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The objects are still compiled in the subdir, but the creation of the archive itself is in the top-level. This is a required step before we can move compilation itself up, and makes it easier to review. The downside is that each object compile is a recursive make instead of a single one. On my 4 core system, it adds ~100msec to the build per port, so it's not great, but it shouldn't be a big deal. This will go away of course once the top-level compiles objects. |
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.. | ||
arch.c | ||
arch.h | ||
ChangeLog-2021 | ||
cpu2.c | ||
cpu2.h | ||
cpu.c | ||
cpu.h | ||
cpuall.h | ||
cpux.c | ||
cpux.h | ||
decode2.c | ||
decode2.h | ||
decode.c | ||
decode.h | ||
decodex.c | ||
decodex.h | ||
dv-m32r_cache.c | ||
dv-m32r_cache.h | ||
dv-m32r_uart.c | ||
dv-m32r_uart.h | ||
local.mk | ||
m32r2.c | ||
m32r-sim.h | ||
m32r.c | ||
m32rx.c | ||
Makefile.in | ||
mloop2.in | ||
mloop.in | ||
mloopx.in | ||
model2.c | ||
model.c | ||
modelx.c | ||
README | ||
sem2-switch.c | ||
sem-switch.c | ||
sem.c | ||
semx-switch.c | ||
sim-if.c | ||
sim-main.h | ||
syscall.h | ||
traps.c |
This is the m32r simulator directory. It is still work-in-progress. The current sources are reasonably well tested and lots of features are in. However, there's lots more yet to come. There are lots of machine generated files in the source directory! They are only generated if you configure with --enable-cgen-maint, similar in behaviour to Makefile.in, configure under automake/autoconf. For details on the generator, see ../../cgen. devo/cgen isn't part of the comp-tools module yet. You'll need to check it out manually (also akin to automake/autoconf).