binutils-gdb/gdb/alpha-bsd-tdep.c
Joel Brobecker 3666a04883 Update copyright year range in all GDB files
This commits the result of running gdb/copyright.py as per our Start
of New Year procedure...

gdb/ChangeLog

        Update copyright year range in copyright header of all GDB files.
2021-01-01 12:12:21 +04:00

57 lines
1.8 KiB
C

/* Common target dependent code Alpha BSD's.
Copyright (C) 2000-2021 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include "regcache.h"
#include "alpha-tdep.h"
#include "alpha-bsd-tdep.h"
/* Conviently, GDB uses the same register numbering as the
ptrace register structure used by BSD on Alpha. */
void
alphabsd_supply_reg (struct regcache *regcache, const char *regs, int regno)
{
/* PC is at slot 32; UNIQUE not present. */
alpha_supply_int_regs (regcache, regno, regs, regs + 31 * 8, NULL);
}
void
alphabsd_fill_reg (const struct regcache *regcache, char *regs, int regno)
{
/* PC is at slot 32; UNIQUE not present. */
alpha_fill_int_regs (regcache, regno, regs, regs + 31 * 8, NULL);
}
void
alphabsd_supply_fpreg (struct regcache *regcache,
const char *fpregs, int regno)
{
/* FPCR is at slot 33; slot 32 unused. */
alpha_supply_fp_regs (regcache, regno, fpregs, fpregs + 32 * 8);
}
void
alphabsd_fill_fpreg (const struct regcache *regcache, char *fpregs, int regno)
{
/* FPCR is at slot 33; slot 32 unused. */
alpha_fill_fp_regs (regcache, regno, fpregs, fpregs + 32 * 8);
}