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5df4cba632
This is mostly to get this commit from gnulib: e22cd2677a4b7beacbf30b93bb0559f7b89f96ce Add ‘extern "C"’ to count-one-bits.h etc. ... which fixes this compilation problem I observed with clang++: CXXLD gdb arch/arm-get-next-pcs.o:arm-get-next-pcs.c:function thumb_get_next_pcs_raw(arm_get_next_pcs*): error: undefined reference to 'count_one_bits(unsigned int)' <more such undefined references> I built-tested on GNU/Linux x86-64 (gcc-9 and clang-9) as well as with the x86_64-w64-mingw32-gcc cross-compiler. gnulib/ChangeLog: * update-gnulib.sh (GNULIB_COMMIT_SHA1): Bump to e22cd2677a4b7beacbf30b93bb0559f7b89f96ce. * Makefile.in, config.in, configure, import/*: Re-generate.
750 lines
18 KiB
C
750 lines
18 KiB
C
/* Locking in multithreaded situations.
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Copyright (C) 2005-2020 Free Software Foundation, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <https://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2005.
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Based on GCC's gthr-posix.h, gthr-posix95.h. */
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#include <config.h>
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#include "glthread/lock.h"
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/* ========================================================================= */
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#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS
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/* -------------------------- gl_lock_t datatype -------------------------- */
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int
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glthread_lock_init (gl_lock_t *lock)
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{
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if (mtx_init (&lock->mutex, mtx_plain) != thrd_success)
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return ENOMEM;
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lock->init_needed = 0;
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return 0;
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}
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int
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glthread_lock_lock (gl_lock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_lock (&lock->mutex) != thrd_success)
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return EAGAIN;
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return 0;
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}
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int
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glthread_lock_unlock (gl_lock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_unlock (&lock->mutex) != thrd_success)
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return EINVAL;
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return 0;
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}
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int
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glthread_lock_destroy (gl_lock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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mtx_destroy (&lock->mutex);
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return 0;
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}
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/* ------------------------- gl_rwlock_t datatype ------------------------- */
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int
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glthread_rwlock_init (gl_rwlock_t *lock)
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{
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if (mtx_init (&lock->lock, mtx_plain) != thrd_success
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|| cnd_init (&lock->waiting_readers) != thrd_success
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|| cnd_init (&lock->waiting_writers) != thrd_success)
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return ENOMEM;
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lock->waiting_writers_count = 0;
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lock->runcount = 0;
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lock->init_needed = 0;
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return 0;
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}
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int
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glthread_rwlock_rdlock (gl_rwlock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_lock (&lock->lock) != thrd_success)
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return EAGAIN;
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/* Test whether only readers are currently running, and whether the runcount
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field will not overflow, and whether no writer is waiting. The latter
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condition is because POSIX recommends that "write locks shall take
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precedence over read locks", to avoid "writer starvation". */
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while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0))
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{
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/* This thread has to wait for a while. Enqueue it among the
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waiting_readers. */
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if (cnd_wait (&lock->waiting_readers, &lock->lock) != thrd_success)
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{
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mtx_unlock (&lock->lock);
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return EINVAL;
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}
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}
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lock->runcount++;
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if (mtx_unlock (&lock->lock) != thrd_success)
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return EINVAL;
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return 0;
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}
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int
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glthread_rwlock_wrlock (gl_rwlock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_lock (&lock->lock) != thrd_success)
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return EAGAIN;
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/* Test whether no readers or writers are currently running. */
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while (!(lock->runcount == 0))
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{
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/* This thread has to wait for a while. Enqueue it among the
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waiting_writers. */
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lock->waiting_writers_count++;
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if (cnd_wait (&lock->waiting_writers, &lock->lock) != thrd_success)
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{
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lock->waiting_writers_count--;
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mtx_unlock (&lock->lock);
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return EINVAL;
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}
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lock->waiting_writers_count--;
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}
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lock->runcount--; /* runcount becomes -1 */
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if (mtx_unlock (&lock->lock) != thrd_success)
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return EINVAL;
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return 0;
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}
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int
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glthread_rwlock_unlock (gl_rwlock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_lock (&lock->lock) != thrd_success)
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return EAGAIN;
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if (lock->runcount < 0)
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{
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/* Drop a writer lock. */
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if (!(lock->runcount == -1))
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{
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mtx_unlock (&lock->lock);
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return EINVAL;
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}
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lock->runcount = 0;
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}
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else
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{
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/* Drop a reader lock. */
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if (!(lock->runcount > 0))
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{
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mtx_unlock (&lock->lock);
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return EINVAL;
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}
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lock->runcount--;
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}
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if (lock->runcount == 0)
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{
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/* POSIX recommends that "write locks shall take precedence over read
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locks", to avoid "writer starvation". */
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if (lock->waiting_writers_count > 0)
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{
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/* Wake up one of the waiting writers. */
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if (cnd_signal (&lock->waiting_writers) != thrd_success)
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{
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mtx_unlock (&lock->lock);
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return EINVAL;
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}
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}
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else
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{
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/* Wake up all waiting readers. */
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if (cnd_broadcast (&lock->waiting_readers) != thrd_success)
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{
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mtx_unlock (&lock->lock);
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return EINVAL;
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}
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}
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}
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if (mtx_unlock (&lock->lock) != thrd_success)
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return EINVAL;
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return 0;
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}
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int
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glthread_rwlock_destroy (gl_rwlock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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mtx_destroy (&lock->lock);
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cnd_destroy (&lock->waiting_readers);
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cnd_destroy (&lock->waiting_writers);
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return 0;
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}
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/* --------------------- gl_recursive_lock_t datatype --------------------- */
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int
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glthread_recursive_lock_init (gl_recursive_lock_t *lock)
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{
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if (mtx_init (&lock->mutex, mtx_plain | mtx_recursive) != thrd_success)
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return ENOMEM;
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lock->init_needed = 0;
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return 0;
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}
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int
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glthread_recursive_lock_lock (gl_recursive_lock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_lock (&lock->mutex) != thrd_success)
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return EAGAIN;
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return 0;
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}
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int
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glthread_recursive_lock_unlock (gl_recursive_lock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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if (mtx_unlock (&lock->mutex) != thrd_success)
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return EINVAL;
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return 0;
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}
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int
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glthread_recursive_lock_destroy (gl_recursive_lock_t *lock)
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{
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if (lock->init_needed)
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call_once (&lock->init_once, lock->init_func);
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mtx_destroy (&lock->mutex);
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return 0;
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}
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/* -------------------------- gl_once_t datatype -------------------------- */
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#endif
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/* ========================================================================= */
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#if USE_POSIX_THREADS
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/* -------------------------- gl_lock_t datatype -------------------------- */
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/* ------------------------- gl_rwlock_t datatype ------------------------- */
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# if HAVE_PTHREAD_RWLOCK && (HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER || (defined PTHREAD_RWLOCK_WRITER_NONRECURSIVE_INITIALIZER_NP && (__GNU_LIBRARY__ > 1)))
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# if defined PTHREAD_RWLOCK_INITIALIZER || defined PTHREAD_RWLOCK_INITIALIZER_NP
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# if !HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER
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/* glibc with bug https://sourceware.org/bugzilla/show_bug.cgi?id=13701 */
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int
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glthread_rwlock_init_for_glibc (pthread_rwlock_t *lock)
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{
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pthread_rwlockattr_t attributes;
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int err;
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err = pthread_rwlockattr_init (&attributes);
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if (err != 0)
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return err;
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/* Note: PTHREAD_RWLOCK_PREFER_WRITER_NONRECURSIVE_NP is the only value that
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causes the writer to be preferred. PTHREAD_RWLOCK_PREFER_WRITER_NP does not
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do this; see
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http://man7.org/linux/man-pages/man3/pthread_rwlockattr_setkind_np.3.html */
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err = pthread_rwlockattr_setkind_np (&attributes,
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PTHREAD_RWLOCK_PREFER_WRITER_NONRECURSIVE_NP);
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if (err == 0)
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err = pthread_rwlock_init(lock, &attributes);
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/* pthread_rwlockattr_destroy always returns 0. It cannot influence the
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return value. */
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pthread_rwlockattr_destroy (&attributes);
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return err;
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}
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# endif
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# else
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int
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glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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err = pthread_rwlock_init (&lock->rwlock, NULL);
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if (err != 0)
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return err;
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lock->initialized = 1;
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return 0;
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}
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int
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glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
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{
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if (!lock->initialized)
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{
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int err;
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err = pthread_mutex_lock (&lock->guard);
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if (err != 0)
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return err;
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if (!lock->initialized)
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{
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err = glthread_rwlock_init_multithreaded (lock);
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if (err != 0)
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{
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pthread_mutex_unlock (&lock->guard);
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return err;
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}
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}
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err = pthread_mutex_unlock (&lock->guard);
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if (err != 0)
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return err;
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}
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return pthread_rwlock_rdlock (&lock->rwlock);
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}
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int
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glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
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{
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if (!lock->initialized)
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{
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int err;
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err = pthread_mutex_lock (&lock->guard);
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if (err != 0)
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return err;
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if (!lock->initialized)
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{
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err = glthread_rwlock_init_multithreaded (lock);
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if (err != 0)
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{
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pthread_mutex_unlock (&lock->guard);
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return err;
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}
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}
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err = pthread_mutex_unlock (&lock->guard);
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if (err != 0)
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return err;
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}
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return pthread_rwlock_wrlock (&lock->rwlock);
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}
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int
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glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
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{
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if (!lock->initialized)
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return EINVAL;
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return pthread_rwlock_unlock (&lock->rwlock);
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}
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int
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glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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if (!lock->initialized)
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return EINVAL;
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err = pthread_rwlock_destroy (&lock->rwlock);
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if (err != 0)
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return err;
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lock->initialized = 0;
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return 0;
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}
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# endif
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# else
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int
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glthread_rwlock_init_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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err = pthread_mutex_init (&lock->lock, NULL);
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if (err != 0)
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return err;
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err = pthread_cond_init (&lock->waiting_readers, NULL);
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if (err != 0)
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return err;
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err = pthread_cond_init (&lock->waiting_writers, NULL);
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if (err != 0)
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return err;
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lock->waiting_writers_count = 0;
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lock->runcount = 0;
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return 0;
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}
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int
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glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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err = pthread_mutex_lock (&lock->lock);
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if (err != 0)
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return err;
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/* Test whether only readers are currently running, and whether the runcount
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field will not overflow, and whether no writer is waiting. The latter
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condition is because POSIX recommends that "write locks shall take
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precedence over read locks", to avoid "writer starvation". */
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while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0))
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{
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/* This thread has to wait for a while. Enqueue it among the
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waiting_readers. */
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err = pthread_cond_wait (&lock->waiting_readers, &lock->lock);
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if (err != 0)
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{
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pthread_mutex_unlock (&lock->lock);
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return err;
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}
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}
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lock->runcount++;
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return pthread_mutex_unlock (&lock->lock);
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}
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int
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glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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err = pthread_mutex_lock (&lock->lock);
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if (err != 0)
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return err;
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/* Test whether no readers or writers are currently running. */
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while (!(lock->runcount == 0))
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{
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/* This thread has to wait for a while. Enqueue it among the
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waiting_writers. */
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lock->waiting_writers_count++;
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err = pthread_cond_wait (&lock->waiting_writers, &lock->lock);
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if (err != 0)
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{
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lock->waiting_writers_count--;
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pthread_mutex_unlock (&lock->lock);
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return err;
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}
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lock->waiting_writers_count--;
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}
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lock->runcount--; /* runcount becomes -1 */
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return pthread_mutex_unlock (&lock->lock);
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}
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int
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glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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err = pthread_mutex_lock (&lock->lock);
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if (err != 0)
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return err;
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if (lock->runcount < 0)
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{
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/* Drop a writer lock. */
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if (!(lock->runcount == -1))
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{
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pthread_mutex_unlock (&lock->lock);
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return EINVAL;
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}
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lock->runcount = 0;
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}
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else
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{
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/* Drop a reader lock. */
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if (!(lock->runcount > 0))
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{
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pthread_mutex_unlock (&lock->lock);
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return EINVAL;
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}
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lock->runcount--;
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}
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if (lock->runcount == 0)
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{
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/* POSIX recommends that "write locks shall take precedence over read
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locks", to avoid "writer starvation". */
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if (lock->waiting_writers_count > 0)
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{
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/* Wake up one of the waiting writers. */
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err = pthread_cond_signal (&lock->waiting_writers);
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if (err != 0)
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{
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pthread_mutex_unlock (&lock->lock);
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return err;
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}
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}
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else
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{
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/* Wake up all waiting readers. */
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err = pthread_cond_broadcast (&lock->waiting_readers);
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if (err != 0)
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{
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pthread_mutex_unlock (&lock->lock);
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return err;
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}
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}
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}
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return pthread_mutex_unlock (&lock->lock);
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}
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int
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glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock)
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{
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int err;
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err = pthread_mutex_destroy (&lock->lock);
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if (err != 0)
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return err;
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err = pthread_cond_destroy (&lock->waiting_readers);
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if (err != 0)
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return err;
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err = pthread_cond_destroy (&lock->waiting_writers);
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if (err != 0)
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return err;
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return 0;
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}
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# endif
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/* --------------------- gl_recursive_lock_t datatype --------------------- */
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# if HAVE_PTHREAD_MUTEX_RECURSIVE
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# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
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int
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glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
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{
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pthread_mutexattr_t attributes;
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|
int err;
|
|
|
|
err = pthread_mutexattr_init (&attributes);
|
|
if (err != 0)
|
|
return err;
|
|
err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
|
|
if (err != 0)
|
|
{
|
|
pthread_mutexattr_destroy (&attributes);
|
|
return err;
|
|
}
|
|
err = pthread_mutex_init (lock, &attributes);
|
|
if (err != 0)
|
|
{
|
|
pthread_mutexattr_destroy (&attributes);
|
|
return err;
|
|
}
|
|
err = pthread_mutexattr_destroy (&attributes);
|
|
if (err != 0)
|
|
return err;
|
|
return 0;
|
|
}
|
|
|
|
# else
|
|
|
|
int
|
|
glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
pthread_mutexattr_t attributes;
|
|
int err;
|
|
|
|
err = pthread_mutexattr_init (&attributes);
|
|
if (err != 0)
|
|
return err;
|
|
err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE);
|
|
if (err != 0)
|
|
{
|
|
pthread_mutexattr_destroy (&attributes);
|
|
return err;
|
|
}
|
|
err = pthread_mutex_init (&lock->recmutex, &attributes);
|
|
if (err != 0)
|
|
{
|
|
pthread_mutexattr_destroy (&attributes);
|
|
return err;
|
|
}
|
|
err = pthread_mutexattr_destroy (&attributes);
|
|
if (err != 0)
|
|
return err;
|
|
lock->initialized = 1;
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
if (!lock->initialized)
|
|
{
|
|
int err;
|
|
|
|
err = pthread_mutex_lock (&lock->guard);
|
|
if (err != 0)
|
|
return err;
|
|
if (!lock->initialized)
|
|
{
|
|
err = glthread_recursive_lock_init_multithreaded (lock);
|
|
if (err != 0)
|
|
{
|
|
pthread_mutex_unlock (&lock->guard);
|
|
return err;
|
|
}
|
|
}
|
|
err = pthread_mutex_unlock (&lock->guard);
|
|
if (err != 0)
|
|
return err;
|
|
}
|
|
return pthread_mutex_lock (&lock->recmutex);
|
|
}
|
|
|
|
int
|
|
glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
if (!lock->initialized)
|
|
return EINVAL;
|
|
return pthread_mutex_unlock (&lock->recmutex);
|
|
}
|
|
|
|
int
|
|
glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
int err;
|
|
|
|
if (!lock->initialized)
|
|
return EINVAL;
|
|
err = pthread_mutex_destroy (&lock->recmutex);
|
|
if (err != 0)
|
|
return err;
|
|
lock->initialized = 0;
|
|
return 0;
|
|
}
|
|
|
|
# endif
|
|
|
|
# else
|
|
|
|
int
|
|
glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
int err;
|
|
|
|
err = pthread_mutex_init (&lock->mutex, NULL);
|
|
if (err != 0)
|
|
return err;
|
|
lock->owner = (pthread_t) 0;
|
|
lock->depth = 0;
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
pthread_t self = pthread_self ();
|
|
if (lock->owner != self)
|
|
{
|
|
int err;
|
|
|
|
err = pthread_mutex_lock (&lock->mutex);
|
|
if (err != 0)
|
|
return err;
|
|
lock->owner = self;
|
|
}
|
|
if (++(lock->depth) == 0) /* wraparound? */
|
|
{
|
|
lock->depth--;
|
|
return EAGAIN;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
if (lock->owner != pthread_self ())
|
|
return EPERM;
|
|
if (lock->depth == 0)
|
|
return EINVAL;
|
|
if (--(lock->depth) == 0)
|
|
{
|
|
lock->owner = (pthread_t) 0;
|
|
return pthread_mutex_unlock (&lock->mutex);
|
|
}
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock)
|
|
{
|
|
if (lock->owner != (pthread_t) 0)
|
|
return EBUSY;
|
|
return pthread_mutex_destroy (&lock->mutex);
|
|
}
|
|
|
|
# endif
|
|
|
|
/* -------------------------- gl_once_t datatype -------------------------- */
|
|
|
|
static const pthread_once_t fresh_once = PTHREAD_ONCE_INIT;
|
|
|
|
int
|
|
glthread_once_singlethreaded (pthread_once_t *once_control)
|
|
{
|
|
/* We don't know whether pthread_once_t is an integer type, a floating-point
|
|
type, a pointer type, or a structure type. */
|
|
char *firstbyte = (char *)once_control;
|
|
if (*firstbyte == *(const char *)&fresh_once)
|
|
{
|
|
/* First time use of once_control. Invert the first byte. */
|
|
*firstbyte = ~ *(const char *)&fresh_once;
|
|
return 1;
|
|
}
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
# if !(PTHREAD_IN_USE_DETECTION_HARD || USE_POSIX_THREADS_WEAK)
|
|
|
|
int
|
|
glthread_once_multithreaded (pthread_once_t *once_control,
|
|
void (*init_function) (void))
|
|
{
|
|
int err = pthread_once (once_control, init_function);
|
|
if (err == ENOSYS)
|
|
{
|
|
/* This happens on FreeBSD 11: The pthread_once function in libc returns
|
|
ENOSYS. */
|
|
if (glthread_once_singlethreaded (once_control))
|
|
init_function ();
|
|
return 0;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
# endif
|
|
|
|
#endif
|
|
|
|
/* ========================================================================= */
|
|
|
|
#if USE_WINDOWS_THREADS
|
|
|
|
#endif
|
|
|
|
/* ========================================================================= */
|