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815 lines
21 KiB
C
815 lines
21 KiB
C
/* BFD support for handling relocation entries.
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Copyright (C) 1990-1991 Free Software Foundation, Inc.
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Written by Cygnus Support.
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This file is part of BFD, the Binary File Descriptor library.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
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/*
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SECTION
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Relocations
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DESCRIPTION
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BFD maintains relocations in much the same was as it maintains
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symbols; they are left alone until required, then read in
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en-mass and traslated into an internal form. There is a common
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routine <<bfd_perform_relocation>> which acts upon the
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canonical form to to the actual fixup.
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Note that relocations are maintained on a per section basis,
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whilst symbols are maintained on a per BFD basis.
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All a back end has to do to fit the BFD interface is to create
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as many <<struct reloc_cache_entry>> as there are relocations
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in a particuar section, and fill in the right bits:
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@menu
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* typedef arelent::
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* howto manager::
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@end menu
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*/
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#include "bfd.h"
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#include "sysdep.h"
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#include "libbfd.h"
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/*doc*
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@node typedef arelent, howto manager, Relocations, Relocations
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SUBSECTION
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typedef arelent
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*/
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/*
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FUNCTION
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bfd_perform_relocation
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DESCRIPTION
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The relocation routine returns as a status an enumerated type:
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.typedef enum bfd_reloc_status {
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No errors detected
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. bfd_reloc_ok,
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The relocation was performed, but there was an overflow.
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. bfd_reloc_overflow,
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The address to relocate was not within the section supplied
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. bfd_reloc_outofrange,
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Used by special functions
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. bfd_reloc_continue,
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Unused
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. bfd_reloc_notsupported,
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Unsupported relocation size requested.
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. bfd_reloc_other,
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The symbol to relocate against was undefined.
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. bfd_reloc_undefined,
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The relocation was performed, but may not be ok - presently
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generated only when linking i960 coff files with i960 b.out symbols.
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. bfd_reloc_dangerous
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. }
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. bfd_reloc_status_type;
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.typedef struct reloc_cache_entry
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.{
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A pointer into the canonical table of pointers
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. struct symbol_cache_entry **sym_ptr_ptr;
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offset in section
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. rawdata_offset address;
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addend for relocation value
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. bfd_vma addend;
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if sym is null this is the section
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. struct sec *section;
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Pointer to how to perform the required relocation
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. CONST struct reloc_howto_struct *howto;
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.} arelent;
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*/
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/*
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DESCRIPTION
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o sym_ptr_ptr
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The symbol table pointer points to a pointer to the symbol
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associated with the relocation request. This would naturally
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be the pointer into the table returned by the back end's
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get_symtab action. @xref{Symbols}. The symbol is referenced
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through a pointer to a pointer so that tools like the linker
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can fix up all the symbols of the same name by modifying only
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one pointer. The relocation routine looks in the symbol and
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uses the base of the section the symbol is attached to and the
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value of the symbol as the initial relocation offset. If the
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symbol pointer is zero, then the section provided is looked up.
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o address
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The address field gives the offset in bytes from the base of
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the section data which owns the relocation record to the first
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byte of relocatable information. The actual data relocated
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will be relative to this point - for example, a relocation
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type which modifies the bottom two bytes of a four byte word
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would not touch the first byte pointed to in a big endian
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world. @item addend The addend is a value provided by the back
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end to be added (!) to the relocation offset. Its
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interpretation is dependent upon the howto. For example, on
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the 68k the code:
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EXAMPLE
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char foo[];
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main()
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{
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return foo[0x12345678];
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}
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DESCRIPTION
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Could be compiled into:
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EXAMPLE
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linkw fp,#-4
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moveb @@#12345678,d0
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extbl d0
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unlk fp
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rts
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DESCRIPTION
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This could create a reloc pointing to foo, but leave the
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offset in the data (something like)
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EXAMPLE
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RELOCATION RECORDS FOR [.text]:
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offset type value
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00000006 32 _foo
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00000000 4e56 fffc ; linkw fp,#-4
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00000004 1039 1234 5678 ; moveb @@#12345678,d0
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0000000a 49c0 ; extbl d0
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0000000c 4e5e ; unlk fp
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0000000e 4e75 ; rts
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DESCRIPTION
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Using coff and an 88k, some instructions don't have enough
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space in them to represent the full address range, and
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pointers have to be loaded in two parts. So you'd get something like:
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EXAMPLE
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or.u r13,r0,hi16(_foo+0x12345678)
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ld.b r2,r13,lo16(_foo+0x12345678)
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jmp r1
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DESCRIPTION
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This whould create two relocs, both pointing to _foo, and with
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0x12340000 in their addend field. The data would consist of:
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EXAMPLE
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RELOCATION RECORDS FOR [.text]:
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offset type value
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00000002 HVRT16 _foo+0x12340000
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00000006 LVRT16 _foo+0x12340000
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00000000 5da05678 ; or.u r13,r0,0x5678
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00000004 1c4d5678 ; ld.b r2,r13,0x5678
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00000008 f400c001 ; jmp r1
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DESCRIPTION
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The relocation routine digs out the value from the data, adds
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it to the addend to get the original offset and then adds the
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value of _foo. Note that all 32 bits have to be kept around
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somewhere, to cope with carry from bit 15 to bit 16.
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On further example is the sparc and the a.out format. The
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sparc has a similar problem to the 88k, in that some
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instructions don't have room for an entire offset, but on the
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sparc the parts are created odd sized lumps. The designers of
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the a.out format chose not to use the data within the section
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for storing part of the offset; all the offset is kept within
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the reloc. Any thing in the data should be ignored.
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EXAMPLE
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save %sp,-112,%sp
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sethi %hi(_foo+0x12345678),%g2
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ldsb [%g2+%lo(_foo+0x12345678)],%i0
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ret
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restore
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DESCRIPTION
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Both relocs contains a pointer to foo, and the offsets would
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contain junk.
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EXAMPLE
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RELOCATION RECORDS FOR [.text]:
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offset type value
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00000004 HI22 _foo+0x12345678
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00000008 LO10 _foo+0x12345678
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00000000 9de3bf90 ; save %sp,-112,%sp
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00000004 05000000 ; sethi %hi(_foo+0),%g2
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00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0
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0000000c 81c7e008 ; ret
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00000010 81e80000 ; restore
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DESCRIPTION
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o section
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The section field is only used when the symbol pointer field
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is null. It supplies the section into which the data should be
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relocated. The field's main use comes from assemblers which do
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most of the symbol fixups themselves; an assembler may take an
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internal reference to a label, but since it knows where the
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label is, it can turn the relocation request from a symbol
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lookup into a section relative relocation - the relocation
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emitted has no symbol, just a section to relocate against. I'm
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not sure what it means when both a symbol pointer an a section
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pointer are present. Some formats use this sort of mechanism
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to describe PIC relocations, but BFD can't to that sort of
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thing yet. @item howto The howto field can be imagined as a
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relocation instruction. It is a pointer to a struct which
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contains information on what to do with all the other
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information in the reloc record and data section. A back end
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would normally have a relocation instruction set and turn
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relocations into pointers to the correct structure on input -
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but it would be possible to create each howto field on demand.
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*/
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/*
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SUBSUBSECTION
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<<reloc_howto_type>>
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DESCRIPTION
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The <<reloc_howto_type>> is a structure which contains all the
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information that BFD needs to know to tie up a back end's data.
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.typedef CONST struct reloc_howto_struct
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.{
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The type field has mainly a documetary use - the back end can
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to what it wants with it, though the normally the back end's
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external idea of what a reloc number would be would be stored
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in this field. For example, the a PC relative word relocation
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in a coff environment would have the type 023 - because that's
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what the outside world calls a R_PCRWORD reloc.
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. unsigned int type;
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The value the final relocation is shifted right by. This drops
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unwanted data from the relocation.
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. unsigned int rightshift;
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The size of the item to be relocated - 0, is one byte, 1 is 2
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bytes, 3 is four bytes.
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. unsigned int size;
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Now obsolete
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. unsigned int bitsize;
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Notes that the relocation is relative to the location in the
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data section of the addend. The relocation function will
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subtract from the relocation value the address of the location
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being relocated.
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. boolean pc_relative;
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Now obsolete
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. unsigned int bitpos;
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Now obsolete
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. boolean absolute;
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Causes the relocation routine to return an error if overflow
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is detected when relocating.
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. boolean complain_on_overflow;
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If this field is non null, then the supplied function is
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called rather than the normal function. This allows really
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strange relocation methods to be accomodated (eg, i960 callj
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instructions).
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. bfd_reloc_status_type (*special_function)();
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The textual name of the relocation type.
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. char *name;
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When performing a partial link, some formats must modify the
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relocations rather than the data - this flag signals this.
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. boolean partial_inplace;
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The src_mask is used to select what parts of the read in data
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are to be used in the relocation sum. Eg, if this was an 8 bit
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bit of data which we read and relocated, this would be
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0x000000ff. When we have relocs which have an addend, such as
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sun4 extended relocs, the value in the offset part of a
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relocating field is garbage so we never use it. In this case
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the mask would be 0x00000000.
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. bfd_word src_mask;
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The dst_mask is what parts of the instruction are replaced
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into the instruction. In most cases src_mask == dst_mask,
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except in the above special case, where dst_mask would be
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0x000000ff, and src_mask would be 0x00000000.
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. bfd_word dst_mask;
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When some formats create PC relative instructions, they leave
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the value of the pc of the place being relocated in the offset
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slot of the instruction, so that a PC relative relocation can
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be made just by adding in an ordinary offset (eg sun3 a.out).
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Some formats leave the displacement part of an instruction
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empty (eg m88k bcs), this flag signals the fact.
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. boolean pcrel_offset;
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.} reloc_howto_type;
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*/
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/*
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FUNCTION
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HOWTO
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DESCRIPTION
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The HOWTO define is horrible and will go away.
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.#define HOWTO(C, R,S,B, P, BI, ABS, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \
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. {(unsigned)C,R,S,B, P, BI, ABS,O,SF,NAME,INPLACE,MASKSRC,MASKDST,PC}
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DESCRIPTION
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And will be replaced with the totally magic way. But for the
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moment, we are compatible, so do it this way..
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.#define NEWHOWTO( FUNCTION, NAME,SIZE,REL,IN) HOWTO(0,0,SIZE,0,REL,0,false,false,FUNCTION, NAME,false,0,0,IN)
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.
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DESCRIPTION
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Helper routine to turn a symbol into a relocation value.
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.#define HOWTO_PREPARE(relocation, symbol) \
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. { \
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. if (symbol != (asymbol *)NULL) { \
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. if (symbol->flags & BSF_FORT_COMM) { \
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. relocation = 0; \
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. } \
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. else { \
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. relocation = symbol->value; \
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. } \
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. } \
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. if (symbol->section != (asection *)NULL) { \
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. relocation += symbol->section->output_section->vma + \
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. symbol->section->output_offset; \
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. } \
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.}
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*/
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/*
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TYPEDEF
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reloc_chain
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DESCRIPTION
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How relocs are tied together
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.typedef unsigned char bfd_byte;
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.
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.typedef struct relent_chain {
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. arelent relent;
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. struct relent_chain *next;
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.} arelent_chain;
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*/
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/*
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FUNCTION
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bfd_perform_relocation
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DESCRIPTION
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If an output_bfd is supplied to this function the generated
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image will be relocatable, the relocations are copied to the
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output file after they have been changed to reflect the new
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state of the world. There are two ways of reflecting the
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results of partial linkage in an output file; by modifying the
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output data in place, and by modifying the relocation record.
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Some native formats (eg basic a.out and basic coff) have no
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way of specifying an addend in the relocation type, so the
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addend has to go in the output data. This is no big deal
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since in these formats the output data slot will always be big
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enough for the addend. Complex reloc types with addends were
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invented to solve just this problem.
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SYNOPSIS
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bfd_reloc_status_type
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bfd_perform_relocation
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(bfd * abfd,
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arelent *reloc_entry,
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PTR data,
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asection *input_section,
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bfd *output_bfd);
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*/
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bfd_reloc_status_type
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DEFUN(bfd_perform_relocation,(abfd,
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reloc_entry,
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data,
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input_section,
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output_bfd),
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bfd *abfd AND
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arelent *reloc_entry AND
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PTR data AND
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asection *input_section AND
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bfd *output_bfd)
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{
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bfd_vma relocation;
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bfd_reloc_status_type flag = bfd_reloc_ok;
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bfd_vma addr = reloc_entry->address ;
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bfd_vma output_base = 0;
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reloc_howto_type *howto = reloc_entry->howto;
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asection *reloc_target_output_section;
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asection *reloc_target_input_section;
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asymbol *symbol;
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if (reloc_entry->sym_ptr_ptr) {
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symbol = *( reloc_entry->sym_ptr_ptr);
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if ((symbol->flags & BSF_UNDEFINED) && output_bfd == (bfd *)NULL) {
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flag = bfd_reloc_undefined;
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}
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}
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else {
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symbol = (asymbol*)NULL;
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}
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if (howto->special_function){
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bfd_reloc_status_type cont;
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cont = howto->special_function(abfd,
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reloc_entry,
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symbol,
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data,
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input_section);
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if (cont != bfd_reloc_continue) return cont;
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}
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/*
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Work out which section the relocation is targetted at and the
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initial relocation command value.
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*/
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if (symbol != (asymbol *)NULL){
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if (symbol->flags & BSF_FORT_COMM) {
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relocation = 0;
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}
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else {
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relocation = symbol->value;
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}
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if (symbol->section != (asection *)NULL)
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{
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reloc_target_input_section = symbol->section;
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}
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else {
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reloc_target_input_section = (asection *)NULL;
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}
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}
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else if (reloc_entry->section != (asection *)NULL)
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{
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relocation = 0;
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reloc_target_input_section = reloc_entry->section;
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}
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else {
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relocation = 0;
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reloc_target_input_section = (asection *)NULL;
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}
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if (reloc_target_input_section != (asection *)NULL) {
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reloc_target_output_section =
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reloc_target_input_section->output_section;
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if (output_bfd && howto->partial_inplace==false) {
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output_base = 0;
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}
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else {
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output_base = reloc_target_output_section->vma;
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}
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relocation += output_base + reloc_target_input_section->output_offset;
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}
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relocation += reloc_entry->addend ;
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if(reloc_entry->address > (bfd_vma)(input_section->size))
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{
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return bfd_reloc_outofrange;
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}
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if (howto->pc_relative == true)
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{
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/*
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Anything which started out as pc relative should end up that
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way too.
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There are two ways we can see a pcrel instruction. Sometimes
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the pcrel displacement has been partially calculated, it
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includes the distance from the start of the section to the
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instruction in it (eg sun3), and sometimes the field is
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totally blank - eg m88kbcs.
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*/
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relocation -=
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input_section->output_section->vma + input_section->output_offset;
|
|
|
|
if (howto->pcrel_offset == true) {
|
|
relocation -= reloc_entry->address;
|
|
}
|
|
|
|
}
|
|
|
|
if (output_bfd!= (bfd *)NULL) {
|
|
if ( howto->partial_inplace == false) {
|
|
/*
|
|
This is a partial relocation, and we want to apply the relocation
|
|
to the reloc entry rather than the raw data. Modify the reloc
|
|
inplace to reflect what we now know.
|
|
*/
|
|
reloc_entry->addend = relocation ;
|
|
reloc_entry->section = reloc_target_input_section;
|
|
if (reloc_target_input_section != (asection *)NULL) {
|
|
/* If we know the output section we can forget the symbol */
|
|
reloc_entry->sym_ptr_ptr = (asymbol**)NULL;
|
|
}
|
|
reloc_entry->address +=
|
|
input_section->output_offset;
|
|
return flag;
|
|
}
|
|
else
|
|
{
|
|
/* This is a partial relocation, but inplace, so modify the
|
|
reloc record a bit.
|
|
|
|
If we've relocated with a symbol with a section, change
|
|
into a ref to the section belonging to the symbol
|
|
*/
|
|
|
|
if (symbol != (asymbol *)NULL && reloc_target_input_section != (asection *)NULL)
|
|
{
|
|
reloc_entry->section = reloc_target_input_section;
|
|
reloc_entry->sym_ptr_ptr = (asymbol **)NULL;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
reloc_entry->addend = 0;
|
|
|
|
|
|
/*
|
|
Either we are relocating all the way, or we don't want to apply
|
|
the relocation to the reloc entry (probably because there isn't
|
|
any room in the output format to describe addends to relocs)
|
|
*/
|
|
relocation >>= howto->rightshift;
|
|
|
|
/* Shift everything up to where it's going to be used */
|
|
|
|
relocation <<= howto->bitpos;
|
|
|
|
/* Wait for the day when all have the mask in them */
|
|
|
|
/* What we do:
|
|
i instruction to be left alone
|
|
o offset within instruction
|
|
r relocation offset to apply
|
|
S src mask
|
|
D dst mask
|
|
N ~dst mask
|
|
A part 1
|
|
B part 2
|
|
R result
|
|
|
|
Do this:
|
|
i i i i i o o o o o from bfd_get<size>
|
|
and S S S S S to get the size offset we want
|
|
+ r r r r r r r r r r to get the final value to place
|
|
and D D D D D to chop to right size
|
|
-----------------------
|
|
A A A A A
|
|
And this:
|
|
... i i i i i o o o o o from bfd_get<size>
|
|
and N N N N N get instruction
|
|
-----------------------
|
|
... B B B B B
|
|
|
|
And then:
|
|
B B B B B
|
|
or A A A A A
|
|
-----------------------
|
|
R R R R R R R R R R put into bfd_put<size>
|
|
*/
|
|
|
|
#define DOIT(x) \
|
|
x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
|
|
|
|
switch (howto->size)
|
|
{
|
|
case 0:
|
|
{
|
|
char x = bfd_get_8(abfd, (char *)data + addr);
|
|
DOIT(x);
|
|
bfd_put_8(abfd,x, (unsigned char *) data + addr);
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
{
|
|
short x = bfd_get_16(abfd, (bfd_byte *)data + addr);
|
|
DOIT(x);
|
|
bfd_put_16(abfd, x, (unsigned char *)data + addr);
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
long x = bfd_get_32(abfd, (bfd_byte *) data + addr);
|
|
DOIT(x);
|
|
bfd_put_32(abfd,x, (bfd_byte *)data + addr);
|
|
}
|
|
break;
|
|
case 3:
|
|
|
|
/* Do nothing */
|
|
break;
|
|
default:
|
|
return bfd_reloc_other;
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
@node howto manager, , typedef arelent, Relocations
|
|
SECTION
|
|
The howto manager
|
|
|
|
DESCRIPTION
|
|
When an application wants to create a relocation, but doesn't
|
|
know what the target machine might call it, it can find out by
|
|
using this bit of code.
|
|
|
|
*/
|
|
|
|
/*
|
|
TYPEDEF
|
|
bfd_reloc_code_type
|
|
|
|
DESCRIPTION
|
|
The insides of a reloc code
|
|
|
|
.typedef enum bfd_reloc_code_real {
|
|
|
|
16 bits wide, simple reloc
|
|
|
|
. BFD_RELOC_16,
|
|
|
|
8 bits wide, but used to form an address like 0xffnn
|
|
|
|
. BFD_RELOC_8_FFnn,
|
|
|
|
8 bits wide, simple
|
|
|
|
. BFD_RELOC_8,
|
|
|
|
8 bits wide, pc relative
|
|
|
|
. BFD_RELOC_8_PCREL,
|
|
|
|
The type of reloc used to build a contructor table - at the
|
|
moment probably a 32 bit wide abs address, but the cpu can
|
|
choose.
|
|
|
|
. BFD_RELOC_CTOR
|
|
|
|
. } bfd_reloc_code_real_type;
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
SECTION
|
|
bfd_reloc_type_lookup
|
|
|
|
DESCRIPTION
|
|
This routine returns a pointer to a howto struct which when
|
|
invoked, will perform the supplied relocation on data from the
|
|
architecture noted.
|
|
|
|
SYNOPSIS
|
|
CONST struct reloc_howto_struct *
|
|
bfd_reloc_type_lookup
|
|
(CONST bfd_arch_info_type *arch, bfd_reloc_code_type code);
|
|
*/
|
|
|
|
|
|
CONST struct reloc_howto_struct *
|
|
DEFUN(bfd_reloc_type_lookup,(arch, code),
|
|
CONST bfd_arch_info_type *arch AND
|
|
bfd_reloc_code_type code)
|
|
{
|
|
return arch->reloc_type_lookup(arch, code);
|
|
}
|
|
|
|
static reloc_howto_type bfd_howto_32 =
|
|
HOWTO(0, 00,2,32,false,0,false,true,0,"VRT32", false,0xffffffff,0xffffffff,true);
|
|
|
|
|
|
/*
|
|
INTERNAL FUNCTION
|
|
bfd_default_reloc_type_lookup
|
|
|
|
DESCRIPTION
|
|
Provides a default relocation lookuperer for any architectue
|
|
|
|
SYNOPSIS
|
|
CONST struct reloc_howto_struct *bfd_default_reloc_type_lookup
|
|
(CONST struct bfd_arch_info *,
|
|
bfd_reloc_code_type code);
|
|
|
|
*/
|
|
CONST struct reloc_howto_struct *
|
|
DEFUN(bfd_default_reloc_type_lookup,(arch, code),
|
|
CONST struct bfd_arch_info *arch AND
|
|
bfd_reloc_code_type code)
|
|
{
|
|
switch (code)
|
|
{
|
|
case BFD_RELOC_CTOR:
|
|
/* The type of reloc used in a ctor, which will be as wide as the
|
|
address - so either a 64, 32, or 16 bitter.. */
|
|
switch (arch->bits_per_address) {
|
|
case 64:
|
|
BFD_FAIL();
|
|
case 32:
|
|
return &bfd_howto_32;
|
|
case 16:
|
|
BFD_FAIL();
|
|
default:
|
|
BFD_FAIL();
|
|
}
|
|
default:
|
|
BFD_FAIL();
|
|
}
|
|
return (struct reloc_howto_struct *)NULL;
|
|
}
|