binutils-gdb/gdb/nat/windows-nat.c
Tom Tromey 4ef367bffd Use debug_prefixed_printf_cond in windows-nat.c
This changes windows-nat.c and nat/windows-nat.c to use the new
debug_prefixed_printf_cond facility.  I tried this out on a Windows
build and I think it makes the output look a little nicer.

2021-01-26  Tom Tromey  <tromey@adacore.com>

	* windows-nat.c (DEBUG_EXEC, DEBUG_EVENTS, DEBUG_MEM)
	(DEBUG_EXCEPT): Use debug_prefixed_printf_cond.
	(windows_init_thread_list, windows_nat::handle_load_dll)
	(windows_nat::handle_unload_dll, windows_nat_target::resume)
	(windows_nat_target::resume)
	(windows_nat_target::get_windows_debug_event)
	(windows_nat_target::interrupt, windows_xfer_memory)
	(windows_nat_target::close): Update.
	* nat/windows-nat.c (DEBUG_EVENTS): Use
	debug_prefixed_printf_cond.
	(matching_pending_stop, fetch_pending_stop)
	(continue_last_debug_event): Update.
2021-01-26 08:49:38 -07:00

403 lines
12 KiB
C

/* Internal interfaces for the Windows code
Copyright (C) 1995-2021 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "gdbsupport/common-defs.h"
#include "nat/windows-nat.h"
#include "gdbsupport/common-debug.h"
namespace windows_nat
{
HANDLE current_process_handle;
DWORD current_process_id;
DWORD main_thread_id;
enum gdb_signal last_sig = GDB_SIGNAL_0;
DEBUG_EVENT current_event;
/* The most recent event from WaitForDebugEvent. Unlike
current_event, this is guaranteed never to come from a pending
stop. This is important because only data from the most recent
event from WaitForDebugEvent can be used when calling
ContinueDebugEvent. */
static DEBUG_EVENT last_wait_event;
DWORD desired_stop_thread_id = -1;
std::vector<pending_stop> pending_stops;
EXCEPTION_RECORD siginfo_er;
#ifdef __x86_64__
bool wow64_process = false;
bool ignore_first_breakpoint = false;
#endif
/* Note that 'debug_events' must be locally defined in the relevant
functions. */
#define DEBUG_EVENTS(fmt, ...) \
debug_prefixed_printf_cond (debug_events, "windows events", fmt, \
## __VA_ARGS__)
windows_thread_info::~windows_thread_info ()
{
}
void
windows_thread_info::suspend ()
{
if (suspended != 0)
return;
if (SuspendThread (h) == (DWORD) -1)
{
DWORD err = GetLastError ();
/* We get Access Denied (5) when trying to suspend
threads that Windows started on behalf of the
debuggee, usually when those threads are just
about to exit.
We can get Invalid Handle (6) if the main thread
has exited. */
if (err != ERROR_INVALID_HANDLE && err != ERROR_ACCESS_DENIED)
warning (_("SuspendThread (tid=0x%x) failed. (winerr %u)"),
(unsigned) tid, (unsigned) err);
suspended = -1;
}
else
suspended = 1;
}
void
windows_thread_info::resume ()
{
if (suspended > 0)
{
stopped_at_software_breakpoint = false;
if (ResumeThread (h) == (DWORD) -1)
{
DWORD err = GetLastError ();
warning (_("warning: ResumeThread (tid=0x%x) failed. (winerr %u)"),
(unsigned) tid, (unsigned) err);
}
}
suspended = 0;
}
const char *
get_image_name (HANDLE h, void *address, int unicode)
{
#ifdef __CYGWIN__
static char buf[MAX_PATH];
#else
static char buf[(2 * MAX_PATH) + 1];
#endif
DWORD size = unicode ? sizeof (WCHAR) : sizeof (char);
char *address_ptr;
int len = 0;
char b[2];
SIZE_T done;
/* Attempt to read the name of the dll that was detected.
This is documented to work only when actively debugging
a program. It will not work for attached processes. */
if (address == NULL)
return NULL;
#ifdef _WIN32_WCE
/* Windows CE reports the address of the image name,
instead of an address of a pointer into the image name. */
address_ptr = address;
#else
/* See if we could read the address of a string, and that the
address isn't null. */
if (!ReadProcessMemory (h, address, &address_ptr,
sizeof (address_ptr), &done)
|| done != sizeof (address_ptr)
|| !address_ptr)
return NULL;
#endif
/* Find the length of the string. */
while (ReadProcessMemory (h, address_ptr + len++ * size, &b, size, &done)
&& (b[0] != 0 || b[size - 1] != 0) && done == size)
continue;
if (!unicode)
ReadProcessMemory (h, address_ptr, buf, len, &done);
else
{
WCHAR *unicode_address = (WCHAR *) alloca (len * sizeof (WCHAR));
ReadProcessMemory (h, address_ptr, unicode_address, len * sizeof (WCHAR),
&done);
#ifdef __CYGWIN__
wcstombs (buf, unicode_address, MAX_PATH);
#else
WideCharToMultiByte (CP_ACP, 0, unicode_address, len, buf, sizeof buf,
0, 0);
#endif
}
return buf;
}
/* The exception thrown by a program to tell the debugger the name of
a thread. The exception record contains an ID of a thread and a
name to give it. This exception has no documented name, but MSDN
dubs it "MS_VC_EXCEPTION" in one code example. */
#define MS_VC_EXCEPTION 0x406d1388
handle_exception_result
handle_exception (struct target_waitstatus *ourstatus, bool debug_exceptions)
{
#define DEBUG_EXCEPTION_SIMPLE(x) if (debug_exceptions) \
debug_printf ("gdb: Target exception %s at %s\n", x, \
host_address_to_string (\
current_event.u.Exception.ExceptionRecord.ExceptionAddress))
EXCEPTION_RECORD *rec = &current_event.u.Exception.ExceptionRecord;
DWORD code = rec->ExceptionCode;
handle_exception_result result = HANDLE_EXCEPTION_HANDLED;
memcpy (&siginfo_er, rec, sizeof siginfo_er);
ourstatus->kind = TARGET_WAITKIND_STOPPED;
/* Record the context of the current thread. */
thread_rec (ptid_t (current_event.dwProcessId, current_event.dwThreadId, 0),
DONT_SUSPEND);
switch (code)
{
case EXCEPTION_ACCESS_VIOLATION:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_ACCESS_VIOLATION");
ourstatus->value.sig = GDB_SIGNAL_SEGV;
if (handle_access_violation (rec))
return HANDLE_EXCEPTION_UNHANDLED;
break;
case STATUS_STACK_OVERFLOW:
DEBUG_EXCEPTION_SIMPLE ("STATUS_STACK_OVERFLOW");
ourstatus->value.sig = GDB_SIGNAL_SEGV;
break;
case STATUS_FLOAT_DENORMAL_OPERAND:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_DENORMAL_OPERAND");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_FLOAT_INEXACT_RESULT:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_INEXACT_RESULT");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_FLOAT_INVALID_OPERATION:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_INVALID_OPERATION");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_FLOAT_OVERFLOW:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_OVERFLOW");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_FLOAT_STACK_CHECK:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_STACK_CHECK");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_FLOAT_UNDERFLOW:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_UNDERFLOW");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_FLOAT_DIVIDE_BY_ZERO:
DEBUG_EXCEPTION_SIMPLE ("STATUS_FLOAT_DIVIDE_BY_ZERO");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_INTEGER_DIVIDE_BY_ZERO:
DEBUG_EXCEPTION_SIMPLE ("STATUS_INTEGER_DIVIDE_BY_ZERO");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case STATUS_INTEGER_OVERFLOW:
DEBUG_EXCEPTION_SIMPLE ("STATUS_INTEGER_OVERFLOW");
ourstatus->value.sig = GDB_SIGNAL_FPE;
break;
case EXCEPTION_BREAKPOINT:
#ifdef __x86_64__
if (ignore_first_breakpoint)
{
/* For WOW64 processes, there are always 2 breakpoint exceptions
on startup, first a BREAKPOINT for the 64bit ntdll.dll,
then a WX86_BREAKPOINT for the 32bit ntdll.dll.
Here we only care about the WX86_BREAKPOINT's. */
ourstatus->kind = TARGET_WAITKIND_SPURIOUS;
ignore_first_breakpoint = false;
}
else if (wow64_process)
{
/* This breakpoint exception is triggered for WOW64 processes when
reaching an int3 instruction in 64bit code.
gdb checks for int3 in case of SIGTRAP, this fails because
Wow64GetThreadContext can only report the pc of 32bit code, and
gdb lets the target process continue.
So handle it as SIGINT instead, then the target is stopped
unconditionally. */
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_BREAKPOINT");
rec->ExceptionCode = DBG_CONTROL_C;
ourstatus->value.sig = GDB_SIGNAL_INT;
break;
}
#endif
/* FALLTHROUGH */
case STATUS_WX86_BREAKPOINT:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_BREAKPOINT");
ourstatus->value.sig = GDB_SIGNAL_TRAP;
#ifdef _WIN32_WCE
/* Remove the initial breakpoint. */
check_breakpoints ((CORE_ADDR) (long) current_event
.u.Exception.ExceptionRecord.ExceptionAddress);
#endif
break;
case DBG_CONTROL_C:
DEBUG_EXCEPTION_SIMPLE ("DBG_CONTROL_C");
ourstatus->value.sig = GDB_SIGNAL_INT;
break;
case DBG_CONTROL_BREAK:
DEBUG_EXCEPTION_SIMPLE ("DBG_CONTROL_BREAK");
ourstatus->value.sig = GDB_SIGNAL_INT;
break;
case EXCEPTION_SINGLE_STEP:
case STATUS_WX86_SINGLE_STEP:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_SINGLE_STEP");
ourstatus->value.sig = GDB_SIGNAL_TRAP;
break;
case EXCEPTION_ILLEGAL_INSTRUCTION:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_ILLEGAL_INSTRUCTION");
ourstatus->value.sig = GDB_SIGNAL_ILL;
break;
case EXCEPTION_PRIV_INSTRUCTION:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_PRIV_INSTRUCTION");
ourstatus->value.sig = GDB_SIGNAL_ILL;
break;
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
DEBUG_EXCEPTION_SIMPLE ("EXCEPTION_NONCONTINUABLE_EXCEPTION");
ourstatus->value.sig = GDB_SIGNAL_ILL;
break;
case MS_VC_EXCEPTION:
DEBUG_EXCEPTION_SIMPLE ("MS_VC_EXCEPTION");
if (handle_ms_vc_exception (rec))
{
ourstatus->value.sig = GDB_SIGNAL_TRAP;
result = HANDLE_EXCEPTION_IGNORED;
break;
}
/* treat improperly formed exception as unknown */
/* FALLTHROUGH */
default:
/* Treat unhandled first chance exceptions specially. */
if (current_event.u.Exception.dwFirstChance)
return HANDLE_EXCEPTION_UNHANDLED;
debug_printf ("gdb: unknown target exception 0x%08x at %s\n",
(unsigned) current_event.u.Exception.ExceptionRecord.ExceptionCode,
host_address_to_string (
current_event.u.Exception.ExceptionRecord.ExceptionAddress));
ourstatus->value.sig = GDB_SIGNAL_UNKNOWN;
break;
}
last_sig = ourstatus->value.sig;
return result;
#undef DEBUG_EXCEPTION_SIMPLE
}
/* See nat/windows-nat.h. */
bool
matching_pending_stop (bool debug_events)
{
/* If there are pending stops, and we might plausibly hit one of
them, we don't want to actually continue the inferior -- we just
want to report the stop. In this case, we just pretend to
continue. See the comment by the definition of "pending_stops"
for details on why this is needed. */
for (const auto &item : pending_stops)
{
if (desired_stop_thread_id == -1
|| desired_stop_thread_id == item.thread_id)
{
DEBUG_EVENTS ("pending stop anticipated, desired=0x%x, item=0x%x",
desired_stop_thread_id, item.thread_id);
return true;
}
}
return false;
}
/* See nat/windows-nat.h. */
gdb::optional<pending_stop>
fetch_pending_stop (bool debug_events)
{
gdb::optional<pending_stop> result;
for (auto iter = pending_stops.begin ();
iter != pending_stops.end ();
++iter)
{
if (desired_stop_thread_id == -1
|| desired_stop_thread_id == iter->thread_id)
{
result = *iter;
current_event = iter->event;
DEBUG_EVENTS ("pending stop found in 0x%x (desired=0x%x)",
iter->thread_id, desired_stop_thread_id);
pending_stops.erase (iter);
break;
}
}
return result;
}
/* See nat/windows-nat.h. */
BOOL
continue_last_debug_event (DWORD continue_status, bool debug_events)
{
DEBUG_EVENTS ("ContinueDebugEvent (cpid=%d, ctid=0x%x, %s)",
(unsigned) last_wait_event.dwProcessId,
(unsigned) last_wait_event.dwThreadId,
continue_status == DBG_CONTINUE ?
"DBG_CONTINUE" : "DBG_EXCEPTION_NOT_HANDLED");
return ContinueDebugEvent (last_wait_event.dwProcessId,
last_wait_event.dwThreadId,
continue_status);
}
/* See nat/windows-nat.h. */
BOOL
wait_for_debug_event (DEBUG_EVENT *event, DWORD timeout)
{
BOOL result = WaitForDebugEvent (event, timeout);
if (result)
last_wait_event = *event;
return result;
}
}