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90cef2edd2
On some platforms, e.g., arm-eabi-none, we need to make certain that malloc is linked into the program because the test suite uses function calls requiring malloc: (gdb) p foo101("abc") evaluation of this expression requires the program to have a function "malloc". gdb/testsuite/ChangeLog * gdb.cp/oranking.cc (dummy): New function to grab malloc. (main): Call it.
247 lines
5.4 KiB
C++
247 lines
5.4 KiB
C++
#include <cstdlib>
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/* Make sure `malloc' is linked into the program. If we don't, tests
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in the accompanying expect file may fail:
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evaluation of this expression requires the program to have a function
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"malloc". */
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void
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dummy ()
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{
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void *p = malloc (16);
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free (p);
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}
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/* 1. A standard covnersion sequence is better than a user-defined sequence
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which is better than an elipses conversion sequence. */
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class A{};
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class B: public A {public: operator int (){ return 1;}};
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// standard vs user-defined
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int foo0 (int) { return 10; }
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int foo1 (int) { return 11; } // B -> int : user defined
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int foo1 (A) { return 12; } // B -> A : standard
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int test1 () {
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B b;
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return foo1(b); // 12
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}
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// user-defined vs ellipsis
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int foo2 (int) { return 13;} // B -> int : user defined
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int foo2 (...) { return 14;} // B -> ... : ellipsis
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int test2(){
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B b;
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return foo2(b); // 13
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}
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/* 2. Standard Conversion squence S1 is better than standard Conversion
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S2 if: */
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// - S1 has a better rank than S2
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// see overload.exp for more comprehensive testing of this.
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int foo3 (double) { return 21; } // float->double is 'promotion rank'
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int foo3 (int) { return 22; } // float->int is 'conversion rank'
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int test3(){
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return foo3 (1.0f); // 21
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}
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// - S1 and S2 are both 'qualification conversions' but S1 cv-qualification
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// is a subset of S2 cv-qualification.
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int foo4 (const volatile int*) { return 23; }
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int foo4 ( volatile int*) { return 24; }
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int test4 () {
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volatile int a = 5;
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return foo4(&a); // 24
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}
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// - S1 and S2 have the same rank but:
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// - S2 is a conversion of pointer or memeber-pointer to bool
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int foo5 (bool) { return 25; }
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int foo5 (void*) { return 26; }
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int test5 () {
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char *a;
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return foo5(a); // 26
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}
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// - Class B publicly extends class A and S1 is a conversion of
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// B* to A* and S2 is a conversion B* to void*
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int foo6 (void*) { return 27; }
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int foo6 (A*) { return 28; }
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int test6 () {
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B *bp;
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return foo6(bp); // 28
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}
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// - Class C publicly extends Class B which publicly extends
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// class A and S1 is a conversion of C* to B* and S2 is a
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// conversion C* to A*.
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class C: public B {};
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int foo7 (A*) { return 29; }
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int foo7 (B*) { return 210; }
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int test7 () {
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C *cp;
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return foo7(cp); // 210
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}
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// - Same as above but for references.
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int foo8 (A&) { return 211; }
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int foo8 (B&) { return 212; }
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int test8 () {
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C c;
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return foo8(c); // 212
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}
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// - Same as above but passing by copy.
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int foo9 (A) { return 213; }
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int foo9 (B) { return 214; }
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int test9 () {
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C c;
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return foo9(c); // 212
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}
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// - S1 is a conversion of A::* to B::* and S2 is a conversion of
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// A::* to C::8.
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int foo10 (void (C::*)()) { return 215; }
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int foo10 (void (B::*)()) { return 216; }
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int test10 () {
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void (A::*amp)();
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return foo10(amp); // 216
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}
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// - S1 is a subsequence of S2
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int foo101 (volatile const char*) { return 217; } // array-to-pointer conversion
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// plus qualification conversion
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int foo101 ( const char*) { return 218; } // array-to-pointer conversion
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int test101 () {
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return foo101("abc"); // 216
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}
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/* 3. User defined conversion U1 is better than user defined Conversion U2,
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if U1 and U2 are using the same conversion function but U1 has a better
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second standard conversion sequence than U2. */
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class D {public: operator short(){ return 0;}};
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int foo11 (float) { return 31; }
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int foo11 (int) { return 32; }
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int test11 () {
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D d;
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return foo11(d); // 32
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}
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/* 4. Function Level Ranking.
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All else being equal some functions are preferred by overload resolution.
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Function F1 is better than function F2 if: */
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// - F1 is a non-template function and F2 is a template function
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template<class T> int foo12(T) { return 41; }
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int foo12(int) { return 42; }
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int test12 (){
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return foo12(1); //42
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}
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// - F1 is a more specialized template instance
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template<class T> int foo13(T) { return 43; }
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template<class T> int foo13(T*) { return 44; }
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int test13 (){
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char *c;
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return foo13(c); // 44
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}
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// - The context is user defined conversion and F1 has
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// a better return type than F2
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class E {
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public:
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operator double () {return 45; }
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operator int () {return 46; }
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};
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int foo14 (int a) {return a;}
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int test14 (){
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E e;
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return foo14(e); // 46
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}
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/* Test cv qualifier overloads. */
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int foo15 (char *arg) { return 47; }
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int foo15 (const char *arg) { return 48; }
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int foo15 (volatile char *arg) { return 49; }
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int foo15 (const volatile char *arg) { return 50; }
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static int
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test15 ()
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{
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char *c = 0;
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const char *cc = 0;
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volatile char *vc = 0;
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const volatile char *cvc = 0;
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// 47 + 48 + 49 + 50 = 194
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return foo15 (c) + foo15 (cc) + foo15 (vc) + foo15 (cvc);
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}
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int main() {
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dummy ();
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B b;
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foo0(b);
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foo1(b);
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test1();
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foo2(b);
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test2();
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foo3(1.0f);
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test3();
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volatile int a;
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foo4(&a);
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test4();
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char *c;
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foo5(c);
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test5();
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B *bp;
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foo6(bp);
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test6();
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C *cp;
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foo7(cp);
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test7();
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C co;
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foo8(co);
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test8();
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foo9(co);
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test9();
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void (A::*amp)();
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foo10(amp);
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test10();
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foo101("abc");
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test101();
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D d;
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foo11(d);
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test11();
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foo12(1);
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test12();
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foo13(c);
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test13();
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E e;
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foo14(e);
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test14();
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const char *cc = 0;
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volatile char *vc = 0;
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const volatile char *cvc = 0;
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test15 ();
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return 0; // end of main
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}
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