-sized items
|
||
are given their fixed size, while others are resized according to
|
||
their weight. */
|
||
int used_size = 0;
|
||
for (int i = 0; i < m_splits.size (); ++i)
|
||
{
|
||
/* Compute the height and clamp to the allowable range. */
|
||
info[i].size = available_size * m_splits[i].weight / total_weight;
|
||
if (info[i].size > info[i].max_size)
|
||
info[i].size = info[i].max_size;
|
||
if (info[i].size < info[i].min_size)
|
||
info[i].size = info[i].min_size;
|
||
/* If there is any leftover size, just redistribute it to the
|
||
last resizeable window, by dropping it from the allocated
|
||
size. We could try to be fancier here perhaps, by
|
||
redistributing this size among all windows, not just the
|
||
last window. */
|
||
if (info[i].min_size != info[i].max_size)
|
||
{
|
||
used_size += info[i].size;
|
||
if (info[i].share_box)
|
||
--used_size;
|
||
}
|
||
}
|
||
|
||
/* Allocate any leftover size. */
|
||
if (available_size >= used_size && last_index != -1)
|
||
info[last_index].size += available_size - used_size;
|
||
|
||
/* Step 3: Resize. */
|
||
int size_accum = 0;
|
||
const int maximum = m_vertical ? height : width;
|
||
for (int i = 0; i < m_splits.size (); ++i)
|
||
{
|
||
/* If we fall off the bottom, just make allocations overlap.
|
||
GIGO. */
|
||
if (size_accum + info[i].size > maximum)
|
||
size_accum = maximum - info[i].size;
|
||
else if (info[i].share_box)
|
||
--size_accum;
|
||
if (m_vertical)
|
||
m_splits[i].layout->apply (x, y + size_accum, width, info[i].size);
|
||
else
|
||
m_splits[i].layout->apply (x + size_accum, y, info[i].size, height);
|
||
size_accum += info[i].size;
|
||
}
|
||
|
||
m_applied = true;
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
void
|
||
tui_layout_split::remove_windows (const char *name)
|
||
{
|
||
for (int i = 0; i < m_splits.size (); ++i)
|
||
{
|
||
const char *this_name = m_splits[i].layout->get_name ();
|
||
if (this_name == nullptr)
|
||
m_splits[i].layout->remove_windows (name);
|
||
else if (strcmp (this_name, name) == 0
|
||
|| strcmp (this_name, CMD_NAME) == 0
|
||
|| strcmp (this_name, STATUS_NAME) == 0)
|
||
{
|
||
/* Keep. */
|
||
}
|
||
else
|
||
{
|
||
m_splits.erase (m_splits.begin () + i);
|
||
--i;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
void
|
||
tui_layout_split::replace_window (const char *name, const char *new_window)
|
||
{
|
||
for (auto &item : m_splits)
|
||
item.layout->replace_window (name, new_window);
|
||
}
|
||
|
||
/* See tui-layout.h. */
|
||
|
||
void
|
||
tui_layout_split::specification (ui_file *output, int depth)
|
||
{
|
||
if (depth > 0)
|
||
fputs_unfiltered ("{", output);
|
||
|
||
if (!m_vertical)
|
||
fputs_unfiltered ("-horizontal ", output);
|
||
|
||
bool first = true;
|
||
for (auto &item : m_splits)
|
||
{
|
||
if (!first)
|
||
fputs_unfiltered (" ", output);
|
||
first = false;
|
||
item.layout->specification (output, depth + 1);
|
||
fprintf_unfiltered (output, " %d", item.weight);
|
||
}
|
||
|
||
if (depth > 0)
|
||
fputs_unfiltered ("}", output);
|
||
}
|
||
|
||
/* Destroy the layout associated with SELF. */
|
||
|
||
static void
|
||
destroy_layout (struct cmd_list_element *self, void *context)
|
||
{
|
||
tui_layout_split *layout = (tui_layout_split *) context;
|
||
size_t index = find_layout (layout);
|
||
layouts.erase (layouts.begin () + index);
|
||
}
|
||
|
||
/* List holding the sub-commands of "layout". */
|
||
|
||
static struct cmd_list_element *layout_list;
|
||
|
||
/* Add a "layout" command with name NAME that switches to LAYOUT. */
|
||
|
||
static struct cmd_list_element *
|
||
add_layout_command (const char *name, tui_layout_split *layout)
|
||
{
|
||
struct cmd_list_element *cmd;
|
||
|
||
string_file spec;
|
||
layout->specification (&spec, 0);
|
||
|
||
gdb::unique_xmalloc_ptr<char> doc
|
||
= xstrprintf (_("Apply the \"%s\" layout.\n\
|
||
This layout was created using:\n\
|
||
tui new-layout %s %s"),
|
||
name, name, spec.c_str ());
|
||
|
||
cmd = add_cmd (name, class_tui, nullptr, doc.get (), &layout_list);
|
||
cmd->set_context (layout);
|
||
/* There is no API to set this. */
|
||
cmd->func = tui_apply_layout;
|
||
cmd->destroyer = destroy_layout;
|
||
cmd->doc_allocated = 1;
|
||
doc.release ();
|
||
layouts.emplace_back (layout);
|
||
|
||
return cmd;
|
||
}
|
||
|
||
/* Initialize the standard layouts. */
|
||
|
||
static void
|
||
initialize_layouts ()
|
||
{
|
||
tui_layout_split *layout;
|
||
|
||
layout = new tui_layout_split ();
|
||
layout->add_window (SRC_NAME, 2);
|
||
layout->add_window (STATUS_NAME, 0);
|
||
layout->add_window (CMD_NAME, 1);
|
||
add_layout_command (SRC_NAME, layout);
|
||
|
||
layout = new tui_layout_split ();
|
||
layout->add_window (DISASSEM_NAME, 2);
|
||
layout->add_window (STATUS_NAME, 0);
|
||
layout->add_window (CMD_NAME, 1);
|
||
add_layout_command (DISASSEM_NAME, layout);
|
||
|
||
layout = new tui_layout_split ();
|
||
layout->add_window (SRC_NAME, 1);
|
||
layout->add_window (DISASSEM_NAME, 1);
|
||
layout->add_window (STATUS_NAME, 0);
|
||
layout->add_window (CMD_NAME, 1);
|
||
add_layout_command ("split", layout);
|
||
|
||
layout = new tui_layout_split ();
|
||
layout->add_window (DATA_NAME, 1);
|
||
layout->add_window (SRC_NAME, 1);
|
||
layout->add_window (STATUS_NAME, 0);
|
||
layout->add_window (CMD_NAME, 1);
|
||
layouts.emplace_back (layout);
|
||
src_regs_layout = layout;
|
||
|
||
layout = new tui_layout_split ();
|
||
layout->add_window (DATA_NAME, 1);
|
||
layout->add_window (DISASSEM_NAME, 1);
|
||
layout->add_window (STATUS_NAME, 0);
|
||
layout->add_window (CMD_NAME, 1);
|
||
layouts.emplace_back (layout);
|
||
asm_regs_layout = layout;
|
||
}
|
||
|
||
|
||
|
||
/* A helper function that returns true if NAME is the name of an
|
||
available window. */
|
||
|
||
static bool
|
||
validate_window_name (const std::string &name)
|
||
{
|
||
auto iter = known_window_types->find (name);
|
||
return iter != known_window_types->end ();
|
||
}
|
||
|
||
/* Implementation of the "tui new-layout" command. */
|
||
|
||
static void
|
||
tui_new_layout_command (const char *spec, int from_tty)
|
||
{
|
||
std::string new_name = extract_arg (&spec);
|
||
if (new_name.empty ())
|
||
error (_("No layout name specified"));
|
||
if (new_name[0] == '-')
|
||
error (_("Layout name cannot start with '-'"));
|
||
|
||
bool is_vertical = true;
|
||
spec = skip_spaces (spec);
|
||
if (check_for_argument (&spec, "-horizontal"))
|
||
is_vertical = false;
|
||
|
||
std::vector<std::unique_ptr<tui_layout_split>> splits;
|
||
splits.emplace_back (new tui_layout_split (is_vertical));
|
||
std::unordered_set<std::string> seen_windows;
|
||
while (true)
|
||
{
|
||
spec = skip_spaces (spec);
|
||
if (spec[0] == '\0')
|
||
break;
|
||
|
||
if (spec[0] == '{')
|
||
{
|
||
is_vertical = true;
|
||
spec = skip_spaces (spec + 1);
|
||
if (check_for_argument (&spec, "-horizontal"))
|
||
is_vertical = false;
|
||
splits.emplace_back (new tui_layout_split (is_vertical));
|
||
continue;
|
||
}
|
||
|
||
bool is_close = false;
|
||
std::string name;
|
||
if (spec[0] == '}')
|
||
{
|
||
is_close = true;
|
||
++spec;
|
||
if (splits.size () == 1)
|
||
error (_("Extra '}' in layout specification"));
|
||
}
|
||
else
|
||
{
|
||
name = extract_arg (&spec);
|
||
if (name.empty ())
|
||
break;
|
||
if (!validate_window_name (name))
|
||
error (_("Unknown window \"%s\""), name.c_str ());
|
||
if (seen_windows.find (name) != seen_windows.end ())
|
||
error (_("Window \"%s\" seen twice in layout"), name.c_str ());
|
||
}
|
||
|
||
ULONGEST weight = get_ulongest (&spec, '}');
|
||
if ((int) weight != weight)
|
||
error (_("Weight out of range: %s"), pulongest (weight));
|
||
if (is_close)
|
||
{
|
||
std::unique_ptr<tui_layout_split> last_split
|
||
= std::move (splits.back ());
|
||
splits.pop_back ();
|
||
splits.back ()->add_split (std::move (last_split), weight);
|
||
}
|
||
else
|
||
{
|
||
splits.back ()->add_window (name.c_str (), weight);
|
||
seen_windows.insert (name);
|
||
}
|
||
}
|
||
if (splits.size () > 1)
|
||
error (_("Missing '}' in layout specification"));
|
||
if (seen_windows.empty ())
|
||
error (_("New layout does not contain any windows"));
|
||
if (seen_windows.find (CMD_NAME) == seen_windows.end ())
|
||
error (_("New layout does not contain the \"" CMD_NAME "\" window"));
|
||
|
||
gdb::unique_xmalloc_ptr<char> cmd_name
|
||
= make_unique_xstrdup (new_name.c_str ());
|
||
std::unique_ptr<tui_layout_split> new_layout = std::move (splits.back ());
|
||
struct cmd_list_element *cmd
|
||
= add_layout_command (cmd_name.get (), new_layout.get ());
|
||
cmd->name_allocated = 1;
|
||
cmd_name.release ();
|
||
new_layout.release ();
|
||
}
|
||
|
||
/* Function to initialize gdb commands, for tui window layout
|
||
manipulation. */
|
||
|
||
void _initialize_tui_layout ();
|
||
void
|
||
_initialize_tui_layout ()
|
||
{
|
||
add_basic_prefix_cmd ("layout", class_tui, _("\
|
||
Change the layout of windows.\n\
|
||
Usage: layout prev | next | LAYOUT-NAME"),
|
||
&layout_list, 0, &cmdlist);
|
||
|
||
add_cmd ("next", class_tui, tui_next_layout_command,
|
||
_("Apply the next TUI layout."),
|
||
&layout_list);
|
||
add_cmd ("prev", class_tui, tui_prev_layout_command,
|
||
_("Apply the previous TUI layout."),
|
||
&layout_list);
|
||
add_cmd ("regs", class_tui, tui_regs_layout_command,
|
||
_("Apply the TUI register layout."),
|
||
&layout_list);
|
||
|
||
add_cmd ("new-layout", class_tui, tui_new_layout_command,
|
||
_("Create a new TUI layout.\n\
|
||
Usage: tui new-layout [-horizontal] NAME WINDOW WEIGHT [WINDOW WEIGHT]...\n\
|
||
Create a new TUI layout. The new layout will be named NAME,\n\
|
||
and can be accessed using \"layout NAME\".\n\
|
||
The windows will be displayed in the specified order.\n\
|
||
A WINDOW can also be of the form:\n\
|
||
{ [-horizontal] NAME WEIGHT [NAME WEIGHT]... }\n\
|
||
This form indicates a sub-frame.\n\
|
||
Each WEIGHT is an integer, which holds the relative size\n\
|
||
to be allocated to the window."),
|
||
tui_get_cmd_list ());
|
||
|
||
initialize_layouts ();
|
||
initialize_known_windows ();
|
||
}
|