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1d506c26d9
This commit is the result of the following actions: - Running gdb/copyright.py to update all of the copyright headers to include 2024, - Manually updating a few files the copyright.py script told me to update, these files had copyright headers embedded within the file, - Regenerating gdbsupport/Makefile.in to refresh it's copyright date, - Using grep to find other files that still mentioned 2023. If these files were updated last year from 2022 to 2023 then I've updated them this year to 2024. I'm sure I've probably missed some dates. Feel free to fix them up as you spot them.
254 lines
5.8 KiB
C++
254 lines
5.8 KiB
C++
/* Styling for ui_file
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Copyright (C) 2018-2024 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#ifndef UI_STYLE_H
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#define UI_STYLE_H
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/* Styles that can be applied to a ui_file. */
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struct ui_file_style
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{
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/* One of the basic colors that can be handled by ANSI
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terminals. */
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enum basic_color
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{
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NONE = -1,
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BLACK,
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RED,
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GREEN,
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YELLOW,
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BLUE,
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MAGENTA,
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CYAN,
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WHITE
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};
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/* Representation of a terminal color. */
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class color
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{
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public:
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color (basic_color c)
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: m_simple (true),
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m_value (c)
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{
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}
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color (int c)
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: m_simple (true),
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m_value (c)
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{
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gdb_assert (c >= -1 && c <= 255);
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}
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color (uint8_t r, uint8_t g, uint8_t b)
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: m_simple (false),
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m_red (r),
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m_green (g),
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m_blue (b)
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{
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}
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bool operator== (const color &other) const
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{
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if (m_simple != other.m_simple)
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return false;
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if (m_simple)
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return m_value == other.m_value;
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return (m_red == other.m_red && m_green == other.m_green
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&& m_blue == other.m_blue);
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}
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bool operator< (const color &other) const
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{
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if (m_simple != other.m_simple)
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return m_simple < other.m_simple;
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if (m_simple)
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return m_value < other.m_value;
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if (m_red < other.m_red)
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return true;
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if (m_red == other.m_red)
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{
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if (m_green < other.m_green)
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return true;
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if (m_green == other.m_green)
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return m_blue < other.m_blue;
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}
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return false;
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}
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/* Return true if this is the "NONE" color, false otherwise. */
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bool is_none () const
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{
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return m_simple && m_value == NONE;
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}
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/* Return true if this is one of the basic colors, false
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otherwise. */
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bool is_basic () const
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{
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return m_simple && m_value >= BLACK && m_value <= WHITE;
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}
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/* Return the value of a basic color. */
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int get_value () const
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{
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gdb_assert (is_basic ());
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return m_value;
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}
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/* Fill in RGB with the red/green/blue values for this color.
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This may not be called for basic colors or for the "NONE"
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color. */
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void get_rgb (uint8_t *rgb) const;
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/* Append the ANSI terminal escape sequence for this color to STR.
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IS_FG indicates whether this is a foreground or background
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color. Returns true if any characters were written; returns
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false otherwise (which can only happen for the "NONE"
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color). */
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bool append_ansi (bool is_fg, std::string *str) const;
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private:
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bool m_simple;
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union
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{
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int m_value;
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struct
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{
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uint8_t m_red, m_green, m_blue;
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};
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};
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};
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/* Intensity settings that are available. */
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enum intensity
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{
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NORMAL = 0,
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BOLD,
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DIM
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};
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ui_file_style () = default;
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ui_file_style (color f, color b, intensity i = NORMAL)
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: m_foreground (f),
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m_background (b),
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m_intensity (i)
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{
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}
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bool operator== (const ui_file_style &other) const
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{
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return (m_foreground == other.m_foreground
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&& m_background == other.m_background
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&& m_intensity == other.m_intensity
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&& m_reverse == other.m_reverse);
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}
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bool operator!= (const ui_file_style &other) const
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{
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return !(*this == other);
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}
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/* Return the ANSI escape sequence for this style. */
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std::string to_ansi () const;
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/* Return true if this style is the default style; false
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otherwise. */
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bool is_default () const
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{
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return (m_foreground == NONE
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&& m_background == NONE
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&& m_intensity == NORMAL
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&& !m_reverse);
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}
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/* Return true if this style specified reverse display; false
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otherwise. */
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bool is_reverse () const
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{
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return m_reverse;
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}
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/* Set/clear the reverse display flag. */
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void set_reverse (bool reverse)
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{
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m_reverse = reverse;
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}
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/* Return the foreground color of this style. */
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const color &get_foreground () const
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{
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return m_foreground;
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}
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/* Set the foreground color of this style. */
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void set_fg (color c)
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{
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m_foreground = c;
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}
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/* Return the background color of this style. */
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const color &get_background () const
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{
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return m_background;
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}
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/* Set the background color of this style. */
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void set_bg (color c)
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{
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m_background = c;
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}
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/* Return the intensity of this style. */
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intensity get_intensity () const
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{
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return m_intensity;
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}
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/* Parse an ANSI escape sequence in BUF, modifying this style. BUF
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must begin with an ESC character. Return true if an escape
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sequence was successfully parsed; false otherwise. In either
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case, N_READ is updated to reflect the number of chars read from
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BUF. */
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bool parse (const char *buf, size_t *n_read);
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/* We need this because we can't pass a reference via va_args. */
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const ui_file_style *ptr () const
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{
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return this;
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}
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private:
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color m_foreground = NONE;
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color m_background = NONE;
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intensity m_intensity = NORMAL;
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bool m_reverse = false;
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};
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/* Skip an ANSI escape sequence in BUF. BUF must begin with an ESC
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character. Return true if an escape sequence was successfully
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skipped; false otherwise. If an escape sequence was skipped,
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N_READ is updated to reflect the number of chars read from BUF. */
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extern bool skip_ansi_escape (const char *buf, int *n_read);
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#endif /* UI_STYLE_H */
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