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c0e5039e64
Support defaulted (search all) targets and specific (only check one) targets.
706 lines
28 KiB
Plaintext
Executable File
706 lines
28 KiB
Plaintext
Executable File
This file contains -*- Text -*-.
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BFD is a set of routines for reading and writing binary files.
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The user should call only the interface routines at the end of bfd.h.
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The one I'm working out of is /4/gumby/bfd/bfd.h
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Sample "strip" program using BFD:
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#include "bfd.h"
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doit ()
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{
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ibfd = bfd_openr(...)
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obfd = bfd_openw(...)
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bfd_check_format (ibfd, object);
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bfd_set_format (obfd, object);
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bfd_set_arch_mach (obfd, ...)
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bfd_set_start_address (obfd, ...)
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etc...
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[optionally:
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asymbol * foo = malloc (get_symtab_upper_bound (ibfd));
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bfd_canonicalize_symtab (ibfd, foo);
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<sort foo, frob foo, etc, using asymbol def from bfd.h>
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bfd_set_symtab (obfd, foo, updated_symbol_count);
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]
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bfd_map_over_sections (abfd, setup, NULL);
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bfd_map_over_sections (abfd, cleaner, NULL);
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bfd_close (obfd);
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bfd_close (ibfd);
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}
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setup (ibfd, sect)
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{
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osect = make_section (obfd, bfd_section_name (ibfd, sect));
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bfd_set_section_size (obfd, osect, bfd_section_size (ibfd, sect));
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...
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}
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cleaner (ibfd, sect)
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{
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osect = bfd_get_section_by_name (obfd,
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bfd_section_name (ibfd, sect));
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bfd_copy_section (ibfd, sect, obfd, osect);
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[perhaps: bfd_set_reloc (osect, NULL, 0); ]
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}
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BFD is a package for manipulating binary files required for developing
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programs. It implements a group of structured operations designed to
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shield the programmer from the underlying representation of these
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binary files. It understands object (compiled) files, archive
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libraries, and core files. It is designed to work in a variety of
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target environments.
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To use the library, include bfd.h and link with libbfd.a.
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A bfd iteself is a representation for a particular file. It is opened
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in a manner similar to a file; code then manipulates it rather than
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the raw files.
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BFD makes a distinction between TARGETS (families of file formats) and
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FORMATS (individual file formats). For instance, the "sun4os4" target
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can handle core, object and archive formats of files. The exact
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layout of the different formats depends on the target environment.
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The target "default" means the first one known (usually used for
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environments that only support one format, or where the common format
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is known at compile or link time). The target NULL means the one
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specified at runtime in the environment variable GNUTARGET; if that is
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null or not defined then the first entry in the target list is chosen
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(on output), or all targets are searched (on input) to find a matching
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one..
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Most programs should use the target NULL.
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There is a way to get a list of the names of all the targets:
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char** bfd_target_list ()
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This function returns a freshly-malloced list of all the
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defined targets (or NULL if it could not malloc). The names
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are read-only. You could use this to prompt the user, or
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perhaps to error-check.
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char * bfd_format_string (bfd_format format)
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This function will give you a printable, single-word description
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(like "core" or "archive") for a bfd format.
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Error handling
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General rules:
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functions which are boolean return true on success and false on failure
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(unless they're a predicate). Functions which return pointers to
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objects return NULL on error. The specifics are documented with each
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function.
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If a function fails, you should check the variable bfd_error. If the
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value is no_error, then check the C variable errno just as you would
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with any other program. The other values bfd_error may take on are
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documented in bfd.h.
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If you would prefer a comprehensible string for the error message, use
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the function bfd_errmsg:
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char * bfd_errmsg (error_tag)
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This function returns a read-only string which documents the error
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code. If the error code is no_error then it will return a string
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depending on the value of errno.
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bfd_perror() is like the perror() function except it understands
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bfd_error.
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Operations on bfds themselves
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bfd * bfd_openr (char *filename, char *target);
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bfd * bfd_fdopenr (int fd, char *target, char *filename);
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Open a binary file for reading. TARGET is the type of the file,
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a char string like "sun4os4" or "elf". (Note this is not the
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"function" of the file, e.g. an object versus a core file
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versus an archive, but instead describes how all these files
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are encoded.) Returns a new bfd or NULL upon failure.
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bfd * bfd_openw (char *filename, char *target);
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Open a file named `filename' for writing. If an existing
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file has the same name, then it will be overwritten by a
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successful bfd_close on the returned bfd. Will return either
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a new bfd or NULL upon failure.
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boolean bfd_close (bfd *abfd);
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Close a BFD opened for either reading or writing. May involve
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several filesystem operations, depending on the data format;
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some things may not be known to the system until file-closing
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time. Returns true if it successfully wrote the file, false
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if not. A false return will not leave a partially-written
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file behind with the name supplied to bfd_openw.
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On a bfd open for reading will generally successfully
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complete.
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It is an error to call this on a file opened from inside an
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archive.
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FIXME -- show which error codes may be recoverable and
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followed by another call to bfd_close!
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The defined formats are specified by the enumeration bfd_format.
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boolean bfd_check_format (bfd *abfd, bfd_format format);
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This routine must be called after a bfd_openr. It sets up
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internal data structures based on the contents of the file.
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It returns FALSE if the file is not really in the specified
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format.
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boolean bfd_set_format (bfd *abfd, bfd_format format);
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This routine must be called after a bfd_openw. It sets up
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internal data structures for the proper format of file.
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It returns FALSE if that format is not supported for output
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(e.g. core files).
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The following macros may be used to obtain information about a bfd:
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bfd_get_filename -- returns a pointer to a null-terminated string
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which names the bfd's file, or NULL if that is not known.
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Don't side-effect this string!
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bfd_get_format -- returns the format code for the bfd.
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bfd_get_target -- returns the string which names the bfd's target.
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bfd_get_mtime -- returns an time_t indicating the modification time of an
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input bfd, if that could be determined, or 0 of not.
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Object files have certain properties. For input bfds, these
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properties may be read at any time. For output bfds you should set
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them before you begin building any sections.
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bfd_vma bfd_get_start_address (bfd *abfd);
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Returns the address in an object file where execution will begin.
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boolean bfd_set_start_address (bfd *abfd, int vma);
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Set the address where execution will start in an object file.
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If the address you select is incorrect for your architecture
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(for instance, if it's required to be on a page_boundary and
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your supplied starting address is not, then you may get the
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invalid_operation error. It is not always possible to
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generate an error in this case.
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An object file has an architecture, which is the general instruction
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set of the instructions that it contains. Architectures are defined in
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enum bfd_architecture in bfd.h. New architectures can be added by
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putting them in the enum, updating architectures.c, and adding code to
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handle them for the object files that know that architecture. The
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bfd_architecture values are not stored in files, but are only used
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within the BFD library and its callers.
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An object file also has a machine type, which is the specific machine
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within the architecture. For example, if the architecture is bfd_arch_m68k,
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the Motorola 68000 series, then the machine type might be 68010, the mc68010
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chip. For architectures such as the SPARC where specific versions of
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the architecture exist, the version number should probably be used.
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Particular object file formats may or may not store the machine architecture
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and type. When copying an object file, you should copy these fields.
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Most callers of BFD will not need to know the particular values that
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these fields contain, but will instead propagate them from file to file,
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or compare the architectures from two files.
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enum bfd_architecture bfd_get_architecture (bfd *abfd);
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unsigned long bfd_get_machine (bfd *abfd);
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Get the machine type and architecture.
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boolean bfd_set_arch_mach (bfd *abfd, enum bfd_architecture arch,
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unsigned long machine);
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Set the architecture and machine type. The result is true
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if the object file can exactly represent the specified type.
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The result is false otherwise.
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boolean bfd_arch_compatible (bfd *abfd, bfd *bbfd,
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enum bfd_architecture *res_arch,
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unsigned long *res_machine);
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Decides whether two BFD's contain compatible architectures and
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machine types. If the result is TRUE and the res_arch and
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res_machine pointers are non-NULL, the resulting "merged"
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architecture and machine type are returned through the pointers.
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A linker could call this to decide whether two object files
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can be linked, and to deterine the arch and machine type of
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the resulting file.
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char * bfd_printable_arch_mach (enum bfd_architecture arch,
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unsigned long machine);
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Returns a printable string that represents the particular
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combination of architecture and machine type.
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boolean bfd_scan_arch_mach (char *string, enum bfd_architecture *archp,
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unsigned long *machinep);
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Examines a printable string and tries to extract an
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architecture and machine type from it. The intended use is for
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parsing specifications from the user, e.g. command line
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arguments. The result is true if a known architecture was
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found, and the resulting architecture and machine type are
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stored through the argument pointers. Note that an
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architecture scannable by this function might not be
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representable by the particular object file format in use.
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(i.e. bfd_set_arch_mach might return false).
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There are also a number of boolean flags which apply to object bfds.
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flagword bfd_get_file_flags (bfd *abfd);
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returns a flagword containing the bfd's flags.
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boolean bfd_set_file_flags (bfd *abfd, flagword flags,
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boolean on_or_off);
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sets (on_or_off == true) or clears (on_or_off == false) the flags
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specified by flagword. All other flags are unaffected.
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Some flag combinations don't make sense; It is not always
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possible to detect them (since they may depend on other information).
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Returns true if the flags could be modified as requested,
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false if not. Upon a false return, no flags will have been
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altered.
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flagword bfd_applicable_file_flags (bfd *abfd);
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returns a flagword with bits set for all the flags which are
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meaningful for the bfd.
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The flags are:
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HAS_RELOC -- file contains unresolved relocation information.
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EXEC_P -- file can be executed. These two may both be on in the
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case of some dynamically-linked binaries.
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HAS_LINENO -- has line number information.
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HAS_DEBUG -- has debugging information.
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HAS_SYMS -- has any symbols.
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HAS_LOCALS -- has local symbols.
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DYNAMIC -- binary is dynamically linked.
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WP_TEXT -- text is write-protected
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D_PAGED -- binary should be demand-paged
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These flags are one bit wide and may be OR-ed together with |.
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If you are building a large application with bfd there may be data
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specific to your program that you may wish to associate with a bfd.
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Rather than require you to build a parallel table structure, bfd
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provides a void* pointer in each bfd for arbitrary user data. The
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macro bfd_usrdata (bfd *abfd) extracts these data; you may set them
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with = (ie bfd_usrdata (my_bfd) = frob_it (my_bfd, moon_phase);).
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Object and core files have sections.
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File sections are represented by opaque pointers. You may map over
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the sections of a file or you may ask for one by name. Note that not
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all files may have all the possible sections.
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Section pointers are valid from the time you get them until the bfd
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to which they refer is closed.
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When doing output, you must set up all the file's sections before
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outputting to any. All that means is that all the file's sections
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must have already been created and their size set before output
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commences.
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Each section contains some small information, plus three chunks of
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data in the object file: contents, relocation, and line numbers.
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In some file formats (e.g. a.out), the line number part is always
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empty, and line number information (if any) is instead recorded in
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the symbol table.
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sec_ptr bfd_get_section_by_name (bfd *abfd, char *name);
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Returns a section named NAME, or NULL if none by that name
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exists. Works on input and output bfds.
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sec_ptr bfd_make_section (bfd *abfd, char *name);
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Creates a section named name in the output bfd abfd.
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returns NULL if it cannot create the section (if, for instance,
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the output format does not permit such a section). If a
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section with that name already exists, it is returned; a new
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one with the same name is NOT created.
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unsigned int bfd_count_sections (bfd *abfd)
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This function returns the number of sections in the bfd abfd.
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void bfd_map_over_sections (bfd *abfd, void (*operation)(),
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void *user_storage);
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This is how you operate on all sections of an input file.
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Pass in a function pointer. The function will be called for each
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section of the file, in random order. It will be passed
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three arguments: the bfd, the sec_ptr for the section, and
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whatever was passed in as user_storage.
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char * bfd_section_name (bfd *abfd, sec_ptr ptr);
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Produces the name of a section, e.g. ".text" or ".data".
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This will produce arbitrary names for files with extensible
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section names (e.g. COFF, ELF) so don't assume that you will
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only see a few values here.
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long bfd_section_size (bfd *abfd, sec_ptr ptr);
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The size of a section in bytes. Result == -1 for error.
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boolean bfd_set_section_size (bfd *abfd, sec_ptr section unsigned long size);
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Set the size of a section. This must be done before any data
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transfer is done for the section.
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bfd_vma bfd_section_vma (bfd *abfd, sec_ptr ptr);
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Virtual memory address where a section "belongs".
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boolean bfd_set_section_vma (bfd *abfd, bfd_vma vma);
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Set the virtual memory address of a section.
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int bfd_get_section_alignment (bfd *abfd, sec_ptr ptr);
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returns the alignment of a section. If alignment is not
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possible, return value is undefined.
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boolean bfd_set_section_alignment (bfd *abfd, sec_ptr ptr, int alignment)
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returns true if it can set the section to the requested value.
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Alignment is an integer; it refers to the power of two
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specifying the byte boundary we want (ie 0 is byte-aligned; 4
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is word aligned). If the requested alignment is not available
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any existing value is unchanged.
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Sections have properties just as object files may:
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flagword bfd_get_section_flags (bfd *abfd, sec_ptr section);
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returns a flagword containing the section's flags.
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boolean bfd_set_section_flags (bfd *abfd, sec_ptr section,
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flagword flags, boolean on_or_off);
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sets (on_or_off == true) or clears (on_or_off == false) the flags
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specified by flagword. All other flags are unaffected.
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Some flag combinations don't make sense; It is not always
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possible to detect them (since they may depend on other information).
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Returns true if the flags could me modified as requested,
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false if not. Unpon a false return, no flags will have been
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altered.
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flagword bfd_applicable_section_flags (bfd *abfd);
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returns a flagword with bits set for all the flags which are
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meaningful for a section.
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The flags are:
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SEC_BALIGN -- segment can be byte-aligned.
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SEC_RELOC -- segment should be relocated.
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SEC_ALLOC -- when converted into a memory image with the intent of
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constructing a runable process, memory space will be
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allocated for this section.
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SEC_LOAD -- when converted into a memory image with the intent of
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constructing a runable process, section contents will be
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copied from the object file into memory. When this flag
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is set, SEC_ALLOC is guaranteed to also be set.
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SEC_HAS_CONTENTS -- The contents of this section exist in the
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object file. Sections whose contents do not exist in the
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object file may still have their contents read. On read,
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a segment filled with zeroes will be invented to satisfy
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the read request. It is an error to attempt to set the
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contents of a section that has no contents.
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These last three probably need some explanation. In a traditional,
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native unix object format, there are three real sections, text, data,
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and bss. The text section will be allocated memory on exec, and will
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be loaded from file into memory on exec. So the flags for a
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traditional unix text section would typically be at least (SEC_ALLOC |
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SEC_LOAD | SEC_HAS_CONTENTS). The data section has basically these
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same traits. The bss section, however is a little different. It is
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not relocated, and it is not loaded from file on exec, but it is
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allocated memory on exec. Thus, its flags would be more like
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(SEC_ALLOC). It is possible to have a section which is the converse
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of the bss section. That is, (SEC_HAS_CONTENTS & ~SEC_ALLOC). This
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could be anything from profiling information or notes from one pass of
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a toolchain to another to time and version stamp information.
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Note that the section flags currently lack information on position
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dependance.
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boolean bfd_get_section_contents (bfd *abfd, sec_ptr section,
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unsigned char *location,
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int offset, int count);
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Stores count bytes from the section's contents starting at
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offset from within those contents. The values are stored into
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location. Returns true if it could do so. Supplying invalid
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values for offset and count will produce unpredictable results.
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boolean bfd_set_section_contents (bfd *abfd, sec_ptr section,
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unsigned char *location,
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int offset, int count);
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Stores count bytes from location into offset within the
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section contents. You need not write all the contents contiguously
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(that is, you may write words 5-7 followed by 0-4 if you
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wish). However once you start writing into a section, any
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other sections into which you have previously written are
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considered finished, and you may not write in them any more.
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*** Line numbers ***
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bfd_get_section_lineno_size (bfd *abfd, sec_ptr section);
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Returns how many bytes of line numbers are associated with this
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section.
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bfd_set_section_lineno_size (bfd *abfd, sec_ptr section, unsigned long val);
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Sets the number of bytes of line numbers that this section should
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contain.
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boolean bfd_get_section_linenos (bfd *abfd, sec_ptr section,
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unsigned char *location,
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int offset, int count);
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Same as get_section_contents, except that it works on the linenos
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for this section.
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|
||
boolean bfd_set_section_linenos (bfd *abfd, sec_ptr section,
|
||
unsigned char *location,
|
||
int offset, int count);
|
||
Same as set_section_contents, except that it works on the linenos
|
||
for this section.
|
||
|
||
As with files, you may associate arbitrary program-specific data with
|
||
a section of a bfd. The following two functions are provided for
|
||
manipulating these data:
|
||
|
||
void * bfd_get_section_userdata (bfd *abfd, sec_ptr section)
|
||
Returns whatever was stored in section's user data, or NULL if nothing.
|
||
|
||
boolean bfd_set_section_userdata (bfd *abfd, sec_ptr section, void *contents)
|
||
Set the section contents. Returns true if it can, false if not.
|
||
|
||
Core files
|
||
|
||
Core files are currently only supported for reading.
|
||
|
||
Apart from opening them, looking at the various sections (generally
|
||
the .data, .stack, and .regs sections; maybe a .user_struct section
|
||
eventually), you can make some queries about the status of the core
|
||
file, detailed below. The ".regs" section contains the general and
|
||
floating point registers of the process that died, in some machine-
|
||
specific order and format "intended to be unsurprising to someone who
|
||
knows the machine".
|
||
|
||
char * bfd_core_file_failing_command (bfd *abfd);
|
||
|
||
The command name of the program that failed, creating the core file.
|
||
The result is NULL if BFD can't figure out what the failing command was.
|
||
|
||
int bfd_core_file_failing_signal (bfd *abfd);
|
||
|
||
The signal number which caused the program to die, causing the
|
||
core file to be created. It will be positive if valid.
|
||
|
||
boolean core_file_matches_executable_p (bfd *core_bfd, bfd *exec_bfd);
|
||
|
||
For debuggers, checks whether a core file "matches" (is likely to
|
||
have come from) an executable file. This will not be perfect on
|
||
most systems, but will just provide a way to reject gross mismatches.
|
||
|
||
Archives.
|
||
|
||
An archive is a special file which can contain other files.
|
||
Originally it was intended to be a general way to group files, the way
|
||
tar is today. But now it is used almost exclusively to hold object
|
||
files.
|
||
|
||
An archive may be opened for reading or writing just like any other
|
||
bfd. Once it is open for reading you may obtain bfds for each of the
|
||
files contained within it with the following function:
|
||
|
||
bfd * bfd_openr_next_archived_file (bfd *arch_bfd, bfd *last_file);
|
||
|
||
If called with NULL as the second argument, returns the first
|
||
file contained in the archive arch_bfd. If called with a file
|
||
contained within arch_bfd, returns the one which follows that
|
||
one, or NULL if it was the last. Returns NULL also if the
|
||
bfd supplied as last_file did not come from the archive arch_bfd.
|
||
|
||
Any bfd open for read may be placed in an output archive. When the
|
||
output archive is closed, the contents will be placed into the
|
||
archive.
|
||
|
||
You control the order of files in an archive. You set the first one
|
||
with the following function:
|
||
|
||
boolean bfd_set_archive_head (bfd *output_archive, bfd *new_head)
|
||
|
||
This function sets the first file in the archive
|
||
output_archive to be the bfd new_head.
|
||
|
||
bfd's contain a pointer called next, which is bfd *. It is used by
|
||
bfd_close when an archive is closed to decide which file should next
|
||
go into the archive. So to place a group of files into an archive,
|
||
open bfds for each of them, chain them together using the next pointer
|
||
in the order you desire (be sure to store NULL into the final one's
|
||
next pointer), then do bfd_set_archive_head with the head of the
|
||
chain. The next pointer may be freely smashed at any time; it is only
|
||
looked at when closing an output archive.
|
||
|
||
bfds for files contained within archives are normal bfds; you can do
|
||
any input operations on them that you can do with a normal bfd.
|
||
|
||
bfd_my_archive is a macro which takes an input bfd and returns NULL if
|
||
it lives in the filesystem and a bfd if it is contained in an archive.
|
||
In the latter case, the returned bfd is the archive itself.
|
||
|
||
Archives containing only object files may have a "map" -- a table in
|
||
the front which maps external symbols to the files which contain them.
|
||
|
||
Archive maps will refer only to object files; if an archive contains a
|
||
file which is not an archive that file will of course not appear in
|
||
the map.
|
||
|
||
boolean bfd_has_map (bfd *archive_bfd)
|
||
|
||
This macro takes a bfd of an archive and returns true or
|
||
false depending on whether the bfd has a map. For output
|
||
bfds this may be set to true or false, depending on whether
|
||
you want the map to be maintained or not. For some targets,
|
||
setting this to false will cause no map to be generated; for
|
||
others it will merely cause an empty map to be created, since
|
||
a map is required by that target.
|
||
|
||
For archives with maps you may use the following function:
|
||
|
||
int bfd_get_next_mapent (bfd *abfd, int prev, char **name)
|
||
|
||
You may use this to step through all the entries in the archive
|
||
map. Supply BFD_NO_MORE_SYMBOLS as the 'prev' entry to get the
|
||
first entry; then use successive returned values from this
|
||
function to get the succeeding ones. The name of the next entry
|
||
will be stored through the pointer name.
|
||
|
||
This function returns BFD_NO_MORE_SYMBOLS when there are no more
|
||
entries or on error.
|
||
|
||
bfd * bfd_get_elt_at_index (abfd, int index)
|
||
|
||
This function takes an index as returned by bfd_get_next_mapent
|
||
and returns the bfd which corresponds to that entry. Returns NULL
|
||
on error.
|
||
|
||
Symbol and relocation information.
|
||
|
||
Symbol-table information is the area of greatest incompatibility.
|
||
bfd has a canonical symbol representation; all formats are parsed into
|
||
and out of it.
|
||
|
||
Note that canonicalize_symtab takes a pointer to an array of pointers
|
||
to canonical symbols. This is necessary so that the end of the array
|
||
can be marked with NULL. You may shuffle the pointers and you may
|
||
clobber the symbol contents. But don't move the symbols themselves.
|
||
|
||
unsigned int bfd_get_symtab_upper_bound (bfd *abfd);
|
||
|
||
Returns the maximum number of bytes that would be taken by
|
||
the output of canonicalize_symtab. Returns 0 on error.
|
||
|
||
unsigned int bfd_canonicalize_symtab (bfd *abfd, asymbol **location);
|
||
|
||
Produces a symbol table in canonical format at LOCATION, which
|
||
must be of size specified by get_symtab_upper_bound bytes.
|
||
Not all those bytes may be used. Returns the number of
|
||
symbol pointers written. Returns 0 upon error.
|
||
|
||
boolean bfd_set_symtab (bfd *outbfd, asymbol **location,
|
||
unsigned int symcount);
|
||
|
||
Takes a generic symbol table and an output bfd. Used to set
|
||
the symbol table for an output bfd. Do not change the table
|
||
after using this function (although the storage may be
|
||
reclaimed once the bfd has been closed).
|
||
|
||
If you're done with the symbol table you can tell bfd about it by
|
||
calling bfd_reclaim_symbol_table, which takes a bfd. Calling this
|
||
function will also reclaim any relocation entries you may have
|
||
requested. If you don't use this function, bfd will keep around all
|
||
symbol information until the bfd is closed.
|
||
|
||
Similarly, relocations have a canonical format. See the file bfd.h for
|
||
the exact definition. It is similar to the sun-4 relocation format.
|
||
Please note that:
|
||
o - Each relocation has a pointer to a generic symbol.
|
||
o - Not all values of reloc_type are supported for all targets. There
|
||
is a bitvector which explains which are; you can index into it by
|
||
relocation type. The macro which extracts it is bfd_valid_reloc_types.
|
||
|
||
Since relocation information is saved on a per-section basis, the
|
||
interface is slightly different from that of the symbol table:
|
||
|
||
unsigned int get_reloc_upper_bound (bfd *abfd, sec_ptr asect);
|
||
|
||
Returns the maximum number of bytes that would be taken by
|
||
the output of canonicalize_reloc. Returns 0 on error.
|
||
|
||
unsigned int canonicalize_reloc (bfd *abfd, sec_ptr asect, arelent *location);
|
||
|
||
Produces a relocation table in canonical format at LOCATION,
|
||
which must be of size specified by get_reloc_upper_bound
|
||
bytes. Not all those bytes may be used. Returns the number
|
||
of entries written. Returns 0 upon error.
|
||
|
||
boolean bfd_set_reloc (bfd *outbfd, sec_ptr asect, arelent *location,
|
||
unsigned int count);
|
||
|
||
Takes a generic reloc table and an output bfd. Used to set
|
||
the reloc table for an output bfd. Do not change the table
|
||
after using this function (although the storage may be
|
||
reclaimed once the bfd has been closed).
|
||
|
||
Byte-swapping
|
||
|
||
Unfortunately, not all machines have the same byte order. Worse,
|
||
storage layout is in general highly machine-dependent. Although bfd
|
||
can hide that from you in most cases, it cannot do so with the section
|
||
contents, since they are totally uninterpreted. Hence you must
|
||
byte-swap those data yourself. This is not usually much of an issue
|
||
since you should just generate your data in the correct byte order.
|
||
|
||
[THIS IS WRONG AND ALSO DOES NOT REFLECT THE CODE WHICH IS CORRECT]
|
||
|
||
Fortunately, bfd can tell if byte-swapping or realignment is required
|
||
at all! The macro bfd_bit_twiddle_required takes a pointer to a bfd
|
||
and returns true if byte-swapping is required, false if not.
|
||
|
||
However if you don't wish to check this you may just use the following
|
||
functions which will do the conversions required:
|
||
|
||
|
||
long bfd_getlong (bfd *abfd, unsigned char *ptr);
|
||
bfd_putlong (bfd *abfd, unsigned char *ptr, long time);
|
||
|
||
short bfd_getshort (bfd *abfd, unsigned char *ptr);
|
||
bfd_putshort (bfd *abfd, unsigned char *ptr, short stop);
|
||
|
||
These functions take a pointer that points to data which is,
|
||
or will be, part of a section contents. They extract numbers
|
||
from the data, or insert numbers into the data. The argument
|
||
or result is in the host's number format; the data stored at
|
||
the pointer or retrieved from it is in the target's number format.
|
||
Typically this transfer is either a no-op or is a byte-swap;
|
||
sometimes it involves an access to a "misaligned" location from
|
||
the host's point of view..
|