binutils-gdb/readline/readline/text.c
Tom Tromey b4f26d541a Import GNU Readline 8.1
This imports readline 8.1.  I did this via various hackery in a
readline git repository to make a version of readline identical to
gdb's, then did a git merge.

readline/ChangeLog
2021-03-02  Tom Tromey  <tom@tromey.com>

	* Import readline 8.1.
2021-03-02 13:42:37 -07:00

1881 lines
42 KiB
C

/* text.c -- text handling commands for readline. */
/* Copyright (C) 1987-2020 Free Software Foundation, Inc.
This file is part of the GNU Readline Library (Readline), a library
for reading lines of text with interactive input and history editing.
Readline is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Readline is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Readline. If not, see <http://www.gnu.org/licenses/>.
*/
#define READLINE_LIBRARY
#if defined (HAVE_CONFIG_H)
# include <config.h>
#endif
#if defined (HAVE_UNISTD_H)
# include <unistd.h>
#endif /* HAVE_UNISTD_H */
#if defined (HAVE_STDLIB_H)
# include <stdlib.h>
#else
# include "ansi_stdlib.h"
#endif /* HAVE_STDLIB_H */
#if defined (HAVE_LOCALE_H)
# include <locale.h>
#endif
#include <stdio.h>
/* System-specific feature definitions and include files. */
#include "rldefs.h"
#include "rlmbutil.h"
#if defined (__EMX__)
# define INCL_DOSPROCESS
# include <os2.h>
#endif /* __EMX__ */
/* Some standard library routines. */
#include "readline.h"
#include "history.h"
#include "rlprivate.h"
#include "rlshell.h"
#include "xmalloc.h"
/* Forward declarations. */
static int rl_change_case PARAMS((int, int));
static int _rl_char_search PARAMS((int, int, int));
#if defined (READLINE_CALLBACKS)
static int _rl_insert_next_callback PARAMS((_rl_callback_generic_arg *));
static int _rl_char_search_callback PARAMS((_rl_callback_generic_arg *));
#endif
/* The largest chunk of text that can be inserted in one call to
rl_insert_text. Text blocks larger than this are divided. */
#define TEXT_COUNT_MAX 1024
int _rl_optimize_typeahead = 1; /* rl_insert tries to read typeahead */
/* **************************************************************** */
/* */
/* Insert and Delete */
/* */
/* **************************************************************** */
/* Insert a string of text into the line at point. This is the only
way that you should do insertion. _rl_insert_char () calls this
function. Returns the number of characters inserted. */
int
rl_insert_text (const char *string)
{
register int i, l;
l = (string && *string) ? strlen (string) : 0;
if (l == 0)
return 0;
if (rl_end + l >= rl_line_buffer_len)
rl_extend_line_buffer (rl_end + l);
for (i = rl_end; i >= rl_point; i--)
rl_line_buffer[i + l] = rl_line_buffer[i];
strncpy (rl_line_buffer + rl_point, string, l);
/* Remember how to undo this if we aren't undoing something. */
if (_rl_doing_an_undo == 0)
{
/* If possible and desirable, concatenate the undos. */
if ((l == 1) &&
rl_undo_list &&
(rl_undo_list->what == UNDO_INSERT) &&
(rl_undo_list->end == rl_point) &&
(rl_undo_list->end - rl_undo_list->start < 20))
rl_undo_list->end++;
else
rl_add_undo (UNDO_INSERT, rl_point, rl_point + l, (char *)NULL);
}
rl_point += l;
rl_end += l;
rl_line_buffer[rl_end] = '\0';
return l;
}
/* Delete the string between FROM and TO. FROM is inclusive, TO is not.
Returns the number of characters deleted. */
int
rl_delete_text (int from, int to)
{
register char *text;
register int diff, i;
/* Fix it if the caller is confused. */
if (from > to)
SWAP (from, to);
/* fix boundaries */
if (to > rl_end)
{
to = rl_end;
if (from > to)
from = to;
}
if (from < 0)
from = 0;
text = rl_copy_text (from, to);
/* Some versions of strncpy() can't handle overlapping arguments. */
diff = to - from;
for (i = from; i < rl_end - diff; i++)
rl_line_buffer[i] = rl_line_buffer[i + diff];
/* Remember how to undo this delete. */
if (_rl_doing_an_undo == 0)
rl_add_undo (UNDO_DELETE, from, to, text);
else
xfree (text);
rl_end -= diff;
rl_line_buffer[rl_end] = '\0';
_rl_fix_mark ();
return (diff);
}
/* Fix up point so that it is within the line boundaries after killing
text. If FIX_MARK_TOO is non-zero, the mark is forced within line
boundaries also. */
#define _RL_FIX_POINT(x) \
do { \
if (x > rl_end) \
x = rl_end; \
else if (x < 0) \
x = 0; \
} while (0)
void
_rl_fix_point (int fix_mark_too)
{
_RL_FIX_POINT (rl_point);
if (fix_mark_too)
_RL_FIX_POINT (rl_mark);
}
void
_rl_fix_mark (void)
{
_RL_FIX_POINT (rl_mark);
}
#undef _RL_FIX_POINT
/* Replace the contents of the line buffer between START and END with
TEXT. The operation is undoable. To replace the entire line in an
undoable mode, use _rl_replace_text(text, 0, rl_end); */
int
_rl_replace_text (const char *text, int start, int end)
{
int n;
n = 0;
rl_begin_undo_group ();
if (start <= end)
rl_delete_text (start, end + 1);
rl_point = start;
if (*text)
n = rl_insert_text (text);
rl_end_undo_group ();
return n;
}
/* Replace the current line buffer contents with TEXT. If CLEAR_UNDO is
non-zero, we free the current undo list. */
void
rl_replace_line (const char *text, int clear_undo)
{
int len;
len = strlen (text);
if (len >= rl_line_buffer_len)
rl_extend_line_buffer (len);
strcpy (rl_line_buffer, text);
rl_end = len;
if (clear_undo)
rl_free_undo_list ();
_rl_fix_point (1);
}
/* **************************************************************** */
/* */
/* Readline character functions */
/* */
/* **************************************************************** */
/* This is not a gap editor, just a stupid line input routine. No hair
is involved in writing any of the functions, and none should be. */
/* Note that:
rl_end is the place in the string that we would place '\0';
i.e., it is always safe to place '\0' there.
rl_point is the place in the string where the cursor is. Sometimes
this is the same as rl_end.
Any command that is called interactively receives two arguments.
The first is a count: the numeric arg passed to this command.
The second is the key which invoked this command.
*/
/* **************************************************************** */
/* */
/* Movement Commands */
/* */
/* **************************************************************** */
/* Note that if you `optimize' the display for these functions, you cannot
use said functions in other functions which do not do optimizing display.
I.e., you will have to update the data base for rl_redisplay, and you
might as well let rl_redisplay do that job. */
/* Move forward COUNT bytes. */
int
rl_forward_byte (int count, int key)
{
if (count < 0)
return (rl_backward_byte (-count, key));
if (count > 0)
{
int end, lend;
end = rl_point + count;
#if defined (VI_MODE)
lend = rl_end > 0 ? rl_end - (VI_COMMAND_MODE()) : rl_end;
#else
lend = rl_end;
#endif
if (end > lend)
{
rl_point = lend;
rl_ding ();
}
else
rl_point = end;
}
if (rl_end < 0)
rl_end = 0;
return 0;
}
int
_rl_forward_char_internal (int count)
{
int point;
#if defined (HANDLE_MULTIBYTE)
point = _rl_find_next_mbchar (rl_line_buffer, rl_point, count, MB_FIND_NONZERO);
#if defined (VI_MODE)
if (point >= rl_end && VI_COMMAND_MODE())
point = _rl_find_prev_mbchar (rl_line_buffer, rl_end, MB_FIND_NONZERO);
#endif
if (rl_end < 0)
rl_end = 0;
#else
point = rl_point + count;
#endif
if (point > rl_end)
point = rl_end;
return (point);
}
int
_rl_backward_char_internal (int count)
{
int point;
point = rl_point;
#if defined (HANDLE_MULTIBYTE)
if (count > 0)
{
while (count > 0 && point > 0)
{
point = _rl_find_prev_mbchar (rl_line_buffer, point, MB_FIND_NONZERO);
count--;
}
if (count > 0)
return 0; /* XXX - rl_ding() here? */
}
#else
if (count > 0)
point -= count;
#endif
if (point < 0)
point = 0;
return (point);
}
#if defined (HANDLE_MULTIBYTE)
/* Move forward COUNT characters. */
int
rl_forward_char (int count, int key)
{
int point;
if (MB_CUR_MAX == 1 || rl_byte_oriented)
return (rl_forward_byte (count, key));
if (count < 0)
return (rl_backward_char (-count, key));
if (count > 0)
{
if (rl_point == rl_end && EMACS_MODE())
{
rl_ding ();
return 0;
}
point = _rl_forward_char_internal (count);
if (rl_point == point)
rl_ding ();
rl_point = point;
}
return 0;
}
#else /* !HANDLE_MULTIBYTE */
int
rl_forward_char (int count, int key)
{
return (rl_forward_byte (count, key));
}
#endif /* !HANDLE_MULTIBYTE */
/* Backwards compatibility. */
int
rl_forward (int count, int key)
{
return (rl_forward_char (count, key));
}
/* Move backward COUNT bytes. */
int
rl_backward_byte (int count, int key)
{
if (count < 0)
return (rl_forward_byte (-count, key));
if (count > 0)
{
if (rl_point < count)
{
rl_point = 0;
rl_ding ();
}
else
rl_point -= count;
}
if (rl_point < 0)
rl_point = 0;
return 0;
}
#if defined (HANDLE_MULTIBYTE)
/* Move backward COUNT characters. */
int
rl_backward_char (int count, int key)
{
int point;
if (MB_CUR_MAX == 1 || rl_byte_oriented)
return (rl_backward_byte (count, key));
if (count < 0)
return (rl_forward_char (-count, key));
if (count > 0)
{
point = rl_point;
while (count > 0 && point > 0)
{
point = _rl_find_prev_mbchar (rl_line_buffer, point, MB_FIND_NONZERO);
count--;
}
if (count > 0)
{
rl_point = 0;
rl_ding ();
}
else
rl_point = point;
}
return 0;
}
#else
int
rl_backward_char (int count, int key)
{
return (rl_backward_byte (count, key));
}
#endif
/* Backwards compatibility. */
int
rl_backward (int count, int key)
{
return (rl_backward_char (count, key));
}
/* Move to the beginning of the line. */
int
rl_beg_of_line (int count, int key)
{
rl_point = 0;
return 0;
}
/* Move to the end of the line. */
int
rl_end_of_line (int count, int key)
{
rl_point = rl_end;
return 0;
}
/* Move forward a word. We do what Emacs does. Handles multibyte chars. */
int
rl_forward_word (int count, int key)
{
int c;
if (count < 0)
return (rl_backward_word (-count, key));
while (count)
{
if (rl_point > rl_end)
rl_point = rl_end;
if (rl_point == rl_end)
return 0;
/* If we are not in a word, move forward until we are in one.
Then, move forward until we hit a non-alphabetic character. */
c = _rl_char_value (rl_line_buffer, rl_point);
if (_rl_walphabetic (c) == 0)
{
rl_point = MB_NEXTCHAR (rl_line_buffer, rl_point, 1, MB_FIND_NONZERO);
while (rl_point < rl_end)
{
c = _rl_char_value (rl_line_buffer, rl_point);
if (_rl_walphabetic (c))
break;
rl_point = MB_NEXTCHAR (rl_line_buffer, rl_point, 1, MB_FIND_NONZERO);
}
}
if (rl_point > rl_end)
rl_point = rl_end;
if (rl_point == rl_end)
return 0;
rl_point = MB_NEXTCHAR (rl_line_buffer, rl_point, 1, MB_FIND_NONZERO);
while (rl_point < rl_end)
{
c = _rl_char_value (rl_line_buffer, rl_point);
if (_rl_walphabetic (c) == 0)
break;
rl_point = MB_NEXTCHAR (rl_line_buffer, rl_point, 1, MB_FIND_NONZERO);
}
--count;
}
return 0;
}
/* Move backward a word. We do what Emacs does. Handles multibyte chars. */
int
rl_backward_word (int count, int key)
{
int c, p;
if (count < 0)
return (rl_forward_word (-count, key));
while (count)
{
if (rl_point == 0)
return 0;
/* Like rl_forward_word (), except that we look at the characters
just before point. */
p = MB_PREVCHAR (rl_line_buffer, rl_point, MB_FIND_NONZERO);
c = _rl_char_value (rl_line_buffer, p);
if (_rl_walphabetic (c) == 0)
{
rl_point = p;
while (rl_point > 0)
{
p = MB_PREVCHAR (rl_line_buffer, rl_point, MB_FIND_NONZERO);
c = _rl_char_value (rl_line_buffer, p);
if (_rl_walphabetic (c))
break;
rl_point = p;
}
}
while (rl_point)
{
p = MB_PREVCHAR (rl_line_buffer, rl_point, MB_FIND_NONZERO);
c = _rl_char_value (rl_line_buffer, p);
if (_rl_walphabetic (c) == 0)
break;
else
rl_point = p;
}
--count;
}
return 0;
}
/* Clear the current line. Numeric argument to C-l does this. */
int
rl_refresh_line (int ignore1, int ignore2)
{
_rl_refresh_line ();
rl_display_fixed = 1;
return 0;
}
/* C-l typed to a line without quoting clears the screen, and then reprints
the prompt and the current input line. Given a numeric arg, redraw only
the current line. */
int
rl_clear_screen (int count, int key)
{
if (rl_explicit_arg)
{
rl_refresh_line (count, key);
return 0;
}
_rl_clear_screen (0); /* calls termcap function to clear screen */
rl_keep_mark_active ();
rl_forced_update_display ();
rl_display_fixed = 1;
return 0;
}
int
rl_clear_display (int count, int key)
{
_rl_clear_screen (1); /* calls termcap function to clear screen and scrollback buffer */
rl_forced_update_display ();
rl_display_fixed = 1;
return 0;
}
int
rl_previous_screen_line (int count, int key)
{
int c;
c = _rl_term_autowrap ? _rl_screenwidth : (_rl_screenwidth + 1);
return (rl_backward_char (c, key));
}
int
rl_next_screen_line (int count, int key)
{
int c;
c = _rl_term_autowrap ? _rl_screenwidth : (_rl_screenwidth + 1);
return (rl_forward_char (c, key));
}
int
rl_skip_csi_sequence (int count, int key)
{
int ch;
RL_SETSTATE (RL_STATE_MOREINPUT);
do
ch = rl_read_key ();
while (ch >= 0x20 && ch < 0x40);
RL_UNSETSTATE (RL_STATE_MOREINPUT);
return (ch < 0);
}
int
rl_arrow_keys (int count, int key)
{
int ch;
RL_SETSTATE(RL_STATE_MOREINPUT);
ch = rl_read_key ();
RL_UNSETSTATE(RL_STATE_MOREINPUT);
if (ch < 0)
return (1);
switch (_rl_to_upper (ch))
{
case 'A':
rl_get_previous_history (count, ch);
break;
case 'B':
rl_get_next_history (count, ch);
break;
case 'C':
if (MB_CUR_MAX > 1 && rl_byte_oriented == 0)
rl_forward_char (count, ch);
else
rl_forward_byte (count, ch);
break;
case 'D':
if (MB_CUR_MAX > 1 && rl_byte_oriented == 0)
rl_backward_char (count, ch);
else
rl_backward_byte (count, ch);
break;
default:
rl_ding ();
}
return 0;
}
/* **************************************************************** */
/* */
/* Text commands */
/* */
/* **************************************************************** */
#ifdef HANDLE_MULTIBYTE
static char pending_bytes[MB_LEN_MAX];
static int pending_bytes_length = 0;
static mbstate_t ps = {0};
#endif
/* Insert the character C at the current location, moving point forward.
If C introduces a multibyte sequence, we read the whole sequence and
then insert the multibyte char into the line buffer. */
int
_rl_insert_char (int count, int c)
{
register int i;
char *string;
#ifdef HANDLE_MULTIBYTE
int string_size;
char incoming[MB_LEN_MAX + 1];
int incoming_length = 0;
mbstate_t ps_back;
static int stored_count = 0;
#endif
if (count <= 0)
return 0;
#if defined (HANDLE_MULTIBYTE)
if (MB_CUR_MAX == 1 || rl_byte_oriented)
{
incoming[0] = c;
incoming[1] = '\0';
incoming_length = 1;
}
else if (_rl_utf8locale && (c & 0x80) == 0)
{
incoming[0] = c;
incoming[1] = '\0';
incoming_length = 1;
}
else
{
wchar_t wc;
size_t ret;
if (stored_count <= 0)
stored_count = count;
else
count = stored_count;
ps_back = ps;
pending_bytes[pending_bytes_length++] = c;
ret = mbrtowc (&wc, pending_bytes, pending_bytes_length, &ps);
if (ret == (size_t)-2)
{
/* Bytes too short to compose character, try to wait for next byte.
Restore the state of the byte sequence, because in this case the
effect of mbstate is undefined. */
ps = ps_back;
return 1;
}
else if (ret == (size_t)-1)
{
/* Invalid byte sequence for the current locale. Treat first byte
as a single character. */
incoming[0] = pending_bytes[0];
incoming[1] = '\0';
incoming_length = 1;
pending_bytes_length--;
memmove (pending_bytes, pending_bytes + 1, pending_bytes_length);
/* Clear the state of the byte sequence, because in this case the
effect of mbstate is undefined. */
memset (&ps, 0, sizeof (mbstate_t));
}
else if (ret == (size_t)0)
{
incoming[0] = '\0';
incoming_length = 0;
pending_bytes_length--;
/* Clear the state of the byte sequence, because in this case the
effect of mbstate is undefined. */
memset (&ps, 0, sizeof (mbstate_t));
}
else if (ret == 1)
{
incoming[0] = pending_bytes[0];
incoming[incoming_length = 1] = '\0';
pending_bytes_length = 0;
}
else
{
/* We successfully read a single multibyte character. */
memcpy (incoming, pending_bytes, pending_bytes_length);
incoming[pending_bytes_length] = '\0';
incoming_length = pending_bytes_length;
pending_bytes_length = 0;
}
}
#endif /* HANDLE_MULTIBYTE */
/* If we can optimize, then do it. But don't let people crash
readline because of extra large arguments. */
if (count > 1 && count <= TEXT_COUNT_MAX)
{
#if defined (HANDLE_MULTIBYTE)
string_size = count * incoming_length;
string = (char *)xmalloc (1 + string_size);
i = 0;
while (i < string_size)
{
if (incoming_length == 1)
string[i++] = *incoming;
else
{
strncpy (string + i, incoming, incoming_length);
i += incoming_length;
}
}
incoming_length = 0;
stored_count = 0;
#else /* !HANDLE_MULTIBYTE */
string = (char *)xmalloc (1 + count);
for (i = 0; i < count; i++)
string[i] = c;
#endif /* !HANDLE_MULTIBYTE */
string[i] = '\0';
rl_insert_text (string);
xfree (string);
return 0;
}
if (count > TEXT_COUNT_MAX)
{
int decreaser;
#if defined (HANDLE_MULTIBYTE)
string_size = incoming_length * TEXT_COUNT_MAX;
string = (char *)xmalloc (1 + string_size);
i = 0;
while (i < string_size)
{
if (incoming_length == 1)
string[i++] = *incoming;
else
{
strncpy (string + i, incoming, incoming_length);
i += incoming_length;
}
}
while (count)
{
decreaser = (count > TEXT_COUNT_MAX) ? TEXT_COUNT_MAX : count;
string[decreaser*incoming_length] = '\0';
rl_insert_text (string);
count -= decreaser;
}
xfree (string);
incoming_length = 0;
stored_count = 0;
#else /* !HANDLE_MULTIBYTE */
char str[TEXT_COUNT_MAX+1];
for (i = 0; i < TEXT_COUNT_MAX; i++)
str[i] = c;
while (count)
{
decreaser = (count > TEXT_COUNT_MAX ? TEXT_COUNT_MAX : count);
str[decreaser] = '\0';
rl_insert_text (str);
count -= decreaser;
}
#endif /* !HANDLE_MULTIBYTE */
return 0;
}
if (MB_CUR_MAX == 1 || rl_byte_oriented)
{
/* We are inserting a single character.
If there is pending input, then make a string of all of the
pending characters that are bound to rl_insert, and insert
them all. Don't do this if we're current reading input from
a macro. */
if ((RL_ISSTATE (RL_STATE_MACROINPUT) == 0) && _rl_pushed_input_available ())
_rl_insert_typein (c);
else
{
/* Inserting a single character. */
char str[2];
str[1] = '\0';
str[0] = c;
rl_insert_text (str);
}
}
#if defined (HANDLE_MULTIBYTE)
else
{
rl_insert_text (incoming);
stored_count = 0;
}
#endif
return 0;
}
/* Overwrite the character at point (or next COUNT characters) with C.
If C introduces a multibyte character sequence, read the entire sequence
before starting the overwrite loop. */
int
_rl_overwrite_char (int count, int c)
{
int i;
#if defined (HANDLE_MULTIBYTE)
char mbkey[MB_LEN_MAX];
int k;
/* Read an entire multibyte character sequence to insert COUNT times. */
if (count > 0 && MB_CUR_MAX > 1 && rl_byte_oriented == 0)
k = _rl_read_mbstring (c, mbkey, MB_LEN_MAX);
#endif
rl_begin_undo_group ();
for (i = 0; i < count; i++)
{
#if defined (HANDLE_MULTIBYTE)
if (MB_CUR_MAX > 1 && rl_byte_oriented == 0)
rl_insert_text (mbkey);
else
#endif
_rl_insert_char (1, c);
if (rl_point < rl_end)
rl_delete (1, c);
}
rl_end_undo_group ();
return 0;
}
int
rl_insert (int count, int c)
{
int r, n, x;
r = (rl_insert_mode == RL_IM_INSERT) ? _rl_insert_char (count, c) : _rl_overwrite_char (count, c);
/* XXX -- attempt to batch-insert pending input that maps to self-insert */
x = 0;
n = (unsigned short)-2;
while (_rl_optimize_typeahead &&
rl_num_chars_to_read == 0 &&
(RL_ISSTATE (RL_STATE_INPUTPENDING|RL_STATE_MACROINPUT) == 0) &&
_rl_pushed_input_available () == 0 &&
_rl_input_queued (0) &&
(n = rl_read_key ()) > 0 &&
_rl_keymap[(unsigned char)n].type == ISFUNC &&
_rl_keymap[(unsigned char)n].function == rl_insert)
{
r = (rl_insert_mode == RL_IM_INSERT) ? _rl_insert_char (1, n) : _rl_overwrite_char (1, n);
/* _rl_insert_char keeps its own set of pending characters to compose a
complete multibyte character, and only returns 1 if it sees a character
that's part of a multibyte character but too short to complete one. We
can try to read another character in the hopes that we will get the
next one or just punt. Right now we try to read another character.
We don't want to call rl_insert_next if _rl_insert_char has already
stored the character in the pending_bytes array because that will
result in doubled input. */
n = (unsigned short)-2;
x++; /* count of bytes of typeahead read, currently unused */
if (r == 1) /* read partial multibyte character */
continue;
if (rl_done || r != 0)
break;
}
if (n != (unsigned short)-2) /* -2 = sentinel value for having inserted N */
{
/* setting rl_pending_input inhibits setting rl_last_func so we do it
ourselves here */
rl_last_func = rl_insert;
_rl_reset_argument ();
rl_executing_keyseq[rl_key_sequence_length = 0] = '\0';
r = rl_execute_next (n);
}
return r;
}
/* Insert the next typed character verbatim. */
static int
_rl_insert_next (int count)
{
int c;
RL_SETSTATE(RL_STATE_MOREINPUT);
c = rl_read_key ();
RL_UNSETSTATE(RL_STATE_MOREINPUT);
if (c < 0)
return 1;
if (RL_ISSTATE (RL_STATE_MACRODEF))
_rl_add_macro_char (c);
#if defined (HANDLE_SIGNALS)
if (RL_ISSTATE (RL_STATE_CALLBACK) == 0)
_rl_restore_tty_signals ();
#endif
return (_rl_insert_char (count, c));
}
#if defined (READLINE_CALLBACKS)
static int
_rl_insert_next_callback (_rl_callback_generic_arg *data)
{
int count, r;
count = data->count;
r = 0;
if (count < 0)
{
data->count++;
r = _rl_insert_next (1);
_rl_want_redisplay = 1;
/* If we should keep going, leave the callback function installed */
if (data->count < 0 && r == 0)
return r;
count = 0; /* data->count == 0 || r != 0; force break below */
}
/* Deregister function, let rl_callback_read_char deallocate data */
_rl_callback_func = 0;
_rl_want_redisplay = 1;
if (count == 0)
return r;
return _rl_insert_next (count);
}
#endif
int
rl_quoted_insert (int count, int key)
{
/* Let's see...should the callback interface futz with signal handling? */
#if defined (HANDLE_SIGNALS)
if (RL_ISSTATE (RL_STATE_CALLBACK) == 0)
_rl_disable_tty_signals ();
#endif
#if defined (READLINE_CALLBACKS)
if (RL_ISSTATE (RL_STATE_CALLBACK))
{
_rl_callback_data = _rl_callback_data_alloc (count);
_rl_callback_func = _rl_insert_next_callback;
return (0);
}
#endif
/* A negative count means to quote the next -COUNT characters. */
if (count < 0)
{
int r;
do
r = _rl_insert_next (1);
while (r == 0 && ++count < 0);
return r;
}
return _rl_insert_next (count);
}
/* Insert a tab character. */
int
rl_tab_insert (int count, int key)
{
return (_rl_insert_char (count, '\t'));
}
/* What to do when a NEWLINE is pressed. We accept the whole line.
KEY is the key that invoked this command. I guess it could have
meaning in the future. */
int
rl_newline (int count, int key)
{
if (rl_mark_active_p ())
{
rl_deactivate_mark ();
(*rl_redisplay_function) ();
_rl_want_redisplay = 0;
}
rl_done = 1;
if (_rl_history_preserve_point)
_rl_history_saved_point = (rl_point == rl_end) ? -1 : rl_point;
RL_SETSTATE(RL_STATE_DONE);
#if defined (VI_MODE)
if (rl_editing_mode == vi_mode)
{
_rl_vi_done_inserting ();
if (_rl_vi_textmod_command (_rl_vi_last_command) == 0) /* XXX */
_rl_vi_reset_last ();
}
#endif /* VI_MODE */
/* If we've been asked to erase empty lines, suppress the final update,
since _rl_update_final calls rl_crlf(). */
if (rl_erase_empty_line && rl_point == 0 && rl_end == 0)
return 0;
if (_rl_echoing_p)
_rl_update_final ();
return 0;
}
/* What to do for some uppercase characters, like meta characters,
and some characters appearing in emacs_ctlx_keymap. This function
is just a stub, you bind keys to it and the code in _rl_dispatch ()
is special cased. */
int
rl_do_lowercase_version (int ignore1, int ignore2)
{
return 0;
}
/* This is different from what vi does, so the code's not shared. Emacs
rubout in overwrite mode has one oddity: it replaces a control
character that's displayed as two characters (^X) with two spaces. */
int
_rl_overwrite_rubout (int count, int key)
{
int opoint;
int i, l;
if (rl_point == 0)
{
rl_ding ();
return 1;
}
opoint = rl_point;
/* L == number of spaces to insert */
for (i = l = 0; i < count; i++)
{
rl_backward_char (1, key);
l += rl_character_len (rl_line_buffer[rl_point], rl_point); /* not exactly right */
}
rl_begin_undo_group ();
if (count > 1 || rl_explicit_arg)
rl_kill_text (opoint, rl_point);
else
rl_delete_text (opoint, rl_point);
/* Emacs puts point at the beginning of the sequence of spaces. */
if (rl_point < rl_end)
{
opoint = rl_point;
_rl_insert_char (l, ' ');
rl_point = opoint;
}
rl_end_undo_group ();
return 0;
}
/* Rubout the character behind point. */
int
rl_rubout (int count, int key)
{
if (count < 0)
return (rl_delete (-count, key));
if (!rl_point)
{
rl_ding ();
return 1;
}
if (rl_insert_mode == RL_IM_OVERWRITE)
return (_rl_overwrite_rubout (count, key));
return (_rl_rubout_char (count, key));
}
int
_rl_rubout_char (int count, int key)
{
int orig_point;
unsigned char c;
/* Duplicated code because this is called from other parts of the library. */
if (count < 0)
return (rl_delete (-count, key));
if (rl_point == 0)
{
rl_ding ();
return 1;
}
orig_point = rl_point;
if (count > 1 || rl_explicit_arg)
{
rl_backward_char (count, key);
rl_kill_text (orig_point, rl_point);
}
else if (MB_CUR_MAX == 1 || rl_byte_oriented)
{
c = rl_line_buffer[--rl_point];
rl_delete_text (rl_point, orig_point);
/* The erase-at-end-of-line hack is of questionable merit now. */
if (rl_point == rl_end && ISPRINT ((unsigned char)c) && _rl_last_c_pos)
{
int l;
l = rl_character_len (c, rl_point);
_rl_erase_at_end_of_line (l);
}
}
else
{
rl_point = _rl_find_prev_mbchar (rl_line_buffer, rl_point, MB_FIND_NONZERO);
rl_delete_text (rl_point, orig_point);
}
return 0;
}
/* Delete the character under the cursor. Given a numeric argument,
kill that many characters instead. */
int
rl_delete (int count, int key)
{
int xpoint;
if (count < 0)
return (_rl_rubout_char (-count, key));
if (rl_point == rl_end)
{
rl_ding ();
return 1;
}
if (count > 1 || rl_explicit_arg)
{
xpoint = rl_point;
if (MB_CUR_MAX > 1 && rl_byte_oriented == 0)
rl_forward_char (count, key);
else
rl_forward_byte (count, key);
rl_kill_text (xpoint, rl_point);
rl_point = xpoint;
}
else
{
xpoint = MB_NEXTCHAR (rl_line_buffer, rl_point, 1, MB_FIND_NONZERO);
rl_delete_text (rl_point, xpoint);
}
return 0;
}
/* Delete the character under the cursor, unless the insertion
point is at the end of the line, in which case the character
behind the cursor is deleted. COUNT is obeyed and may be used
to delete forward or backward that many characters. */
int
rl_rubout_or_delete (int count, int key)
{
if (rl_end != 0 && rl_point == rl_end)
return (_rl_rubout_char (count, key));
else
return (rl_delete (count, key));
}
/* Delete all spaces and tabs around point. */
int
rl_delete_horizontal_space (int count, int ignore)
{
int start;
while (rl_point && whitespace (rl_line_buffer[rl_point - 1]))
rl_point--;
start = rl_point;
while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
rl_point++;
if (start != rl_point)
{
rl_delete_text (start, rl_point);
rl_point = start;
}
if (rl_point < 0)
rl_point = 0;
return 0;
}
/* Like the tcsh editing function delete-char-or-list. The eof character
is caught before this is invoked, so this really does the same thing as
delete-char-or-list-or-eof, as long as it's bound to the eof character. */
int
rl_delete_or_show_completions (int count, int key)
{
if (rl_end != 0 && rl_point == rl_end)
return (rl_possible_completions (count, key));
else
return (rl_delete (count, key));
}
#ifndef RL_COMMENT_BEGIN_DEFAULT
#define RL_COMMENT_BEGIN_DEFAULT "#"
#endif
/* Turn the current line into a comment in shell history.
A K*rn shell style function. */
int
rl_insert_comment (int count, int key)
{
char *rl_comment_text;
int rl_comment_len;
rl_beg_of_line (1, key);
rl_comment_text = _rl_comment_begin ? _rl_comment_begin : RL_COMMENT_BEGIN_DEFAULT;
if (rl_explicit_arg == 0)
rl_insert_text (rl_comment_text);
else
{
rl_comment_len = strlen (rl_comment_text);
if (STREQN (rl_comment_text, rl_line_buffer, rl_comment_len))
rl_delete_text (rl_point, rl_point + rl_comment_len);
else
rl_insert_text (rl_comment_text);
}
(*rl_redisplay_function) ();
rl_newline (1, '\n');
return (0);
}
/* **************************************************************** */
/* */
/* Changing Case */
/* */
/* **************************************************************** */
/* The three kinds of things that we know how to do. */
#define UpCase 1
#define DownCase 2
#define CapCase 3
/* Uppercase the word at point. */
int
rl_upcase_word (int count, int key)
{
return (rl_change_case (count, UpCase));
}
/* Lowercase the word at point. */
int
rl_downcase_word (int count, int key)
{
return (rl_change_case (count, DownCase));
}
/* Upcase the first letter, downcase the rest. */
int
rl_capitalize_word (int count, int key)
{
return (rl_change_case (count, CapCase));
}
/* The meaty function.
Change the case of COUNT words, performing OP on them.
OP is one of UpCase, DownCase, or CapCase.
If a negative argument is given, leave point where it started,
otherwise, leave it where it moves to. */
static int
rl_change_case (int count, int op)
{
int start, next, end;
int inword, nc, nop;
wchar_t c;
#if defined (HANDLE_MULTIBYTE)
wchar_t wc, nwc;
char mb[MB_LEN_MAX+1];
int mlen;
size_t m;
mbstate_t mps;
#endif
start = rl_point;
rl_forward_word (count, 0);
end = rl_point;
if (op != UpCase && op != DownCase && op != CapCase)
{
rl_ding ();
return 1;
}
if (count < 0)
SWAP (start, end);
#if defined (HANDLE_MULTIBYTE)
memset (&mps, 0, sizeof (mbstate_t));
#endif
/* We are going to modify some text, so let's prepare to undo it. */
rl_modifying (start, end);
inword = 0;
while (start < end)
{
c = _rl_char_value (rl_line_buffer, start);
/* This assumes that the upper and lower case versions are the same width. */
next = MB_NEXTCHAR (rl_line_buffer, start, 1, MB_FIND_NONZERO);
if (_rl_walphabetic (c) == 0)
{
inword = 0;
start = next;
continue;
}
if (op == CapCase)
{
nop = inword ? DownCase : UpCase;
inword = 1;
}
else
nop = op;
/* Can't check isascii here; some languages (e.g, Turkish) have
multibyte upper and lower case equivalents of single-byte ascii
characters */
if (MB_CUR_MAX == 1 || rl_byte_oriented)
{
nc = (nop == UpCase) ? _rl_to_upper (c) : _rl_to_lower (c);
rl_line_buffer[start] = nc;
}
#if defined (HANDLE_MULTIBYTE)
else
{
m = mbrtowc (&wc, rl_line_buffer + start, end - start, &mps);
if (MB_INVALIDCH (m))
wc = (wchar_t)rl_line_buffer[start];
else if (MB_NULLWCH (m))
wc = L'\0';
nwc = (nop == UpCase) ? _rl_to_wupper (wc) : _rl_to_wlower (wc);
if (nwc != wc) /* just skip unchanged characters */
{
char *s, *e;
mbstate_t ts;
memset (&ts, 0, sizeof (mbstate_t));
mlen = wcrtomb (mb, nwc, &ts);
if (mlen < 0)
{
nwc = wc;
memset (&ts, 0, sizeof (mbstate_t));
mlen = wcrtomb (mb, nwc, &ts);
if (mlen < 0) /* should not happen */
strncpy (mb, rl_line_buffer + start, mlen = m);
}
if (mlen > 0)
mb[mlen] = '\0';
/* what to do if m != mlen? adjust below */
/* m == length of old char, mlen == length of new char */
s = rl_line_buffer + start;
e = rl_line_buffer + rl_end;
if (m == mlen)
memcpy (s, mb, mlen);
else if (m > mlen)
{
memcpy (s, mb, mlen);
memmove (s + mlen, s + m, (e - s) - m);
next -= m - mlen; /* next char changes */
end -= m - mlen; /* end of word changes */
rl_end -= m - mlen; /* end of line changes */
rl_line_buffer[rl_end] = 0;
}
else if (m < mlen)
{
rl_extend_line_buffer (rl_end + mlen + (e - s) - m + 2);
s = rl_line_buffer + start; /* have to redo this */
e = rl_line_buffer + rl_end;
memmove (s + mlen, s + m, (e - s) - m);
memcpy (s, mb, mlen);
next += mlen - m; /* next char changes */
end += mlen - m; /* end of word changes */
rl_end += mlen - m; /* end of line changes */
rl_line_buffer[rl_end] = 0;
}
}
}
#endif
start = next;
}
rl_point = end;
return 0;
}
/* **************************************************************** */
/* */
/* Transposition */
/* */
/* **************************************************************** */
/* Transpose the words at point. If point is at the end of the line,
transpose the two words before point. */
int
rl_transpose_words (int count, int key)
{
char *word1, *word2;
int w1_beg, w1_end, w2_beg, w2_end;
int orig_point = rl_point;
if (!count)
return 0;
/* Find the two words. */
rl_forward_word (count, key);
w2_end = rl_point;
rl_backward_word (1, key);
w2_beg = rl_point;
rl_backward_word (count, key);
w1_beg = rl_point;
rl_forward_word (1, key);
w1_end = rl_point;
/* Do some check to make sure that there really are two words. */
if ((w1_beg == w2_beg) || (w2_beg < w1_end))
{
rl_ding ();
rl_point = orig_point;
return 1;
}
/* Get the text of the words. */
word1 = rl_copy_text (w1_beg, w1_end);
word2 = rl_copy_text (w2_beg, w2_end);
/* We are about to do many insertions and deletions. Remember them
as one operation. */
rl_begin_undo_group ();
/* Do the stuff at word2 first, so that we don't have to worry
about word1 moving. */
rl_point = w2_beg;
rl_delete_text (w2_beg, w2_end);
rl_insert_text (word1);
rl_point = w1_beg;
rl_delete_text (w1_beg, w1_end);
rl_insert_text (word2);
/* This is exactly correct since the text before this point has not
changed in length. */
rl_point = w2_end;
/* I think that does it. */
rl_end_undo_group ();
xfree (word1);
xfree (word2);
return 0;
}
/* Transpose the characters at point. If point is at the end of the line,
then transpose the characters before point. */
int
rl_transpose_chars (int count, int key)
{
#if defined (HANDLE_MULTIBYTE)
char *dummy;
int i;
#else
char dummy[2];
#endif
int char_length, prev_point;
if (count == 0)
return 0;
if (!rl_point || rl_end < 2)
{
rl_ding ();
return 1;
}
rl_begin_undo_group ();
if (rl_point == rl_end)
{
rl_point = MB_PREVCHAR (rl_line_buffer, rl_point, MB_FIND_NONZERO);
count = 1;
}
prev_point = rl_point;
rl_point = MB_PREVCHAR (rl_line_buffer, rl_point, MB_FIND_NONZERO);
#if defined (HANDLE_MULTIBYTE)
char_length = prev_point - rl_point;
dummy = (char *)xmalloc (char_length + 1);
for (i = 0; i < char_length; i++)
dummy[i] = rl_line_buffer[rl_point + i];
dummy[i] = '\0';
#else
dummy[0] = rl_line_buffer[rl_point];
dummy[char_length = 1] = '\0';
#endif
rl_delete_text (rl_point, rl_point + char_length);
rl_point = _rl_find_next_mbchar (rl_line_buffer, rl_point, count, MB_FIND_NONZERO);
_rl_fix_point (0);
rl_insert_text (dummy);
rl_end_undo_group ();
#if defined (HANDLE_MULTIBYTE)
xfree (dummy);
#endif
return 0;
}
/* **************************************************************** */
/* */
/* Character Searching */
/* */
/* **************************************************************** */
int
#if defined (HANDLE_MULTIBYTE)
_rl_char_search_internal (int count, int dir, char *smbchar, int len)
#else
_rl_char_search_internal (int count, int dir, int schar)
#endif
{
int pos, inc;
#if defined (HANDLE_MULTIBYTE)
int prepos;
#endif
if (dir == 0)
return 1;
pos = rl_point;
inc = (dir < 0) ? -1 : 1;
while (count)
{
if ((dir < 0 && pos <= 0) || (dir > 0 && pos >= rl_end))
{
rl_ding ();
return 1;
}
#if defined (HANDLE_MULTIBYTE)
pos = (inc > 0) ? _rl_find_next_mbchar (rl_line_buffer, pos, 1, MB_FIND_ANY)
: _rl_find_prev_mbchar (rl_line_buffer, pos, MB_FIND_ANY);
#else
pos += inc;
#endif
do
{
#if defined (HANDLE_MULTIBYTE)
if (_rl_is_mbchar_matched (rl_line_buffer, pos, rl_end, smbchar, len))
#else
if (rl_line_buffer[pos] == schar)
#endif
{
count--;
if (dir < 0)
rl_point = (dir == BTO) ? _rl_find_next_mbchar (rl_line_buffer, pos, 1, MB_FIND_ANY)
: pos;
else
rl_point = (dir == FTO) ? _rl_find_prev_mbchar (rl_line_buffer, pos, MB_FIND_ANY)
: pos;
break;
}
#if defined (HANDLE_MULTIBYTE)
prepos = pos;
#endif
}
#if defined (HANDLE_MULTIBYTE)
while ((dir < 0) ? (pos = _rl_find_prev_mbchar (rl_line_buffer, pos, MB_FIND_ANY)) != prepos
: (pos = _rl_find_next_mbchar (rl_line_buffer, pos, 1, MB_FIND_ANY)) != prepos);
#else
while ((dir < 0) ? pos-- : ++pos < rl_end);
#endif
}
return (0);
}
/* Search COUNT times for a character read from the current input stream.
FDIR is the direction to search if COUNT is non-negative; otherwise
the search goes in BDIR. So much is dependent on HANDLE_MULTIBYTE
that there are two separate versions of this function. */
#if defined (HANDLE_MULTIBYTE)
static int
_rl_char_search (int count, int fdir, int bdir)
{
char mbchar[MB_LEN_MAX];
int mb_len;
mb_len = _rl_read_mbchar (mbchar, MB_LEN_MAX);
if (mb_len <= 0)
return 1;
if (count < 0)
return (_rl_char_search_internal (-count, bdir, mbchar, mb_len));
else
return (_rl_char_search_internal (count, fdir, mbchar, mb_len));
}
#else /* !HANDLE_MULTIBYTE */
static int
_rl_char_search (int count, int fdir, int bdir)
{
int c;
c = _rl_bracketed_read_key ();
if (c < 0)
return 1;
if (count < 0)
return (_rl_char_search_internal (-count, bdir, c));
else
return (_rl_char_search_internal (count, fdir, c));
}
#endif /* !HANDLE_MULTIBYTE */
#if defined (READLINE_CALLBACKS)
static int
_rl_char_search_callback (data)
_rl_callback_generic_arg *data;
{
_rl_callback_func = 0;
_rl_want_redisplay = 1;
return (_rl_char_search (data->count, data->i1, data->i2));
}
#endif
int
rl_char_search (int count, int key)
{
#if defined (READLINE_CALLBACKS)
if (RL_ISSTATE (RL_STATE_CALLBACK))
{
_rl_callback_data = _rl_callback_data_alloc (count);
_rl_callback_data->i1 = FFIND;
_rl_callback_data->i2 = BFIND;
_rl_callback_func = _rl_char_search_callback;
return (0);
}
#endif
return (_rl_char_search (count, FFIND, BFIND));
}
int
rl_backward_char_search (int count, int key)
{
#if defined (READLINE_CALLBACKS)
if (RL_ISSTATE (RL_STATE_CALLBACK))
{
_rl_callback_data = _rl_callback_data_alloc (count);
_rl_callback_data->i1 = BFIND;
_rl_callback_data->i2 = FFIND;
_rl_callback_func = _rl_char_search_callback;
return (0);
}
#endif
return (_rl_char_search (count, BFIND, FFIND));
}
/* **************************************************************** */
/* */
/* The Mark and the Region. */
/* */
/* **************************************************************** */
/* Set the mark at POSITION. */
int
_rl_set_mark_at_pos (int position)
{
if (position < 0 || position > rl_end)
return 1;
rl_mark = position;
return 0;
}
/* A bindable command to set the mark. */
int
rl_set_mark (int count, int key)
{
return (_rl_set_mark_at_pos (rl_explicit_arg ? count : rl_point));
}
/* Exchange the position of mark and point. */
int
rl_exchange_point_and_mark (int count, int key)
{
if (rl_mark > rl_end)
rl_mark = -1;
if (rl_mark < 0)
{
rl_ding ();
rl_mark = 0; /* like _RL_FIX_POINT */
return 1;
}
else
{
SWAP (rl_point, rl_mark);
rl_activate_mark ();
}
return 0;
}
/* Active mark support */
/* Is the region active? */
static int mark_active = 0;
/* Does the current command want the mark to remain active when it completes? */
int _rl_keep_mark_active;
void
rl_keep_mark_active (void)
{
_rl_keep_mark_active++;
}
void
rl_activate_mark (void)
{
mark_active = 1;
rl_keep_mark_active ();
}
void
rl_deactivate_mark (void)
{
mark_active = 0;
}
int
rl_mark_active_p (void)
{
return (mark_active);
}