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0dc327459b
Removes vec.c and vec.h from the source tree, and remove all the remaining includes of vec.h. There should be no user visible changes after this commit. I did have a few issues rebuilding GDB after applying this patch due to cached dependencies, I found that running this command in the build directory resolved my build issues without requiring a 'make clean': rm -fr gdb/gdbserver/gdbsupport/.deps/ gdb/ChangeLog: * Makefile.in: Remove references to vec.h and vec.c. * aarch64-tdep.c: No longer include vec.h. * ada-lang.c: Likewise. * ada-lang.h: Likewise. * arm-tdep.c: Likewise. * ax.h: Likewise. * breakpoint.h: Likewise. * charset.c: Likewise. * cp-support.h: Likewise. * dtrace-probe.c: Likewise. * dwarf2read.c: Likewise. * extension.h: Likewise. * gdb_bfd.c: Likewise. * gdbsupport/gdb_vecs.h: Likewise. * gdbsupport/vec.c: Remove. * gdbsupport/vec.h: Remove. * gdbthread.h: Likewise. * guile/scm-type.c: Likewise. * inline-frame.c: Likewise. * machoread.c: Likewise. * memattr.c: Likewise. * memrange.h: Likewise. * namespace.h: Likewise. * nat/linux-btrace.h: Likewise. * osdata.c: Likewise. * parser-defs.h: Likewise. * progspace.h: Likewise. * python/py-type.c: Likewise. * record-btrace.c: Likewise. * rust-exp.y: Likewise. * solib-target.c: Likewise. * stap-probe.c: Likewise. * target-descriptions.c: Likewise. * target-memory.c: Likewise. * target.h: Likewise. * varobj.c: Likewise. * varobj.h: Likewise. * xml-support.h: Likewise. gdb/gdbserver/ChangeLog: * Makefile.in: Remove references to vec.c. Change-Id: I0c91d7170bf1b5e992a387fcd9fe4f2abe343bb5
375 lines
11 KiB
C
375 lines
11 KiB
C
/* Parts of target interface that deal with accessing memory and memory-like
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objects.
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Copyright (C) 2006-2019 Free Software Foundation, Inc.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "target.h"
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#include "memory-map.h"
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#include "gdbsupport/gdb_sys_time.h"
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#include <algorithm>
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static bool
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compare_block_starting_address (const memory_write_request &a_req,
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const memory_write_request &b_req)
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{
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return a_req.begin < b_req.begin;
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}
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/* Adds to RESULT all memory write requests from BLOCK that are
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in [BEGIN, END) range.
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If any memory request is only partially in the specified range,
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that part of the memory request will be added. */
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static void
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claim_memory (const std::vector<memory_write_request> &blocks,
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std::vector<memory_write_request> *result,
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ULONGEST begin,
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ULONGEST end)
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{
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ULONGEST claimed_begin;
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ULONGEST claimed_end;
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for (const memory_write_request &r : blocks)
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{
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/* If the request doesn't overlap [BEGIN, END), skip it. We
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must handle END == 0 meaning the top of memory; we don't yet
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check for R->end == 0, which would also mean the top of
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memory, but there's an assertion in
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target_write_memory_blocks which checks for that. */
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if (begin >= r.end)
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continue;
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if (end != 0 && end <= r.begin)
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continue;
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claimed_begin = std::max (begin, r.begin);
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if (end == 0)
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claimed_end = r.end;
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else
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claimed_end = std::min (end, r.end);
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if (claimed_begin == r.begin && claimed_end == r.end)
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result->push_back (r);
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else
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{
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struct memory_write_request n = r;
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n.begin = claimed_begin;
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n.end = claimed_end;
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n.data += claimed_begin - r.begin;
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result->push_back (n);
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}
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}
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}
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/* Given a vector of struct memory_write_request objects in BLOCKS,
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add memory requests for flash memory into FLASH_BLOCKS, and for
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regular memory to REGULAR_BLOCKS. */
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static void
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split_regular_and_flash_blocks (const std::vector<memory_write_request> &blocks,
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std::vector<memory_write_request> *regular_blocks,
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std::vector<memory_write_request> *flash_blocks)
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{
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struct mem_region *region;
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CORE_ADDR cur_address;
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/* This implementation runs in O(length(regions)*length(blocks)) time.
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However, in most cases the number of blocks will be small, so this does
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not matter.
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Note also that it's extremely unlikely that a memory write request
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will span more than one memory region, however for safety we handle
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such situations. */
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cur_address = 0;
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while (1)
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{
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std::vector<memory_write_request> *r;
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region = lookup_mem_region (cur_address);
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r = region->attrib.mode == MEM_FLASH ? flash_blocks : regular_blocks;
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cur_address = region->hi;
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claim_memory (blocks, r, region->lo, region->hi);
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if (cur_address == 0)
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break;
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}
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}
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/* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN
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to the start of the flash block containing the address. Similarly,
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if END is non-NULL *END will be set to the address one past the end
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of the block containing the address. */
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static void
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block_boundaries (CORE_ADDR address, CORE_ADDR *begin, CORE_ADDR *end)
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{
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struct mem_region *region;
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unsigned blocksize;
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CORE_ADDR offset_in_region;
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region = lookup_mem_region (address);
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gdb_assert (region->attrib.mode == MEM_FLASH);
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blocksize = region->attrib.blocksize;
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offset_in_region = address - region->lo;
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if (begin)
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*begin = region->lo + offset_in_region / blocksize * blocksize;
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if (end)
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*end = region->lo + (offset_in_region + blocksize - 1) / blocksize * blocksize;
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}
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/* Given the list of memory requests to be WRITTEN, this function
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returns write requests covering each group of flash blocks which must
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be erased. */
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static std::vector<memory_write_request>
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blocks_to_erase (const std::vector<memory_write_request> &written)
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{
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std::vector<memory_write_request> result;
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for (const memory_write_request &request : written)
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{
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CORE_ADDR begin, end;
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block_boundaries (request.begin, &begin, 0);
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block_boundaries (request.end - 1, 0, &end);
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if (!result.empty () && result.back ().end >= begin)
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result.back ().end = end;
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else
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result.emplace_back (begin, end);
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}
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return result;
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}
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/* Given ERASED_BLOCKS, a list of blocks that will be erased with
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flash erase commands, and WRITTEN_BLOCKS, the list of memory
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addresses that will be written, compute the set of memory addresses
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that will be erased but not rewritten (e.g. padding within a block
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which is only partially filled by "load"). */
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static std::vector<memory_write_request>
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compute_garbled_blocks (const std::vector<memory_write_request> &erased_blocks,
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const std::vector<memory_write_request> &written_blocks)
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{
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std::vector<memory_write_request> result;
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unsigned j;
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unsigned je = written_blocks.size ();
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/* Look at each erased memory_write_request in turn, and
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see what part of it is subsequently written to.
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This implementation is O(length(erased) * length(written)). If
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the lists are sorted at this point it could be rewritten more
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efficiently, but the complexity is not generally worthwhile. */
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for (const memory_write_request &erased_iter : erased_blocks)
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{
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/* Make a deep copy -- it will be modified inside the loop, but
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we don't want to modify original vector. */
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struct memory_write_request erased = erased_iter;
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for (j = 0; j != je;)
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{
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const memory_write_request *written = &written_blocks[j];
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/* Now try various cases. */
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/* If WRITTEN is fully to the left of ERASED, check the next
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written memory_write_request. */
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if (written->end <= erased.begin)
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{
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++j;
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continue;
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}
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/* If WRITTEN is fully to the right of ERASED, then ERASED
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is not written at all. WRITTEN might affect other
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blocks. */
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if (written->begin >= erased.end)
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{
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result.push_back (erased);
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goto next_erased;
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}
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/* If all of ERASED is completely written, we can move on to
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the next erased region. */
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if (written->begin <= erased.begin
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&& written->end >= erased.end)
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{
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goto next_erased;
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}
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/* If there is an unwritten part at the beginning of ERASED,
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then we should record that part and try this inner loop
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again for the remainder. */
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if (written->begin > erased.begin)
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{
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result.emplace_back (erased.begin, written->begin);
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erased.begin = written->begin;
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continue;
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}
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/* If there is an unwritten part at the end of ERASED, we
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forget about the part that was written to and wait to see
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if the next write request writes more of ERASED. We can't
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push it yet. */
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if (written->end < erased.end)
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{
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erased.begin = written->end;
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++j;
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continue;
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}
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}
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/* If we ran out of write requests without doing anything about
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ERASED, then that means it's really erased. */
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result.push_back (erased);
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next_erased:
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;
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}
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return result;
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}
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int
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target_write_memory_blocks (const std::vector<memory_write_request> &requests,
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enum flash_preserve_mode preserve_flash_p,
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void (*progress_cb) (ULONGEST, void *))
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{
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std::vector<memory_write_request> blocks = requests;
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std::vector<memory_write_request> regular;
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std::vector<memory_write_request> flash;
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std::vector<memory_write_request> erased, garbled;
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/* END == 0 would represent wraparound: a write to the very last
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byte of the address space. This file was not written with that
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possibility in mind. This is fixable, but a lot of work for a
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rare problem; so for now, fail noisily here instead of obscurely
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later. */
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for (const memory_write_request &iter : requests)
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gdb_assert (iter.end != 0);
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/* Sort the blocks by their start address. */
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std::sort (blocks.begin (), blocks.end (), compare_block_starting_address);
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/* Split blocks into list of regular memory blocks,
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and list of flash memory blocks. */
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split_regular_and_flash_blocks (blocks, ®ular, &flash);
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/* If a variable is added to forbid flash write, even during "load",
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it should be checked here. Similarly, if this function is used
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for other situations besides "load" in which writing to flash
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is undesirable, that should be checked here. */
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/* Find flash blocks to erase. */
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erased = blocks_to_erase (flash);
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/* Find what flash regions will be erased, and not overwritten; then
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either preserve or discard the old contents. */
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garbled = compute_garbled_blocks (erased, flash);
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std::vector<gdb::unique_xmalloc_ptr<gdb_byte>> mem_holders;
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if (!garbled.empty ())
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{
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if (preserve_flash_p == flash_preserve)
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{
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/* Read in regions that must be preserved and add them to
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the list of blocks we read. */
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for (memory_write_request &iter : garbled)
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{
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gdb_assert (iter.data == NULL);
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gdb::unique_xmalloc_ptr<gdb_byte> holder
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((gdb_byte *) xmalloc (iter.end - iter.begin));
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iter.data = holder.get ();
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mem_holders.push_back (std::move (holder));
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int err = target_read_memory (iter.begin, iter.data,
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iter.end - iter.begin);
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if (err != 0)
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return err;
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flash.push_back (iter);
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}
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std::sort (flash.begin (), flash.end (),
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compare_block_starting_address);
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}
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}
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/* We could coalesce adjacent memory blocks here, to reduce the
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number of write requests for small sections. However, we would
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have to reallocate and copy the data pointers, which could be
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large; large sections are more common in loadable objects than
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large numbers of small sections (although the reverse can be true
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in object files). So, we issue at least one write request per
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passed struct memory_write_request. The remote stub will still
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have the opportunity to batch flash requests. */
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/* Write regular blocks. */
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for (const memory_write_request &iter : regular)
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{
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LONGEST len;
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len = target_write_with_progress (current_top_target (),
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TARGET_OBJECT_MEMORY, NULL,
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iter.data, iter.begin,
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iter.end - iter.begin,
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progress_cb, iter.baton);
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if (len < (LONGEST) (iter.end - iter.begin))
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{
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/* Call error? */
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return -1;
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}
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}
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if (!erased.empty ())
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{
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/* Erase all pages. */
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for (const memory_write_request &iter : erased)
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target_flash_erase (iter.begin, iter.end - iter.begin);
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/* Write flash data. */
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for (const memory_write_request &iter : flash)
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{
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LONGEST len;
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len = target_write_with_progress (current_top_target (),
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TARGET_OBJECT_FLASH, NULL,
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iter.data, iter.begin,
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iter.end - iter.begin,
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progress_cb, iter.baton);
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if (len < (LONGEST) (iter.end - iter.begin))
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error (_("Error writing data to flash"));
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}
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target_flash_done ();
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}
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return 0;
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}
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