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865a5aec04
tui_delete_invisible_windows is only needed after applying a layout, and tui_make_all_invisible is only needed before applying a layout. This patch removes these functions, in favor of doing this management directly in tui_apply_current_layout. This is needed so that the lifetimes of non-built-in windows will be properly managed. gdb/ChangeLog 2020-02-22 Tom Tromey <tom@tromey.com> * tui/tui-wingeneral.h (tui_make_all_invisible): Don't declare. * tui/tui-wingeneral.c (tui_make_all_invisible): Remove. * tui/tui-win.c (tui_resize_all): Don't call tui_delete_invisible_windows. * tui/tui-layout.c (tui_apply_current_layout): Delete windows when done. (tui_set_layout): Update. (tui_add_win_to_layout): Don't call tui_delete_invisible_windows. * tui/tui-data.h (tui_delete_invisible_windows): Don't declare. * tui/tui-data.c (tui_delete_invisible_windows): Remove. Change-Id: Ia3603b021dcb7ec31700a4a32640cd09b00b8f3b
220 lines
4.9 KiB
C
220 lines
4.9 KiB
C
/* General window behavior.
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Copyright (C) 1998-2020 Free Software Foundation, Inc.
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Contributed by Hewlett-Packard Company.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "tui/tui.h"
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#include "tui/tui-data.h"
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#include "tui/tui-io.h"
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#include "tui/tui-wingeneral.h"
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#include "tui/tui-win.h"
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#include "tui/tui-stack.h"
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#include "cli/cli-style.h"
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#include "gdb_curses.h"
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/* This is true if we're currently suppressing output, via
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wnoutrefresh. This is needed in case we create a new window while
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in this mode. */
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static bool suppress_output;
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/* See tui-data.h. */
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tui_suppress_output::tui_suppress_output ()
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: m_saved_suppress (suppress_output)
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{
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suppress_output = true;
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for (const auto &win : all_tui_windows ())
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win->no_refresh ();
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}
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/* See tui-data.h. */
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tui_suppress_output::~tui_suppress_output ()
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{
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suppress_output = m_saved_suppress;
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if (!suppress_output)
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doupdate ();
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for (const auto &win : all_tui_windows ())
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win->refresh_window ();
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}
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/* See tui-data.h. */
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void
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tui_wrefresh (WINDOW *win)
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{
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if (!suppress_output)
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wrefresh (win);
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}
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/* See tui-data.h. */
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void
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tui_gen_win_info::refresh_window ()
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{
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if (handle != NULL)
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tui_wrefresh (handle.get ());
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}
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/* Draw a border arround the window. */
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static void
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box_win (struct tui_win_info *win_info,
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bool highlight_flag)
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{
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WINDOW *win;
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int attrs;
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win = win_info->handle.get ();
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if (highlight_flag)
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attrs = tui_active_border_attrs;
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else
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attrs = tui_border_attrs;
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/* tui_apply_style resets the style entirely, so be sure to call it
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before applying ATTRS. */
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if (cli_styling)
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tui_apply_style (win, (highlight_flag
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? tui_active_border_style.style ()
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: tui_border_style.style ()));
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wattron (win, attrs);
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#ifdef HAVE_WBORDER
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wborder (win, tui_border_vline, tui_border_vline,
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tui_border_hline, tui_border_hline,
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tui_border_ulcorner, tui_border_urcorner,
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tui_border_llcorner, tui_border_lrcorner);
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#else
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box (win, tui_border_vline, tui_border_hline);
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#endif
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if (!win_info->title.empty ())
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{
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/* Emit "+-TITLE-+" -- so 2 characters on the right and 2 on
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the left. */
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int max_len = win_info->width - 2 - 2;
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if (win_info->title.size () <= max_len)
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mvwaddstr (win, 0, 2, win_info->title.c_str ());
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else
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{
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std::string truncated
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= "..." + win_info->title.substr (win_info->title.size ()
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- max_len + 3);
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mvwaddstr (win, 0, 2, truncated.c_str ());
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}
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}
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wattroff (win, attrs);
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tui_apply_style (win, ui_file_style ());
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}
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void
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tui_unhighlight_win (struct tui_win_info *win_info)
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{
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if (win_info != NULL
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&& win_info->can_box ()
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&& win_info->handle != NULL)
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{
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box_win (win_info, false);
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win_info->refresh_window ();
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win_info->set_highlight (false);
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}
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}
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void
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tui_highlight_win (struct tui_win_info *win_info)
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{
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if (win_info != NULL
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&& win_info->can_box ()
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&& win_info->handle != NULL)
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{
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box_win (win_info, true);
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win_info->refresh_window ();
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win_info->set_highlight (true);
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}
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}
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void
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tui_win_info::check_and_display_highlight_if_needed ()
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{
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if (can_box ())
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{
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if (is_highlighted)
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tui_highlight_win (this);
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else
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tui_unhighlight_win (this);
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}
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}
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void
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tui_gen_win_info::make_window ()
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{
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handle.reset (newwin (height, width, y, x));
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if (handle != NULL)
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{
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if (suppress_output)
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wnoutrefresh (handle.get ());
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scrollok (handle.get (), TRUE);
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}
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}
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void
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tui_win_info::make_window ()
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{
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tui_gen_win_info::make_window ();
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if (handle != NULL && can_box ())
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box_win (this, false);
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}
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/* We can't really make windows visible, or invisible. So we have to
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delete the entire window when making it visible, and create it
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again when making it visible. */
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void
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tui_gen_win_info::make_visible (bool visible)
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{
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if (is_visible () == visible)
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return;
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if (visible)
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make_window ();
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else
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handle.reset (nullptr);
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}
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/* Function to refresh all the windows currently displayed. */
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void
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tui_refresh_all ()
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{
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struct tui_locator_window *locator = tui_locator_win_info_ptr ();
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for (tui_win_info *win_info : all_tui_windows ())
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{
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if (win_info->is_visible ())
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win_info->refresh_window ();
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}
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if (locator->is_visible ())
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locator->refresh_window ();
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}
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